Shelmet
#275 in the Sword and Shield Pokédex • Snail Pokémon
Sword
When attacked, it tightly shuts the lid of its shell. This reaction fails to protect it from Karrablast, however, because they can still get into the shell.
Shield
It has a strange physiology that responds to electricity. When together with Karrablast, Shelmet evolves for some reason.
Pokédexes
Egg Group
Steps to Hatch
Effort Values Yielded
Gender Ratio
Capture Rate
Base Experience
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Shelmet #275 | Trade, with Karrablast | ![]() Accelgor #276 |

Normal

Shiny
Shelmet
Snail Pokémon

HP
50
Attack
40
Defense
85
Sp. Atk
40
Sp. Def
65
Speed
25
Total
305
Type Chart
Weaknesses
Takes 2× from



Resistances
Takes 0.5× from



| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Absorb | ![]() | Special | 20 | 100 | 25 | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
| Start | Protect | ![]() | Status | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| 4 | Acid | ![]() | Special | 40 | 100 | 30 | Opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats. |
| 8 | Curse | ![]() | Status | - | - | 10 | A move that works differently for the Ghost type than for all other types. |
| 12 | Mega Drain | ![]() | Special | 40 | 100 | 15 | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
| 16 | Struggle Bug | ![]() | Special | 50 | 100 | 20 | While resisting, the user attacks opposing Pokémon. This lowers the Sp. Atk stats of those hit. |
| 20 | Yawn | ![]() | Status | - | - | 10 | The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |
| 24 | Acid Armor | ![]() | Status | - | - | 20 | The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. |
| 28 | Giga Drain | ![]() | Special | 75 | 100 | 10 | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
| 32 | Guard Swap | ![]() | Status | - | - | 10 | The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target. |
| 36 | Body Slam | ![]() | Physical | 85 | 100 | 15 | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
| 40 | Recover | ![]() | Status | - | - | 5 | Restoring its own cells, the user restores its own HP by half of its max HP. |
| 44 | Bug Buzz | ![]() | Special | 90 | 100 | 10 | The user generates a damaging sound wave by vibration. This may also lower the target’s Sp. Def stat. |
| 48 | Final Gambit | ![]() | Special | - | 100 | 5 | The user risks everything to attack its target. The user faints but does damage equal to its HP. |
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Double-Edge | ![]() | Physical | 120 | 100 | 15 | A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Feint | ![]() | Physical | 30 | 100 | 10 | This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
| Guard Split | ![]() | Status | - | - | 10 | The user employs its psychic power to average its Defense and Sp. Def stats with those of the target. |
| Mind Reader | ![]() | Status | - | - | 5 | The user senses the target’s movements with its mind to ensure its next attack does not miss the target. |
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM21 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
| TM24 | Snore | ![]() | Special | 50 | 100 | 15 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| TM25 | Protect | ![]() | Status | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| TM28 | Giga Drain | ![]() | Special | 75 | 100 | 10 | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
| TM31 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM33 | Rain Dance | ![]() | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
| TM39 | Facade | ![]() | Physical | 70 | 100 | 20 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
| TM53 | Mud Shot | ![]() | Special | 55 | 95 | 15 | The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat. |
| TM61 | Guard Swap | ![]() | Status | - | - | 10 | The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target. |
| TM74 | Venoshock | ![]() | Special | 65 | 100 | 10 | The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned. |
| TM76 | Round | ![]() | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
| TR01 | Body Slam | ![]() | Physical | 85 | 100 | 15 | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
| TR18 | Leech Life | ![]() | Physical | 80 | 100 | 10 | The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target. |
| TR20 | Substitute | ![]() | Status | - | - | 10 | The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy. |
| TR22 | Sludge Bomb | ![]() | Special | 90 | 100 | 10 | Unsanitary sludge is hurled at the target. This may also poison the target. |
| TR23 | Spikes | ![]() | Status | - | - | 20 | The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle. |
| TR26 | Endure | ![]() | Status | - | - | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| TR27 | Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TR29 | Baton Pass | ![]() | Status | - | - | 40 | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| TR30 | Encore | ![]() | Status | - | 100 | 5 | The user compels the target to keep using the move it encored for three turns. |
| TR54 | Toxic Spikes | ![]() | Status | - | - | 20 | The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. |
| TR61 | Bug Buzz | ![]() | Special | 90 | 100 | 10 | The user generates a damaging sound wave by vibration. This may also lower the target’s Sp. Def stat. |
| TR65 | Energy Ball | ![]() | Special | 90 | 100 | 10 | The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat. |
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Skitter Smack | ![]() | Physical | 70 | 90 | 10 | The user skitters behind the target to attack. This also lowers the target’s Sp. Atk stat. |
Hydration
Ability Slot 1
Heals status conditions if it’s raining.
Cures any major status ailment after each turn during rain.
Shell Armor
Ability Slot 2
A hard shell protects the Pokémon from critical hits.
Protects against critical hits.
Overcoat
Hidden Ability
Protects the Pokémon from things like sand, hail, and powder.
Protects against damage from weather.




















Special
Status


Physical
