Edition differences: original GBA and Nintendo Switch (2026)
Battle data describes Generation III rules. Availability notes distinguish native catches, evolution and breeding from original GBA imports. GBA games can trade with compatible Generation III games after the network quest; Switch supports local FireRed/LeafGreen trading and cannot import Pokémon from other games. Transfers to Pokémon HOME are one way.
GBA: AuroraTicket and MysticTicket required historical event distributions. Switch: both tickets are added after entering the Hall of Fame, providing access to Deoxys on Birth Island and Lugia/Ho-Oh on Navel Rock. Other event Pokémon and GBA imports are not made available by these tickets.
Original GBA: a roaming Entei or Raikou that successfully ends an encounter with Roar disappears permanently because of a game bug. The Switch editions fix this Roar disappearance bug.
Hariyama
#297 in the National Pokédex • Arm Thrust Pokémon
Pokédex entries
FireRed
It stomps on the ground to build power. It can send a 10-ton truck flying with a straight-arm punch.
LeafGreen
It stomps on the ground to build power. It can send a 10-ton truck flying with a straight-arm punch.
Details
Stats
Min
Max
HP
144
398
492
Attack
120
220
372
Defense
60
112
240
Sp. Atk
40
76
196
Sp. Def
60
112
240
Speed
50
94
218
Total
474
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Game availability
GBA: requires importing from another Generation III game.Switch: unavailable. This page documents the supported Generation III Pokémon.
Growth
| EV yield | 2 HP |
|---|---|
| Catch rate | 200 |
| Base Exp. | 184 |
Eggs
| Egg groups | |
|---|---|
| Gender | 75% male 25% female |
| Egg cycles | 20 (5,375 steps) |
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Makuhita #296 | Level 24 This line requires importing Pokémon from another Generation III game on GBA; unavailable on Switch. Requires the National Pokédex. | ![]() Hariyama #297 |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Sand Attack | ![]() | Status | - | 100 | 15 | A lot of sand is hurled in the foe’s face, reducing its accuracy. |
| Start | Tackle | ![]() | Physical | 35 | 95 | 35 | A physical attack in which the user charges, full body, into the foe. |
| Start | Focus Energy | ![]() | Status | - | - | 30 | The user takes a deep breath and focuses to raise its critical-hit ratio. |
| Start | Arm Thrust | ![]() | Physical | 15 | 100 | 20 | A quick flurry of straight-arm punches that hit two to five times. |
| 4 | Sand Attack | ![]() | Status | - | 100 | 15 | A lot of sand is hurled in the foe’s face, reducing its accuracy. |
| 10 | Arm Thrust | ![]() | Physical | 15 | 100 | 20 | A quick flurry of straight-arm punches that hit two to five times. |
| 13 | Vital Throw | ![]() | Physical | 70 | - | 10 | Makes the user attack after the foe. In return, it will not miss. |
| 19 | Fake Out | ![]() | Physical | 40 | 100 | 10 | An attack that hits first and causes flinching. Usable only on 1st turn. |
| 22 | Whirlwind | ![]() | Status | - | 100 | 20 | The foe is made to switch out with an ally. In the wild, the battle ends. |
| 29 | Knock Off | ![]() | Special | 20 | 100 | 20 | Knocks down the foe’s held item to prevent its use during the battle. |
| 33 | Smelling Salts | ![]() | Physical | 60 | 100 | 10 | Doubly effective on a paralyzed foe, but it also cures the foe’s paralysis. |
| 40 | Belly Drum | ![]() | Status | - | - | 10 | The user maximizes its ATTACK stat at the cost of half its full HP. |
| 44 | Endure | ![]() | Status | - | - | 10 | The user endures any hit with 1 HP left. It may fail if used in succession. |
| 51 | Seismic Toss | ![]() | Physical | - | 100 | 20 | A gravity-fed throw that causes damage matching the user’s level. |
| 55 | Reversal | ![]() | Physical | - | 100 | 15 | An all-out attack that becomes more powerful the less HP the user has. |
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM01 | Focus Punch | ![]() | Physical | 150 | 100 | 20 | An attack that is executed last. The user flinches if hit beforehand. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | A move that badly poisons the foe. Its poison damage worsens every turn. |
| TM08 | Bulk Up | ![]() | Status | - | - | 20 | The user bulks up its body to boost both its ATTACK and DEFENSE stats. |
| TM10 | Hidden Power | ![]() | Physical | - | 100 | 15 | An attack that varies in type and intensity depending on the user. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | The sun blazes for five turns, powering up FIRE-type moves. |
| TM15 | Hyper Beam | ![]() | Physical | 150 | 90 | 5 | A severely damaging attack that makes the user rest on the next turn. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Enables the user to evade all attacks. It may fail if used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | A heavy rain falls for five turns, powering up WATER-type moves. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | This attack move grows more powerful the less the user likes its TRAINER. |
| TM26 | Earthquake | ![]() | Physical | 100 | 100 | 10 | An earthquake that strikes all Pokémon in battle excluding the user. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | This attack move grows more powerful the more the user likes its TRAINER. |
| TM28 | Dig | ![]() | Physical | 60 | 100 | 10 | An attack that hits on the 2nd turn. Can also be used to exit dungeons. |
| TM31 | Brick Break | ![]() | Physical | 75 | 100 | 15 | An attack that also breaks any barrier like LIGHT SCREEN and REFLECT. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | The user creates illusory copies of itself to raise its evasiveness. |
| TM39 | Rock Tomb | ![]() | Physical | 50 | 80 | 10 | Boulders are hurled at the foe. It also lowers the foe’s SPEED if it hits. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack that is boosted if user is burned, poisoned, or paralyzed. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | An attack that may have an additional effect that varies with the terrain. |
| TM44 | Rest | ![]() | Status | - | - | 10 | The user sleeps for two turns to fully restore HP and heal any status problem. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the other gender, the foe is made infatuated and unlikely to attack. |
| HM03 | Surf | ![]() | Special | 95 | 100 | 15 | A big wave crashes down on the foe. Can also be used for crossing water. |
| HM04 | Strength | ![]() | Physical | 80 | 100 | 15 | The foe is slugged at maximum power. Can also be used to move boulders. |
| HM06 | Rock Smash | ![]() | Physical | 20 | 100 | 15 | An attack that may also cut DEFENSE. It can also smash cracked boulders. |
Tutors
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Body Slam | ![]() | Physical | 85 | 100 | 15 | The user drops its full body on the foe. It may leave the foe paralyzed. |
| Counter | ![]() | Physical | - | 100 | 20 | A retaliation move that counters any physical hit with double the damage. |
| Double-Edge | ![]() | Physical | 120 | 100 | 15 | A reckless, life-risking tackle that also hurts the user a little. |
| Mega Kick | ![]() | Physical | 120 | 75 | 5 | The foe is attacked by a kick fired with muscle-packed power. |
| Mega Punch | ![]() | Physical | 80 | 85 | 20 | The foe is slugged by a punch thrown with muscle-packed power. |
| Metronome | ![]() | Status | - | - | 10 | Waggles a finger and stimulates the brain into using any move at random. |
| Mimic | ![]() | Status | - | - | 10 | The user copies the move last used by the foe for the rest of the battle. |
| Rock Slide | ![]() | Physical | 75 | 90 | 10 | Large boulders are hurled at the foe. It may make the foe flinch. |
| Seismic Toss | ![]() | Physical | - | 100 | 20 | A gravity-fed throw that causes damage matching the user’s level. |
| Substitute | ![]() | Status | - | - | 10 | The user creates a decoy using one-quarter of its full HP. |
Traits
Thick Fat
Heat-and-cold protection.
Halves damage from Fire and Ice moves.
Guts
Ups ATTACK if suffering.
Increases Attack to 1.5× with a major status ailment.












































Status
Physical
Special




