Duskull
#148 in the Hoenn Pokédex • Requiem Pokémon
Duskull
#148 in the Hoenn Pokédex • Requiem Pokémon
Stats
Min
Max
HP
20
150
244
Attack
40
76
196
Defense
90
166
306
Sp. Atk
30
58
174
Sp. Def
90
166
306
Speed
25
49
163
Total
295
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| EV yield | 1 SpD |
|---|---|
| Catch rate | 190 |
| Base Exp. | 59 |
Eggs
| Egg Groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 25 (6,400 steps) |
Lore

Pokémon Emerald
A glare from its single scarlet eye makes even burly grown-ups freeze in utter fear. It is a nocturnal Pokémon that roams about under the cloak of darkness.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Duskull #148 | Level 37 | ![]() Dusclops #149 |
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Mt. Pyre Mount Pyre (4F) | Walking in tall grass or a cave | 27 | 4% | - |
Mt. Pyre Mount Pyre (4F) | Walking in tall grass or a cave | 27 | 4% | - |
Mt. Pyre Mount Pyre (4F) | Walking in tall grass or a cave | 25 | 1% | - |
Mt. Pyre Mount Pyre (4F) | Walking in tall grass or a cave | 29 | 1% | - |
Mt. Pyre Mount Pyre (5F) | Walking in tall grass or a cave | 27 | 4% | - |
Mt. Pyre Mount Pyre (5F) | Walking in tall grass or a cave | 27 | 4% | - |
Mt. Pyre Mount Pyre (5F) | Walking in tall grass or a cave | 25 | 1% | - |
Mt. Pyre Mount Pyre (5F) | Walking in tall grass or a cave | 29 | 1% | - |
Mt. Pyre Mount Pyre (6F) | Walking in tall grass or a cave | 27 | 4% | - |
Mt. Pyre Mount Pyre (6F) | Walking in tall grass or a cave | 27 | 4% | - |
Mt. Pyre Mount Pyre (6F) | Walking in tall grass or a cave | 25 | 1% | - |
Mt. Pyre Mount Pyre (6F) | Walking in tall grass or a cave | 29 | 1% | - |
Mt. Pyre Mount Pyre (summit) | Walking in tall grass or a cave | 28 | 5% | - |
Mt. Pyre Mount Pyre (summit) | Walking in tall grass or a cave | 26 | 4% | - |
Mt. Pyre Mount Pyre (summit) | Walking in tall grass or a cave | 30 | 4% | - |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Leer | ![]() | Status | - | 100 | 30 | Frightens the foe with a leer to lower DEFENSE. |
| Start | Night Shade | ![]() | Physical | - | 100 | 15 | Inflicts damage identical to the user’s level. |
| 5 | Disable | ![]() | Status | - | 55 | 20 | Psychically disables one of the foe’s moves. |
| 12 | Foresight | ![]() | Status | - | - | 40 | Negates the foe’s efforts to heighten evasiveness. |
| 16 | Astonish | ![]() | Physical | 30 | 100 | 15 | An attack that may shock the foe into flinching. |
| 23 | Confuse Ray | ![]() | Status | - | 100 | 10 | A sinister ray that confuses the foe. |
| 27 | Pursuit | ![]() | Special | 40 | 100 | 20 | Inflicts bad damage if used on a foe switching out. |
| 34 | Curse | ![]() | Status | - | - | 10 | A move that functions differently for GHOSTS. |
| 38 | Will-O-Wisp | ![]() | Status | - | 75 | 15 | Inflicts a burn on the foe with intense fire. |
| 45 | Mean Look | ![]() | Status | - | - | 5 | Fixes the foe with a mean look that prevents escape. |
| 49 | Future Sight | ![]() | Special | 80 | 90 | 15 | Heightens inner power to strike 2 turns later. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM04 | Calm Mind | ![]() | Status | - | - | 20 | Raises SP. ATK and SP. DEF by focusing the mind. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | Poisons the foe with an intensifying toxin. |
| TM10 | Hidden Power | ![]() | Physical | 1 | 100 | 15 | The effectiveness varies with the user. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | Boosts the power of FIRE- type moves for 5 turns. |
| TM12 | Taunt | ![]() | Status | - | 100 | 20 | Taunts the foe into only using attack moves. |
| TM13 | Ice Beam | ![]() | Special | 95 | 100 | 10 | Blasts the foe with an icy beam that may freeze it. |
| TM14 | Blizzard | ![]() | Special | 120 | 70 | 5 | Hits the foe with an icy storm that may freeze it. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Evades attack, but may fail if used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | Boosts the power of WATER- type moves for 5 turns. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | An attack that is stronger if the TRAINER is disliked. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | An attack that increases in power with friendship. |
| TM29 | Psychic | ![]() | Special | 90 | 100 | 10 | A powerful psychic attack that may lower SP. DEF. |
| TM30 | Shadow Ball | ![]() | Physical | 80 | 100 | 15 | Hurls a black blob that may lower the foe’s SP. DEF. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | Creates illusory copies to raise evasiveness. |
| TM41 | Torment | ![]() | Status | - | 100 | 15 | Torments the foe and stops successive use of a move. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | An attack with effects that vary by location. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user sleeps for 2 turns, restoring HP and status. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | Makes the opposite gender less likely to attack. |
| TM46 | Thief | ![]() | Special | 40 | 100 | 10 | While attacking, it may steal the foe’s held item. |
| TM48 | Skill Swap | ![]() | Status | - | - | 10 | The user swaps special abilities with the target. |
| TM49 | Snatch | ![]() | Status | - | - | 10 | Steals the effects of the move the target uses next. |
| HM05 | Flash | ![]() | Status | - | 70 | 20 | Looses a powerful blast of light that cuts accuracy. |
Tutors
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Body Slam | ![]() | Physical | 85 | 100 | 15 | A full-body slam that may cause paralysis. |
| Double-Edge | ![]() | Physical | 120 | 100 | 15 | A life-risking tackle that also hurts the user. |
| Dream Eater | ![]() | Special | 100 | 100 | 15 | Takes one half the damage inflicted on a sleeping foe. |
| Endure | ![]() | Status | - | - | 10 | Endures any attack for 1 turn, leaving at least 1HP. |
| Icy Wind | ![]() | Special | 55 | 95 | 15 | A chilling attack that lowers the foe’s SPEED. |
| Mimic | ![]() | Status | - | - | 10 | Copies a move used by the foe during one battle. |
| Psych Up | ![]() | Status | - | - | 10 | Copies the foe’s effect(s) and gives to the user. |
| Sleep Talk | ![]() | Status | - | - | 10 | Uses an available move randomly while asleep. |
| Snore | ![]() | Physical | 40 | 100 | 15 | A loud attack that can be used only while asleep. |
| Substitute | ![]() | Status | - | - | 10 | Creates a decoy using 1/4 of the user’s maximum HP. |
| Swagger | ![]() | Status | - | 90 | 15 | Confuses the foe, but also sharply raises ATTACK. |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Destiny Bond | ![]() | Status | - | - | 5 | If the user faints, the foe is also made to faint. |
| Feint Attack | ![]() | Special | 60 | - | 20 | Draws the foe close, then strikes without fail. |
| Grudge | ![]() | Status | - | - | 5 | If the user faints, deletes all PP of foe’s last move. |
| Imprison | ![]() | Status | - | - | 10 | Prevents foes from using moves known by the user. |
| Memento | ![]() | Status | - | 100 | 10 | The user faints and lowers the foe’s abilities. |
| Pain Split | ![]() | Status | - | - | 20 | Adds the user and foe’s HP, then shares them equally. |
Traits
Levitate
Not hit by GROUND attacks.
Evades Ground moves.







































Status
Physical
Special




