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S/M / Moves

Ancient Power

Back to Moves

Ancient Power

Rock-type special move in Pokémon Sun & Moon.

Move text

The user attacks with a prehistoric power. This may also raise all the user’s stats at once.

Details

Introduced

Generation II

Power

60

Accuracy

100

PP

5

Priority

0

Makes contact?

No

Machine

-

Learners

Pokémon that learn this move through special or alternate methods.

Charmander

#4

Fire
Egg

Charmeleon

#5

Fire
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Charmeleon

#5

Fire
Charmander — breeding; retain through evolution

Charmeleon

#5

Fire
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Charizard

#6

FireFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Charizard

#6

FireFlying
Charmander — breeding; retain through evolution

Charizard

#6

FireFlying
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Charizard Mega X

#6

FireDragon
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Charizard Mega X

#6

FireDragon
Charmander — breeding; retain through evolution

Charizard Mega X

#6

FireDragon
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Charizard Mega Y

#6

FireFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Charizard Mega Y

#6

FireFlying
Charmander — breeding; retain through evolution

Charizard Mega Y

#6

FireFlying
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Smeargle

#58

Normal
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Smeargle

#58

Normal
Permanently copy with Sketch; a source Pokémon must use the move

Diglett

#71

Ground
Egg

Diglett Alola

#71

GroundSteel
Egg

Dugtrio

#72

Ground
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Dugtrio

#72

Ground
Diglett — breeding; retain through evolution

Dugtrio

#72

Ground
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Dugtrio Alola

#72

GroundSteel
Diglett Alola — breeding; retain through evolution

Onix

#95

RockGround
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Krabby

#98

Water
Egg

Kingler

#99

Water
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Kingler

#99

Water
Krabby — breeding; retain through evolution

Rhyhorn

#111

GroundRock
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Rhydon

#112

GroundRock
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Chikorita

#152

Grass
Egg

Bayleef

#153

Grass
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Bayleef

#153

Grass
Chikorita — breeding; retain through evolution

Bayleef

#153

Grass
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Meganium

#154

Grass
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Meganium

#154

Grass
Chikorita — breeding; retain through evolution

Meganium

#154

Grass
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Totodile

#158

Water
Egg

Croconaw

#159

Water
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Croconaw

#159

Water
Totodile — breeding; retain through evolution

Croconaw

#159

Water
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Feraligatr

#160

Water
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Feraligatr

#160

Water
Totodile — breeding; retain through evolution

Feraligatr

#160

Water
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Cubone

#163

Ground
Egg

Marowak

#164

Ground
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Marowak

#164

Ground
Cubone — breeding; retain through evolution

Marowak Alola

#164

FireGhost
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Marowak Alola

#164

FireGhost
Cubone — breeding; retain through evolution

Marowak Alola

#164

FireGhost
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Sandygast

#186

GhostGround
Egg

Palossand

#187

GhostGround
Sandygast — breeding; retain through evolution

Wooper

#194

WaterGround
Egg

Quagsire

#195

WaterGround
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Quagsire

#195

WaterGround
Wooper — breeding; retain through evolution

Quagsire

#195

WaterGround
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Nosepass

#198

Rock
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Probopass

#199

RockSteel
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Dunsparce

#206

Normal
Egg

Steelix

#208

SteelGround
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Steelix Mega

#208

SteelGround
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Shuckle

#213

BugRock
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Swinub

#220

IceGround
Egg

Related

View all moves →
Other moves that share this move type.
MoveTypeClassTMPowerAcc.PPPokémonDescription
AccelerockRockPhysical

-

40100202

The user smashes into the target at high speed. This move always goes first.

Continental CrushRockPhysical

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Continental CrushRockSpecial

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Diamond StormRockPhysical

-

1009553

The user whips up a storm of diamonds to damage opposing Pokémon. This may also sharply raise the user’s Defense stat.

Head SmashRockPhysical

-

15080534

The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly.

Power GemRockSpecial

-

801002044

The user attacks with a ray of light that sparkles as if it were made of gemstones.

Rock BlastRockPhysical

-

25901041

The user hurls hard rocks at the target. Two to five rocks are launched in a row.

Rock PolishRockStatus--20130

The user polishes its body to reduce drag. This can sharply raise the Speed stat.

Rock SlideRockPhysical759010423

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

Rock ThrowRockPhysical

-

50901541

The user picks up and throws a small rock at the target to attack.

Rock TombRockPhysical609515400

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

Rock WreckerRockPhysical

-

1509054

The user launches a huge boulder at the target to attack. The user can’t move on the next turn.

RolloutRockPhysical

-

309020200

The user continually rolls into the target over five turns. It becomes more powerful each time it hits.

SandstormRockStatus--10265

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.

Smack DownRockPhysical5010015131

The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit.

Stealth RockRockStatus

-

--20209

The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.

Stone EdgeRockPhysical100805233

The user stabs the target from below with sharpened stones. Critical hits land more easily.

Wide GuardRockStatus

-

--1069

The user and its allies are protected from wide-ranging attacks for one turn.

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