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Qwilfish

Edition differences: original GBA and Nintendo Switch (2026)

Battle data describes Generation III rules. Availability notes distinguish native catches, evolution and breeding from original GBA imports. GBA games can trade with compatible Generation III games after the network quest; Switch supports local FireRed/LeafGreen trading and cannot import Pokémon from other games. Transfers to Pokémon HOME are one way.

GBA: AuroraTicket and MysticTicket required historical event distributions. Switch: both tickets are added after entering the Hall of Fame, providing access to Deoxys on Birth Island and Lugia/Ho-Oh on Navel Rock. Other event Pokémon and GBA imports are not made available by these tickets.

Original GBA: a roaming Entei or Raikou that successfully ends an encounter with Roar disappears permanently because of a game bug. The Switch editions fix this Roar disappearance bug.

Back to Pokédex

Qwilfish

#211 in the National Pokédex • Balloon Pokémon

Qwilfish sprite

Normal

Shiny Qwilfish sprite

Shiny

Pokédex entries

FireRed

The small spikes covering its body developed from scales. They inject a toxin that causes fainting.

LeafGreen

To fire its poison spikes, it must inflate its body by drinking over 2.6 gallons of water all at once.

Details

Types

WaterPoison

Category

Balloon Pokémon

Height

0.5 m (1'08")

Weight

3.9 kg (8.6 lbs)

National Pokédex

#0211

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

65

240

334

Attack

95

175

317

Defense

75

139

273

Sp. Atk

55

103

229

Sp. Def

55

103

229

Speed

85

157

295

Total

430

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Game availability

Available within the FireRed/LeafGreen pair. Depending on the species, acquisition can require the other version, the postgame, evolution, breeding, or an event ticket. Original GBA event tickets required historical distributions; Switch ticket access differs.

It's Super Effective

Damage multipliers Qwilfish takes from each attacking type, sorted from worst weakness to best resistance.

Growth

EV yield, catch rate, and experience details for this Pokémon.
EV yield
1 Atk
Catch rate
45
Base Exp.
100

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20 (5,375 steps)

Evolution

Evolution requirements shown in a compact table or chain view.
Qwilfish

Qwilfish

#211

No evolution stages listed for this game.

Five Isle Meadow, Green Path, Memorial Pillar, Outcast Island, Resort Gorgeous, Tanoby Ruins, Trainer Tower, Water Labyrinth, Water Path

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTackleNormalPhysical359535

A physical attack in which the user charges, full body, into the foe.

StartPoison StingPoisonPhysical1510035

The foe is stabbed with a toxic barb, etc. It may poison the foe.

StartSpikesGroundStatus--20

A trap of spikes is laid around the foe’s party to hurt foes switching in.

9HardenNormalStatus--30

The user stiffens all the muscles in its body to raise its DEFENSE stat.

9MinimizeNormalStatus--20

The user compresses all the cells in its body to raise its evasiveness.

13Water GunWaterSpecial4010025

The foe is struck with a lot of water expelled forcibly from the mouth.

21Pin MissileBugPhysical148520

Sharp pins are shot at the foe and hit two to five times at once.

25RevengeFightingPhysical6010010

An attack move that gains in intensity if the target has hurt the user.

33Take DownNormalPhysical908520

A reckless, full-body charge attack that also hurts the user a little.

37Hydro PumpWaterSpecial120805

A high volume of water is blasted at the foe under great pressure.

45Destiny BondGhostStatus--5

If the user faints, the foe delivering the final hit also faints.

Machine compatibility for Generation III. HM08 Dive cannot be obtained in FireRed or LeafGreen; a Pokémon must learn it in another Generation III game and be traded in on GBA. Switch has no incoming transfers from those games.
Class
Description
TM03Water PulseWaterSpecial6010020

An attack with a pulsing blast of water. It may also confuse the foe.

TM06ToxicPoisonStatus-8510

A move that badly poisons the foe. Its poison damage worsens every turn.

TM07HailIceStatus--10

A hailstorm lasting five turns damages all Pokémon except the ICE-type.

TM10Hidden PowerNormalPhysical-10015

An attack that varies in type and intensity depending on the user.

TM13Ice BeamIceSpecial9510010

The foe is struck with an icy beam. It may freeze the foe solid.

TM14BlizzardIceSpecial120705

The foe is blasted with a blizzard. It may freeze the foe solid.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

TM18Rain DanceWaterStatus--5

A heavy rain falls for five turns, powering up WATER-type moves.

TM21FrustrationNormalPhysical-10020

This attack move grows more powerful the less the user likes its TRAINER.

TM27ReturnNormalPhysical-10020

This attack move grows more powerful the more the user likes its TRAINER.

TM30Shadow BallGhostPhysical8010015

A shadowy blob is hurled at the foe. May also lower the foe’s SP. DEF.

TM32Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

TM34Shock WaveElectricSpecial60-20

A rapid jolt of electricity strikes the foe. It can’t be evaded.

TM36Sludge BombPoisonPhysical9010010

Filthy sludge is hurled at the foe. It may poison the target.

TM42FacadeNormalPhysical7010020

An attack that is boosted if user is burned, poisoned, or paralyzed.

TM43Secret PowerNormalPhysical7010020

An attack that may have an additional effect that varies with the terrain.

TM44RestPsychicStatus--10

The user sleeps for two turns to fully restore HP and heal any status problem.

TM45AttractNormalStatus-10015

If it is the other gender, the foe is made infatuated and unlikely to attack.

HM03SurfWaterSpecial9510015

A big wave crashes down on the foe. Can also be used for crossing water.

HM07WaterfallWaterSpecial8010015

A powerful charge attack. It can also be used to climb a waterfall.

HM08DiveWaterSpecial6010010

The user dives underwater on the first turn and strikes next turn.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Double-EdgeNormalPhysical12010015

A reckless, life-risking tackle that also hurts the user a little.

MimicNormalStatus--10

The user copies the move last used by the foe for the rest of the battle.

SubstituteNormalStatus--10

The user creates a decoy using one-quarter of its full HP.

Swords DanceNormalStatus--30

A frenetic dance of fighting. It sharply raises the ATTACK stat.

Thunder WaveElectricStatus-10020

A weak electric shock that is sure to cause paralysis if it hits.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
AstonishGhostPhysical3010015

An attack using a startling shout. It also may make the foe flinch.

Bubble BeamWaterSpecial6510020

A spray of bubbles strikes the foe. It may lower the foe’s SPEED stat.

FlailNormalPhysical-10015

A desperate attack that becomes more powerful the less HP the user has.

HazeIceStatus--30

Eliminates all stat changes among all Pokémon engaged in battle.

SupersonicNormalStatus-5520

The user generates odd sound waves. It may confuse the foe.

Traits

Ability options available to this Pokémon in this game.

Poison Point

Poisons foe on contact.

Has a 1/3 chance of poisoning attacking Pokémon on contact.

Swift Swim

Raises SPEED in rain.

Doubles Speed during rain.

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