Dittobase

Games

Pokémon GO
Pokopia
Pokémon Unite

Cards

TCG Pocket
Pokémon TCG

Main Series

Winds & Waves
Legends: Z-A
Scarlet & Violet
HOME
Legends: Arceus
Brilliant Diamond and Shining Pearl
Sword and Shield
Let's Go, Pikachu! & Eevee!
Ultra Sun and Ultra Moon
Sun and Moon
Omega Ruby and Alpha Sapphire
X and Y
Black 2 and White 2
Black and White
HeartGold and SoulSilver
Platinum
Diamond and Pearl
Emerald
FireRed and LeafGreen
Ruby and Sapphire
Crystal
Gold and Silver
Yellow
Red and Blue

Events

Championships

Tools

Upgrade

S/M / Moves

Drill Run

Back to Moves

Drill Run

Ground-type physical move in Pokémon Sun & Moon.

Move text

The user crashes into its target while rotating its body like a drill. Critical hits land more easily.

Details

Introduced

Generation V

Power

80

Accuracy

95

PP

10

Priority

0

Makes contact?

Yes

Machine

-

Learners

Pokémon that learn this move naturally by leveling up.

Learners

Pokémon that learn this move through special or alternate methods.

Beedrill

#15

BugPoison
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Beedrill

#15

BugPoison
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Beedrill Mega

#15

BugPoison
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Beedrill Mega

#15

BugPoison
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Nidoqueen

#31

PoisonGround
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Nidoqueen

#31

PoisonGround
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Nidoran♂

#32

Poison
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Nidoran♂

#32

Poison
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Nidorino

#33

Poison
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Nidorino

#33

Poison
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Nidoking

#34

PoisonGround
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Nidoking

#34

PoisonGround
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Smeargle

#58

Normal
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Smeargle

#58

Normal
Permanently copy with Sketch; a source Pokémon must use the move

Spearow

#73

NormalFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Spearow

#73

NormalFlying
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Rapidash

#78

Fire
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Rapidash

#78

Fire
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Seel

#86

Water
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Seel

#86

Water
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Dewgong

#87

WaterIce
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Dewgong

#87

WaterIce
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Lycanroc Midday

#104

Rock
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Mew

#151

Psychic
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Mew

#151

Psychic
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Goldeen

#153

Water
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Goldeen

#153

Water
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Seaking

#154

Water
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Seaking

#154

Water
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Golisopod

#183

BugWater
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Pineco

#204

Bug
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Pineco

#204

Bug
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Forretress

#205

BugSteel
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Forretress

#205

BugSteel
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Hitmontop

#237

Fighting
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Sandslash Alola

#252

IceSteel
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Lapras

#268

WaterIce
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Lapras

#268

WaterIce
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Pheromosa

#295

BugFighting
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Baltoy

#343

GroundPsychic
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Baltoy

#343

GroundPsychic
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Claydol

#344

GroundPsychic
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Claydol

#344

GroundPsychic
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Karrablast

#588

Bug
Egg

Escavalier

#589

BugSteel
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Escavalier

#589

BugSteel
Karrablast — breeding; retain through evolution

Escavalier

#589

BugSteel
Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Related

View all moves →
Other moves that share this move type.
MoveTypeClassTMPowerAcc.PPPokémonDescription
Bone ClubGroundPhysical

-

6585204

The user clubs the target with a bone. This may also make the target flinch.

Bone RushGroundPhysical

-

2590107

The user strikes the target with a hard bone two to five times in a row.

BonemerangGroundPhysical

-

5090104

The user throws the bone it holds. The bone loops around to hit the target twice—coming and going.

BulldozeGroundPhysical6010020349

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

DigGroundPhysical

-

8010010323

The user burrows, then attacks on the next turn.

Earth PowerGroundSpecial

-

9010010182

The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat.

EarthquakeGroundPhysical10010010324

The user sets off an earthquake that strikes every Pokémon around it.

FissureGroundPhysical

-

-30581

The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.

High HorsepowerGroundPhysical

-

9595107

The user fiercely attacks the target using its entire body.

Land’s WrathGroundPhysical

-

90100104

The user gathers the energy of the land and focuses that power on opposing Pokémon to damage them.

MagnitudeGroundPhysical

-

-1003035

The user attacks everything around it with a ground-shaking quake. Its power varies.

Mud BombGroundSpecial

-

65851046

The user launches a hard-packed mud ball to attack. This may also lower the target’s accuracy.

Mud ShotGroundSpecial

-

55951558

The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat.

Mud SportGroundStatus

-

--1584

The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns.

Mud-SlapGroundSpecial

-

2010010451

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Precipice BladesGroundPhysical

-

12085103

The user attacks opposing Pokémon by manifesting the power of the land in fearsome blades of stone.

RototillerGroundStatus

-

--1027

Tilling the soil, the user makes it easier for plants to grow. This raises the Attack and Sp. Atk stats of Grass-type Pokémon.

Sand AttackGroundStatus

-

-10015120

Sand is hurled in the target’s face, reducing the target’s accuracy.

Sand TombGroundPhysical

-

35851534

The user traps the target inside a harshly raging sandstorm for four to five turns.

Shore UpGroundStatus

-

--103

The user regains up to half of its max HP. It restores more HP in a sandstorm.

SpikesGroundStatus

-

--2045

The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle.

Stomping TantrumGroundPhysical

-

7510010186

Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.

Tectonic RageGroundPhysical

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Tectonic RageGroundSpecial

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Thousand ArrowsGroundPhysical

-

90100104

This move also hits opposing Pokémon that are in the air. Those Pokémon are knocked down to the ground.

Thousand WavesGroundPhysical

-

90100104

The user attacks with a wave that crawls along the ground. Those hit can’t flee from battle.

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Creatures, Game Freak, The Pokémon Company, Scopely, or Niantic.

Advertise on this site

As an Amazon Associate I earn from qualifying purchases.