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X/Y / Pokédex

Qwilfish

Qwilfish

#211 in the X and Y Pokédex • Balloon Pokémon

Qwilfish

#211 in the X and Y Pokédex • Balloon Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

65

240

334

Attack

95

175

317

Defense

75

139

273

Sp. Atk

55

103

229

Sp. Def

55

103

229

Speed

85

157

295

Total

430

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Granbull

Gliscor

Qwilfish normal sprite

Normal

Shiny Qwilfish sprite

Shiny

Qwilfish

Balloon Pokémon

#211
WaterPoison

Height

0.5 m (1'08")

Weight

3.9 kg (8.6 lbs)

Abilities

Poison PointSwift SwimIntimidate(Hidden Ability)

It's Super Effective

Damage multipliers Qwilfish takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Electric

Ground

Psychic

Resists

Fire

0.5×

Water

0.5×

Ice

0.5×

Fighting

0.5×

Poison

0.5×

Bug

0.5×

Steel

0.5×

Fairy

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Coastal Kalos #38
EV yield
1 Atk
Catch rate
45
Base Exp.
88

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Water 2
Gender
50% male
50% female
Egg cycles
20 (5,120 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon X box art

Pokémon X

To fire its poison spikes, it must inflate its body by drinking over 2.6 gallons of water all at once.

Pokémon Y box art

Pokémon Y

The small spikes covering its body developed from scales. They inject a toxin that causes fainting.

Evolution

Evolution requirements shown in a compact table or chain view.
Qwilfish

Qwilfish

#211

No evolutions

Encounters

Known encounter locations for this Pokémon in this game.
X
LocationMethodLevelChanceConditions

Route 8

Road 8

Fishing with a Super Rod3560%

-

Y
LocationMethodLevelChanceConditions

Route 8

Road 8

Fishing with a Super Rod3560%

-

Held Items

Items this Pokémon may hold when encountered in the wild.
Poison BarbPoison Barb
X
5%
Y
5%

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTackleNormalPhysical5010035

A physical attack in which the user charges and slams into the target with its whole body.

StartPoison StingPoisonPhysical1510035

The user stabs the target with a poisonous stinger. This may also poison the target.

StartWater GunWaterSpecial4010025

The target is blasted with a forceful shot of water.

StartHydro PumpWaterSpecial110805

The target is blasted by a huge volume of water launched under great pressure.

StartSpikesGroundStatus--20

The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle.

StartDestiny BondGhostStatus--5

When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints.

StartFell StingerBugPhysical3010025

When the user knocks out a target with this move, the user’s Attack stat rises sharply.

9HardenNormalStatus--30

The user stiffens all the muscles in its body to raise its Defense stat.

9MinimizeNormalStatus--10

The user compresses its body to make itself look smaller, which sharply raises its evasiveness.

13BubbleWaterSpecial4010030

A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stats.

17RolloutRockPhysical309020

The user continually rolls into the target over five turns. It becomes more powerful each time it hits.

21Toxic SpikesPoisonStatus--20

The user lays a trap of poison spikes at the opposing team’s feet. They poison opposing Pokémon that switch into battle.

25StockpileNormalStatus--20

The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.

25Spit UpNormalSpecial-10010

The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move’s power.

29RevengeFightingPhysical6010010

An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.

33BrineWaterSpecial6510010

If the target’s HP is half or less, this attack will hit with double the power.

37Pin MissileBugPhysical259520

Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.

41Take DownNormalPhysical908520

A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

45Aqua TailWaterPhysical909010

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

49Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.

53Destiny BondGhostStatus--5

When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints.

57Hydro PumpWaterSpecial110805

The target is blasted by a huge volume of water launched under great pressure.

60Fell StingerBugPhysical3010025

When the user knocks out a target with this move, the user’s Attack stat rises sharply.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon X and Y.
Class
Description
TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM07HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

TM09VenoshockPoisonSpecial6510010

The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM12TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM13Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

TM14BlizzardIceSpecial110705

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM34Sludge WavePoisonSpecial9510010

The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.

TM36Sludge BombPoisonSpecial9010010

Unsanitary sludge is hurled at the target. This may also poison the target.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM55ScaldWaterSpecial8010015

The user shoots boiling hot water at its target. This may also leave the target with a burn.

TM64ExplosionNormalPhysical2501005

The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.

TM66PaybackDarkPhysical5010010

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

TM73Thunder WaveElectricStatus-10020

The user launches a weak jolt of electricity that paralyzes the target.

TM74Gyro BallSteelPhysical-1005

The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.

TM84Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

HM03SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.

HM05WaterfallWaterPhysical8010015

The user charges at the target and may make it flinch. This can also be used to climb a waterfall.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
Acid SprayPoisonSpecial4010020

The user spits fluid that works to melt the target. This harshly lowers the target’s Sp. Def stat.

Aqua JetWaterPhysical4010020

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

AstonishGhostPhysical3010015

The user attacks the target while shouting in a startling fashion. This may also make the target flinch.

BrineWaterSpecial6510010

If the target’s HP is half or less, this attack will hit with double the power.

Bubble BeamWaterSpecial6510020

A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.

FlailNormalPhysical-10015

The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.

HazeIceStatus--30

The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.

Signal BeamBugSpecial7510015

The user attacks with a sinister beam of light. This may also confuse the target.

SupersonicNormalStatus-5520

The user generates odd sound waves from its body that confuse the target.

Water PulseWaterSpecial6010020

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Traits

Ability options available to this Pokémon in this game.

Poison Point

Ability Slot 1

Contact with the Pokémon may poison the attacker.

Has a 30% chance of poisoning attacking Pokémon on contact.

Swift Swim

Ability Slot 2

Boosts the Pokémon’s Speed stat in rain.

Doubles Speed during rain.

Intimidate(Hidden Ability)

Lowers the opposing Pokémon’s Attack stat.

Lowers opponents' Attack one stage upon entering battle.

#210

Granbull

#472

Gliscor

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