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Shelmet

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Shelmet in Pokémon Black & White

#122 in the Unova Pokédex • Snail Pokémon

Shelmet in the National Pokédex

Pokédex entries

Pokémon Black

When attacked, it defends itself by closing the lid of its shell. It can spit a sticky, poisonous liquid.

Pokémon White

It evolves when bathed in an electric-like energy along with Karrablast. The reason is still unknown.

Pokémon details

Type

Bug

Category

Snail Pokémon

Height

0.4 m (1'04")

Weight

7.7 kg (17 lbs)

National Pokédex

#0616

Pokédex

#122

Shelmet in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

50

210

304

Attack

40

76

196

Defense

85

157

295

Sp. Atk

40

76

196

Sp. Def

65

121

251

Speed

25

49

163

Total

305

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Shelmet, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Original Unova #122
EV yield
1 Def
Catch rate
200
Base Exp.
61

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
15

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Shelmet

Shelmet

#122

Trade Shelmet for Karrablast; neither Pokémon may hold an Everstone, or both evolutions are blocked.

Accelgor

Accelgor

#123

Known encounter locations for this Pokémon in this game.
Black
LocationMethodLevelChanceConditions

Icirrus City

Walking in tall grass or a cave3020%

During Spring

Icirrus City

Walking in tall grass or a cave3020%

During Summer

Icirrus City

Walking in tall grass or a cave3020%

During Autumn

Icirrus City

Walking in tall grass or a cave3110%

During Spring

Icirrus City

Walking in tall grass or a cave3110%

During Summer

Icirrus City

Walking in tall grass or a cave3110%

During Autumn

Icirrus City

Walking in tall grass or a cave325%

During Spring

Icirrus City

Walking in tall grass or a cave325%

During Summer

Icirrus City

Walking in tall grass or a cave325%

During Autumn

Icirrus City

Walking in tall grass or a cave334%

During Spring

Icirrus City

Walking in tall grass or a cave334%

During Summer

Icirrus City

Walking in tall grass or a cave334%

During Autumn

Icirrus City

Walking in tall grass or a cave331%

During Spring

Icirrus City

Walking in tall grass or a cave331%

During Summer

Icirrus City

Walking in tall grass or a cave331%

During Autumn

Route 8

Road 8

Walking in tall grass or a cave3020%

During Spring

Route 8

Road 8

Walking in tall grass or a cave3020%

During Summer

Route 8

Road 8

Walking in tall grass or a cave3020%

During Autumn

Route 8

Road 8

Walking in tall grass or a cave3110%

During Spring

Route 8

Road 8

Walking in tall grass or a cave3110%

During Summer

Route 8

Road 8

Walking in tall grass or a cave3110%

During Autumn

Route 8

Road 8

Walking in tall grass or a cave325%

During Spring

Route 8

Road 8

Walking in tall grass or a cave325%

During Summer

Route 8

Road 8

Walking in tall grass or a cave325%

During Autumn

Route 8

Road 8

Walking in tall grass or a cave334%

During Spring

Route 8

Road 8

Walking in tall grass or a cave334%

During Summer

Route 8

Road 8

Walking in tall grass or a cave334%

During Autumn

Route 8

Road 8

Walking in tall grass or a cave331%

During Spring

Route 8

Road 8

Walking in tall grass or a cave331%

During Summer

Route 8

Road 8

Walking in tall grass or a cave331%

During Autumn

Moor of Icirrus

Walking in tall grass or a cave3020%

During Spring

Moor of Icirrus

Walking in tall grass or a cave3020%

During Summer

Moor of Icirrus

Walking in tall grass or a cave3020%

During Autumn

Moor of Icirrus

Walking in tall grass or a cave3110%

During Spring

Moor of Icirrus

Walking in tall grass or a cave3110%

During Summer

Moor of Icirrus

Walking in tall grass or a cave3110%

During Autumn

Moor of Icirrus

Walking in tall grass or a cave325%

During Spring

Moor of Icirrus

Walking in tall grass or a cave325%

During Summer

Moor of Icirrus

Walking in tall grass or a cave325%

During Autumn

Moor of Icirrus

Walking in tall grass or a cave334%

During Spring

Moor of Icirrus

Walking in tall grass or a cave334%

During Summer

Moor of Icirrus

Walking in tall grass or a cave334%

During Autumn

Moor of Icirrus

Walking in tall grass or a cave331%

During Spring

Moor of Icirrus

Walking in tall grass or a cave331%

During Summer

Moor of Icirrus

Walking in tall grass or a cave331%

During Autumn

White
LocationMethodLevelChanceConditions

Icirrus City

Walking in tall grass or a cave3020%

During Spring

Icirrus City

Walking in tall grass or a cave3020%

During Summer

Icirrus City

Walking in tall grass or a cave3020%

During Autumn

Icirrus City

Walking in tall grass or a cave3110%

During Spring

Icirrus City

Walking in tall grass or a cave3110%

During Summer

Icirrus City

Walking in tall grass or a cave3110%

During Autumn

Icirrus City

Walking in tall grass or a cave325%

During Spring

Icirrus City

Walking in tall grass or a cave325%

During Summer

Icirrus City

Walking in tall grass or a cave325%

During Autumn

Icirrus City

Walking in tall grass or a cave334%

During Spring

Icirrus City

Walking in tall grass or a cave334%

During Summer

Icirrus City

Walking in tall grass or a cave334%

During Autumn

Icirrus City

Walking in tall grass or a cave331%

During Spring

Icirrus City

Walking in tall grass or a cave331%

During Summer

Icirrus City

Walking in tall grass or a cave331%

During Autumn

Route 8

Road 8

Walking in tall grass or a cave3020%

During Spring

Route 8

Road 8

Walking in tall grass or a cave3020%

During Summer

Route 8

Road 8

Walking in tall grass or a cave3020%

During Autumn

Route 8

Road 8

Walking in tall grass or a cave3110%

During Spring

Route 8

Road 8

Walking in tall grass or a cave3110%

During Summer

Route 8

Road 8

Walking in tall grass or a cave3110%

During Autumn

Route 8

Road 8

Walking in tall grass or a cave325%

During Spring

Route 8

Road 8

Walking in tall grass or a cave325%

During Summer

Route 8

Road 8

Walking in tall grass or a cave325%

During Autumn

Route 8

Road 8

Walking in tall grass or a cave334%

During Spring

Route 8

Road 8

Walking in tall grass or a cave334%

During Summer

Route 8

Road 8

Walking in tall grass or a cave334%

During Autumn

Route 8

Road 8

Walking in tall grass or a cave331%

During Spring

Route 8

Road 8

Walking in tall grass or a cave331%

During Summer

Route 8

Road 8

Walking in tall grass or a cave331%

During Autumn

Moor of Icirrus

Walking in tall grass or a cave3020%

During Spring

Moor of Icirrus

Walking in tall grass or a cave3020%

During Summer

Moor of Icirrus

Walking in tall grass or a cave3020%

During Autumn

Moor of Icirrus

Walking in tall grass or a cave3110%

During Spring

Moor of Icirrus

Walking in tall grass or a cave3110%

During Summer

Moor of Icirrus

Walking in tall grass or a cave3110%

During Autumn

Moor of Icirrus

Walking in tall grass or a cave325%

During Spring

Moor of Icirrus

Walking in tall grass or a cave325%

During Summer

Moor of Icirrus

Walking in tall grass or a cave325%

During Autumn

Moor of Icirrus

Walking in tall grass or a cave334%

During Spring

Moor of Icirrus

Walking in tall grass or a cave334%

During Summer

Moor of Icirrus

Walking in tall grass or a cave334%

During Autumn

Moor of Icirrus

Walking in tall grass or a cave331%

During Spring

Moor of Icirrus

Walking in tall grass or a cave331%

During Summer

Moor of Icirrus

Walking in tall grass or a cave331%

During Autumn

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartLeech Life

The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target.

Bug2010015
4Acid

The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets’ Sp. Def stats.

Poison4010030
8Bide

The user endures attacks for two turns, then strikes back to cause double the damage taken.

Normal--10
13Curse

A move that works differently for the Ghost type than for all other types.

Ghost--10
16Struggle Bug

While resisting, the user attacks the opposing Pokémon. The targets’ Sp. Atk stat is reduced.

Bug3010020
20Mega Drain

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Grass4010015
25Yawn

The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.

Normal--10
28Protect

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
32Acid Armor

The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.

Poison--40
37Giga Drain

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Grass7510010
40Body Slam

The user drops onto the target with its full body weight. It may also leave the target with paralysis.

Normal8510015
44Bug Buzz

The user vibrates its wings to generate a damaging sound wave. It may also lower the target’s Sp. Def stat.

Bug9010010
49Recover

Restoring its own cells, the user restores its own HP by half of its max HP.

Normal--10
52Guard Swap

The user employs its psychic power to switch changes to its Defense and Sp. Def with the target.

Psychic--10
56Final Gambit

The user risks everything to attack its target. The user faints but does damage equal to the user’s HP.

Fighting-1005

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Black and White.
Class
TM06Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010
TM09Venoshock

The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.

Poison6510010
TM10Hidden Power

A unique attack that varies in type and intensity depending on the Pokémon using it.

Varies

30–7010015
TM17Protect

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM18Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

Water--5
TM21Frustration

A full-power attack that grows more powerful the less the user likes its Trainer.

Normal-10020
TM27Return

A full-power attack that grows more powerful the more the user likes its Trainer.

Normal-10020
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM36Sludge Bomb

Unsanitary sludge is hurled at the target. It may also poison the target.

Poison9010010
TM42Facade

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

Normal7010020
TM44Rest

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM48Round

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

Normal6010015
TM53Energy Ball

The user draws power from nature and fires it at the target. It may also lower the target’s Sp. Def.

Grass8010010
TM76Struggle Bug

While resisting, the user attacks the opposing Pokémon. The targets’ Sp. Atk stat is reduced.

Bug3010020
TM87Swagger

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

Normal-9015
TM90Substitute

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Normal--10

Moves this Pokémon can inherit through breeding or similar methods.
Class
Baton Pass

The user switches places with a party Pokémon in waiting, passing along any stat changes.

Normal--40
Double-Edge

A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.

Normal12010015
Encore

The user compels the target to keep using only the move it last used for three turns.

Normal-1005
Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10
Feint

An attack that hits a target using Protect or Detect. It also lifts the effects of those moves.

Normal3010010
Guard Split

The user employs its psychic power to average its Defense and Sp. Def stats with those of its target’s.

Psychic--10
Mind Reader

The user senses the target’s movements with its mind to ensure its next attack does not miss the target.

Normal--5
Mud-Slap

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Ground2010010
Pursuit

An attack move that inflicts double damage if used on a target that is switching out of battle.

Dark4010020
Spikes

The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle.

Ground--20

These require the labeled breeding, transfer, trade or historical distribution route. Historical gifts and Dream World services are no longer ordinary active acquisition sources.
Class
Acquisition
Bug Bite

The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.

Bug6010020

Trade from Black 2 or White 2

Gastro Acid

The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target’s Ability.

Poison-10010

Trade from Black 2 or White 2

Signal Beam

The user attacks with a sinister beam of light. It may also confuse the target.

Bug7510015

Trade from Black 2 or White 2

Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10

Trade from Black 2 or White 2

Snore

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal4010015

Trade from Black 2 or White 2

Ability options available to this Pokémon in this game.

Hidden Ability entries show the game’s programmed slots. Obtaining one can require a historical Dream World promotion, a special gift or a trade from Black 2 and White 2. A programmed slot does not establish that the Hidden Ability was officially obtainable in Generation V.

Hydration

Ability Slot 1

Heals status problems if it is raining.

Cures any major status ailment after each turn during rain.

Shell Armor

Ability Slot 2

The Pokémon is protected against critical hits.

Protects against critical hits.

Overcoat(Hidden Ability)

Protects the Pokémon from damage from weather.

Protects against damage from weather.

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