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Pokémon X and Y Abilities

Ability names, descriptions, and the number of X/Y Pokémon with each ability.

Displaying 192 of 192 abilities.

Description
Adaptability

Powers up moves of the same type as the Pokémon.

10
Aerilate

Normal-type moves become Flying-type moves.

1
Aftermath

Damages the attacker landing the finishing hit.

8
Air Lock

Eliminates the effects of weather.

1
Analytic

Boosts move power when the Pokémon moves after the target.

12
Anger Point

Maxes the Attack stat after the Pokémon takes a critical hit.

7
Anticipation

Senses an opposing Pokémon’s dangerous moves.

9
Arena Trap

Prevents opposing Pokémon from fleeing.

3
Aroma Veil

Protects allies from attacks that limit their move choices.

2
Aura Break

The effects of “Aura” Abilities are reversed.

1
Bad Dreams

Reduces the HP of sleeping opposing Pokémon.

1
Battle Armor

Protects the Pokémon from critical hits.

8
Big Pecks

Protects the Pokémon from Defense-lowering attacks.

12
Blaze

Powers up Fire-type moves when the Pokémon is in trouble.

20
Bulletproof

Protects the Pokémon from some ball and bomb moves.

3
Cheek Pouch

Restores HP as well when the Pokémon eats a Berry.

3
Chlorophyll

Boosts the Pokémon’s Speed stat in sunshine.

35
Clear Body

Prevents other Pokémon from lowering its stats.

13
Cloud Nine

Eliminates the effects of weather.

6
Color Change

The Pokémon’s type becomes the type of the move used on it.

1
Competitive

Boosts the Sp. Atk stat when a stat is lowered.

11
Compound Eyes

Boosts the Pokémon’s accuracy.

9
Contrary

Makes stat changes have an opposite effect.

7
Cursed Body

May disable a move used on the Pokémon.

6
Cute Charm

Contact with the Pokémon may cause infatuation.

13
Damp

Prevents the use of self-destructing moves.

18
Dark Aura

Powers up each Pokémon’s Dark-type moves.

1
Defeatist

Lowers stats when HP becomes half or less.

2
Defiant

Boosts the Pokémon’s Attack stat when its stats are lowered.

9
Download

Adjusts power based on an opposing Pokémon’s stats.

4
Drizzle

The Pokémon makes it rain when it enters a battle.

3
Drought

Turns the sunlight harsh when the Pokémon enters a battle.

5
Dry Skin

Reduces HP if it’s hot. Water restores HP.

7
Early Bird

The Pokémon awakens quickly from sleep.

14
Effect Spore

Contact may poison or cause paralysis or sleep.

7
Fairy Aura

Powers up each Pokémon’s Fairy-type moves.

1
Filter

Reduces damage from supereffective attacks.

3
Flame Body

Contact with the Pokémon may burn the attacker.

16
Flare Boost

Powers up special attacks when the Pokémon is burned.

2
Flash Fire

Powers up the Pokémon’s Fire- type moves if it’s hit by one.

17
Flower Gift

Powers up party Pokémon when it is sunny.

1
Flower Veil

Prevents lowering of ally Grass-type Pokémon’s stats.

4
Forecast

Castform transforms with the weather.

4
Forewarn

Determines what moves an opposing Pokémon has.

6
Friend Guard

Reduces damage done to allies.

8
Frisk

The Pokémon can check an opposing Pokémon’s held item.

26
Fur Coat

Halves damage from physical moves.

1
Gale Wings

Gives priority to Flying-type moves.

3
Gluttony

Makes the Pokémon use a held Berry earlier than usual.

19
Gooey

Contact with the Pokémon lowers the attacker’s Speed stat.

3
Grass Pelt

Boosts the Defense stat in Grassy Terrain.

2
Guts

Boosts the Attack stat if the Pokémon has a status condition.

21
Harvest

May create another Berry after one is used.

5
Healer

Sometimes heals an ally’s status condition.

7
Heatproof

Weakens the power of Fire-type moves.

2
Heavy Metal

Doubles the Pokémon’s weight.

5
Honey Gather

The Pokémon may gather Honey from somewhere.

2
Huge Power

Boosts the Pokémon’s Attack stat.

6
Hustle

Boosts the Attack stat, but lowers accuracy.

18
Hydration

Heals status conditions if it’s raining.

22
Hyper Cutter

Prevents other Pokémon from lowering its Attack stat.

9
Ice Body

The Pokémon gradually regains HP in a hailstorm.

14
Illuminate

Raises the likelihood of meeting wild Pokémon.

6
Illusion

Comes out disguised as the Pokémon in the party’s last spot.

2
Immunity

Prevents the Pokémon from getting poisoned.

3
Imposter

The Pokémon transforms itself into the Pokémon it’s facing.

1
Infiltrator

Passes through the opposing Pokémon’s barrier and strikes.

21
Inner Focus

Protects the Pokémon from flinching.

29
Insomnia

Prevents the Pokémon from falling asleep.

20
Intimidate

Lowers the opposing Pokémon’s Attack stat.

29
Iron Barbs

Inflicts damage to the attacker on contact.

2
Iron Fist

Powers up punching moves.

12
Justified

Boosts the Attack stat when it’s hit by a Dark-type move.

10
Keen Eye

Prevents other Pokémon from lowering accuracy.

32
Klutz

The Pokémon can’t use any held items.

7
Leaf Guard

Prevents status conditions in sunny weather.

14
Levitate

Gives full immunity to all Ground-type moves.

39
Light Metal

Halves the Pokémon’s weight.

5
Lightning Rod

Draws in all Electric-type moves to boost its Sp. Atk stat.

15
Limber

Protects the Pokémon from paralysis.

10
Liquid Ooze

Damages attackers using any draining move.

4
Magic Bounce

Reflects status moves.

4
Magic Guard

The Pokémon only takes damage from attacks.

10
Magician

The Pokémon steals the held item of a Pokémon it hits with a move.

5
Magma Armor

Prevents the Pokémon from becoming frozen.

3
Magnet Pull

Prevents Steel-type Pokémon from escaping.

5
Marvel Scale

Boosts the Defense stat if the Pokémon has a status condition.

3
Mega Launcher

Powers up aura and pulse moves.

3
Minus

Boosts the Sp. Atk stat if another Pokémon has Plus or Minus.

6
Mold Breaker

Moves can be used on the target regardless of its Abilities.

18
Moody

Raises one stat and lowers another.

7
Motor Drive

Boosts the Speed stat when it’s hit by an Electric-type move.

4
Moxie

Boosts the Attack stat after knocking out any Pokémon.

13
Multiscale

Reduces damage the Pokémon takes when its HP is full.

2
Multitype

Changes the Pokémon’s type to match the Plate it holds.

1
Mummy

Contact with the Pokémon spreads this Ability.

2
Natural Cure

All status conditions heal when the Pokémon switches out.

15
Neutralizing Gas

Neutralizes abilities of all Pokémon in battle.

2
No Guard

Ensures attacks by or against the Pokémon land.

8
Normalize

All the Pokémon’s moves become Normal type.

2
Oblivious

Keeps the Pokémon from being infatuated or falling for taunts.

20
Overcoat

Protects the Pokémon from things like sand, hail, and powder.

19
Overgrow

Powers up Grass-type moves when the Pokémon is in trouble.

20
Own Tempo

Prevents the Pokémon from becoming confused.

20
Parental Bond

Parent and child attack together.

1
Pickpocket

Steals an item from an attacker that made direct contact.

7
Pickup

The Pokémon may pick up items.

21
Pixilate

Normal-type moves become Fairy-type moves.

2
Plus

Boosts the Sp. Atk stat if another Pokémon has Plus or Minus.

8
Poison Heal

Restores HP if the Pokémon is poisoned.

3
Poison Point

Contact with the Pokémon may poison the attacker.

16
Poison Touch

May poison a target when the Pokémon makes contact.

7
Prankster

Gives priority to a status move.

14
Pressure

The Pokémon raises opposing Pokémon’s PP usage.

28
Protean

Changes the Pokémon’s type to the type of the move it’s using.

4
Pure Power

Boosts the Pokémon’s Attack stat.

3
Quick Feet

Boosts the Speed stat if the Pokémon has a status condition.

9
Rain Dish

The Pokémon gradually regains HP in rain.

11
Rattled

Some move types scare it and boost its Speed stat.

11
Reckless

Powers up moves that have recoil damage.

12
Refrigerate

Normal-type moves become Ice-type moves.

2
Regenerator

Restores a little HP when withdrawn from battle.

17
Rivalry

Deals more damage to Pokémon of the same gender.

18
Rock Head

Protects the Pokémon from recoil damage.

20
Rough Skin

Inflicts damage to the attacker on contact.

6
Run Away

Enables a sure getaway from wild Pokémon.

24
Sand Force

Boosts certain moves’ power in a sandstorm.

15
Sand Rush

Boosts the Pokémon’s Speed stat in a sandstorm.

6
Sand Stream

The Pokémon summons a sandstorm in battle.

5
Sand Veil

Boosts the Pokémon’s evasion in a sandstorm.

20
Sap Sipper

Boosts the Attack stat when hit by a Grass-type move.

16
Scrappy

Makes Normal- and Fighting-type moves hit Ghost-type Pokémon.

10
Serene Grace

Boosts the likelihood of additional effects occurring.

13
Shadow Tag

Prevents opposing Pokémon from escaping.

6
Sharpness

Powers up slicing moves.

1
Shed Skin

The Pokémon may heal its own status conditions.

16
Sheer Force

Removes additional effects to increase move damage.

25
Shell Armor

Protects the Pokémon from critical hits.

21
Shield Dust

Blocks the additional effects of attacks taken.

7
Simple

The Pokémon is prone to wild stat changes.

5
Slow Start

Temporarily halves the Pokémon’s Attack and Speed stats.

1
Slush Rush

During Hail, this Pokémon has double Speed.

2
Sniper

Powers up moves if they become critical hits.

14
Snow Cloak

Boosts evasion in a hailstorm.

10
Snow Warning

The Pokémon summons a hailstorm when it enters a battle.

6
Solar Power

Boosts the Sp. Atk stat in sunny weather, but HP decreases.

9
Solid Rock

Reduces damage from supereffective attacks.

4
Soundproof

Gives full immunity to all sound-based moves.

12
Speed Boost

Its Speed stat is gradually boosted.

12
Stall

The Pokémon moves after all other Pokémon do.

1
Stance Change

The Pokémon changes form depending on how it battles.

2
Static

Contact with the Pokémon may cause paralysis.

15
Steadfast

Boosts the Speed stat each time the Pokémon flinches.

10
Stench

The stench may cause the target to flinch.

9
Sticky Hold

Protects the Pokémon from item theft.

8
Storm Drain

Draws in all Water-type moves to boost its Sp. Atk stat.

7
Strong Jaw

The Pokémon’s strong jaw gives it tremendous biting power.

2
Sturdy

It cannot be knocked out with one hit.

36
Suction Cups

Negates all moves and items that force switching out.

5
Super Luck

Boosts the critical-hit ratios of moves.

9
Swarm

Powers up Bug-type moves when the Pokémon is in trouble.

24
Sweet Veil

Prevents itself and ally Pokémon from falling asleep.

2
Swift Swim

Boosts the Pokémon’s Speed stat in rain.

38
Symbiosis

The Pokémon can pass an item to an ally.

4
Synchronize

Passes poison, paralyze, or burn to the Pokémon that inflicted it.

15
Tangled Feet

Raises evasion if the Pokémon is confused.

7
Technician

Powers up the Pokémon’s weaker moves.

15
Telepathy

Anticipates an ally’s attack and dodges it.

16
Teravolt

Moves can be used on the target regardless of its Abilities.

2
Thick Fat

Boosts resistance to Fire-​ and Ice-type moves.

22
Tinted Lens

Powers up “not very effective” moves.

9
Torrent

Powers up Water-type moves when the Pokémon is in trouble.

20
Tough Claws

Powers up moves that make direct contact.

4
Toxic Boost

Powers up physical attacks when the Pokémon is poisoned.

1
Trace

The Pokémon copies an opposing Pokémon’s Ability.

6
Truant

The Pokémon can’t attack on consecutive turns.

3
Turboblaze

Moves can be used on the target regardless of its Abilities.

2
Unaware

Ignores the opposing Pokémon’s stat changes.

7
Unburden

Boosts the Speed stat if its held item is used or lost.

12
Unnerve

Unnerves opposing Pokémon and makes them unable to eat Berries.

19
Victory Star

Boosts the accuracy of its allies and itself.

1
Vital Spirit

Prevents the Pokémon from falling asleep.

12
Volt Absorb

Restores HP if hit by an Electric-type move.

6
Water Absorb

Restores HP if hit by a Water-type move.

21
Water Veil

Prevents the Pokémon from getting a burn.

11
Weak Armor

Physical attacks lower its Defense stat and raise its Speed stat.

18
White Smoke

Prevents other Pokémon from lowering its stats.

2
Wind Rider

Gives immunity to wind moves, and causes the Pokémon's Attack to increase by one stage when hit by one.

1
Wonder Guard

Only supereffective moves will hit.

1
Wonder Skin

Makes status moves more likely to miss.

4
Zen Mode

Changes the Pokémon’s shape when HP is half or less.

2
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X/Y / Abilities

Abilities

Pokémon X and Y Abilities

Ability names, descriptions, and the number of X/Y Pokémon with each ability.

Displaying 192 of 192 abilities.

Description
Adaptability

Powers up moves of the same type as the Pokémon.

10
Aerilate

Normal-type moves become Flying-type moves.

1
Aftermath

Damages the attacker landing the finishing hit.

8
Air Lock

Eliminates the effects of weather.

1
Analytic

Boosts move power when the Pokémon moves after the target.

12
Anger Point

Maxes the Attack stat after the Pokémon takes a critical hit.

7
Anticipation

Senses an opposing Pokémon’s dangerous moves.

9
Arena Trap

Prevents opposing Pokémon from fleeing.

3
Aroma Veil

Protects allies from attacks that limit their move choices.

2
Aura Break

The effects of “Aura” Abilities are reversed.

1
Bad Dreams

Reduces the HP of sleeping opposing Pokémon.

1
Battle Armor

Protects the Pokémon from critical hits.

8
Big Pecks

Protects the Pokémon from Defense-lowering attacks.

12
Blaze

Powers up Fire-type moves when the Pokémon is in trouble.

20
Bulletproof

Protects the Pokémon from some ball and bomb moves.

3
Cheek Pouch

Restores HP as well when the Pokémon eats a Berry.

3
Chlorophyll

Boosts the Pokémon’s Speed stat in sunshine.

35
Clear Body

Prevents other Pokémon from lowering its stats.

13
Cloud Nine

Eliminates the effects of weather.

6
Color Change

The Pokémon’s type becomes the type of the move used on it.

1
Competitive

Boosts the Sp. Atk stat when a stat is lowered.

11
Compound Eyes

Boosts the Pokémon’s accuracy.

9
Contrary

Makes stat changes have an opposite effect.

7
Cursed Body

May disable a move used on the Pokémon.

6
Cute Charm

Contact with the Pokémon may cause infatuation.

13
Damp

Prevents the use of self-destructing moves.

18
Dark Aura

Powers up each Pokémon’s Dark-type moves.

1
Defeatist

Lowers stats when HP becomes half or less.

2
Defiant

Boosts the Pokémon’s Attack stat when its stats are lowered.

9
Download

Adjusts power based on an opposing Pokémon’s stats.

4
Drizzle

The Pokémon makes it rain when it enters a battle.

3
Drought

Turns the sunlight harsh when the Pokémon enters a battle.

5
Dry Skin

Reduces HP if it’s hot. Water restores HP.

7
Early Bird

The Pokémon awakens quickly from sleep.

14
Effect Spore

Contact may poison or cause paralysis or sleep.

7
Fairy Aura

Powers up each Pokémon’s Fairy-type moves.

1
Filter

Reduces damage from supereffective attacks.

3
Flame Body

Contact with the Pokémon may burn the attacker.

16
Flare Boost

Powers up special attacks when the Pokémon is burned.

2
Flash Fire

Powers up the Pokémon’s Fire- type moves if it’s hit by one.

17
Flower Gift

Powers up party Pokémon when it is sunny.

1
Flower Veil

Prevents lowering of ally Grass-type Pokémon’s stats.

4
Forecast

Castform transforms with the weather.

4
Forewarn

Determines what moves an opposing Pokémon has.

6
Friend Guard

Reduces damage done to allies.

8
Frisk

The Pokémon can check an opposing Pokémon’s held item.

26
Fur Coat

Halves damage from physical moves.

1
Gale Wings

Gives priority to Flying-type moves.

3
Gluttony

Makes the Pokémon use a held Berry earlier than usual.

19
Gooey

Contact with the Pokémon lowers the attacker’s Speed stat.

3
Grass Pelt

Boosts the Defense stat in Grassy Terrain.

2
Guts

Boosts the Attack stat if the Pokémon has a status condition.

21
Harvest

May create another Berry after one is used.

5
Healer

Sometimes heals an ally’s status condition.

7
Heatproof

Weakens the power of Fire-type moves.

2
Heavy Metal

Doubles the Pokémon’s weight.

5
Honey Gather

The Pokémon may gather Honey from somewhere.

2
Huge Power

Boosts the Pokémon’s Attack stat.

6
Hustle

Boosts the Attack stat, but lowers accuracy.

18
Hydration

Heals status conditions if it’s raining.

22
Hyper Cutter

Prevents other Pokémon from lowering its Attack stat.

9
Ice Body

The Pokémon gradually regains HP in a hailstorm.

14
Illuminate

Raises the likelihood of meeting wild Pokémon.

6
Illusion

Comes out disguised as the Pokémon in the party’s last spot.

2
Immunity

Prevents the Pokémon from getting poisoned.

3
Imposter

The Pokémon transforms itself into the Pokémon it’s facing.

1
Infiltrator

Passes through the opposing Pokémon’s barrier and strikes.

21
Inner Focus

Protects the Pokémon from flinching.

29
Insomnia

Prevents the Pokémon from falling asleep.

20
Intimidate

Lowers the opposing Pokémon’s Attack stat.

29
Iron Barbs

Inflicts damage to the attacker on contact.

2
Iron Fist

Powers up punching moves.

12
Justified

Boosts the Attack stat when it’s hit by a Dark-type move.

10
Keen Eye

Prevents other Pokémon from lowering accuracy.

32
Klutz

The Pokémon can’t use any held items.

7
Leaf Guard

Prevents status conditions in sunny weather.

14
Levitate

Gives full immunity to all Ground-type moves.

39
Light Metal

Halves the Pokémon’s weight.

5
Lightning Rod

Draws in all Electric-type moves to boost its Sp. Atk stat.

15
Limber

Protects the Pokémon from paralysis.

10
Liquid Ooze

Damages attackers using any draining move.

4
Magic Bounce

Reflects status moves.

4
Magic Guard

The Pokémon only takes damage from attacks.

10
Magician

The Pokémon steals the held item of a Pokémon it hits with a move.

5
Magma Armor

Prevents the Pokémon from becoming frozen.

3
Magnet Pull

Prevents Steel-type Pokémon from escaping.

5
Marvel Scale

Boosts the Defense stat if the Pokémon has a status condition.

3
Mega Launcher

Powers up aura and pulse moves.

3
Minus

Boosts the Sp. Atk stat if another Pokémon has Plus or Minus.

6
Mold Breaker

Moves can be used on the target regardless of its Abilities.

18
Moody

Raises one stat and lowers another.

7
Motor Drive

Boosts the Speed stat when it’s hit by an Electric-type move.

4
Moxie

Boosts the Attack stat after knocking out any Pokémon.

13
Multiscale

Reduces damage the Pokémon takes when its HP is full.

2
Multitype

Changes the Pokémon’s type to match the Plate it holds.

1
Mummy

Contact with the Pokémon spreads this Ability.

2
Natural Cure

All status conditions heal when the Pokémon switches out.

15
Neutralizing Gas

Neutralizes abilities of all Pokémon in battle.

2
No Guard

Ensures attacks by or against the Pokémon land.

8
Normalize

All the Pokémon’s moves become Normal type.

2
Oblivious

Keeps the Pokémon from being infatuated or falling for taunts.

20
Overcoat

Protects the Pokémon from things like sand, hail, and powder.

19
Overgrow

Powers up Grass-type moves when the Pokémon is in trouble.

20
Own Tempo

Prevents the Pokémon from becoming confused.

20
Parental Bond

Parent and child attack together.

1
Pickpocket

Steals an item from an attacker that made direct contact.

7
Pickup

The Pokémon may pick up items.

21
Pixilate

Normal-type moves become Fairy-type moves.

2
Plus

Boosts the Sp. Atk stat if another Pokémon has Plus or Minus.

8
Poison Heal

Restores HP if the Pokémon is poisoned.

3
Poison Point

Contact with the Pokémon may poison the attacker.

16
Poison Touch

May poison a target when the Pokémon makes contact.

7
Prankster

Gives priority to a status move.

14
Pressure

The Pokémon raises opposing Pokémon’s PP usage.

28
Protean

Changes the Pokémon’s type to the type of the move it’s using.

4
Pure Power

Boosts the Pokémon’s Attack stat.

3
Quick Feet

Boosts the Speed stat if the Pokémon has a status condition.

9
Rain Dish

The Pokémon gradually regains HP in rain.

11
Rattled

Some move types scare it and boost its Speed stat.

11
Reckless

Powers up moves that have recoil damage.

12
Refrigerate

Normal-type moves become Ice-type moves.

2
Regenerator

Restores a little HP when withdrawn from battle.

17
Rivalry

Deals more damage to Pokémon of the same gender.

18
Rock Head

Protects the Pokémon from recoil damage.

20
Rough Skin

Inflicts damage to the attacker on contact.

6
Run Away

Enables a sure getaway from wild Pokémon.

24
Sand Force

Boosts certain moves’ power in a sandstorm.

15
Sand Rush

Boosts the Pokémon’s Speed stat in a sandstorm.

6
Sand Stream

The Pokémon summons a sandstorm in battle.

5
Sand Veil

Boosts the Pokémon’s evasion in a sandstorm.

20
Sap Sipper

Boosts the Attack stat when hit by a Grass-type move.

16
Scrappy

Makes Normal- and Fighting-type moves hit Ghost-type Pokémon.

10
Serene Grace

Boosts the likelihood of additional effects occurring.

13
Shadow Tag

Prevents opposing Pokémon from escaping.

6
Sharpness

Powers up slicing moves.

1
Shed Skin

The Pokémon may heal its own status conditions.

16
Sheer Force

Removes additional effects to increase move damage.

25
Shell Armor

Protects the Pokémon from critical hits.

21
Shield Dust

Blocks the additional effects of attacks taken.

7
Simple

The Pokémon is prone to wild stat changes.

5
Slow Start

Temporarily halves the Pokémon’s Attack and Speed stats.

1
Slush Rush

During Hail, this Pokémon has double Speed.

2
Sniper

Powers up moves if they become critical hits.

14
Snow Cloak

Boosts evasion in a hailstorm.

10
Snow Warning

The Pokémon summons a hailstorm when it enters a battle.

6
Solar Power

Boosts the Sp. Atk stat in sunny weather, but HP decreases.

9
Solid Rock

Reduces damage from supereffective attacks.

4
Soundproof

Gives full immunity to all sound-based moves.

12
Speed Boost

Its Speed stat is gradually boosted.

12
Stall

The Pokémon moves after all other Pokémon do.

1
Stance Change

The Pokémon changes form depending on how it battles.

2
Static

Contact with the Pokémon may cause paralysis.

15
Steadfast

Boosts the Speed stat each time the Pokémon flinches.

10
Stench

The stench may cause the target to flinch.

9
Sticky Hold

Protects the Pokémon from item theft.

8
Storm Drain

Draws in all Water-type moves to boost its Sp. Atk stat.

7
Strong Jaw

The Pokémon’s strong jaw gives it tremendous biting power.

2
Sturdy

It cannot be knocked out with one hit.

36
Suction Cups

Negates all moves and items that force switching out.

5
Super Luck

Boosts the critical-hit ratios of moves.

9
Swarm

Powers up Bug-type moves when the Pokémon is in trouble.

24
Sweet Veil

Prevents itself and ally Pokémon from falling asleep.

2
Swift Swim

Boosts the Pokémon’s Speed stat in rain.

38
Symbiosis

The Pokémon can pass an item to an ally.

4
Synchronize

Passes poison, paralyze, or burn to the Pokémon that inflicted it.

15
Tangled Feet

Raises evasion if the Pokémon is confused.

7
Technician

Powers up the Pokémon’s weaker moves.

15
Telepathy

Anticipates an ally’s attack and dodges it.

16
Teravolt

Moves can be used on the target regardless of its Abilities.

2
Thick Fat

Boosts resistance to Fire-​ and Ice-type moves.

22
Tinted Lens

Powers up “not very effective” moves.

9
Torrent

Powers up Water-type moves when the Pokémon is in trouble.

20
Tough Claws

Powers up moves that make direct contact.

4
Toxic Boost

Powers up physical attacks when the Pokémon is poisoned.

1
Trace

The Pokémon copies an opposing Pokémon’s Ability.

6
Truant

The Pokémon can’t attack on consecutive turns.

3
Turboblaze

Moves can be used on the target regardless of its Abilities.

2
Unaware

Ignores the opposing Pokémon’s stat changes.

7
Unburden

Boosts the Speed stat if its held item is used or lost.

12
Unnerve

Unnerves opposing Pokémon and makes them unable to eat Berries.

19
Victory Star

Boosts the accuracy of its allies and itself.

1
Vital Spirit

Prevents the Pokémon from falling asleep.

12
Volt Absorb

Restores HP if hit by an Electric-type move.

6
Water Absorb

Restores HP if hit by a Water-type move.

21
Water Veil

Prevents the Pokémon from getting a burn.

11
Weak Armor

Physical attacks lower its Defense stat and raise its Speed stat.

18
White Smoke

Prevents other Pokémon from lowering its stats.

2
Wind Rider

Gives immunity to wind moves, and causes the Pokémon's Attack to increase by one stage when hit by one.

1
Wonder Guard

Only supereffective moves will hit.

1
Wonder Skin

Makes status moves more likely to miss.

4
Zen Mode

Changes the Pokémon’s shape when HP is half or less.

2
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