Rattata Alola
#15 in the Sun & Moon Pokédex • Mouse Pokémon
Rattata Alola
#15 in the Sun & Moon Pokédex • Mouse Pokémon
Stats
Min
Max
HP
30
170
264
Attack
56
105
232
Defense
35
67
185
Sp. Atk
25
49
163
Sp. Def
35
67
185
Speed
72
134
267
Total
253
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Rattata Alola
Mouse Pokémon


Growth
| Pokédexes | Original Alola #15Original Melemele #15Original Akala #6Original Ula’ula #6Original Poni #6 |
|---|---|
| EV yield | 1 Spe |
| Catch rate | 255 |
| Base Exp. | 51 |
Eggs
| Egg Groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 15 (3,840 steps) |
Lore

Sun
Its incisors continue growing until its death. If its Trainer doesn’t offer it a file to gnaw on, it will gnaw on door frames, table legs, and so on.

Moon
With their strong capacity for survival, they can live in dirty places without concern. Left unchecked, their numbers multiply rapidly.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Rattata #15 | Level 20, night | ![]() Raticate #16 |
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 1 Alola Route 1 East | Walking in tall grass or a cave | 2-3 | 30% | - |
Route 1 Alola Route 1 Hauoli Outskirts | Walking in tall grass or a cave | 5-7 | 30% | - |
Route 1 Alola Route 1 South | Walking in tall grass or a cave | 10-13 | 30% | - |
Route 1 Alola Route 1 West | Walking in tall grass or a cave | 3-5 | 30% | - |
Route 2 Alola Route 2 North | Walking in tall grass or a cave | 7-10 | 10% | - |
Route 2 Alola Route 2 North | Bubbling Spots | 9-10 | 70% | - |
Route 2 Alola Route 2 South | Walking in tall grass or a cave | 7-10 | 10% | - |
Route 2 Alola Route 2 South | Bubbling Spots | 9-10 | 70% | - |
Route 3 Alola Route 3 North | Walking in tall grass or a cave | 9-12 | 10% | - |
Route 3 Alola Route 3 South | Walking in tall grass or a cave | 9-12 | 10% | - |
Route 4 Alola Route 4 Area | Walking in tall grass or a cave | 11-14 | 10% | - |
Route 6 Alola Route 6 North | Walking in tall grass or a cave | 14-17 | 10% | - |
Route 6 Alola Route 6 South | Walking in tall grass or a cave | 14-17 | 10% | - |
Route 8 Alola Route 8 Main | Walking in tall grass or a cave | 17-20 | 30% | - |
Hau'oli City Hauoli City Shopping District | Walking in tall grass or a cave | 5-8 | 20% | - |
Kala’e Bay Kalae Bay Area | Walking in tall grass or a cave | 15-18 | 30% | - |
Verdant Cavern Verdant Cavern Trial Site | Bubbling Spots | 11 | 100% | - |
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 1 Alola Route 1 East | Walking in tall grass or a cave | 2-3 | 30% | - |
Route 1 Alola Route 1 Hauoli Outskirts | Walking in tall grass or a cave | 5-7 | 30% | - |
Route 1 Alola Route 1 South | Walking in tall grass or a cave | 10-13 | 30% | - |
Route 1 Alola Route 1 West | Walking in tall grass or a cave | 3-5 | 30% | - |
Route 2 Alola Route 2 North | Walking in tall grass or a cave | 7-10 | 10% | - |
Route 2 Alola Route 2 North | Bubbling Spots | 9-10 | 70% | - |
Route 2 Alola Route 2 South | Walking in tall grass or a cave | 7-10 | 10% | - |
Route 2 Alola Route 2 South | Bubbling Spots | 9-10 | 70% | - |
Route 3 Alola Route 3 North | Walking in tall grass or a cave | 9-12 | 10% | - |
Route 3 Alola Route 3 South | Walking in tall grass or a cave | 9-12 | 10% | - |
Route 4 Alola Route 4 Area | Walking in tall grass or a cave | 11-14 | 10% | - |
Route 6 Alola Route 6 North | Walking in tall grass or a cave | 14-17 | 10% | - |
Route 6 Alola Route 6 South | Walking in tall grass or a cave | 14-17 | 10% | - |
Route 8 Alola Route 8 Main | Walking in tall grass or a cave | 17-20 | 30% | - |
Hau'oli City Hauoli City Shopping District | Walking in tall grass or a cave | 5-8 | 20% | - |
Kala’e Bay Kalae Bay Area | Walking in tall grass or a cave | 15-18 | 30% | - |
Verdant Cavern Verdant Cavern Trial Site | Bubbling Spots | 11 | 100% | - |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Tackle | ![]() | Physical | 40 | 100 | 35 | A physical attack in which the user charges and slams into the target with its whole body. |
| Start | Tail Whip | ![]() | Status | - | 100 | 30 | The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
| 4 | Quick Attack | ![]() | Physical | 40 | 100 | 30 | The user lunges at the target at a speed that makes it almost invisible. This move always goes first. |
| 7 | Focus Energy | ![]() | Status | - | - | 30 | The user takes a deep breath and focuses so that critical hits land more easily. |
| 10 | Bite | ![]() | Physical | 60 | 100 | 25 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| 13 | Pursuit | ![]() | Physical | 40 | 100 | 20 | The power of this attack move is doubled if it’s used on a target that’s switching out of battle. |
| 16 | Hyper Fang | ![]() | Physical | 80 | 90 | 15 | The user bites hard on the target with its sharp front fangs. This may also make the target flinch. |
| 19 | Assurance | ![]() | Physical | 60 | 100 | 10 | If the target has already taken some damage in the same turn, this attack’s power is doubled. |
| 22 | Crunch | ![]() | Physical | 80 | 100 | 15 | The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat. |
| 25 | Sucker Punch | ![]() | Physical | 70 | 100 | 5 | This move enables the user to attack first. This move fails if the target is not readying an attack. |
| 28 | Super Fang | ![]() | Physical | - | 90 | 10 | The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half. |
| 31 | Double-Edge | ![]() | Physical | 120 | 100 | 15 | A reckless, life-risking tackle. This also damages the user quite a lot. |
| 34 | Endeavor | ![]() | Physical | - | 100 | 5 | This attack move cuts down the target’s HP to equal the user’s HP. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM06 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM10 | Hidden Power | ![]() | Special | 60 | 100 | 15 | A unique attack that varies in type depending on the Pokémon using it. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |
| TM12 | Taunt | ![]() | Status | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM13 | Ice Beam | ![]() | Special | 90 | 100 | 10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| TM14 | Blizzard | ![]() | Special | 110 | 70 | 5 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | This full-power attack grows more powerful the less the user likes its Trainer. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | This full-power attack grows more powerful the more the user likes its Trainer. |
| TM30 | Shadow Ball | ![]() | Special | 80 | 100 | 15 | The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM36 | Sludge Bomb | ![]() | Special | 90 | 100 | 10 | Unsanitary sludge is hurled at the target. This may also poison the target. |
| TM41 | Torment | ![]() | Status | - | 100 | 15 | The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM46 | Thief | ![]() | Physical | 60 | 100 | 25 | The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. |
| TM48 | Round | ![]() | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
| TM60 | Quash | ![]() | Status | - | 100 | 15 | The user suppresses the target and makes its move go last. |
| TM63 | Embargo | ![]() | Status | - | 100 | 15 | This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it. |
| TM65 | Shadow Claw | ![]() | Physical | 70 | 100 | 15 | The user slashes with a sharp claw made from shadows. Critical hits land more easily. |
| TM86 | Grass Knot | ![]() | Special | - | 100 | 20 | The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. |
| TM87 | Swagger | ![]() | Status | - | 85 | 15 | The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. |
| TM88 | Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM89 | U-turn | ![]() | Physical | 70 | 100 | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| TM95 | Snarl | ![]() | Special | 55 | 95 | 15 | The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon. |
| TM97 | Dark Pulse | ![]() | Special | 80 | 100 | 15 | The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. |
| TM100 | Confide | ![]() | Status | - | - | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Counter | ![]() | Physical | - | 100 | 20 | A retaliation move that counters any physical attack, inflicting double the damage taken. |
| Final Gambit | ![]() | Special | - | 100 | 5 | The user risks everything to attack its target. The user faints but does damage equal to its HP. |
| Fury Swipes | ![]() | Physical | 18 | 80 | 15 | The target is raked with sharp claws or scythes quickly two to five times in a row. |
| Me First | ![]() | Status | - | - | 20 | The user cuts ahead of the target to copy and use the target’s intended move with greater power. This move fails if it isn’t used first. |
| Revenge | ![]() | Physical | 60 | 100 | 10 | This attack move’s power is doubled if the user has been hurt by the opponent in the same turn. |
| Reversal | ![]() | Physical | - | 100 | 15 | An all-out attack that becomes more powerful the less HP the user has. |
| Snatch | ![]() | Status | - | - | 10 | The user steals the effects of any attempts to use a healing or stat-changing move. |
| Stockpile | ![]() | Status | - | - | 20 | The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times. |
| Swallow | ![]() | Status | - | - | 10 | The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP. |
| Switcheroo | ![]() | Status | - | 100 | 10 | The user trades held items with the target faster than the eye can follow. |
| Uproar | ![]() | Special | 90 | 100 | 10 | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
Traits
Gluttony
Ability Slot 1
Makes the Pokémon eat a held Berry when its HP drops to half or less, which is sooner than usual.
Makes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP.
Hustle
Ability Slot 2
Boosts the Attack stat, but lowers accuracy.
Strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×.
Thick Fat(Hidden Ability)
The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and Ice-type moves.
Halves damage from Fire and Ice moves.




































Physical
Status
Special



