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S/M / Pokédex

Paras

Back to Pokédex

Paras

#147 in the Sun & Moon Pokédex • Mushroom Pokémon

Pokédex entries

Sun

No matter how much it eats, the mushrooms growing on its back steal away most of the nutrients it consumes.

Moon

Mushrooms called tochukaso sprout from its back. They can be dried and powdered to make a medicine used to extend life.

Details

Types

BugGrass

Category

Mushroom Pokémon

Height

0.3 m (1'00")

Weight

5.4 kg (11.9 lbs)

National Pokédex

#0046

Pokédex

#147

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

35

180

274

Attack

70

130

262

Defense

55

103

229

Sp. Atk

45

85

207

Sp. Def

55

103

229

Speed

25

49

163

Total

285

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

It's Super Effective

Type-only matchups for Paras, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Alola #147Akala #74Ula'ula #66
EV yield
1 Atk
Catch rate
190
Base Exp.
57

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Paras

Paras

#147

Level 24

Parasect

Parasect

#148

Encounters

Known encounter locations for this Pokémon in this game.
Moon
LocationMethodLevelChanceConditions

Lush Jungle

Lush Jungle — North

Walking in tall grass or a cave18-2130%

Daytime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock.

Route 11

Walking in tall grass or a cave24-2710%

Daytime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock.

Brooklet Hill

Brooklet Hill — Main Area

Walking in tall grass or a cave14-1720%

Daytime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock.

Lush Jungle

Lush Jungle — West

Walking in tall grass or a cave18-2110%

Daytime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock.

Lush Jungle

Lush Jungle — South

Walking in tall grass or a cave18-2120%

Daytime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock.

Lush Jungle

Lush Jungle — West

SOS ally encounter18-21-

Daytime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock., SOS ally of paras; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 100%. Calling and response chances are separate.

Lush Jungle

Lush Jungle — North

SOS ally encounter18-21-

Daytime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock., SOS ally of paras; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 100%. Calling and response chances are separate.

Lush Jungle

Lush Jungle — South

SOS ally encounter18-21-

Daytime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock., SOS ally of paras; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response.

Route 11

SOS ally encounter24-27-

Daytime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock., SOS ally of paras; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response.

Sun
LocationMethodLevelChanceConditions

Lush Jungle

Lush Jungle — West

Walking in tall grass or a cave18-2110%

Daytime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock.

Brooklet Hill

Brooklet Hill — Main Area

Walking in tall grass or a cave14-1720%

Daytime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock.

Route 11

Walking in tall grass or a cave24-2710%

Daytime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock.

Lush Jungle

Lush Jungle — North

Walking in tall grass or a cave18-2130%

Daytime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock.

Lush Jungle

Lush Jungle — South

Walking in tall grass or a cave18-2120%

Daytime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock.

Lush Jungle

Lush Jungle — South

SOS ally encounter18-21-

Daytime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock., SOS ally of paras; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response.

Lush Jungle

Lush Jungle — North

SOS ally encounter18-21-

Daytime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock., SOS ally of paras; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 100%. Calling and response chances are separate.

Lush Jungle

Lush Jungle — West

SOS ally encounter18-21-

Daytime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock., SOS ally of paras; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 100%. Calling and response chances are separate.

Route 11

SOS ally encounter24-27-

Daytime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock., SOS ally of paras; requires a successful call for help., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response.

Held-item rates for this form. Some Pokémon have no wild encounter in Sun/Moon; check their acquisition requirements.
Moon
5%
Sun
5%
Moon
50%
Sun
50%

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartScratchNormalPhysical4010035

Hard, pointed, sharp claws rake the target to inflict damage.

6Poison PowderPoisonStatus-7535

The user scatters a cloud of poisonous dust that poisons the target.

6Stun SporeGrassStatus-7530

The user scatters a cloud of numbing powder that paralyzes the target.

11AbsorbGrassSpecial2010025

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

17Fury CutterBugPhysical409520

The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.

22SporeGrassStatus-10015

The user scatters bursts of spores that induce sleep.

27SlashNormalPhysical7010020

The target is attacked with a slash of claws or blades. Critical hits land more easily.

33GrowthNormalStatus--20

The user’s body grows all at once, raising the Attack and Sp. Atk stats.

38Giga DrainGrassSpecial7510010

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

43AromatherapyGrassStatus--5

The user releases a soothing scent that heals all status conditions affecting the user’s party.

49Rage PowderBugStatus--20

The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user.

54X-ScissorBugPhysical8010015

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Sun and Moon.
Class
Description
TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM09VenoshockPoisonSpecial6510010

The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM21FrustrationNormalPhysical-10020

This full-power attack grows more powerful the less the user likes its Trainer.

TM22Solar BeamGrassSpecial12010010

In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.

TM27ReturnNormalPhysical-10020

This full-power attack grows more powerful the more the user likes its Trainer.

TM28Leech LifeBugPhysical8010010

The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM36Sludge BombPoisonSpecial9010010

Unsanitary sludge is hurled at the target. This may also poison the target.

TM40Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. This attack never misses.

TM42FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM44RestPsychicStatus--10

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical6010025

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM53Energy BallGrassSpecial9010010

The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.

TM54False SwipeNormalPhysical4010040

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

TM75Swords DanceNormalStatus--20

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

TM81X-ScissorBugPhysical8010015

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

TM86Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.

TM87SwaggerNormalStatus-8515

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM96Nature PowerNormalStatus--20

This attack makes use of nature’s power. Its effects vary depending on the user’s environment.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
AgilityPsychicStatus--30

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

Bug BiteBugPhysical6010020

The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.

CounterFightingPhysical-10020

A retaliation move that counters any physical attack, inflicting double the damage taken.

Cross PoisonPoisonPhysical7010020

A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily.

EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Fell StingerBugPhysical5010025

When the user knocks out a target with this move, the user’s Attack stat rises drastically.

FlailNormalPhysical-10015

The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.

Leech SeedGrassStatus-9010

A seed is planted on the target. It steals some HP from the target every turn.

Metal ClawSteelPhysical509535

The target is raked with steel claws. This may also raise the user’s Attack stat.

Natural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.

PsybeamPsychicSpecial6510020

The target is attacked with a peculiar ray. This may also leave the target confused.

PursuitDarkPhysical4010020

The power of this attack move is doubled if it’s used on a target that’s switching out of battle.

RototillerGroundStatus--10

Tilling the soil, the user makes it easier for plants to grow. This raises the Attack and Sp. Atk stats of Grass-type Pokémon.

ScreechNormalStatus-8540

An earsplitting screech harshly lowers the target’s Defense stat.

Sweet ScentNormalStatus-10020

A sweet scent that harshly lowers opposing Pokémon’s evasiveness.

Wide GuardRockStatus--10

The user and its allies are protected from wide-ranging attacks for one turn.

Imports and compatible Ultra Sun/Ultra Moon trades have separate requirements. Individual options do not guarantee every four-move combination.
Class
Acquisition sourceDescription
After YouNormalStatus--15

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user helps the target and makes it use its move right after the user.

After YouNormalStatus--15

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user helps the target and makes it use its move right after the user.

BideNormalPhysical--10

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The user endures attacks for two turns, then strikes back to cause double the damage taken.

Body SlamNormalPhysical8510015

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

Body SlamNormalPhysical8510015

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

Bullet SeedGrassPhysical2510030

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user forcefully shoots seeds at the target two to five times in a row.

CaptivateNormalStatus-10020

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.

CurseGhostStatus--10

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

A move that works differently for the Ghost type than for all other types.

CutNormalPhysical509530

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The target is cut with a scythe or claw.

CutNormalPhysical509530

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The target is cut with a scythe or claw.

DigGroundPhysical8010010

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user burrows, then attacks on the next turn.

DigGroundPhysical8010010

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The user burrows, then attacks on the next turn.

Double-EdgeNormalPhysical12010015

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

A reckless, life-risking tackle. This also damages the user quite a lot.

Double-EdgeNormalPhysical12010015

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

A reckless, life-risking tackle. This also damages the user quite a lot.

FlashNormalStatus-10020

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user flashes a bright light that cuts the target’s accuracy.

FlashNormalStatus-10020

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The user flashes a bright light that cuts the target’s accuracy.

Grassy TerrainGrassStatus--10

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass type-moves.

Hone ClawsDarkStatus--15

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user sharpens its claws to boost its Attack stat and accuracy.

Knock OffDarkPhysical6510020

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.

Knock OffDarkPhysical6510020

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.

Mega DrainGrassSpecial4010015

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

MimicNormalStatus--10

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.

MimicNormalStatus--10

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.

RageNormalPhysical2010020

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.

ReflectPsychicStatus--20

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

Rock SmashFightingPhysical4010015

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user attacks with a punch. This may also lower the target’s Defense stat.

Rock SmashFightingPhysical4010015

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The user attacks with a punch. This may also lower the target’s Defense stat.

Secret PowerNormalPhysical7010020

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The additional effects of this attack depend upon where it was used.

Seed BombGrassPhysical8010015

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user slams a barrage of hard-shelled seeds down on the target from above.

Seed BombGrassPhysical8010015

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user slams a barrage of hard-shelled seeds down on the target from above.

Skull BashNormalPhysical13010010

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.

SnoreNormalSpecial5010015

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

SnoreNormalSpecial5010015

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

SnoreNormalSpecial5010015

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

String ShotBugStatus-9540

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The opposing Pokémon are bound with silk blown from the user’s mouth that harshly lowers the Speed stat.

Struggle BugBugSpecial5010020

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit.

SynthesisGrassStatus--5

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user restores its own HP. The amount of HP regained varies with the weather.

SynthesisGrassStatus--5

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user restores its own HP. The amount of HP regained varies with the weather.

Take DownNormalPhysical908520

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

Worry SeedGrassStatus-10010

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.

Worry SeedGrassStatus-10010

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.

Traits

Ability options available to this Pokémon in this game.

Effect Spore

Ability Slot 1

Contact with the Pokémon may inflict poison, sleep, or paralysis on its attacker.

Has a 30% chance of inflicting either paralysis, poison, or sleep on attacking Pokémon on contact.

Dry Skin

Ability Slot 2

Restores HP in rain or when hit by Water-type moves. Reduces HP in sunshine, and increases the damage received from Fire-type moves.

Causes 1/8 max HP in damage each turn during strong sunlight, but heals for 1/8 max HP during rain. Increases damage from Fire moves to 1.25×, but absorbs Water moves, healing for 1/4 max HP.

Damp(Hidden Ability)

Prevents the use of explosive moves such as Self-Destruct by dampening its surroundings.

Prevents Self-Destruct, Explosion, and Aftermath from working while the Pokémon is in battle.

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