Dittobase

Games

Pokémon GO
Pokopia
Pokémon Unite

Cards

TCG Pocket
Pokémon TCG

Main Series

Winds & Waves
Legends: Z-A
Scarlet & Violet
HOME
Legends: Arceus
Brilliant Diamond and Shining Pearl
Sword and Shield
Let's Go, Pikachu! & Eevee!
Ultra Sun and Ultra Moon
Sun and Moon
Omega Ruby and Alpha Sapphire
X and Y
Black 2 and White 2
Black and White
HeartGold and SoulSilver
Platinum
Diamond and Pearl
Emerald
FireRed and LeafGreen
Ruby and Sapphire
Crystal
Gold and Silver
Yellow
Red and Blue

Events

Championships

Tools

Upgrade

S/M / Moves

Sweet Kiss

Back to Moves

Sweet Kiss

Fairy-type status move in Pokémon Sun & Moon.

Move text

The user kisses the target with a sweet, angelic cuteness that causes confusion.

Details

Introduced

Generation II

Power

-

Accuracy

75

PP

10

Priority

0

Makes contact?

No

Machine

-

Learners

Pokémon that learn this move naturally by leveling up.

Learners

Pokémon that learn this move through special or alternate methods.

Pikachu

#25

Electric
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Pikachu

#25

Electric
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Pikachu

#25

Electric
Pichu — level up; retain through evolution

Raichu

#26

Electric
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Raichu

#26

Electric
Pichu — level up; retain through evolution

Raichu Alola

#26

ElectricPsychic
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Raichu Alola

#26

ElectricPsychic
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Raichu Alola

#26

ElectricPsychic
Pichu — level up; retain through evolution

Chansey

#33

Normal
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Chansey

#33

Normal
Happiny — level up; retain through evolution

Blissey

#34

Normal
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Blissey

#34

Normal
Happiny — level up; retain through evolution

Smeargle

#58

Normal
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Smeargle

#58

Normal
Permanently copy with Sketch; a source Pokémon must use the move

Finneon

#108

Water
Egg

Lumineon

#109

Water
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Lumineon

#109

Water
Finneon — breeding; retain through evolution

Jynx

#124

IcePsychic
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Jynx

#124

IcePsychic
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Jynx

#124

IcePsychic
Smoochum — level up; retain through evolution

Jigglypuff

#135

NormalFairy
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Jigglypuff

#135

NormalFairy
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Jigglypuff

#135

NormalFairy
Igglybuff — level up; retain through evolution

Wigglytuff

#136

NormalFairy
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Wigglytuff

#136

NormalFairy
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Wigglytuff

#136

NormalFairy
Igglybuff — level up; retain through evolution

Clefairy

#211

Fairy
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Clefairy

#211

Fairy
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Clefairy

#211

Fairy
Cleffa — level up; retain through evolution

Clefable

#212

Fairy
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Clefable

#212

Fairy
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Clefable

#212

Fairy
Cleffa — level up; retain through evolution

Plusle

#311

Electric
Egg

Minun

#312

Electric
Egg

Buneary

#427

Normal
Egg

Lopunny

#428

Normal
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Lopunny

#428

Normal
Buneary — breeding; retain through evolution

Lopunny Mega

#428

NormalFighting
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Lopunny Mega

#428

NormalFighting
Buneary — breeding; retain through evolution

Togekiss

#468

FairyFlying
Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Togekiss

#468

FairyFlying
3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Togekiss

#468

FairyFlying
Togetic — level up; retain through evolution

Togekiss

#468

FairyFlying
Togepi — level up; retain through evolution

Audino

#531

Normal
Egg

Audino Mega

#531

NormalFairy
Egg

Related

View all moves →
Other moves that share this move type.
MoveTypeClassTMPowerAcc.PPPokémonDescription
Aromatic MistFairyStatus

-

--209

The user raises the Sp. Def stat of an ally Pokémon by using a mysterious aroma.

Baby-Doll EyesFairyStatus

-

-1003052

The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first.

CharmFairyStatus

-

-10020148

The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.

Crafty ShieldFairyStatus

-

--106

The user protects itself and its allies from status moves with a mysterious power. This does not stop moves that do damage.

Dazzling GleamFairySpecial8010010158

The user damages opposing Pokémon by emitting a powerful flash.

Disarming VoiceFairySpecial

-

40-1547

Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.

Draining KissFairySpecial

-

501001043

The user steals the target’s HP with a kiss. The user’s HP is restored by over half of the damage taken by the target.

Fairy LockFairyStatus

-

--102

By locking down the battlefield, the user keeps all Pokémon from fleeing during the next turn.

Fairy WindFairySpecial

-

401003033

The user stirs up a fairy wind and strikes the target with it.

Fleur CannonFairySpecial

-

1309053

The user unleashes a strong beam. The attack’s recoil harshly lowers the user’s Sp. Atk stat.

Floral HealingFairyStatus

-

--102

The user restores the target’s HP by up to half of its max HP. It restores more HP when the terrain is grass.

Flower ShieldFairyStatus

-

--1011

The user raises the Defense stat of all Grass-type Pokémon in battle with a mysterious power.

GeomancyFairyStatus

-

--103

The user absorbs energy and sharply raises its Sp. Atk, Sp. Def, and Speed stats on the next turn.

Guardian of AlolaFairySpecial

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Light of RuinFairySpecial

-

1409050

Unreleased original Sun/Moon reference: Light of Ruin is associated with unreleased Eternal Flower Floette and has no legitimate original-game acquisition.

Misty TerrainFairyStatus

-

--1044

This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.

MoonblastFairySpecial

-

951001552

Borrowing the power of the moon, the user attacks the target. This may also lower the target’s Sp. Atk stat.

MoonlightFairyStatus

-

--525

The user restores its own HP. The amount of HP regained varies with the weather.

Nature’s MadnessFairySpecial

-

-90105

The user hits the target with the force of nature. It halves the target’s HP.

Play RoughFairyPhysical

-

90901054

The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.

Twinkle TackleFairyPhysical

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

Twinkle TackleFairySpecial

-

--10

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Only one Z-Move per Trainer per battle. Generic Z-Move power depends on the base move.

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Creatures, Game Freak, The Pokémon Company, Scopely, or Niantic.

Advertise on this site

As an Amazon Associate I earn from qualifying purchases.