| Block The user blocks the target’s way with arms spread wide to prevent escape. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |  |  | - | - | 5 |
| Block The user blocks the target’s way with arms spread wide to prevent escape. Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient. |  |  | - | - | 5 |
| Block The user blocks the target’s way with arms spread wide to prevent escape. Learn as Tirtouga, then retain through evolution. |  |  | - | - | 5 |
| Confide The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |  |  | - | - | 20 |
| Double Team By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |  |  | - | - | 15 |
| Flail The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |  |  | - | 100 | 15 |
| Knock Off The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |  |  | 65 | 100 | 20 |
| Knock Off The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item. Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient. |  |  | 65 | 100 | 20 |
| Knock Off The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item. Learn as Tirtouga, then retain through evolution. |  |  | 65 | 100 | 20 |
| Rock Polish The user polishes its body to reduce drag. This sharply raises the Speed stat. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |  |  | - | - | 20 |
| Rock Smash The user attacks with a punch. This may also lower the target’s Defense stat. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |  |  | 40 | 100 | 15 |
| Rock Throw The user picks up and throws a small rock at the target to attack. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |  |  | 50 | 90 | 15 |
| Rock Throw The user picks up and throws a small rock at the target to attack. Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient. |  |  | 50 | 90 | 15 |
| Rock Throw The user picks up and throws a small rock at the target to attack. Learn as Tirtouga, then retain through evolution. |  |  | 50 | 90 | 15 |
| Rollout The user continually rolls into the target over five turns. It becomes more powerful each time it hits. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |  |  | 30 | 90 | 20 |
| Rollout The user continually rolls into the target over five turns. It becomes more powerful each time it hits. Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient. |  |  | 30 | 90 | 20 |
| Rollout The user continually rolls into the target over five turns. It becomes more powerful each time it hits. Learn as Tirtouga, then retain through evolution. |  |  | 30 | 90 | 20 |
| Slam The target is slammed with a long tail, vines, or the like to inflict damage. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |  |  | 80 | 75 | 20 |
| Slam The target is slammed with a long tail, vines, or the like to inflict damage. Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient. |  |  | 80 | 75 | 20 |
| Slam The target is slammed with a long tail, vines, or the like to inflict damage. Learn as Tirtouga, then retain through evolution. |  |  | 80 | 75 | 20 |
| Strength The target is slugged with a punch thrown at maximum power. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |  |  | 80 | 100 | 15 |
| Swagger The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |  |  | - | 85 | 15 |
| Toxic A move that leaves the target badly poisoned. Its poison damage worsens every turn. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |  |  | - | 90 | 10 |
| Water Pulse The user attacks the target with a pulsing blast of water. This may also confuse the target. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |  |  | 60 | 100 | 20 |
| Water Pulse The user attacks the target with a pulsing blast of water. This may also confuse the target. Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient. |  |  | 60 | 100 | 20 |
| Water Pulse The user attacks the target with a pulsing blast of water. This may also confuse the target. Learn as Tirtouga, then retain through evolution. |  |  | 60 | 100 | 20 |