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Wailmer

Edition differences: original GBA and Nintendo Switch (2026)

Battle data describes Generation III rules. Availability notes distinguish native catches, evolution and breeding from original GBA imports. GBA games can trade with compatible Generation III games after the network quest; Switch supports local FireRed/LeafGreen trading and cannot import Pokémon from other games. Transfers to Pokémon HOME are one way.

GBA: AuroraTicket and MysticTicket required historical event distributions. Switch: both tickets are added after entering the Hall of Fame, providing access to Deoxys on Birth Island and Lugia/Ho-Oh on Navel Rock. Other event Pokémon and GBA imports are not made available by these tickets.

Original GBA: a roaming Entei or Raikou that successfully ends an encounter with Roar disappears permanently because of a game bug. The Switch editions fix this Roar disappearance bug.

Back to Pokédex

Wailmer

#320 in the National Pokédex • Ball Whale Pokémon

Wailmer sprite

Normal

Shiny Wailmer sprite

Shiny

Pokédex entries

FireRed

When it sucks in a large volume of seawater, it becomes like a big, bouncy ball. It eats a ton of food daily.

LeafGreen

When it sucks in a large volume of seawater, it becomes like a big, bouncy ball. It eats a ton of food daily.

Details

Type

Water

Category

Ball Whale Pokémon

Height

2 m (6'07")

Weight

130 kg (286.6 lbs)

National Pokédex

#0320

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

130

370

464

Attack

70

130

262

Defense

35

67

185

Sp. Atk

70

130

262

Sp. Def

35

67

185

Speed

60

112

240

Total

400

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Game availability

GBA: requires importing from another Generation III game.Switch: unavailable. This page documents the supported Generation III Pokémon.

It's Super Effective

Damage multipliers Wailmer takes from each attacking type, sorted from worst weakness to best resistance.

Growth

EV yield, catch rate, and experience details for this Pokémon.
EV yield
1 HP
Catch rate
125
Base Exp.
137

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
40 (10,495 steps)

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Wailmer

Wailmer

#320

Level 40

This line requires importing Pokémon from another Generation III game on GBA; unavailable on Switch.

Requires the National Pokédex.

Wailord

Wailord

#321

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartSplashNormalStatus--40

The user just flops and splashes around without having any effect.

5GrowlNormalStatus-10040

The user growls in a cute way, making the foe lower its ATTACK stat.

10Water GunWaterSpecial4010025

The foe is struck with a lot of water expelled forcibly from the mouth.

14RolloutRockPhysical309020

A 5-turn rolling attack that becomes stronger each time it hits.

19WhirlpoolWaterSpecial157015

The foe is trapped in a fast, vicious whirlpool for two to five turns.

23AstonishGhostPhysical3010015

An attack using a startling shout. It also may make the foe flinch.

28Water PulseWaterSpecial6010020

An attack with a pulsing blast of water. It may also confuse the foe.

32MistIceStatus--30

The ally party is protected by a mist that prevents stat reductions.

37RestPsychicStatus--10

The user sleeps for two turns to fully restore HP and heal any status problem.

41Water SpoutWaterSpecial1501005

The higher the user’s HP, the more powerful this attack becomes.

46AmnesiaPsychicStatus--20

Forgets about something and sharply raises SP. DEF.

50Hydro PumpWaterSpecial120805

A high volume of water is blasted at the foe under great pressure.

Machine compatibility for Generation III. HM08 Dive cannot be obtained in FireRed or LeafGreen; a Pokémon must learn it in another Generation III game and be traded in on GBA. Switch has no incoming transfers from those games.
Class
Description
TM03Water PulseWaterSpecial6010020

An attack with a pulsing blast of water. It may also confuse the foe.

TM05RoarNormalStatus-10020

The foe is made to switch out with an ally. In the wild, the battle ends.

TM06ToxicPoisonStatus-8510

A move that badly poisons the foe. Its poison damage worsens every turn.

TM07HailIceStatus--10

A hailstorm lasting five turns damages all Pokémon except the ICE-type.

TM10Hidden PowerNormalPhysical-10015

An attack that varies in type and intensity depending on the user.

TM13Ice BeamIceSpecial9510010

The foe is struck with an icy beam. It may freeze the foe solid.

TM14BlizzardIceSpecial120705

The foe is blasted with a blizzard. It may freeze the foe solid.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

TM18Rain DanceWaterStatus--5

A heavy rain falls for five turns, powering up WATER-type moves.

TM21FrustrationNormalPhysical-10020

This attack move grows more powerful the less the user likes its TRAINER.

TM26EarthquakeGroundPhysical10010010

An earthquake that strikes all Pokémon in battle excluding the user.

TM27ReturnNormalPhysical-10020

This attack move grows more powerful the more the user likes its TRAINER.

TM32Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

TM39Rock TombRockPhysical508010

Boulders are hurled at the foe. It also lowers the foe’s SPEED if it hits.

TM42FacadeNormalPhysical7010020

An attack that is boosted if user is burned, poisoned, or paralyzed.

TM43Secret PowerNormalPhysical7010020

An attack that may have an additional effect that varies with the terrain.

TM44RestPsychicStatus--10

The user sleeps for two turns to fully restore HP and heal any status problem.

TM45AttractNormalStatus-10015

If it is the other gender, the foe is made infatuated and unlikely to attack.

HM03SurfWaterSpecial9510015

A big wave crashes down on the foe. Can also be used for crossing water.

HM04StrengthNormalPhysical8010015

The foe is slugged at maximum power. Can also be used to move boulders.

HM06Rock SmashFightingPhysical2010015

An attack that may also cut DEFENSE. It can also smash cracked boulders.

HM07WaterfallWaterSpecial8010015

A powerful charge attack. It can also be used to climb a waterfall.

HM08DiveWaterSpecial6010010

The user dives underwater on the first turn and strikes next turn.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Body SlamNormalPhysical8510015

The user drops its full body on the foe. It may leave the foe paralyzed.

Double-EdgeNormalPhysical12010015

A reckless, life-risking tackle that also hurts the user a little.

MimicNormalStatus--10

The user copies the move last used by the foe for the rest of the battle.

SubstituteNormalStatus--10

The user creates a decoy using one-quarter of its full HP.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
Curse???Status--10

A move that works differently for the GHOST-type and all the other types.

Double-EdgeNormalPhysical12010015

A reckless, life-risking tackle that also hurts the user a little.

FissureGroundPhysical-305

The foe is dropped into a fissure. The foe faints if it hits.

Sleep TalkNormalStatus--10

While asleep, the user randomly uses one of the moves it knows.

SnoreNormalPhysical4010015

An attack that can be used only while asleep. It may cause flinching.

SwaggerNormalStatus-9015

A move that makes the foe confused, but also sharply raises its ATTACK.

ThrashNormalPhysical9010020

The user rampages about for two to three turns, then becomes confused.

TickleNormalStatus-10020

The foe is made to laugh, reducing its ATTACK and DEFENSE stats.

Traits

Ability options available to this Pokémon in this game.

Water Veil

Prevents burns.

Prevents burns.

Oblivious

Prevents attraction.

Prevents infatuation.

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