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Duskull

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Duskull in Pokémon Sword & Shield

Galar Pokédex #135 • Requiem Pokémon

Duskull in the National Pokédex
Duskull sprite

Normal

Shiny Duskull sprite

Shiny

Pokédex entries

Sword

If it finds bad children who won’t listen to their parents, it will spirit them away—or so it’s said.

Shield

Making itself invisible, it silently sneaks up to prey. It has the ability to slip through thick walls.

Pokémon details

Type

Ghost

Category

Requiem Pokémon

Height

0.8 m (2'07")

Weight

15 kg (33.1 lbs)

National Pokédex

#0355

Pokédex

Galar #135

Duskull in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

20

150

244

Attack

40

76

196

Defense

90

166

306

Sp. Atk

30

58

174

Sp. Def

90

166

306

Speed

25

49

163

Total

295

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Duskull, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Weak to

Resists

Immune to

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Galar #135
EV yield
1 SpD
Catch rate
190
Base Exp.
59

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
25 cycles

Evolution requirements shown in a compact table or chain view.

Known encounter locations for this Pokémon in this game.
Shield
LocationMethodLevelChanceConditions

Route 6

Wild Pokémon

Random in Grass28-3018%

-

Giant's Cap

Main Area

Random in Grass6020%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog

Giant's Seat

Wild Pokémon

Overworld6060%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog

Motostoke Riverbank

Wild Pokémon

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog

Watchtower Ruins

Wild Pokémon

Overworld26-2925%

Before the Darkest Day and Eternatus battle, Normal Weather

Watchtower Ruins

Wild Pokémon

Overworld6025%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Normal Weather

Watchtower Ruins

Wild Pokémon

Overworld26-2960%

Before the Darkest Day and Eternatus battle, Overcast

Watchtower Ruins

Wild Pokémon

Overworld6060%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Overcast

Watchtower Ruins

Wild Pokémon

Random in Grass11-1440%

Before the Darkest Day and Eternatus battle, Overcast

Watchtower Ruins

Wild Pokémon

Random in Grass6040%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Overcast

Watchtower Ruins

Wild Pokémon

Overworld26-2950%

Before the Darkest Day and Eternatus battle, Raining

Watchtower Ruins

Wild Pokémon

Overworld6050%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Raining

Watchtower Ruins

Wild Pokémon

Random in Grass11-1440%

Before the Darkest Day and Eternatus battle, Raining

Watchtower Ruins

Wild Pokémon

Random in Grass6040%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Raining

Watchtower Ruins

Wild Pokémon

Overworld26-2935%

Before the Darkest Day and Eternatus battle, Thunderstorm

Watchtower Ruins

Wild Pokémon

Overworld6035%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Thunderstorm

Watchtower Ruins

Wild Pokémon

Random in Grass11-1420%

Before the Darkest Day and Eternatus battle, Thunderstorm

Watchtower Ruins

Wild Pokémon

Random in Grass6020%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Thunderstorm

Watchtower Ruins

Wild Pokémon

Overworld26-2915%

Before the Darkest Day and Eternatus battle, Snowing

Watchtower Ruins

Wild Pokémon

Overworld6015%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Snowing

Watchtower Ruins

Wild Pokémon

Random in Grass11-1430%

Before the Darkest Day and Eternatus battle, Snowing

Watchtower Ruins

Wild Pokémon

Random in Grass6030%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Snowing

Watchtower Ruins

Wild Pokémon

Random in Grass11-1420%

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

Watchtower Ruins

Wild Pokémon

Random in Grass6020%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

Watchtower Ruins

Wild Pokémon

Overworld26-2928%

Before the Darkest Day and Eternatus battle, Intense Sun

Watchtower Ruins

Wild Pokémon

Overworld6028%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Intense Sun

Watchtower Ruins

Wild Pokémon

Random in Grass11-1430%

Before the Darkest Day and Eternatus battle, Intense Sun

Watchtower Ruins

Wild Pokémon

Random in Grass6030%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Intense Sun

Watchtower Ruins

Wild Pokémon

Random in Grass11-1420%

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm

Watchtower Ruins

Wild Pokémon

Random in Grass6020%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm

Watchtower Ruins

Wild Pokémon

Overworld6025%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog

Watchtower Ruins

Wild Pokémon

Random in Grass6040%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog

Watchtower Ruins

Wild Pokémon

Random in Grass6020%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog

Giant's Mirror

Max Raid Battles — pool 43 (rare beam)

Max Raid Battle15-2010%

Permanent pool 43, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

South Lake Miloch

Max Raid Battles — pool 43 (rare beam)

Max Raid Battle15-2010%

Permanent pool 43, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Stony Wilderness

Max Raid Battles — pool 43 (rare beam)

Max Raid Battle15-2010%

Permanent pool 43, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Mirror

Max Raid Battles — pool 43 (rare beam)

Max Raid Battle25-3030%

Permanent pool 43, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

South Lake Miloch

Max Raid Battles — pool 43 (rare beam)

Max Raid Battle25-3030%

Permanent pool 43, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Stony Wilderness

Max Raid Battles — pool 43 (rare beam)

Max Raid Battle25-3030%

Permanent pool 43, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Stony Wilderness

Max Raid Battles — pool 6 (common beam)

Max Raid Battle15-2030%

Permanent pool 6, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Watchtower Ruins

Max Raid Battles — pool 6 (common beam)

Max Raid Battle15-2030%

Permanent pool 6, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Route 6

Curry visitors

After Making Curry28-30-

Make curry while camping on an eligible mainland route or cave; the party average sociability must be at least 200; carry a Poké Ball, Great Ball or Ultra Ball; sociability is distinct from friendship, 10.89% of the visitor species pool, conditional on attracting a curry visitor; not the chance that a visitor appears

Sword
LocationMethodLevelChanceConditions

Route 6

Wild Pokémon

Random in Grass28-3018%

-

Dusty Bowl

Wild Pokémon

Overworld6035%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog

Giant's Cap

Main Area

Random in Grass6020%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog

Giant's Seat

Wild Pokémon

Overworld6060%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog

Motostoke Riverbank

Wild Pokémon

Overworld605%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog

Watchtower Ruins

Wild Pokémon

Overworld26-2925%

Before the Darkest Day and Eternatus battle, Normal Weather

Watchtower Ruins

Wild Pokémon

Overworld6025%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Normal Weather

Watchtower Ruins

Wild Pokémon

Overworld26-2960%

Before the Darkest Day and Eternatus battle, Overcast

Watchtower Ruins

Wild Pokémon

Overworld6060%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Overcast

Watchtower Ruins

Wild Pokémon

Random in Grass11-1440%

Before the Darkest Day and Eternatus battle, Overcast

Watchtower Ruins

Wild Pokémon

Random in Grass6040%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Overcast

Watchtower Ruins

Wild Pokémon

Overworld26-2950%

Before the Darkest Day and Eternatus battle, Raining

Watchtower Ruins

Wild Pokémon

Overworld6050%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Raining

Watchtower Ruins

Wild Pokémon

Random in Grass11-1440%

Before the Darkest Day and Eternatus battle, Raining

Watchtower Ruins

Wild Pokémon

Random in Grass6040%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Raining

Watchtower Ruins

Wild Pokémon

Overworld26-2935%

Before the Darkest Day and Eternatus battle, Thunderstorm

Watchtower Ruins

Wild Pokémon

Overworld6035%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Thunderstorm

Watchtower Ruins

Wild Pokémon

Random in Grass11-1420%

Before the Darkest Day and Eternatus battle, Thunderstorm

Watchtower Ruins

Wild Pokémon

Random in Grass6020%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Thunderstorm

Watchtower Ruins

Wild Pokémon

Overworld26-2915%

Before the Darkest Day and Eternatus battle, Snowing

Watchtower Ruins

Wild Pokémon

Overworld6015%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Snowing

Watchtower Ruins

Wild Pokémon

Random in Grass11-1430%

Before the Darkest Day and Eternatus battle, Snowing

Watchtower Ruins

Wild Pokémon

Random in Grass6030%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Snowing

Watchtower Ruins

Wild Pokémon

Random in Grass11-1420%

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

Watchtower Ruins

Wild Pokémon

Random in Grass6020%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

Watchtower Ruins

Wild Pokémon

Overworld26-2928%

Before the Darkest Day and Eternatus battle, Intense Sun

Watchtower Ruins

Wild Pokémon

Overworld6028%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Intense Sun

Watchtower Ruins

Wild Pokémon

Random in Grass11-1430%

Before the Darkest Day and Eternatus battle, Intense Sun

Watchtower Ruins

Wild Pokémon

Random in Grass6030%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Intense Sun

Watchtower Ruins

Wild Pokémon

Random in Grass11-1420%

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm

Watchtower Ruins

Wild Pokémon

Random in Grass6020%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm

Watchtower Ruins

Wild Pokémon

Overworld6025%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog

Watchtower Ruins

Wild Pokémon

Random in Grass6040%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog

Watchtower Ruins

Wild Pokémon

Random in Grass6020%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog

Giant's Mirror

Max Raid Battles — pool 43 (rare beam)

Max Raid Battle15-2010%

Permanent pool 43, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

South Lake Miloch

Max Raid Battles — pool 43 (rare beam)

Max Raid Battle15-2010%

Permanent pool 43, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Stony Wilderness

Max Raid Battles — pool 43 (rare beam)

Max Raid Battle15-2010%

Permanent pool 43, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Mirror

Max Raid Battles — pool 43 (rare beam)

Max Raid Battle25-3030%

Permanent pool 43, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

South Lake Miloch

Max Raid Battles — pool 43 (rare beam)

Max Raid Battle25-3030%

Permanent pool 43, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Stony Wilderness

Max Raid Battles — pool 43 (rare beam)

Max Raid Battle25-3030%

Permanent pool 43, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Stony Wilderness

Max Raid Battles — pool 6 (common beam)

Max Raid Battle15-2030%

Permanent pool 6, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Watchtower Ruins

Max Raid Battles — pool 6 (common beam)

Max Raid Battle15-2030%

Permanent pool 6, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Route 6

Curry visitors

After Making Curry28-30-

Make curry while camping on an eligible mainland route or cave; the party average sociability must be at least 200; carry a Poké Ball, Great Ball or Ultra Ball; sociability is distinct from friendship, 10.89% of the visitor species pool, conditional on attracting a curry visitor; not the chance that a visitor appears

Items this Pokémon may hold when encountered in the wild.
Shield
5%
Sword
5%

Listed levels describe learning by leveling up. The Move Reminder can also teach available level-up moves regardless of the current level.
Class
StartLeer

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

Normal-10030
StartAstonish

The user attacks the target while shouting in a startling fashion. This may also make the target flinch.

Ghost3010015
4Disable

For four turns, this move prevents the target from using the move it last used.

Normal-10020
8Shadow Sneak

The user extends its shadow and attacks the target from behind. This move always goes first.

Ghost4010030
12Confuse Ray

The target is exposed to a sinister ray that triggers confusion.

Ghost-10010
16Night Shade

The user makes the target see a frightening mirage. It inflicts damage equal to the user’s level.

Ghost-10015
20Payback

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

Dark5010010
24Will-O-Wisp

The user shoots a sinister flame at the target to inflict a burn.

Fire-8515
28Mean Look

The user pins the target with a dark, arresting look. The target becomes unable to flee.

Normal--5
32Hex

This relentless attack does massive damage to a target affected by status conditions.

Ghost6510010
36Curse

A move that works differently for the Ghost type than for all other types.

Ghost--10
40Shadow Ball

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

Ghost8010015
44Future Sight

Two turns after this move is used, a hunk of psychic energy attacks the target.

Psychic12010010

Moves this Pokémon can learn from Technical Machines and Technical Records in Pokémon Sword and Shield.
Class
TM21Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM23Thief

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

Dark6010025
TM24Snore

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015
TM25Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM27Icy Wind

The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats.

Ice559515
TM31Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM33Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

Water--5
TM34Sunny Day

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

Fire--5
TM38Will-O-Wisp

The user shoots a sinister flame at the target to inflict a burn.

Fire-8515
TM39Facade

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Normal7010020
TM41Helping Hand

The user assists an ally by boosting the power of that ally’s attack.

Normal--20
TM42Revenge

This attack move’s power is doubled if the user has been hurt by the opponent in the same turn.

Fighting6010010
TM44Imprison

If opposing Pokémon know any move also known by the user, they are prevented from using it.

Psychic--10
TM57Payback

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

Dark5010010
TM59Fling

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

Dark-10010
TM70Trick Room

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

Psychic--5
TM71Wonder Room

The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.

Psychic--10
TM76Round

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

Normal6010015
TM77Hex

This relentless attack does massive damage to a target affected by status conditions.

Ghost6510010
TR01Body Slam

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

Normal8510015
TR05Ice Beam

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

Ice9010010
TR06Blizzard

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Ice110705
TR11Psychic

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

Psychic9010010
TR20Substitute

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

Normal--10
TR26Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10
TR27Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TR33Shadow Ball

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

Ghost8010015
TR34Future Sight

Two turns after this move is used, a hunk of psychic energy attacks the target.

Psychic12010010
TR37Taunt

The target is taunted into a rage that allows it to use only attack moves for three turns.

Dark-10020
TR38Trick

The user catches the target off guard and swaps its held item with its own.

Psychic-10010
TR40Skill Swap

The user employs its psychic power to exchange Abilities with the target.

Psychic--10
TR49Calm Mind

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

Psychic--20
TR58Dark Pulse

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

Dark8010015
TR83Ally Switch

The user teleports using a strange power and switches places with one of its allies.

Psychic--15

Moves this Pokémon can learn from move tutors in this game.
Class
Poltergeist

The user attacks the target by controlling the target’s item. The move fails if the target doesn’t have an item.

Ghost110905
Skitter Smack

The user skitters behind the target to attack. This also lowers the target’s Sp. Atk stat.

Bug709010

Moves acquired through eligible breeding. Sword/Shield also supports same-species Nursery sharing with an empty recipient move slot.
Class
Grudge

If the user faints, the user’s grudge fully depletes the PP of the opponent’s move that knocked it out.

Ghost--5
Haze

The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.

Ice--30
Memento

The user faints when using this move. In return, this harshly lowers the target’s Attack and Sp. Atk stats.

Dark-10010
Pain Split

The user adds its HP to the target’s HP, then equally shares the combined HP with the target.

Normal--20

Individual options, not a guarantee that every four-move combination is legal or eligible for Ranked Battles. Imports require the indicated transfer path; later games use separate HOME movesets.
Class
Charge Beam

The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Electric509010
Confide

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal--20
Destiny Bond

After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Ghost--5
Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal--15
Double-Edge

A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal12010015
Dream Eater

The user eats the dreams of a sleeping target. The user’s HP is restored by half the damage taken by the target.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Psychic10010015
Gravity

This move enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Moves that involve flying can’t be used.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Psychic--5
Headbutt

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal7010015
Infestation

The target is infested and attacked for four to five turns. The target can’t flee during this time.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Bug2010020
Mimic

The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal--10
Psych Up

The user hypnotizes itself into copying any stat change made by the target.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal--10
Spite

The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Ghost-10010
Sucker Punch

This move enables the user to attack first. This move fails if the target is not readying an attack.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Dark701005
Swagger

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal-8515
Torment

The user torments and enrages the target, making it incapable of using the same move twice in a row.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Dark-10015
Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Poison-9010

Ability options available to this Pokémon in this game.

Levitate

Ability Slot 1

By floating in the air, the Pokémon receives full immunity to all Ground-type moves.

Evades Ground moves.

Frisk(Hidden Ability)

When it enters a battle, the Pokémon can check an opposing Pokémon’s held item.

Reveals the held items of all active opposing Pokémon on entry.

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