Duskull
#0355 in the National Pokédex • Requiem Pokémon
Duskull
#0355 in the National Pokédex • Requiem Pokémon
Stats
Min
Max
HP
20
150
244
Attack
40
76
196
Defense
90
166
306
Sp. Atk
30
58
174
Sp. Def
90
166
306
Speed
25
49
163
Total
295
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Duskull
Requiem Pokémon
It's Super Effective
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Duskull #0355 | Level 37 | ![]() Dusclops #0356 |
![]() Dusclops #0356 | Trade holding Reaper Cloth | ![]() Dusknoir #0477 |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Leer | Normal | Status | - | 100 | 30 | Reduces the foe's DEFENSE. |
| Start | Night Shade | Ghost | Special | - | 100 | 15 | The user's level equals damage HP. |
| 5 | Disable | Normal | Status | - | 100 | 20 | Disables the foe's most recent move. |
| 12 | Foresight | Normal | Status | - | - | 40 | Negates accuracy reduction moves. |
| 16 | Astonish | Ghost | Physical | 30 | 100 | 15 | An attack that may shock the foe into flinching. |
| 22 | Shadow Sneak | Ghost | Physical | 40 | 100 | 30 | The user extends its shadow and attacks the foe from behind. This move always goes first. |
| 23 | Confuse Ray | Ghost | Status | - | 100 | 10 | A move that causes confusion. |
| 27 | Pursuit | Dark | Physical | 40 | 100 | 20 | Heavily strikes switching POKéMON. |
| 34 | Curse | Ghost | Status | - | - | 10 | Works differently for ghost-types. |
| 38 | Will-O-Wisp | Fire | Status | - | 85 | 15 | Inflicts a burn on the foe with intense fire. |
| 38 | Hex | Ghost | Special | 65 | 100 | 10 | This relentless attack does massive damage to a target affected by status problems. |
| 41 | Payback | Dark | Physical | 50 | 100 | 10 | If the user can use this attack after the foe attacks, its power is doubled. |
| 45 | Mean Look | Normal | Status | - | - | 5 | Prevents fleeing or switching. |
| 49 | Future Sight | Psychic | Special | 120 | 100 | 10 | An attack that hits on 3rd turn. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| 0 | Ice Beam | Ice | Special | 90 | 100 | 10 | An attack that may freeze the foe. |
| 0 | Blizzard | Ice | Special | 110 | 70 | 5 | An attack that may freeze the foe. |
| 0 | Toxic | Poison | Status | - | 90 | 10 | A poison move with increasing damage. |
| 0 | Psychic | Psychic | Special | 90 | 100 | 10 | An attack that may lower SPCL.DEF. |
| 0 | Double Team | Normal | Status | - | - | 15 | Heightens evasive ness. |
| 0 | Flash | Normal | Status | - | 100 | 20 | Blinds the foe to reduce accuracy. |
| 0 | Rest | Psychic | Status | - | - | 10 | Sleep for 2 turns to fully recover. |
| 0 | Thief | Dark | Physical | 60 | 100 | 25 | An attack that may steal a held item. |
| 0 | Protect | Normal | Status | - | - | 10 | Foils attack that turn. It may fail. |
| 0 | Attract | Normal | Status | - | 100 | 15 | Makes the opposite gender infatuated. |
| 0 | Return | Normal | Physical | - | 100 | 20 | An attack that is based on loyalty. |
| 0 | Frustration | Normal | Physical | - | 100 | 20 | An attack based on lack of loyalty. |
| 0 | Hidden Power | Normal | Special | 60 | 100 | 15 | The power varies with the POKéMON. |
| 0 | Rain Dance | Water | Status | - | - | 5 | Boosts water-type moves for 5 turns. |
| 0 | Sunny Day | Fire | Status | - | - | 5 | Boosts fire-type moves for 5 turns. |
| 0 | Shadow Ball | Ghost | Special | 80 | 100 | 15 | An attack that may lower SPCL.DEF. |
| 0 | Torment | Dark | Status | - | 100 | 15 | Torments the foe and stops successive use of a move. |
| 0 | Facade | Normal | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| 0 | Taunt | Dark | Status | - | 100 | 20 | Taunts the foe into only using attack moves. |
| 0 | Skill Swap | Psychic | Status | - | - | 10 | The user swaps special abilities with the target. |
| 0 | Snatch | Dark | Status | - | - | 10 | Steals the effects of the move the foe uses next. |
| 0 | Secret Power | Normal | Physical | 70 | 100 | 20 | An attack with effects that vary by location. |
| 0 | Calm Mind | Psychic | Status | - | - | 20 | Raises SP. ATK and SP. DEF by focusing the mind. |
| 0 | Natural Gift | Normal | Physical | - | 100 | 15 | The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| 0 | Embargo | Dark | Status | - | 100 | 15 | It prevents the foe from using its held item. Its Trainer is also prevented from using items on it. |
| 0 | Fling | Dark | Physical | - | 100 | 10 | The user flings its held item at the foe to attack. Its power and effects depend on the item. |
| 0 | Dark Pulse | Dark | Special | 80 | 100 | 15 | The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. |
| 0 | Trick Room | Psychic | Status | - | - | 5 | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
| 0 | Captivate | Normal | Status | - | 100 | 20 | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| 0 | Charge Beam | Electric | Special | 50 | 90 | 10 | The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat. |
| 0 | Telekinesis | Psychic | Status | - | - | 15 | The user makes the target float with its psychic power. The target is easier to hit for three turns. |
| 0 | Round | Normal | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| 0 | Confide | Normal | Status | - | - | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
| 0 | Infestation | Bug | Special | 20 | 100 | 20 | The target is infested and attacked for four to five turns. The target can’t flee during this time. |
| 0 | Helping Hand | Normal | Status | - | - | 20 | Boosts the power of the recipient’s moves. |
| 0 | Revenge | Fighting | Physical | 60 | 100 | 10 | An attack that gains power if injured by the foe. |
| 0 | Leech Life | Bug | Physical | 80 | 100 | 10 | Steals 1/2 of the damage inflicted. |
| 0 | Phantom Force | Ghost | Physical | 90 | 100 | 10 | The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. |
| 0 | Tera Blast | Normal | Special | 80 | 100 | 10 |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Destiny Bond | Ghost | Status | - | - | 5 | The foe faints if the user does. |
| Feint Attack | Dark | Physical | 60 | - | 20 | An attack that never misses. |
| Grudge | Ghost | Status | - | - | 5 | If the user faints, deletes the PP of the final move. |
| Haze | Ice | Status | - | - | 30 | Eliminates all stat changes. |
| Imprison | Psychic | Status | - | - | 10 | Prevents foes from using moves known by the user. |
| Memento | Dark | Status | - | 100 | 10 | The user faints and lowers the foe’s abilities. |
| Ominous Wind | Ghost | Special | 60 | 100 | 5 | The user creates a gust of repulsive wind. It may also raise all the user’s stats at once. |
| Pain Split | Normal | Status | - | - | 20 | Adds user & foe's HPs. Shares total. |


















Status
Special
Physical












