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Nosepass

Nosepass

#299 in the Brilliant Diamond and Shining Pearl Pokédex • Compass Pokémon

Nosepass normal sprite

Normal

Nosepass

Compass Pokémon

#299
Rock

Height

1 m (3'03")

Weight

97 kg (213.8 lbs)

Nosepass

#299 in the Brilliant Diamond and Shining Pearl Pokédex • Compass Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

30

170

264

Attack

45

85

207

Defense

135

247

405

Sp. Atk

45

85

207

Sp. Def

90

166

306

Speed

30

58

174

Total

375

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

It's Super Effective

Damage multipliers Nosepass takes from each attacking type, sorted from worst weakness to best resistance.

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
1 Def
Catch rate
255
Base Exp.
75

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Gender
50% male
50% female
Egg cycles
20 (5,120 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Brilliant Diamond box art

Brilliant Diamond

Its nose is a magnet. As a result, this Pokémon always keeps its face pointing north.

Pokémon Shining Pearl box art

Shining Pearl

Its nose is a magnet. As a result, this Pokémon always keeps its face pointing north.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Nosepass

Nosepass

#299

Level up in a special magnetic field

Probopass

Probopass

#476

Encounters

Known encounter locations for this Pokémon in this game.
Brilliant Diamond
LocationMethodLevelChanceConditions

Route 206

Road 206

Walking in tall grass or a cave1420%

During a swarm

Route 206

Road 206

Walking in tall grass or a cave1420%

During a swarm

Shining Pearl
LocationMethodLevelChanceConditions

Route 206

Road 206

Walking in tall grass or a cave1420%

During a swarm

Route 206

Road 206

Walking in tall grass or a cave1420%

During a swarm

Held Items

Items this Pokémon may hold when encountered in the wild.
Brilliant Diamond
5%
Shining Pearl
5%

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTackleNormalPhysical4010035

4HardenNormalStatus--30

7BlockNormalStatus--5

10Rock ThrowRockPhysical509015

13Thunder WaveElectricStatus-9020

16RestPsychicStatus--5

19SparkElectricPhysical6510020

22Rock SlideRockPhysical759010

25Power GemRockSpecial8010020

28Rock BlastRockPhysical259010

31DischargeElectricSpecial8010015

34SandstormRockStatus--10

37Earth PowerGroundSpecial9010010

40Stone EdgeRockPhysical100805

43Zap CannonElectricSpecial120505

43Lock-OnNormalStatus--5

Machines

Moves this Pokémon can learn from Technical Machines and Technical Records in Pokémon Brilliant Diamond and Shining Pearl.
Class
Description
TM21Dazzling GleamFairySpecial8010010

TM43Volt SwitchElectricSpecial7010020

TM83BulldozeGroundPhysical6010020

HM04StrengthNormalPhysical8010015

HM06Rock SmashFightingPhysical4010015

-AttractNormalStatus-10015

-Double TeamNormalStatus--15

-EarthquakeGroundPhysical10010010

-EndureNormalStatus--10

-ExplosionNormalPhysical2501005

-FacadeNormalPhysical7010020

-ProtectNormalStatus--10

-RestPsychicStatus--5

-Rock PolishRockStatus--20

-Rock SlideRockPhysical759010

-Rock TombRockPhysical609515

-SandstormRockStatus--10

-Shock WaveElectricSpecial60-20

-Sleep TalkNormalStatus--10

-Stealth RockRockStatus--20

-Stone EdgeRockPhysical100805

-SubstituteNormalStatus--10

-Sunny DayFireStatus--5

-SwaggerNormalStatus-8515

-TauntDarkStatus-10020

-ThunderElectricSpecial1107010

-Thunder WaveElectricStatus-9020

-ThunderboltElectricSpecial9010015

-TormentDarkStatus-10015

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
BlockNormalStatus--5

Double-EdgeNormalPhysical12010015

RolloutRockPhysical309020

Wide GuardRockStatus--10

Traits

Ability options available to this Pokémon in this game.

Sturdy

Ability Slot 1

Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.

Magnet Pull

Ability Slot 2

Prevents Steel opponents from fleeing or switching out.

Sand Force(Hidden Ability)

Strengthens Rock, Ground, and Steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.

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