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Togepi

Edition differences: original GBA and Nintendo Switch (2026)

Battle data describes Generation III rules. Availability notes distinguish native catches, evolution and breeding from original GBA imports. GBA games can trade with compatible Generation III games after the network quest; Switch supports local FireRed/LeafGreen trading and cannot import Pokémon from other games. Transfers to Pokémon HOME are one way.

GBA: AuroraTicket and MysticTicket required historical event distributions. Switch: both tickets are added after entering the Hall of Fame, providing access to Deoxys on Birth Island and Lugia/Ho-Oh on Navel Rock. Other event Pokémon and GBA imports are not made available by these tickets.

Original GBA: a roaming Entei or Raikou that successfully ends an encounter with Roar disappears permanently because of a game bug. The Switch editions fix this Roar disappearance bug.

Back to Pokédex

Togepi

#175 in the National Pokédex • Spike Ball Pokémon

Togepi sprite

Normal

Shiny Togepi sprite

Shiny

Pokédex entries

FireRed

A proverb claims that happiness will come to anyone who can make a sleeping TOGEPI stand up.

LeafGreen

The shell seems to be filled with joy. It is said that it will share good luck when treated kindly.

Details

Type

Normal

Category

Spike Ball Pokémon

Height

0.3 m (1'00")

Weight

1.5 kg (3.3 lbs)

National Pokédex

#0175

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

35

180

274

Attack

20

40

152

Defense

65

121

251

Sp. Atk

40

76

196

Sp. Def

65

121

251

Speed

20

40

152

Total

245

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Game availability

Available within the FireRed/LeafGreen pair. Depending on the species, acquisition can require the other version, the postgame, evolution, breeding, or an event ticket. Original GBA event tickets required historical distributions; Switch ticket access differs.

It's Super Effective

Damage multipliers Togepi takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Resists

Togepi doesn't resist any types.

Immune to

Growth

EV yield, catch rate, and experience details for this Pokémon.
EV yield
1 SpD
Catch rate
190
Base Exp.
74

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
87.5% male
12.5% female
Egg cycles
10 (2,815 steps)

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Togepi

Togepi

#175

Level up with friendship 220+

Requires the National Pokédex.

Togetic

Togetic

#176

Water Labyrinth

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartGrowlNormalStatus-10040

The user growls in a cute way, making the foe lower its ATTACK stat.

StartCharmNormalStatus-10020

The foe is charmed by the user’s cute appeals, sharply cutting its ATTACK.

4MetronomeNormalStatus--10

Waggles a finger and stimulates the brain into using any move at random.

9Sweet KissNormalStatus-7510

The user kisses the foe with sweet cuteness that causes confusion.

13YawnNormalStatus--10

A huge yawn lulls the foe into falling asleep on the next turn.

17EncoreNormalStatus-1005

Makes the foe use the move it last used repeatedly for two to six turns.

21Ancient PowerRockPhysical601005

An ancient power is used to attack. It may also raise all the user’s stats.

25Follow MeNormalStatus--20

The user draws attention to itself, making foes attack only the user.

29WishNormalStatus--10

A self-healing move that restores half the full HP on the next turn.

33SafeguardNormalStatus--25

It protects the user’s party from all status problems for five turns.

37Double-EdgeNormalPhysical12010015

A reckless, life-risking tackle that also hurts the user a little.

41Baton PassNormalStatus--40

The user switches out, passing along any stat changes to the new battler.

Machine compatibility for Generation III. HM08 Dive cannot be obtained in FireRed or LeafGreen; a Pokémon must learn it in another Generation III game and be traded in on GBA. Switch has no incoming transfers from those games.
Class
Description
TM03Water PulseWaterSpecial6010020

An attack with a pulsing blast of water. It may also confuse the foe.

TM06ToxicPoisonStatus-8510

A move that badly poisons the foe. Its poison damage worsens every turn.

TM10Hidden PowerNormalPhysical-10015

An attack that varies in type and intensity depending on the user.

TM11Sunny DayFireStatus--5

The sun blazes for five turns, powering up FIRE-type moves.

TM16Light ScreenPsychicStatus--30

A wall of light cuts damage from SP. ATK attacks for five turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

TM18Rain DanceWaterStatus--5

A heavy rain falls for five turns, powering up WATER-type moves.

TM20SafeguardNormalStatus--25

It protects the user’s party from all status problems for five turns.

TM21FrustrationNormalPhysical-10020

This attack move grows more powerful the less the user likes its TRAINER.

TM22Solar BeamGrassSpecial12010010

A 2-turn move that blasts the foe with absorbed energy in the 2nd turn.

TM27ReturnNormalPhysical-10020

This attack move grows more powerful the more the user likes its TRAINER.

TM29PsychicPsychicSpecial9010010

A strong telekinetic attack. It may also lower the foe’s SP. DEF stat.

TM30Shadow BallGhostPhysical8010015

A shadowy blob is hurled at the foe. May also lower the foe’s SP. DEF.

TM32Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

TM33ReflectPsychicStatus--20

A wall of light cuts damage from physical attacks for five turns.

TM34Shock WaveElectricSpecial60-20

A rapid jolt of electricity strikes the foe. It can’t be evaded.

TM35FlamethrowerFireSpecial9510015

The foe is scorched with intense flames. The foe may suffer a burn.

TM38Fire BlastFireSpecial120855

The foe is hit with an intense flame. It may leave the target with a burn.

TM42FacadeNormalPhysical7010020

An attack that is boosted if user is burned, poisoned, or paralyzed.

TM43Secret PowerNormalPhysical7010020

An attack that may have an additional effect that varies with the terrain.

TM44RestPsychicStatus--10

The user sleeps for two turns to fully restore HP and heal any status problem.

TM45AttractNormalStatus-10015

If it is the other gender, the foe is made infatuated and unlikely to attack.

HM05FlashNormalStatus-7020

A blast of light that cuts the foe’s accuracy. It also illuminates caves.

HM06Rock SmashFightingPhysical2010015

An attack that may also cut DEFENSE. It can also smash cracked boulders.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Body SlamNormalPhysical8510015

The user drops its full body on the foe. It may leave the foe paralyzed.

CounterFightingPhysical-10020

A retaliation move that counters any physical hit with double the damage.

Double-EdgeNormalPhysical12010015

A reckless, life-risking tackle that also hurts the user a little.

Dream EaterPsychicSpecial10010015

Absorbs half the damage it inflicted on a sleeping foe to restore HP.

Mega KickNormalPhysical120755

The foe is attacked by a kick fired with muscle-packed power.

Mega PunchNormalPhysical808520

The foe is slugged by a punch thrown with muscle-packed power.

MetronomeNormalStatus--10

Waggles a finger and stimulates the brain into using any move at random.

MimicNormalStatus--10

The user copies the move last used by the foe for the rest of the battle.

Seismic TossFightingPhysical-10020

A gravity-fed throw that causes damage matching the user’s level.

Soft-BoiledNormalStatus--10

Heals the user by up to half its full HP. It can be used to heal an ally.

SubstituteNormalStatus--10

The user creates a decoy using one-quarter of its full HP.

Thunder WaveElectricStatus-10020

A weak electric shock that is sure to cause paralysis if it hits.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
ForesightNormalStatus--40

Completely negates the foe’s efforts to heighten its ability to evade.

Future SightPsychicSpecial809015

Two turns after this move is used, the foe is attacked psychically.

Mirror MoveFlyingStatus--20

The user counters the move last used by the foe with the same move.

PeckFlyingPhysical3510035

The foe is jabbed with a sharply pointed beak or horn.

PresentNormalPhysical-9015

The foe is given a booby-trapped gift. It restores HP sometimes, however.

Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the foe.

SubstituteNormalStatus--10

The user creates a decoy using one-quarter of its full HP.

Traits

Ability options available to this Pokémon in this game.

Hustle

Trades accuracy for power.

Serene Grace

Promotes added effects.

Doubles the chance of moves' extra effects occurring.

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