Politoed
#152 in the Sun & Moon Pokédex • Frog Pokémon
Pokédex entries
Sun
They gather on moonlit nights to form a large chorus. Their cries sound angry and not at all pleasant, but they are certainly distinctive.
Moon
It’s the leader of Poliwag and Poliwhirl. When Politoed roars, they all cower in fear.
Details
Type

Category
Height
Weight
National Pokédex
Pokédex
Stats
Min
Max
HP
90
290
384
Attack
75
139
273
Defense
75
139
273
Sp. Atk
90
166
306
Sp. Def
100
184
328
Speed
70
130
262
Total
500
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| Pokédexes | Alola #152Akala #79Ula'ula #71 |
|---|---|
| EV yield | 3 SpD |
| Catch rate | 45 |
| Base Exp. | 225 |
Eggs
| Egg groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 20 |
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Poliwag #149 | Level 25 | ![]() Poliwhirl #150 |
![]() Poliwhirl #150 | Use Water Stone | ![]() Poliwrath #151 |
![]() Poliwhirl #150 | Trade holding King’s Rock | ![]() Politoed #152 |
Encounters
Moon| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Malie Garden | SOS ally encounter | 24-27 | - | Caller, location, time and weather can restrict SOS allies; this row does not promise an unconditional encounter percentage., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response. |
Sun| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Malie Garden | SOS ally encounter | 24-27 | - | Caller, location, time and weather can restrict SOS allies; this row does not promise an unconditional encounter percentage., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response. |
Moon
SunMoves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Double Slap | ![]() | Physical | 15 | 85 | 10 | The target is slapped repeatedly, back and forth, two to five times in a row. |
| Start | Bubble Beam | ![]() | Special | 65 | 100 | 20 | A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat. |
| Start | Hypnosis | ![]() | Status | - | 60 | 20 | The user employs hypnotic suggestion to make the target fall into a deep sleep. |
| Start | Perish Song | ![]() | Status | - | - | 5 | Any Pokémon that hears this song faints in three turns, unless it switches out of battle. |
| 27 | Swagger | ![]() | Status | - | 85 | 15 | The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. |
| 37 | Bounce | ![]() | Physical | 85 | 85 | 5 | The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. |
| 48 | Hyper Voice | ![]() | Special | 90 | 100 | 10 | The user lets loose a horribly echoing shout with the power to inflict damage. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM06 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM07 | Hail | ![]() | Status | - | - | 10 | The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM10 | Hidden Power | ![]() | Special | 60 | 100 | 15 | A unique attack that varies in type depending on the Pokémon using it. |
| TM13 | Ice Beam | ![]() | Special | 90 | 100 | 10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| TM14 | Blizzard | ![]() | Special | 110 | 70 | 5 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM15 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can’t move on the next turn. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | This full-power attack grows more powerful the less the user likes its Trainer. |
| TM26 | Earthquake | ![]() | Physical | 100 | 100 | 10 | The user sets off an earthquake that strikes every Pokémon around it. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | This full-power attack grows more powerful the more the user likes its Trainer. |
| TM29 | Psychic | ![]() | Special | 90 | 100 | 10 | The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat. |
| TM31 | Brick Break | ![]() | Physical | 75 | 100 | 15 | The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
| TM44 | Rest | ![]() | Status | - | - | 10 | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM46 | Thief | ![]() | Physical | 60 | 100 | 25 | The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. |
| TM48 | Round | ![]() | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
| TM49 | Echoed Voice | ![]() | Special | 40 | 100 | 15 | The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. |
| TM52 | Focus Blast | ![]() | Special | 120 | 70 | 5 | The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat. |
| TM55 | Scald | ![]() | Special | 80 | 100 | 15 | The user shoots boiling hot water at its target. This may also leave the target with a burn. |
| TM56 | Fling | ![]() | Physical | - | 100 | 10 | The user flings its held item at the target to attack. This move’s power and effects depend on the item. |
| TM66 | Payback | ![]() | Physical | 50 | 100 | 10 | The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled. |
| TM68 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | The user charges at the target using every bit of its power. The user can’t move on the next turn. |
| TM78 | Bulldoze | ![]() | Physical | 60 | 100 | 20 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. |
| TM87 | Swagger | ![]() | Status | - | 85 | 15 | The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. |
| TM88 | Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| TM94 | Surf | ![]() | Special | 90 | 100 | 15 | The user attacks everything around it by swamping its surroundings with a giant wave. |
| TM98 | Waterfall | ![]() | Physical | 80 | 100 | 15 | The user charges at the target and may make it flinch. |
| TM100 | Confide | ![]() | Status | - | - | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
| Class | Acquisition source | Description | |||||
|---|---|---|---|---|---|---|---|
| Belly Drum | ![]() | Status | - | - | 10 | Poliwag — level up; retain through evolution (level 31) | The user maximizes its Attack stat in exchange for HP equal to half its max HP. |
| Belly Drum | ![]() | Status | - | - | 10 | Poliwhirl — level up; retain through evolution (level 37) | The user maximizes its Attack stat in exchange for HP equal to half its max HP. |
| Body Slam | ![]() | Physical | 85 | 100 | 15 | Poliwag — level up; retain through evolution (level 21) | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
| Body Slam | ![]() | Physical | 85 | 100 | 15 | Poliwhirl — level up; retain through evolution (level 21) | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
| Bubble | ![]() | Special | 40 | 100 | 30 | Poliwag — level up; retain through evolution (level 11) | A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat. |
| Bubble | ![]() | Special | 40 | 100 | 30 | Poliwhirl — level up; retain through evolution (level 11) | A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat. |
| Encore | ![]() | Status | - | 100 | 5 | Poliwag — breeding; retain through evolution | The user compels the target to keep using the move it encored for three turns. |
| Endeavor | ![]() | Physical | - | 100 | 5 | Poliwag — breeding; retain through evolution | This attack move cuts down the target’s HP to equal the user’s HP. |
| Endure | ![]() | Status | - | - | 10 | Poliwag — breeding; retain through evolution | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| Haze | ![]() | Status | - | - | 30 | Poliwag — breeding; retain through evolution | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
| Hydro Pump | ![]() | Special | 110 | 80 | 5 | Poliwag — level up; retain through evolution (level 38) | The target is blasted by a huge volume of water launched under great pressure. |
| Hydro Pump | ![]() | Special | 110 | 80 | 5 | Poliwhirl — level up; retain through evolution (level 48) | The target is blasted by a huge volume of water launched under great pressure. |
| Ice Ball | ![]() | Physical | 30 | 90 | 20 | Poliwag — breeding; retain through evolution | The user attacks the target for five turns. The move’s power increases each time it hits. |
| Mind Reader | ![]() | Status | - | - | 5 | Poliwag — breeding; retain through evolution | The user senses the target’s movements with its mind to ensure its next attack does not miss the target. |
| Mist | ![]() | Status | - | - | 30 | Poliwag — breeding; retain through evolution | The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. |
| Mud Bomb | ![]() | Special | 65 | 85 | 10 | Poliwag — level up; retain through evolution (level 41) | The user launches a hard-packed mud ball to attack. This may also lower the target’s accuracy. |
| Mud Bomb | ![]() | Special | 65 | 85 | 10 | Poliwhirl — level up; retain through evolution (level 53) | The user launches a hard-packed mud ball to attack. This may also lower the target’s accuracy. |
| Mud Shot | ![]() | Special | 55 | 95 | 15 | Poliwag — breeding; retain through evolution | The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat. |
| Mud Shot | ![]() | Special | 55 | 95 | 15 | Poliwag — level up; retain through evolution (level 28) | The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat. |
| Mud Shot | ![]() | Special | 55 | 95 | 15 | Poliwhirl — level up; retain through evolution (level 32) | The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat. |
| Refresh | ![]() | Status | - | - | 20 | Poliwag — breeding; retain through evolution | The user rests to cure itself of poisoning, a burn, or paralysis. |
| Splash | ![]() | Status | - | - | 40 | Poliwag — breeding; retain through evolution | The user just flops and splashes around to no effect at all... |
| Wake-Up Slap | ![]() | Physical | 70 | 100 | 10 | Poliwag — level up; retain through evolution (level 35) | This attack inflicts big damage on a sleeping target. This also wakes the target up, however. |
| Wake-Up Slap | ![]() | Physical | 70 | 100 | 10 | Poliwhirl — level up; retain through evolution (level 43) | This attack inflicts big damage on a sleeping target. This also wakes the target up, however. |
| Water Gun | ![]() | Special | 40 | 100 | 25 | Poliwag — level up; retain through evolution (level 5) | The target is blasted with a forceful shot of water. |
| Water Gun | ![]() | Special | 40 | 100 | 25 | Poliwhirl — level up; retain through evolution (level 1) | The target is blasted with a forceful shot of water. |
| Water Gun | ![]() | Special | 40 | 100 | 25 | Poliwhirl — level up; retain through evolution (level 5) | The target is blasted with a forceful shot of water. |
| Water Pulse | ![]() | Special | 60 | 100 | 20 | Poliwag — breeding; retain through evolution | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Water Sport | ![]() | Status | - | - | 15 | Poliwag — breeding; retain through evolution | The user soaks the battlefield with water. This weakens Fire-type moves for five turns. |
| Water Sport | ![]() | Status | - | - | 15 | Poliwag — level up; retain through evolution (level 1) | The user soaks the battlefield with water. This weakens Fire-type moves for five turns. |
| Water Sport | ![]() | Status | - | - | 15 | Poliwhirl — level up; retain through evolution (level 1) | The user soaks the battlefield with water. This weakens Fire-type moves for five turns. |
| Class | Acquisition source | Description | |||||
|---|---|---|---|---|---|---|---|
| Amnesia | ![]() | Status | - | - | 20 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat. |
| Belly Drum | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user maximizes its Attack stat in exchange for HP equal to half its max HP. |
| Belly Drum | ![]() | Status | - | - | 10 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user maximizes its Attack stat in exchange for HP equal to half its max HP. |
| Bide | ![]() | Physical | - | - | 10 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user endures attacks for two turns, then strikes back to cause double the damage taken. |
| Body Slam | ![]() | Physical | 85 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
| Body Slam | ![]() | Physical | 85 | 100 | 15 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
| Bubble | ![]() | Special | 40 | 100 | 30 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat. |
| Bubble | ![]() | Special | 40 | 100 | 30 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat. |
| Captivate | ![]() | Status | - | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. |
| Counter | ![]() | Physical | - | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A retaliation move that counters any physical attack, inflicting double the damage taken. |
| Counter | ![]() | Physical | - | 100 | 20 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | A retaliation move that counters any physical attack, inflicting double the damage taken. |
| Curse | ![]() | Status | - | - | 10 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | A move that works differently for the Ghost type than for all other types. |
| Defense Curl | ![]() | Status | - | - | 40 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user curls up to conceal weak spots and raise its Defense stat. |
| Defense Curl | ![]() | Status | - | - | 40 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user curls up to conceal weak spots and raise its Defense stat. |
| Detect | ![]() | Status | - | - | 5 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| Dig | ![]() | Physical | 80 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user burrows, then attacks on the next turn. |
| Dive | ![]() | Physical | 80 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Diving on the first turn, the user floats up and attacks on the next turn. |
| Double-Edge | ![]() | Physical | 120 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | A reckless, life-risking tackle. This also damages the user quite a lot. |
| Double-Edge | ![]() | Physical | 120 | 100 | 15 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | A reckless, life-risking tackle. This also damages the user quite a lot. |
| Dynamic Punch | ![]() | Physical | 100 | 50 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user punches the target with full, concentrated power. This confuses the target if it hits. |
| Dynamic Punch | ![]() | Physical | 100 | 50 | 5 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user punches the target with full, concentrated power. This confuses the target if it hits. |
| Encore | ![]() | Status | - | 100 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user compels the target to keep using the move it encored for three turns. |
| Endeavor | ![]() | Physical | - | 100 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | This attack move cuts down the target’s HP to equal the user’s HP. |
| Endeavor | ![]() | Physical | - | 100 | 5 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | This attack move cuts down the target’s HP to equal the user’s HP. |
| Endure | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| Endure | ![]() | Status | - | - | 10 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| Fissure | ![]() | Physical | - | 30 | 5 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. |
| Focus Punch | ![]() | Physical | 150 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. |
| Focus Punch | ![]() | Physical | 150 | 100 | 20 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. |
| Haze | ![]() | Status | - | - | 30 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
| Haze | ![]() | Status | - | - | 30 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
| Headbutt | ![]() | Physical | 70 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| Headbutt | ![]() | Physical | 70 | 100 | 15 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| Helping Hand | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user assists an ally by boosting the power of that ally’s attack. |
| Helping Hand | ![]() | Status | - | - | 20 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user assists an ally by boosting the power of that ally’s attack. |
| Hydro Pump | ![]() | Special | 110 | 80 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is blasted by a huge volume of water launched under great pressure. |
| Hydro Pump | ![]() | Special | 110 | 80 | 5 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The target is blasted by a huge volume of water launched under great pressure. |
| Ice Ball | ![]() | Physical | 30 | 90 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks the target for five turns. The move’s power increases each time it hits. |
| Ice Punch | ![]() | Physical | 75 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is punched with an icy fist. This may also leave the target frozen. |
| Ice Punch | ![]() | Physical | 75 | 100 | 15 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The target is punched with an icy fist. This may also leave the target frozen. |
| Ice Punch | ![]() | Physical | 75 | 100 | 15 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The target is punched with an icy fist. This may also leave the target frozen. |
| Icy Wind | ![]() | Special | 55 | 95 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats. |
| Icy Wind | ![]() | Special | 55 | 95 | 15 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats. |
| Icy Wind | ![]() | Special | 55 | 95 | 15 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats. |
| Mega Kick | ![]() | Physical | 120 | 75 | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is attacked by a kick launched with muscle-packed power. |
| Mega Kick | ![]() | Physical | 120 | 75 | 5 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The target is attacked by a kick launched with muscle-packed power. |
| Mega Punch | ![]() | Physical | 80 | 85 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is slugged by a punch thrown with muscle-packed power. |
| Mega Punch | ![]() | Physical | 80 | 85 | 20 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The target is slugged by a punch thrown with muscle-packed power. |
| Metronome | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user waggles a finger and stimulates its brain into randomly using nearly any move. |
| Metronome | ![]() | Status | - | - | 10 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user waggles a finger and stimulates its brain into randomly using nearly any move. |
| Mimic | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. |
| Mimic | ![]() | Status | - | - | 10 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. |
| Mind Reader | ![]() | Status | - | - | 5 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user senses the target’s movements with its mind to ensure its next attack does not miss the target. |
| Mind Reader | ![]() | Status | - | - | 5 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user senses the target’s movements with its mind to ensure its next attack does not miss the target. |
| Mist | ![]() | Status | - | - | 30 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. |
| Mist | ![]() | Status | - | - | 30 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. |
| Mud Bomb | ![]() | Special | 65 | 85 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user launches a hard-packed mud ball to attack. This may also lower the target’s accuracy. |
| Mud Shot | ![]() | Special | 55 | 95 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat. |
| Mud-Slap | ![]() | Special | 20 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user hurls mud in the target’s face to inflict damage and lower its accuracy. |
| Mud-Slap | ![]() | Special | 20 | 100 | 10 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user hurls mud in the target’s face to inflict damage and lower its accuracy. |
| Natural Gift | ![]() | Physical | - | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. |
| Power-Up Punch | ![]() | Physical | 40 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat. |
| Psywave | ![]() | Special | - | 100 | 15 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The target is attacked with an odd psychic wave. The attack varies in intensity. |
| Rage | ![]() | Physical | 20 | 100 | 20 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. |
| Refresh | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user rests to cure itself of poisoning, a burn, or paralysis. |
| Rock Smash | ![]() | Physical | 40 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks with a punch. This may also lower the target’s Defense stat. |
| Rock Smash | ![]() | Physical | 40 | 100 | 15 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user attacks with a punch. This may also lower the target’s Defense stat. |
| Secret Power | ![]() | Physical | 70 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The additional effects of this attack depend upon where it was used. |
| Seismic Toss | ![]() | Physical | - | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is thrown using the power of gravity. It inflicts damage equal to the user’s level. |
| Seismic Toss | ![]() | Physical | - | 100 | 20 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The target is thrown using the power of gravity. It inflicts damage equal to the user’s level. |
| Skull Bash | ![]() | Physical | 130 | 100 | 10 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn. |
| Snore | ![]() | Special | 50 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Snore | ![]() | Special | 50 | 100 | 15 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Snore | ![]() | Special | 50 | 100 | 15 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Splash | ![]() | Status | - | - | 40 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user just flops and splashes around to no effect at all... |
| Splash | ![]() | Status | - | - | 40 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user just flops and splashes around to no effect at all... |
| Strength | ![]() | Physical | 80 | 100 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is slugged with a punch thrown at maximum power. |
| Strength | ![]() | Physical | 80 | 100 | 15 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The target is slugged with a punch thrown at maximum power. |
| Submission | ![]() | Physical | 80 | 80 | 20 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user grabs the target and recklessly dives for the ground. This also damages the user a little. |
| Take Down | ![]() | Physical | 90 | 85 | 20 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
| Wake-Up Slap | ![]() | Physical | 70 | 100 | 10 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | This attack inflicts big damage on a sleeping target. This also wakes the target up, however. |
| Water Gun | ![]() | Special | 40 | 100 | 25 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The target is blasted with a forceful shot of water. |
| Water Gun | ![]() | Special | 40 | 100 | 25 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The target is blasted with a forceful shot of water. |
| Water Pulse | ![]() | Special | 60 | 100 | 20 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Water Pulse | ![]() | Special | 60 | 100 | 20 | Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Water Sport | ![]() | Status | - | - | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user soaks the battlefield with water. This weakens Fire-type moves for five turns. |
| Whirlpool | ![]() | Special | 35 | 85 | 15 | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable | The user traps the target in a violent swirling whirlpool for four to five turns. |
| Whirlpool | ![]() | Special | 35 | 85 | 15 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user traps the target in a violent swirling whirlpool for four to five turns. |
Traits
Water Absorb
Ability Slot 1
Restores HP if hit by a Water-type move, instead of taking damage.
Absorbs Water moves, healing for 1/4 max HP.
Damp
Ability Slot 2
Prevents the use of explosive moves such as Self-Destruct by dampening its surroundings.
Prevents Self-Destruct, Explosion, and Aftermath from working while the Pokémon is in battle.
Drizzle(Hidden Ability)
The Pokémon makes it rain when it enters a battle.
Summons rain for five turns upon entering battle.












































Physical
Special
Status








