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Hariyama

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Hariyama in Pokémon Brilliant Diamond & Shining Pearl

#297 in the Brilliant Diamond and Shining Pearl Pokédex • Arm Thrust Pokémon

Hariyama in the National Pokédex

Pokédex entries

Brilliant Diamond

It loves to match power with big-bodied Pokémon. It can knock a truck flying with its arm thrusts.

Shining Pearl

It loves to match power with big-bodied Pokémon. It can knock a truck flying with its arm thrusts.

Pokémon details

Type

Fighting

Category

Arm Thrust Pokémon

Height

2.3 m (7'07")

Weight

253.8 kg (559.5 lbs)

National Pokédex

#0297

Pokédex

#297

Hariyama in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

144

398

492

Attack

120

220

372

Defense

60

112

240

Sp. Atk

40

76

196

Sp. Def

60

112

240

Speed

50

94

218

Total

474

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Hariyama, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
2 HP
Catch rate
200
Base Exp.
166

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
75% male
25% female
Egg cycles
20 cycles

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Makuhita

Makuhita

#296

Level 24

Hariyama

Hariyama

#297

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartSand Attack

Ground-10015
StartTackle

Normal4010035
StartFocus Energy

Normal--30
StartArm Thrust

Fighting1510020
StartBrine

If the target's HP is half or less, this attack will hit with double the power.

Water6510010
4Sand Attack

Ground-10015
7Arm Thrust

Fighting1510020
10Fake Out

Normal4010010
13Force Palm

Fighting6010010
16Whirlwind

Normal--20
19Knock Off

Dark6510020
22Vital Throw

Fighting70-10
26Belly Drum

Normal--10
30Detect

Fighting--5
34Seismic Toss

Fighting-10020
38Focus Punch

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

Fighting15010020
42Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10
46Close Combat

Fighting1201005
50Reversal

Fighting-10015
54Heavy Slam

Steel-10010

Moves this Pokémon can learn from Technical Machines in Pokémon Brilliant Diamond and Shining Pearl.
Class
TM01Focus Punch

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

Fighting15010020
TM08Bulk Up

The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

Fighting--20
TM10Work Up

The user is roused, and its Attack and Sp. Atk stats increase.

Normal--30
TM11Sunny Day

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

Fire--5
TM15Hyper Beam

The target is attacked with a powerful beam. The user can't move on the next turn.

Normal150905
TM17Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM18Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

Water--5
TM26Earthquake

The user sets off an earthquake that strikes every Pokémon around it.

Ground10010010
TM27Low Sweep

The user makes a swift attack on the target's legs, which lowers the target's Speed stat.

Fighting6510020
TM28Dig

The user burrows into the ground, then attacks on the next turn.

Ground8010010
TM31Brick Break

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

Fighting7510015
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM39Rock Tomb

Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.

Rock609515
TM42Facade

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Normal7010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM52Focus Blast

The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.

Fighting120705
TM55Brine

If the target's HP is half or less, this attack will hit with double the power.

Water6510010
TM56Fling

The user flings its held item at the target to attack. This move's power and effects depend on the item.

Dark-10010
TM58Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10
TM66Payback

The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.

Dark5010010
TM68Giga Impact

The user charges at the target using every bit of its power. The user can't move on the next turn.

Normal150905
TM71Stone Edge

The user stabs the target from below with sharpened stones. Critical hits land more easily.

Rock100805
TM80Rock Slide

Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

Rock759010
TM82Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM83Bulldoze

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

Ground6010020
TM84Poison Jab

The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.

Poison8010020
TM87Swagger

The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.

Normal-8515
TM90Substitute

The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.

Normal--10
TM95Surf

The user attacks everything around it by swamping its surroundings with a giant wave.

Water9010015
TM96Strength

The target is slugged with a punch thrown at maximum power.

Normal8010015
TM98Rock Smash

The user attacks with a punch. This may also lower the target's Defense stat.

Fighting4010015
TM100Rock Climb

A charging attack that may also leave the foe confused. It's also one of the Pokétch's hidden moves.

Normal908520

Each row is an individual acquisition option, not proof that every four-move combination is legal. Pokémon HOME uses destination-specific movesets; earlier-game moves are not automatically retained in BDSP.
Class
Bullet Punch

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Steel4010030
Bullet Punch

Learn before evolving, then retain the move.

Steel4010030
Counter

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Fighting-10020
Counter

Learn before evolving, then retain the move.

Fighting-10020
Cross Chop

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Fighting100805
Cross Chop

Learn before evolving, then retain the move.

Fighting100805
Dynamic Punch

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Fighting100505
Dynamic Punch

Learn before evolving, then retain the move.

Fighting100505
Feint

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Normal3010010
Feint

Learn before evolving, then retain the move.

Normal3010010
Helping Hand

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Normal--20
Helping Hand

Learn before evolving, then retain the move.

Normal--20
Revenge

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Fighting6010010
Revenge

Learn before evolving, then retain the move.

Fighting6010010
Wide Guard

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Rock--10
Wide Guard

Learn before evolving, then retain the move.

Rock--10

Ability options available to this Pokémon in this game.

Thick Fat

Ability Slot 1

Halves damage from Fire and Ice moves.

Guts

Ability Slot 2

Increases Attack to 1.5× with a major status ailment.

Sheer Force(Hidden Ability)

Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.

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