Cryogonal in Pokémon Sword & Shield
Crown Tundra Pokédex #30 • Crystallizing Pokémon
Cryogonal in the National PokédexPokédex entries
Sword
With its icy chains, Cryogonal freezes those it encounters. It then takes its victims away to somewhere unknown.
Shield
When the weather gets hot, these Pokémon turn into water vapor. Cryogonal are almost never seen during summer.
Pokémon details
Type

Category
Abilities
Height
Weight
National Pokédex
Pokédex
Cryogonal in Other Games
National Dex pageMin
Max
HP
80
270
364
Attack
50
94
218
Defense
50
94
218
Sp. Atk
95
175
317
Sp. Def
135
247
405
Speed
105
193
339
Total
515
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
| Pokédexes | Crown Tundra #30 |
|---|---|
| EV yield | 2 SpD |
| Catch rate | 25 |
| Base Exp. | 180 |
| Egg groups | |
|---|---|
| Gender | Genderless |
| Egg cycles | 25 cycles |
Shield| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Slippery Slope Wild Pokémon | Overworld | 60-65 | 20% | The Crown Tundra Expansion Pass required, Snowing |
Slippery Slope Wild Pokémon | Special Overworld Encounters | 62 | - | The Crown Tundra Expansion Pass required, Snowing |
Slippery Slope Wild Pokémon | Overworld | 60-65 | 20% | The Crown Tundra Expansion Pass required, Snowstorm |
Slippery Slope Wild Pokémon | Special Overworld Encounters | 62 | - | The Crown Tundra Expansion Pass required, Snowstorm |
Frostpoint Field Wild Pokémon | Overworld | 60-65 | 20% | The Crown Tundra Expansion Pass required, Snowing |
Frostpoint Field Wild Pokémon | Overworld | 60-65 | 20% | The Crown Tundra Expansion Pass required, Snowstorm |
Giant's Bed Wild Pokémon | Overworld | 60-65 | 10% | The Crown Tundra Expansion Pass required, Snowing |
Giant's Bed Wild Pokémon | Overworld | 60-65 | 10% | The Crown Tundra Expansion Pass required, Snowstorm |
Old Cemetery Wild Pokémon | Overworld | 60-65 | 15% | The Crown Tundra Expansion Pass required, Snowing |
Old Cemetery Wild Pokémon | Overworld | 60-65 | 12% | The Crown Tundra Expansion Pass required, Snowstorm |
Snowslide Slope Wild Pokémon | Overworld | 60-65 | 10% | The Crown Tundra Expansion Pass required, Snowing |
Snowslide Slope Wild Pokémon | Special Overworld Encounters | 65 | - | The Crown Tundra Expansion Pass required, Snowing |
Snowslide Slope Wild Pokémon | Overworld | 60-65 | 10% | The Crown Tundra Expansion Pass required, Snowstorm |
Snowslide Slope Wild Pokémon | Special Overworld Encounters | 65 | - | The Crown Tundra Expansion Pass required, Snowstorm |
Giant's Foot Wild Pokémon | Overworld | 60-65 | 10% | The Crown Tundra Expansion Pass required, Snowing |
Giant's Foot Wild Pokémon | Overworld | 60-65 | 10% | The Crown Tundra Expansion Pass required, Snowstorm |
Frigid Sea Wild Pokémon | In the Water | 60-65 | 15% | The Crown Tundra Expansion Pass required, Snowing |
Frigid Sea Wild Pokémon | In the Water | 60-65 | 15% | The Crown Tundra Expansion Pass required, Snowstorm |
Three-Point Pass Wild Pokémon | Overworld | 60-65 | 15% | The Crown Tundra Expansion Pass required, Snowing |
Three-Point Pass Wild Pokémon | Overworld | 60-65 | 10% | The Crown Tundra Expansion Pass required, Snowstorm |
Ballimere Lake Wild Pokémon | Overworld | 60-65 | 15% | The Crown Tundra Expansion Pass required, Snowing |
Ballimere Lake Wild Pokémon | Special Overworld Encounters | 65 | - | The Crown Tundra Expansion Pass required, Snowing |
Max Lair Dynamax Adventures | Dynamax Adventure | 65 | - | Catch as a Dynamax Adventure opponent and choose it as the one Pokémon to keep at the end; starting rentals cannot be kept; Endless Dynamax Adventures do not award Pokémon, The Crown Tundra Expansion Pass required |
Frigid Sea Max Raid Battles — pool 170 (common beam) | Max Raid Battle | 35-40 | 15% | The Crown Tundra Expansion Pass required, Permanent pool 170, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Bed Max Raid Battles — pool 170 (common beam) | Max Raid Battle | 35-40 | 15% | The Crown Tundra Expansion Pass required, Permanent pool 170, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Frigid Sea Max Raid Battles — pool 170 (common beam) | Max Raid Battle | 45-50 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 170, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Bed Max Raid Battles — pool 170 (common beam) | Max Raid Battle | 45-50 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 170, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Frigid Sea Max Raid Battles — pool 171 (rare beam) | Max Raid Battle | 35-40 | 15% | The Crown Tundra Expansion Pass required, Permanent pool 171, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Bed Max Raid Battles — pool 171 (rare beam) | Max Raid Battle | 35-40 | 15% | The Crown Tundra Expansion Pass required, Permanent pool 171, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Frigid Sea Max Raid Battles — pool 171 (rare beam) | Max Raid Battle | 45-50 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 171, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Bed Max Raid Battles — pool 171 (rare beam) | Max Raid Battle | 45-50 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 171, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Sword| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Slippery Slope Wild Pokémon | Overworld | 60-65 | 20% | The Crown Tundra Expansion Pass required, Snowing |
Slippery Slope Wild Pokémon | Special Overworld Encounters | 62 | - | The Crown Tundra Expansion Pass required, Snowing |
Slippery Slope Wild Pokémon | Overworld | 60-65 | 20% | The Crown Tundra Expansion Pass required, Snowstorm |
Slippery Slope Wild Pokémon | Special Overworld Encounters | 62 | - | The Crown Tundra Expansion Pass required, Snowstorm |
Frostpoint Field Wild Pokémon | Overworld | 60-65 | 20% | The Crown Tundra Expansion Pass required, Snowing |
Frostpoint Field Wild Pokémon | Overworld | 60-65 | 20% | The Crown Tundra Expansion Pass required, Snowstorm |
Giant's Bed Wild Pokémon | Overworld | 60-65 | 10% | The Crown Tundra Expansion Pass required, Snowing |
Giant's Bed Wild Pokémon | Overworld | 60-65 | 10% | The Crown Tundra Expansion Pass required, Snowstorm |
Old Cemetery Wild Pokémon | Overworld | 60-65 | 15% | The Crown Tundra Expansion Pass required, Snowing |
Old Cemetery Wild Pokémon | Overworld | 60-65 | 12% | The Crown Tundra Expansion Pass required, Snowstorm |
Snowslide Slope Wild Pokémon | Overworld | 60-65 | 10% | The Crown Tundra Expansion Pass required, Snowing |
Snowslide Slope Wild Pokémon | Special Overworld Encounters | 65 | - | The Crown Tundra Expansion Pass required, Snowing |
Snowslide Slope Wild Pokémon | Overworld | 60-65 | 10% | The Crown Tundra Expansion Pass required, Snowstorm |
Snowslide Slope Wild Pokémon | Special Overworld Encounters | 65 | - | The Crown Tundra Expansion Pass required, Snowstorm |
Giant's Foot Wild Pokémon | Overworld | 60-65 | 10% | The Crown Tundra Expansion Pass required, Snowing |
Giant's Foot Wild Pokémon | Overworld | 60-65 | 10% | The Crown Tundra Expansion Pass required, Snowstorm |
Frigid Sea Wild Pokémon | In the Water | 60-65 | 15% | The Crown Tundra Expansion Pass required, Snowing |
Frigid Sea Wild Pokémon | In the Water | 60-65 | 15% | The Crown Tundra Expansion Pass required, Snowstorm |
Three-Point Pass Wild Pokémon | Overworld | 60-65 | 15% | The Crown Tundra Expansion Pass required, Snowing |
Three-Point Pass Wild Pokémon | Overworld | 60-65 | 10% | The Crown Tundra Expansion Pass required, Snowstorm |
Ballimere Lake Wild Pokémon | Overworld | 60-65 | 15% | The Crown Tundra Expansion Pass required, Snowing |
Ballimere Lake Wild Pokémon | Special Overworld Encounters | 65 | - | The Crown Tundra Expansion Pass required, Snowing |
Max Lair Dynamax Adventures | Dynamax Adventure | 65 | - | Catch as a Dynamax Adventure opponent and choose it as the one Pokémon to keep at the end; starting rentals cannot be kept; Endless Dynamax Adventures do not award Pokémon, The Crown Tundra Expansion Pass required |
Frigid Sea Max Raid Battles — pool 170 (common beam) | Max Raid Battle | 35-40 | 15% | The Crown Tundra Expansion Pass required, Permanent pool 170, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Bed Max Raid Battles — pool 170 (common beam) | Max Raid Battle | 35-40 | 15% | The Crown Tundra Expansion Pass required, Permanent pool 170, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Frigid Sea Max Raid Battles — pool 170 (common beam) | Max Raid Battle | 45-50 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 170, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Bed Max Raid Battles — pool 170 (common beam) | Max Raid Battle | 45-50 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 170, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Frigid Sea Max Raid Battles — pool 171 (rare beam) | Max Raid Battle | 35-40 | 15% | The Crown Tundra Expansion Pass required, Permanent pool 171, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Bed Max Raid Battles — pool 171 (rare beam) | Max Raid Battle | 35-40 | 15% | The Crown Tundra Expansion Pass required, Permanent pool 171, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Frigid Sea Max Raid Battles — pool 171 (rare beam) | Max Raid Battle | 45-50 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 171, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Bed Max Raid Battles — pool 171 (rare beam) | Max Raid Battle | 45-50 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 171, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
| Class | ||||||
|---|---|---|---|---|---|---|
| Start | Bind Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. | ![]() | ![]() | 15 | 85 | 20 |
| Start | Ice Shard The user flash-freezes chunks of ice and hurls them at the target. This move always goes first. | ![]() | ![]() | 40 | 100 | 30 |
| 4 | Confuse Ray The target is exposed to a sinister ray that triggers confusion. | ![]() | ![]() | - | 100 | 10 |
| 8 | Rapid Spin A spin attack that can also eliminate such moves as Bind, Wrap, and Leech Seed. This also raises the user’s Speed stat. | ![]() | ![]() | 50 | 100 | 40 |
| 12 | Laser Focus The user concentrates intensely. The attack on the next turn always results in a critical hit. | ![]() | ![]() | - | - | 30 |
| 16 | Icy Wind The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats. | ![]() | ![]() | 55 | 95 | 15 |
| 20 | Mist The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. | ![]() | ![]() | - | - | 30 |
| 20 | Haze The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | ![]() | ![]() | - | - | 30 |
| 24 | Ancient Power The user attacks with a prehistoric power. This may also raise all the user’s stats at once. | ![]() | ![]() | 60 | 100 | 5 |
| 28 | Aurora Beam The target is hit with a rainbow-colored beam. This may also lower the target’s Attack stat. | ![]() | ![]() | 65 | 100 | 20 |
| 32 | Slash The target is attacked with a slash of claws or blades. Critical hits land more easily. | ![]() | ![]() | 70 | 100 | 20 |
| 32 | Night Slash The user slashes the target the instant an opportunity arises. Critical hits land more easily. | ![]() | ![]() | 70 | 100 | 15 |
| 36 | Freeze-Dry The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types. | ![]() | ![]() | 70 | 100 | 20 |
| 40 | Light Screen A wondrous wall of light is put up to reduce damage from special attacks for five turns. | ![]() | ![]() | - | - | 30 |
| 40 | Reflect A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | ![]() | ![]() | - | - | 20 |
| 44 | Recover Restoring its own cells, the user restores its own HP by half of its max HP. | ![]() | ![]() | - | - | 10 |
| 48 | Ice Beam The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | ![]() | ![]() | 90 | 100 | 10 |
| 52 | Acid Armor The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. | ![]() | ![]() | - | - | 20 |
| 56 | Solar Beam In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | ![]() | ![]() | 120 | 100 | 10 |
| 60 | Sheer Cold The target faints instantly. It’s less likely to hit the target if it’s used by Pokémon other than Ice types. | ![]() | ![]() | - | 30 | 5 |
| Class | ||||||
|---|---|---|---|---|---|---|
| TM08 | Hyper Beam The target is attacked with a powerful beam. The user can’t move on the next turn. | ![]() | ![]() | 150 | 90 | 5 |
| TM11 | Solar Beam In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | ![]() | ![]() | 120 | 100 | 10 |
| TM17 | Light Screen A wondrous wall of light is put up to reduce damage from special attacks for five turns. | ![]() | ![]() | - | - | 30 |
| TM18 | Reflect A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | ![]() | ![]() | - | - | 20 |
| TM20 | Self-Destruct The user attacks everything around it by causing an explosion. The user faints upon using this move. | ![]() | ![]() | 200 | 100 | 5 |
| TM21 | Rest The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | ![]() | ![]() | - | - | 10 |
| TM24 | Snore This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | ![]() | ![]() | 50 | 100 | 15 |
| TM25 | Protect This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | ![]() | ![]() | - | - | 10 |
| TM27 | Icy Wind The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats. | ![]() | ![]() | 55 | 95 | 15 |
| TM33 | Rain Dance The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | ![]() | ![]() | - | - | 5 |
| TM35 | Hail The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. | ![]() | ![]() | - | - | 10 |
| TM39 | Facade This attack move doubles its power if the user is poisoned, burned, or paralyzed. | ![]() | ![]() | 70 | 100 | 20 |
| TM51 | Icicle Spear The user launches sharp icicles at the target two to five times in a row. | ![]() | ![]() | 25 | 100 | 30 |
| TM64 | Avalanche The power of this attack move is doubled if the user has been hurt by the target in the same turn. | ![]() | ![]() | 60 | 100 | 10 |
| TM76 | Round The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | ![]() | ![]() | 60 | 100 | 15 |
| TM78 | Acrobatics The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. | ![]() | ![]() | 55 | 100 | 15 |
| TR05 | Ice Beam The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | ![]() | ![]() | 90 | 100 | 10 |
| TR06 | Blizzard A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | ![]() | ![]() | 110 | 70 | 5 |
| TR20 | Substitute The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy. | ![]() | ![]() | - | - | 10 |
| TR26 | Endure The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ![]() | ![]() | - | - | 10 |
| TR27 | Sleep Talk While it is asleep, the user randomly uses one of the moves it knows. | ![]() | ![]() | - | - | 10 |
| TR46 | Iron Defense The user hardens its body’s surface like iron, sharply raising its Defense stat. | ![]() | ![]() | - | - | 15 |
| TR57 | Poison Jab The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target. | ![]() | ![]() | 80 | 100 | 20 |
| TR70 | Flash Cannon The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat. | ![]() | ![]() | 80 | 100 | 10 |
| Class | |||||
|---|---|---|---|---|---|
| Triple Axel A consecutive three-kick attack that becomes more powerful with each successful hit. | ![]() | ![]() | 20 | 90 | 10 |
| Class | |||||
|---|---|---|---|---|---|
| Attract If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | 100 | 15 |
| Aurora Veil This move reduces damage from physical and special moves for five turns. This can be used only in a hailstorm. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | - | 20 |
| Confide The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | - | 20 |
| Defog A strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | - | 15 |
| Double Team By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | - | 15 |
| Explosion The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | 250 | 100 | 5 |
| Frost Breath The user blows its cold breath on the target. This attack always results in a critical hit. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | 60 | 90 | 10 |
| Knock Off The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | 65 | 100 | 20 |
| Magic Coat Moves like Leech Seed and moves that inflict status conditions are blocked by a barrier and reflected back to the user of those moves. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | - | 15 |
| Swagger The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | 85 | 15 |
| Toxic A move that leaves the target badly poisoned. Its poison damage worsens every turn. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | 90 | 10 |
| Water Pulse The user attacks the target with a pulsing blast of water. This may also confuse the target. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | 60 | 100 | 20 |
Levitate
Ability Slot 1
By floating in the air, the Pokémon receives full immunity to all Ground-type moves.
Evades Ground moves.



















































