Duskull in Pokémon Sword & Shield
Galar Pokédex #135 • Requiem Pokémon
Duskull in the National PokédexPokédex entries
Sword
If it finds bad children who won’t listen to their parents, it will spirit them away—or so it’s said.
Shield
Making itself invisible, it silently sneaks up to prey. It has the ability to slip through thick walls.
Pokémon details
Type

Category
Abilities
Height
Weight
National Pokédex
Pokédex
Duskull in Other Games
National Dex pageMin
Max
HP
20
150
244
Attack
40
76
196
Defense
90
166
306
Sp. Atk
30
58
174
Sp. Def
90
166
306
Speed
25
49
163
Total
295
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
| Pokédexes | Galar #135 |
|---|---|
| EV yield | 1 SpD |
| Catch rate | 190 |
| Base Exp. | 59 |
| Egg groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 25 cycles |
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Duskull Galar #135 | Level 37 | ![]() Dusclops Galar #136 |
![]() Dusclops Galar #136 | Trade holding Reaper Cloth | ![]() Dusknoir Galar #137 |
Shield| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 6 Wild Pokémon | Random in Grass | 28-30 | 18% | - |
Giant's Cap Main Area | Random in Grass | 60 | 20% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog |
Giant's Seat Wild Pokémon | Overworld | 60 | 60% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog |
Motostoke Riverbank Wild Pokémon | Overworld | 60 | 5% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog |
Watchtower Ruins Wild Pokémon | Overworld | 26-29 | 25% | Before the Darkest Day and Eternatus battle, Normal Weather |
Watchtower Ruins Wild Pokémon | Overworld | 60 | 25% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Normal Weather |
Watchtower Ruins Wild Pokémon | Overworld | 26-29 | 60% | Before the Darkest Day and Eternatus battle, Overcast |
Watchtower Ruins Wild Pokémon | Overworld | 60 | 60% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Overcast |
Watchtower Ruins Wild Pokémon | Random in Grass | 11-14 | 40% | Before the Darkest Day and Eternatus battle, Overcast |
Watchtower Ruins Wild Pokémon | Random in Grass | 60 | 40% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Overcast |
Watchtower Ruins Wild Pokémon | Overworld | 26-29 | 50% | Before the Darkest Day and Eternatus battle, Raining |
Watchtower Ruins Wild Pokémon | Overworld | 60 | 50% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Raining |
Watchtower Ruins Wild Pokémon | Random in Grass | 11-14 | 40% | Before the Darkest Day and Eternatus battle, Raining |
Watchtower Ruins Wild Pokémon | Random in Grass | 60 | 40% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Raining |
Watchtower Ruins Wild Pokémon | Overworld | 26-29 | 35% | Before the Darkest Day and Eternatus battle, Thunderstorm |
Watchtower Ruins Wild Pokémon | Overworld | 60 | 35% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Thunderstorm |
Watchtower Ruins Wild Pokémon | Random in Grass | 11-14 | 20% | Before the Darkest Day and Eternatus battle, Thunderstorm |
Watchtower Ruins Wild Pokémon | Random in Grass | 60 | 20% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Thunderstorm |
Watchtower Ruins Wild Pokémon | Overworld | 26-29 | 15% | Before the Darkest Day and Eternatus battle, Snowing |
Watchtower Ruins Wild Pokémon | Overworld | 60 | 15% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Snowing |
Watchtower Ruins Wild Pokémon | Random in Grass | 11-14 | 30% | Before the Darkest Day and Eternatus battle, Snowing |
Watchtower Ruins Wild Pokémon | Random in Grass | 60 | 30% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Snowing |
Watchtower Ruins Wild Pokémon | Random in Grass | 11-14 | 20% | Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm |
Watchtower Ruins Wild Pokémon | Random in Grass | 60 | 20% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm |
Watchtower Ruins Wild Pokémon | Overworld | 26-29 | 28% | Before the Darkest Day and Eternatus battle, Intense Sun |
Watchtower Ruins Wild Pokémon | Overworld | 60 | 28% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Intense Sun |
Watchtower Ruins Wild Pokémon | Random in Grass | 11-14 | 30% | Before the Darkest Day and Eternatus battle, Intense Sun |
Watchtower Ruins Wild Pokémon | Random in Grass | 60 | 30% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Intense Sun |
Watchtower Ruins Wild Pokémon | Random in Grass | 11-14 | 20% | Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm |
Watchtower Ruins Wild Pokémon | Random in Grass | 60 | 20% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm |
Watchtower Ruins Wild Pokémon | Overworld | 60 | 25% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog |
Watchtower Ruins Wild Pokémon | Random in Grass | 60 | 40% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog |
Watchtower Ruins Wild Pokémon | Random in Grass | 60 | 20% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog |
Giant's Mirror Max Raid Battles — pool 43 (rare beam) | Max Raid Battle | 15-20 | 10% | Permanent pool 43, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host |
South Lake Miloch Max Raid Battles — pool 43 (rare beam) | Max Raid Battle | 15-20 | 10% | Permanent pool 43, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Stony Wilderness Max Raid Battles — pool 43 (rare beam) | Max Raid Battle | 15-20 | 10% | Permanent pool 43, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Mirror Max Raid Battles — pool 43 (rare beam) | Max Raid Battle | 25-30 | 30% | Permanent pool 43, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
South Lake Miloch Max Raid Battles — pool 43 (rare beam) | Max Raid Battle | 25-30 | 30% | Permanent pool 43, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Stony Wilderness Max Raid Battles — pool 43 (rare beam) | Max Raid Battle | 25-30 | 30% | Permanent pool 43, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Stony Wilderness Max Raid Battles — pool 6 (common beam) | Max Raid Battle | 15-20 | 30% | Permanent pool 6, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Watchtower Ruins Max Raid Battles — pool 6 (common beam) | Max Raid Battle | 15-20 | 30% | Permanent pool 6, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Route 6 Curry visitors | After Making Curry | 28-30 | - | Make curry while camping on an eligible mainland route or cave; the party average sociability must be at least 200; carry a Poké Ball, Great Ball or Ultra Ball; sociability is distinct from friendship, 10.89% of the visitor species pool, conditional on attracting a curry visitor; not the chance that a visitor appears |
Sword| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 6 Wild Pokémon | Random in Grass | 28-30 | 18% | - |
Dusty Bowl Wild Pokémon | Overworld | 60 | 35% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog |
Giant's Cap Main Area | Random in Grass | 60 | 20% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog |
Giant's Seat Wild Pokémon | Overworld | 60 | 60% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog |
Motostoke Riverbank Wild Pokémon | Overworld | 60 | 5% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog |
Watchtower Ruins Wild Pokémon | Overworld | 26-29 | 25% | Before the Darkest Day and Eternatus battle, Normal Weather |
Watchtower Ruins Wild Pokémon | Overworld | 60 | 25% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Normal Weather |
Watchtower Ruins Wild Pokémon | Overworld | 26-29 | 60% | Before the Darkest Day and Eternatus battle, Overcast |
Watchtower Ruins Wild Pokémon | Overworld | 60 | 60% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Overcast |
Watchtower Ruins Wild Pokémon | Random in Grass | 11-14 | 40% | Before the Darkest Day and Eternatus battle, Overcast |
Watchtower Ruins Wild Pokémon | Random in Grass | 60 | 40% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Overcast |
Watchtower Ruins Wild Pokémon | Overworld | 26-29 | 50% | Before the Darkest Day and Eternatus battle, Raining |
Watchtower Ruins Wild Pokémon | Overworld | 60 | 50% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Raining |
Watchtower Ruins Wild Pokémon | Random in Grass | 11-14 | 40% | Before the Darkest Day and Eternatus battle, Raining |
Watchtower Ruins Wild Pokémon | Random in Grass | 60 | 40% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Raining |
Watchtower Ruins Wild Pokémon | Overworld | 26-29 | 35% | Before the Darkest Day and Eternatus battle, Thunderstorm |
Watchtower Ruins Wild Pokémon | Overworld | 60 | 35% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Thunderstorm |
Watchtower Ruins Wild Pokémon | Random in Grass | 11-14 | 20% | Before the Darkest Day and Eternatus battle, Thunderstorm |
Watchtower Ruins Wild Pokémon | Random in Grass | 60 | 20% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Thunderstorm |
Watchtower Ruins Wild Pokémon | Overworld | 26-29 | 15% | Before the Darkest Day and Eternatus battle, Snowing |
Watchtower Ruins Wild Pokémon | Overworld | 60 | 15% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Snowing |
Watchtower Ruins Wild Pokémon | Random in Grass | 11-14 | 30% | Before the Darkest Day and Eternatus battle, Snowing |
Watchtower Ruins Wild Pokémon | Random in Grass | 60 | 30% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Snowing |
Watchtower Ruins Wild Pokémon | Random in Grass | 11-14 | 20% | Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm |
Watchtower Ruins Wild Pokémon | Random in Grass | 60 | 20% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm |
Watchtower Ruins Wild Pokémon | Overworld | 26-29 | 28% | Before the Darkest Day and Eternatus battle, Intense Sun |
Watchtower Ruins Wild Pokémon | Overworld | 60 | 28% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Intense Sun |
Watchtower Ruins Wild Pokémon | Random in Grass | 11-14 | 30% | Before the Darkest Day and Eternatus battle, Intense Sun |
Watchtower Ruins Wild Pokémon | Random in Grass | 60 | 30% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Intense Sun |
Watchtower Ruins Wild Pokémon | Random in Grass | 11-14 | 20% | Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm |
Watchtower Ruins Wild Pokémon | Random in Grass | 60 | 20% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm |
Watchtower Ruins Wild Pokémon | Overworld | 60 | 25% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog |
Watchtower Ruins Wild Pokémon | Random in Grass | 60 | 40% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog |
Watchtower Ruins Wild Pokémon | Random in Grass | 60 | 20% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog |
Giant's Mirror Max Raid Battles — pool 43 (rare beam) | Max Raid Battle | 15-20 | 10% | Permanent pool 43, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host |
South Lake Miloch Max Raid Battles — pool 43 (rare beam) | Max Raid Battle | 15-20 | 10% | Permanent pool 43, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Stony Wilderness Max Raid Battles — pool 43 (rare beam) | Max Raid Battle | 15-20 | 10% | Permanent pool 43, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Mirror Max Raid Battles — pool 43 (rare beam) | Max Raid Battle | 25-30 | 30% | Permanent pool 43, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
South Lake Miloch Max Raid Battles — pool 43 (rare beam) | Max Raid Battle | 25-30 | 30% | Permanent pool 43, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Stony Wilderness Max Raid Battles — pool 43 (rare beam) | Max Raid Battle | 25-30 | 30% | Permanent pool 43, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Stony Wilderness Max Raid Battles — pool 6 (common beam) | Max Raid Battle | 15-20 | 30% | Permanent pool 6, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Watchtower Ruins Max Raid Battles — pool 6 (common beam) | Max Raid Battle | 15-20 | 30% | Permanent pool 6, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Route 6 Curry visitors | After Making Curry | 28-30 | - | Make curry while camping on an eligible mainland route or cave; the party average sociability must be at least 200; carry a Poké Ball, Great Ball or Ultra Ball; sociability is distinct from friendship, 10.89% of the visitor species pool, conditional on attracting a curry visitor; not the chance that a visitor appears |
| Class | ||||||
|---|---|---|---|---|---|---|
| Start | Leer The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | ![]() | ![]() | - | 100 | 30 |
| Start | Astonish The user attacks the target while shouting in a startling fashion. This may also make the target flinch. | ![]() | ![]() | 30 | 100 | 15 |
| 4 | Disable For four turns, this move prevents the target from using the move it last used. | ![]() | ![]() | - | 100 | 20 |
| 8 | Shadow Sneak The user extends its shadow and attacks the target from behind. This move always goes first. | ![]() | ![]() | 40 | 100 | 30 |
| 12 | Confuse Ray The target is exposed to a sinister ray that triggers confusion. | ![]() | ![]() | - | 100 | 10 |
| 16 | Night Shade The user makes the target see a frightening mirage. It inflicts damage equal to the user’s level. | ![]() | ![]() | - | 100 | 15 |
| 20 | Payback The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled. | ![]() | ![]() | 50 | 100 | 10 |
| 24 | Will-O-Wisp The user shoots a sinister flame at the target to inflict a burn. | ![]() | ![]() | - | 85 | 15 |
| 28 | Mean Look The user pins the target with a dark, arresting look. The target becomes unable to flee. | ![]() | ![]() | - | - | 5 |
| 32 | Hex This relentless attack does massive damage to a target affected by status conditions. | ![]() | ![]() | 65 | 100 | 10 |
| 36 | Curse A move that works differently for the Ghost type than for all other types. | ![]() | ![]() | - | - | 10 |
| 40 | Shadow Ball The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat. | ![]() | ![]() | 80 | 100 | 15 |
| 44 | Future Sight Two turns after this move is used, a hunk of psychic energy attacks the target. | ![]() | ![]() | 120 | 100 | 10 |
| Class | ||||||
|---|---|---|---|---|---|---|
| TM21 | Rest The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | ![]() | ![]() | - | - | 10 |
| TM23 | Thief The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. | ![]() | ![]() | 60 | 100 | 25 |
| TM24 | Snore This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | ![]() | ![]() | 50 | 100 | 15 |
| TM25 | Protect This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | ![]() | ![]() | - | - | 10 |
| TM27 | Icy Wind The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats. | ![]() | ![]() | 55 | 95 | 15 |
| TM31 | Attract If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | ![]() | ![]() | - | 100 | 15 |
| TM33 | Rain Dance The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | ![]() | ![]() | - | - | 5 |
| TM34 | Sunny Day The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | ![]() | ![]() | - | - | 5 |
| TM38 | Will-O-Wisp The user shoots a sinister flame at the target to inflict a burn. | ![]() | ![]() | - | 85 | 15 |
| TM39 | Facade This attack move doubles its power if the user is poisoned, burned, or paralyzed. | ![]() | ![]() | 70 | 100 | 20 |
| TM41 | Helping Hand The user assists an ally by boosting the power of that ally’s attack. | ![]() | ![]() | - | - | 20 |
| TM42 | Revenge This attack move’s power is doubled if the user has been hurt by the opponent in the same turn. | ![]() | ![]() | 60 | 100 | 10 |
| TM44 | Imprison If opposing Pokémon know any move also known by the user, they are prevented from using it. | ![]() | ![]() | - | - | 10 |
| TM57 | Payback The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled. | ![]() | ![]() | 50 | 100 | 10 |
| TM59 | Fling The user flings its held item at the target to attack. This move’s power and effects depend on the item. | ![]() | ![]() | - | 100 | 10 |
| TM70 | Trick Room The user creates a bizarre area in which slower Pokémon get to move first for five turns. | ![]() | ![]() | - | - | 5 |
| TM71 | Wonder Room The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns. | ![]() | ![]() | - | - | 10 |
| TM76 | Round The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | ![]() | ![]() | 60 | 100 | 15 |
| TM77 | Hex This relentless attack does massive damage to a target affected by status conditions. | ![]() | ![]() | 65 | 100 | 10 |
| TR01 | Body Slam The user drops onto the target with its full body weight. This may also leave the target with paralysis. | ![]() | ![]() | 85 | 100 | 15 |
| TR05 | Ice Beam The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | ![]() | ![]() | 90 | 100 | 10 |
| TR06 | Blizzard A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | ![]() | ![]() | 110 | 70 | 5 |
| TR11 | Psychic The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat. | ![]() | ![]() | 90 | 100 | 10 |
| TR20 | Substitute The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy. | ![]() | ![]() | - | - | 10 |
| TR26 | Endure The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ![]() | ![]() | - | - | 10 |
| TR27 | Sleep Talk While it is asleep, the user randomly uses one of the moves it knows. | ![]() | ![]() | - | - | 10 |
| TR33 | Shadow Ball The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat. | ![]() | ![]() | 80 | 100 | 15 |
| TR34 | Future Sight Two turns after this move is used, a hunk of psychic energy attacks the target. | ![]() | ![]() | 120 | 100 | 10 |
| TR37 | Taunt The target is taunted into a rage that allows it to use only attack moves for three turns. | ![]() | ![]() | - | 100 | 20 |
| TR38 | Trick The user catches the target off guard and swaps its held item with its own. | ![]() | ![]() | - | 100 | 10 |
| TR40 | Skill Swap The user employs its psychic power to exchange Abilities with the target. | ![]() | ![]() | - | - | 10 |
| TR49 | Calm Mind The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | ![]() | ![]() | - | - | 20 |
| TR58 | Dark Pulse The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | ![]() | ![]() | 80 | 100 | 15 |
| TR83 | Ally Switch The user teleports using a strange power and switches places with one of its allies. | ![]() | ![]() | - | - | 15 |
| Class | |||||
|---|---|---|---|---|---|
| Poltergeist The user attacks the target by controlling the target’s item. The move fails if the target doesn’t have an item. | ![]() | ![]() | 110 | 90 | 5 |
| Skitter Smack The user skitters behind the target to attack. This also lowers the target’s Sp. Atk stat. | ![]() | ![]() | 70 | 90 | 10 |
| Class | |||||
|---|---|---|---|---|---|
| Grudge If the user faints, the user’s grudge fully depletes the PP of the opponent’s move that knocked it out. | ![]() | ![]() | - | - | 5 |
| Haze The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | ![]() | ![]() | - | - | 30 |
| Memento The user faints when using this move. In return, this harshly lowers the target’s Attack and Sp. Atk stats. | ![]() | ![]() | - | 100 | 10 |
| Pain Split The user adds its HP to the target’s HP, then equally shares the combined HP with the target. | ![]() | ![]() | - | - | 20 |
| Class | |||||
|---|---|---|---|---|---|
| Charge Beam The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | 50 | 90 | 10 |
| Confide The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | - | 20 |
| Destiny Bond After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | - | 5 |
| Double Team By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | - | 15 |
| Double-Edge A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | 120 | 100 | 15 |
| Dream Eater The user eats the dreams of a sleeping target. The user’s HP is restored by half the damage taken by the target. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | 100 | 100 | 15 |
| Gravity This move enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Moves that involve flying can’t be used. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | - | 5 |
| Headbutt The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | 70 | 100 | 15 |
| Infestation The target is infested and attacked for four to five turns. The target can’t flee during this time. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | 20 | 100 | 20 |
| Mimic The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | - | 10 |
| Psych Up The user hypnotizes itself into copying any stat change made by the target. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | - | 10 |
| Spite The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | 100 | 10 |
| Sucker Punch This move enables the user to attack first. This move fails if the target is not readying an attack. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | 70 | 100 | 5 |
| Swagger The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | 85 | 15 |
| Torment The user torments and enrages the target, making it incapable of using the same move twice in a row. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | 100 | 15 |
| Toxic A move that leaves the target badly poisoned. Its poison damage worsens every turn. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | 90 | 10 |
Levitate
Ability Slot 1
By floating in the air, the Pokémon receives full immunity to all Ground-type moves.
Evades Ground moves.
Frisk(Hidden Ability)
When it enters a battle, the Pokémon can check an opposing Pokémon’s held item.
Reveals the held items of all active opposing Pokémon on entry.



















































