Nosepass
#299 in the Brilliant Diamond and Shining Pearl Pokédex • Compass Pokémon
Nosepass
#299 in the Brilliant Diamond and Shining Pearl Pokédex • Compass Pokémon
Stats
Min
Max
HP
30
170
264
Attack
45
85
207
Defense
135
247
405
Sp. Atk
45
85
207
Sp. Def
90
166
306
Speed
30
58
174
Total
375
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal
Nosepass
Compass Pokémon

Growth
| Pokédexes | - |
|---|---|
| EV yield | 1 Def |
| Catch rate | 255 |
| Base Exp. | 75 |
Eggs
| Egg Groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 20 (5,120 steps) |
Lore

Brilliant Diamond
Its nose is a magnet. As a result, this Pokémon always keeps its face pointing north.

Shining Pearl
Its nose is a magnet. As a result, this Pokémon always keeps its face pointing north.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Nosepass #299 | Level up in a special magnetic field | ![]() Probopass #476 |
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 206 Road 206 | Walking in tall grass or a cave | 14 | 20% | During a swarm |
Route 206 Road 206 | Walking in tall grass or a cave | 14 | 20% | During a swarm |
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 206 Road 206 | Walking in tall grass or a cave | 14 | 20% | During a swarm |
Route 206 Road 206 | Walking in tall grass or a cave | 14 | 20% | During a swarm |
Held Items
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Tackle | ![]() | Physical | 40 | 100 | 35 | |
| 4 | Harden | ![]() | Status | - | - | 30 | |
| 7 | Block | ![]() | Status | - | - | 5 | |
| 10 | Rock Throw | ![]() | Physical | 50 | 90 | 15 | |
| 13 | Thunder Wave | ![]() | Status | - | 90 | 20 | |
| 16 | Rest | ![]() | Status | - | - | 5 | |
| 19 | Spark | ![]() | Physical | 65 | 100 | 20 | |
| 22 | Rock Slide | ![]() | Physical | 75 | 90 | 10 | |
| 25 | Power Gem | ![]() | Special | 80 | 100 | 20 | |
| 28 | Rock Blast | ![]() | Physical | 25 | 90 | 10 | |
| 31 | Discharge | ![]() | Special | 80 | 100 | 15 | |
| 34 | Sandstorm | ![]() | Status | - | - | 10 | |
| 37 | Earth Power | ![]() | Special | 90 | 100 | 10 | |
| 40 | Stone Edge | ![]() | Physical | 100 | 80 | 5 | |
| 43 | Zap Cannon | ![]() | Special | 120 | 50 | 5 | |
| 43 | Lock-On | ![]() | Status | - | - | 5 |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM21 | Dazzling Gleam | ![]() | Special | 80 | 100 | 10 | |
| TM43 | Volt Switch | ![]() | Special | 70 | 100 | 20 | |
| TM83 | Bulldoze | ![]() | Physical | 60 | 100 | 20 | |
| HM04 | Strength | ![]() | Physical | 80 | 100 | 15 | |
| HM06 | Rock Smash | ![]() | Physical | 40 | 100 | 15 | |
| - | Attract | ![]() | Status | - | 100 | 15 | |
| - | Double Team | ![]() | Status | - | - | 15 | |
| - | Earthquake | ![]() | Physical | 100 | 100 | 10 | |
| - | Endure | ![]() | Status | - | - | 10 | |
| - | Explosion | ![]() | Physical | 250 | 100 | 5 | |
| - | Facade | ![]() | Physical | 70 | 100 | 20 | |
| - | Protect | ![]() | Status | - | - | 10 | |
| - | Rest | ![]() | Status | - | - | 5 | |
| - | Rock Polish | ![]() | Status | - | - | 20 | |
| - | Rock Slide | ![]() | Physical | 75 | 90 | 10 | |
| - | Rock Tomb | ![]() | Physical | 60 | 95 | 15 | |
| - | Sandstorm | ![]() | Status | - | - | 10 | |
| - | Shock Wave | ![]() | Special | 60 | - | 20 | |
| - | Sleep Talk | ![]() | Status | - | - | 10 | |
| - | Stealth Rock | ![]() | Status | - | - | 20 | |
| - | Stone Edge | ![]() | Physical | 100 | 80 | 5 | |
| - | Substitute | ![]() | Status | - | - | 10 | |
| - | Sunny Day | ![]() | Status | - | - | 5 | |
| - | Swagger | ![]() | Status | - | 85 | 15 | |
| - | Taunt | ![]() | Status | - | 100 | 20 | |
| - | Thunder | ![]() | Special | 110 | 70 | 10 | |
| - | Thunder Wave | ![]() | Status | - | 90 | 20 | |
| - | Thunderbolt | ![]() | Special | 90 | 100 | 15 | |
| - | Torment | ![]() | Status | - | 100 | 15 |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Block | ![]() | Status | - | - | 5 | |
| Double-Edge | ![]() | Physical | 120 | 100 | 15 | |
| Rollout | ![]() | Physical | 30 | 90 | 20 | |
| Wide Guard | ![]() | Status | - | - | 10 |
Traits
Sturdy
Ability Slot 1
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
Magnet Pull
Ability Slot 2
Prevents Steel opponents from fleeing or switching out.
Sand Force(Hidden Ability)
Strengthens Rock, Ground, and Steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.









































Physical
Status

Special

