Mud-Slap
Ground-type special move in Pokémon Sun & Moon.

SpecialMove text
The user hurls mud in the target’s face to inflict damage and lower its accuracy.
Details
Introduced
Power
Accuracy
PP
Priority
Makes contact?
Machine
Learners
![]() Yungoos #13 | ![]() | 22 |
![]() Gumshoos #14 | ![]() | 23 |
![]() Gumshoos Totem #14 | ![]() | 23 |
![]() Grubbin #27 | ![]() | 7 |
![]() Charjabug #28 | ![]() ![]() | Start, 7 |
![]() Vikavolt #29 | ![]() ![]() | Start, 7 |
![]() Vikavolt Totem #29 | ![]() ![]() | Start, 7 |
![]() Grimer #50 | ![]() | 7 |
![]() Muk #51 | ![]() | Start, 7 |
![]() Diglett #71 | ![]() | 10 |
![]() Diglett Alola #71 | ![]() ![]() | 10 |
![]() Dugtrio #72 | ![]() | 10 |
![]() Dugtrio Alola #72 | ![]() ![]() | 10 |
![]() Barboach #93 | ![]() ![]() | Start |
![]() Whiscash #94 | ![]() ![]() | Start |
![]() Roggenrola #98 | ![]() | 17 |
![]() Boldore #99 | ![]() | 17 |
![]() Gigalith #100 | ![]() | 17 |
![]() Mudbray #132 | ![]() | Start |
![]() Mudsdale #133 | ![]() | Start |
![]() Swinub #220 | ![]() ![]() | 11 |
![]() Piloswine #221 | ![]() ![]() | 11 |
![]() Sandile #232 | ![]() ![]() | 19 |
![]() Krokorok #233 | ![]() ![]() | 19 |
![]() Krookodile #234 | ![]() ![]() | 19 |
![]() Trapinch #235 | ![]() | 5 |
![]() Vibrava #236 | ![]() ![]() | 5 |
![]() Flygon #237 | ![]() ![]() | 5 |
![]() Mudkip #258 | ![]() | 9 |
![]() Marshtomp #259 | ![]() ![]() | Start, 9 |
![]() Shellos #260 | ![]() | Start |
![]() Shellos East #260 | ![]() | Start |
![]() Swampert #260 | ![]() ![]() | Start, 9 |
![]() Swampert Mega #260 | ![]() ![]() | Start, 9 |
![]() Gastrodon #261 | ![]() ![]() | Start |
![]() Gastrodon East #261 | ![]() ![]() | Start |
![]() Nincada #290 | ![]() ![]() | 17 |
![]() Aron #304 | ![]() ![]() | 4 |
![]() Lairon #305 | ![]() ![]() | Start, 4 |
![]() Aggron #306 | ![]() ![]() | Start, 4 |
![]() Aggron Mega #306 | ![]() | Start, 4 |
![]() Baltoy #343 | ![]() ![]() | 7 |
![]() Claydol #344 | ![]() ![]() | 7 |
![]() Croagunk #453 | ![]() ![]() | 3 |
![]() Toxicroak #454 | ![]() ![]() | Start, 3 |
![]() Mamoswine #473 | ![]() ![]() | 11 |
![]() Drilbur #529 | ![]() | 8 |
![]() Excadrill #530 | ![]() ![]() | Start, 8 |
![]() Stunfisk #618 | ![]() ![]() | Start |
![]() Golett #622 | ![]() ![]() | 5 |
![]() Golurk #623 | ![]() ![]() | Start, 5 |
![]() Bunnelby #659 | ![]() | 13 |
![]() Diggersby #660 | ![]() ![]() | 13 |
![]() Binacle #688 | ![]() ![]() | 18 |
![]() Barbaracle #689 | ![]() ![]() | 18 |
![]() Helioptile #694 | ![]() ![]() | 13 |
Learners
![]() Bulbasaur #1 | ![]() ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Bulbasaur #1 | ![]() ![]() | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
![]() Ivysaur #2 | ![]() ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Ivysaur #2 | ![]() ![]() | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
![]() Venusaur #3 | ![]() ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Venusaur #3 | ![]() ![]() | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
![]() Venusaur Mega #3 | ![]() ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Venusaur Mega #3 | ![]() ![]() | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
![]() Charmander #4 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Charmander #4 | ![]() | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
![]() Charmeleon #5 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Charmeleon #5 | ![]() | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
![]() Charizard #6 | ![]() ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Charizard #6 | ![]() ![]() | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
![]() Charizard Mega X #6 | ![]() ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Charizard Mega X #6 | ![]() ![]() | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
![]() Charizard Mega Y #6 | ![]() ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Charizard Mega Y #6 | ![]() ![]() | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
![]() Squirtle #7 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Squirtle #7 | ![]() | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
![]() Wartortle #8 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Wartortle #8 | ![]() | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
![]() Blastoise #9 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Blastoise #9 | ![]() | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
![]() Blastoise Mega #9 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Blastoise Mega #9 | ![]() | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
![]() Rattata #15 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Rattata #15 | ![]() | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
![]() Pidgey #16 | ![]() ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Pidgey #16 | ![]() ![]() | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
![]() Raticate #16 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Raticate #16 | ![]() | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
![]() Pidgeotto #17 | ![]() ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Pidgeotto #17 | ![]() ![]() | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
![]() Pidgeot #18 | ![]() ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Pidgeot #18 | ![]() ![]() | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
![]() Pidgeot Mega #18 | ![]() ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Pidgeot Mega #18 | ![]() ![]() | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
![]() Pichu #24 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Pichu #24 | ![]() | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
![]() Pikachu #25 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Pikachu #25 | ![]() | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
![]() Raichu #26 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Raichu #26 | ![]() | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
![]() Raichu Alola #26 | ![]() ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Raichu Alola #26 | ![]() ![]() | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
![]() Nidoran♀ #29 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Nidoran♀ #29 | ![]() | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
![]() Nidorina #30 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Nidorina #30 | ![]() | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
![]() Nidoqueen #31 | ![]() ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Nidoqueen #31 | ![]() ![]() | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
![]() Sudowoodo #31 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Sudowoodo #31 | ![]() | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
![]() Happiny #32 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Nidoran♂ #32 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Nidoran♂ #32 | ![]() | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
![]() Chansey #33 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
![]() Chansey #33 | ![]() | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available |
![]() Nidorino #33 | ![]() | Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable |
Related
| Move | Type | Class | TM | Power | Acc. | PP | Pokémon | Description |
|---|---|---|---|---|---|---|---|---|
| Bone Club | ![]() | Physical | - | 65 | 85 | 20 | 4 | The user clubs the target with a bone. This may also make the target flinch. |
| Bone Rush | ![]() | Physical | - | 25 | 90 | 10 | 7 | The user strikes the target with a hard bone two to five times in a row. |
| Bonemerang | ![]() | Physical | - | 50 | 90 | 10 | 4 | The user throws the bone it holds. The bone loops around to hit the target twice—coming and going. |
| Bulldoze | ![]() | Physical | 60 | 100 | 20 | 349 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. | |
| Dig | ![]() | Physical | - | 80 | 100 | 10 | 323 | The user burrows, then attacks on the next turn. |
| Drill Run | ![]() | Physical | - | 80 | 95 | 10 | 33 | The user crashes into its target while rotating its body like a drill. Critical hits land more easily. |
| Earth Power | ![]() | Special | - | 90 | 100 | 10 | 182 | The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat. |
| Earthquake | ![]() | Physical | 100 | 100 | 10 | 324 | The user sets off an earthquake that strikes every Pokémon around it. | |
| Fissure | ![]() | Physical | - | - | 30 | 5 | 81 | The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. |
| High Horsepower | ![]() | Physical | - | 95 | 95 | 10 | 7 | The user fiercely attacks the target using its entire body. |
| Land’s Wrath | ![]() | Physical | - | 90 | 100 | 10 | 4 | The user gathers the energy of the land and focuses that power on opposing Pokémon to damage them. |
| Magnitude | ![]() | Physical | - | - | 100 | 30 | 35 | The user attacks everything around it with a ground-shaking quake. Its power varies. |
| Mud Bomb | ![]() | Special | - | 65 | 85 | 10 | 46 | The user launches a hard-packed mud ball to attack. This may also lower the target’s accuracy. |
| Mud Shot | ![]() | Special | - | 55 | 95 | 15 | 58 | The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat. |
| Mud Sport | ![]() | Status | - | - | - | 15 | 84 | The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns. |
| Precipice Blades | ![]() | Physical | - | 120 | 85 | 10 | 3 | The user attacks opposing Pokémon by manifesting the power of the land in fearsome blades of stone. |
| Rototiller | ![]() | Status | - | - | - | 10 | 27 | Tilling the soil, the user makes it easier for plants to grow. This raises the Attack and Sp. Atk stats of Grass-type Pokémon. |
| Sand Attack | ![]() | Status | - | - | 100 | 15 | 120 | Sand is hurled in the target’s face, reducing the target’s accuracy. |
| Sand Tomb | ![]() | Physical | - | 35 | 85 | 15 | 34 | The user traps the target inside a harshly raging sandstorm for four to five turns. |
| Shore Up | ![]() | Status | - | - | - | 10 | 3 | The user regains up to half of its max HP. It restores more HP in a sandstorm. |
| Spikes | ![]() | Status | - | - | - | 20 | 45 | The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle. |
| Stomping Tantrum | ![]() | Physical | - | 75 | 100 | 10 | 186 | Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles. |
| Tectonic Rage | ![]() | Physical | - | - | - | 1 | 0 | Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move. |
| Tectonic Rage | ![]() | Special | - | - | - | 1 | 0 | Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move. |
| Thousand Arrows | ![]() | Physical | - | 90 | 100 | 10 | 4 | This move also hits opposing Pokémon that are in the air. Those Pokémon are knocked down to the ground. |
| Thousand Waves | ![]() | Physical | - | 90 | 100 | 10 | 4 | The user attacks with a wave that crawls along the ground. Those hit can’t flee from battle. |






































































































































Physical
Status
