Edition differences: original GBA and Nintendo Switch (2026)
Battle data describes Generation III rules. Availability notes distinguish native catches, evolution and breeding from original GBA imports. GBA games can trade with compatible Generation III games after the network quest; Switch supports local FireRed/LeafGreen trading and cannot import Pokémon from other games. Transfers to Pokémon HOME are one way.
GBA: AuroraTicket and MysticTicket required historical event distributions. Switch: both tickets are added after entering the Hall of Fame, providing access to Deoxys on Birth Island and Lugia/Ho-Oh on Navel Rock. Other event Pokémon and GBA imports are not made available by these tickets.
Original GBA: a roaming Entei or Raikou that successfully ends an encounter with Roar disappears permanently because of a game bug. The Switch editions fix this Roar disappearance bug.
Qwilfish
#211 in the National Pokédex • Balloon Pokémon
Pokédex entries
FireRed
The small spikes covering its body developed from scales. They inject a toxin that causes fainting.
LeafGreen
To fire its poison spikes, it must inflate its body by drinking over 2.6 gallons of water all at once.
Details
Types


Category
Abilities
Height
Weight
National Pokédex
Stats
Min
Max
HP
65
240
334
Attack
95
175
317
Defense
75
139
273
Sp. Atk
55
103
229
Sp. Def
55
103
229
Speed
85
157
295
Total
430
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Game availability
Available within the FireRed/LeafGreen pair. Depending on the species, acquisition can require the other version, the postgame, evolution, breeding, or an event ticket. Original GBA event tickets required historical distributions; Switch ticket access differs.
Growth
| EV yield | 1 Atk |
|---|---|
| Catch rate | 45 |
| Base Exp. | 100 |
Eggs
| Egg groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 20 (5,375 steps) |
Evolution

Qwilfish
#211
No evolution stages listed for this game.
Five Isle Meadow, Green Path, Memorial Pillar, Outcast Island, Resort Gorgeous, Tanoby Ruins, Trainer Tower, Water Labyrinth, Water Path
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Tackle | ![]() | Physical | 35 | 95 | 35 | A physical attack in which the user charges, full body, into the foe. |
| Start | Poison Sting | ![]() | Physical | 15 | 100 | 35 | The foe is stabbed with a toxic barb, etc. It may poison the foe. |
| Start | Spikes | ![]() | Status | - | - | 20 | A trap of spikes is laid around the foe’s party to hurt foes switching in. |
| 9 | Harden | ![]() | Status | - | - | 30 | The user stiffens all the muscles in its body to raise its DEFENSE stat. |
| 9 | Minimize | ![]() | Status | - | - | 20 | The user compresses all the cells in its body to raise its evasiveness. |
| 13 | Water Gun | ![]() | Special | 40 | 100 | 25 | The foe is struck with a lot of water expelled forcibly from the mouth. |
| 21 | Pin Missile | ![]() | Physical | 14 | 85 | 20 | Sharp pins are shot at the foe and hit two to five times at once. |
| 25 | Revenge | ![]() | Physical | 60 | 100 | 10 | An attack move that gains in intensity if the target has hurt the user. |
| 33 | Take Down | ![]() | Physical | 90 | 85 | 20 | A reckless, full-body charge attack that also hurts the user a little. |
| 37 | Hydro Pump | ![]() | Special | 120 | 80 | 5 | A high volume of water is blasted at the foe under great pressure. |
| 45 | Destiny Bond | ![]() | Status | - | - | 5 | If the user faints, the foe delivering the final hit also faints. |
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM03 | Water Pulse | ![]() | Special | 60 | 100 | 20 | An attack with a pulsing blast of water. It may also confuse the foe. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | A move that badly poisons the foe. Its poison damage worsens every turn. |
| TM07 | Hail | ![]() | Status | - | - | 10 | A hailstorm lasting five turns damages all Pokémon except the ICE-type. |
| TM10 | Hidden Power | ![]() | Physical | - | 100 | 15 | An attack that varies in type and intensity depending on the user. |
| TM13 | Ice Beam | ![]() | Special | 95 | 100 | 10 | The foe is struck with an icy beam. It may freeze the foe solid. |
| TM14 | Blizzard | ![]() | Special | 120 | 70 | 5 | The foe is blasted with a blizzard. It may freeze the foe solid. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Enables the user to evade all attacks. It may fail if used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | A heavy rain falls for five turns, powering up WATER-type moves. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | This attack move grows more powerful the less the user likes its TRAINER. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | This attack move grows more powerful the more the user likes its TRAINER. |
| TM30 | Shadow Ball | ![]() | Physical | 80 | 100 | 15 | A shadowy blob is hurled at the foe. May also lower the foe’s SP. DEF. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | The user creates illusory copies of itself to raise its evasiveness. |
| TM34 | Shock Wave | ![]() | Special | 60 | - | 20 | A rapid jolt of electricity strikes the foe. It can’t be evaded. |
| TM36 | Sludge Bomb | ![]() | Physical | 90 | 100 | 10 | Filthy sludge is hurled at the foe. It may poison the target. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack that is boosted if user is burned, poisoned, or paralyzed. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | An attack that may have an additional effect that varies with the terrain. |
| TM44 | Rest | ![]() | Status | - | - | 10 | The user sleeps for two turns to fully restore HP and heal any status problem. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the other gender, the foe is made infatuated and unlikely to attack. |
| HM03 | Surf | ![]() | Special | 95 | 100 | 15 | A big wave crashes down on the foe. Can also be used for crossing water. |
| HM07 | Waterfall | ![]() | Special | 80 | 100 | 15 | A powerful charge attack. It can also be used to climb a waterfall. |
| HM08 | Dive | ![]() | Special | 60 | 100 | 10 | The user dives underwater on the first turn and strikes next turn. |
Tutors
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Double-Edge | ![]() | Physical | 120 | 100 | 15 | A reckless, life-risking tackle that also hurts the user a little. |
| Mimic | ![]() | Status | - | - | 10 | The user copies the move last used by the foe for the rest of the battle. |
| Substitute | ![]() | Status | - | - | 10 | The user creates a decoy using one-quarter of its full HP. |
| Swords Dance | ![]() | Status | - | - | 30 | A frenetic dance of fighting. It sharply raises the ATTACK stat. |
| Thunder Wave | ![]() | Status | - | 100 | 20 | A weak electric shock that is sure to cause paralysis if it hits. |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Astonish | ![]() | Physical | 30 | 100 | 15 | An attack using a startling shout. It also may make the foe flinch. |
| Bubble Beam | ![]() | Special | 65 | 100 | 20 | A spray of bubbles strikes the foe. It may lower the foe’s SPEED stat. |
| Flail | ![]() | Physical | - | 100 | 15 | A desperate attack that becomes more powerful the less HP the user has. |
| Haze | ![]() | Status | - | - | 30 | Eliminates all stat changes among all Pokémon engaged in battle. |
| Supersonic | ![]() | Status | - | 55 | 20 | The user generates odd sound waves. It may confuse the foe. |
Traits
Poison Point
Poisons foe on contact.
Has a 1/3 chance of poisoning attacking Pokémon on contact.
Swift Swim
Raises SPEED in rain.
Doubles Speed during rain.









































Physical
Status
Special



