Wailmer
#320 in the Platinum Pokédex • Ball Whale Pokémon
Wailmer
#320 in the Platinum Pokédex • Ball Whale Pokémon
Stats
Min
Max
HP
130
370
464
Attack
70
130
262
Defense
35
67
185
Sp. Atk
70
130
262
Sp. Def
35
67
185
Speed
60
112
240
Total
400
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Wailmer
Ball Whale Pokémon

Growth
| Pokédexes | - |
|---|---|
| EV yield | 1 HP |
| Catch rate | 125 |
| Base Exp. | 80 |
Lore

Pokémon Platinum
On sunny days, it lands on beaches to bounce like a ball and play. It spouts water from its nose.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Wailmer #320 | Level 40 | ![]() Wailord #321 |
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Sea Route 223 Road 223 | Fishing with a Super Rod | 30-40 | 40% | - |
Sea Route 230 Road 230 | Fishing with a Super Rod | 30-40 | 40% | - |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Splash | ![]() | Status | - | - | 40 | The user just flops and splashes around to no effect at all... |
| 4 | Growl | ![]() | Status | - | 100 | 40 | The user growls in an endearing way, making the foe less wary. The target’s Attack stat is lowered. |
| 7 | Water Gun | ![]() | Special | 40 | 100 | 25 | The foe is blasted with a forceful shot of water. |
| 11 | Rollout | ![]() | Physical | 30 | 90 | 20 | The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
| 14 | Whirlpool | ![]() | Special | 15 | 70 | 15 | The user traps the foe inside a fast, vicious whirlpool that lasts for two to five turns. |
| 17 | Astonish | ![]() | Physical | 30 | 100 | 15 | The user attacks the foe while shouting in a startling fashion. It may also make the target flinch. |
| 21 | Water Pulse | ![]() | Special | 60 | 100 | 20 | The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
| 24 | Mist | ![]() | Status | - | - | 30 | The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns. |
| 27 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. |
| 31 | Brine | ![]() | Special | 65 | 100 | 10 | If the foe’s HP is down to about half, this attack will hit with double the power. |
| 34 | Water Spout | ![]() | Special | 150 | 100 | 5 | The user spouts water to damage the foe. The lower the user’s HP, the less powerful it becomes. |
| 37 | Amnesia | ![]() | Status | - | - | 20 | The user temporarily empties its mind to forget its concerns. It sharply raises the user’s Sp. Def stat. |
| 41 | Dive | ![]() | Physical | 80 | 100 | 10 | A two-turn attack. The user dives underwater on the first turn, then hits on the next turn. |
| 44 | Bounce | ![]() | Physical | 85 | 85 | 5 | The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. |
| 47 | Hydro Pump | ![]() | Special | 120 | 80 | 5 | The foe is blasted by a huge volume of water launched under great pressure. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM03 | Water Pulse | ![]() | Special | 60 | 100 | 20 | The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
| TM05 | Roar | ![]() | Status | - | 100 | 20 | The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM07 | Hail | ![]() | Status | - | - | 10 | The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM10 | Hidden Power | ![]() | Special | 1 | 100 | 15 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM13 | Ice Beam | ![]() | Special | 95 | 100 | 10 | The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM14 | Blizzard | ![]() | Special | 120 | 70 | 5 | A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
| TM17 | Protect | ![]() | Status | - | - | 10 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water- type moves. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM26 | Earthquake | ![]() | Physical | 100 | 100 | 10 | The user sets off an earthquake that hits all the Pokémon in the battle. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM39 | Rock Tomb | ![]() | Physical | 50 | 80 | 10 | Boulders are hurled at the foe. It also lowers the foe’s Speed by preventing its movement. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | The user attacks with a secret power. Its added effects vary depending on the user’s environment. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
| TM55 | Brine | ![]() | Special | 65 | 100 | 10 | If the foe’s HP is down to about half, this attack will hit with double the power. |
| TM58 | Endure | ![]() | Status | - | - | 10 | The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| TM72 | Avalanche | ![]() | Physical | 60 | 100 | 10 | An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. |
| TM78 | Captivate | ![]() | Status | - | 100 | 20 | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM82 | Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM83 | Natural Gift | ![]() | Physical | - | 100 | 15 | The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM87 | Swagger | ![]() | Status | - | 90 | 15 | The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| HM03 | Surf | ![]() | Special | 95 | 100 | 15 | It swamps the entire battlefield with a giant wave. It can also be used for crossing water. |
| HM04 | Strength | ![]() | Physical | 80 | 100 | 15 | The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
| HM06 | Rock Smash | ![]() | Physical | 40 | 100 | 15 | The user slugs the foe with a shattering punch. It can also smash cracked boulders. |
| HM07 | Waterfall | ![]() | Physical | 80 | 100 | 15 | The user charges the foe at an awesome speed. It can also be used to climb a waterfall. |
Tutors
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Bounce | ![]() | Physical | 85 | 85 | 5 | The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. |
| Dive | ![]() | Physical | 80 | 100 | 10 | A two-turn attack. The user dives underwater on the first turn, then hits on the next turn. |
| Icy Wind | ![]() | Special | 55 | 95 | 15 | The user attacks with a gust of chilled air. It also lowers the target’s Speed stat. |
| Rollout | ![]() | Physical | 30 | 90 | 20 | The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
| Snore | ![]() | Special | 40 | 100 | 15 | An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Body Slam | ![]() | Physical | 85 | 100 | 15 | The user drops onto the foe with its full body weight. It may leave the foe paralyzed. |
| Curse | ![]() | Status | - | - | 10 | A move that works differently for the Ghost type than for all the other types. |
| Defense Curl | ![]() | Status | - | - | 40 | The user curls up to conceal weak spots and raise its Defense stat. |
| Double-Edge | ![]() | Physical | 120 | 100 | 15 | A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. |
| Fissure | ![]() | Physical | - | 30 | 5 | The user opens up a fissure in the ground and drops the foe in. The target instantly faints if it hits. |
| Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| Snore | ![]() | Special | 40 | 100 | 15 | An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
| Swagger | ![]() | Status | - | 90 | 15 | The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. |
| Thrash | ![]() | Physical | 90 | 100 | 20 | The user rampages and attacks for two to three turns. It then becomes confused, however. |
| Tickle | ![]() | Status | - | 100 | 20 | The user tickles the foe into laughing, reducing its Attack and Defense stats. |
Traits
Water Veil
Ability Slot 1
Prevents the Pokémon from getting a burn.
Prevents burns.
Oblivious
Ability Slot 2
Prevents the Pokémon from becoming infatuated.
Prevents infatuation and protects against Captivate.





































Status
Special
Physical







