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USUM / Pokédex

Cryogonal

Back to Pokédex

Cryogonal

#615 in the National Pokédex • Crystallizing Pokémon

Cryogonal sprite

Normal

Shiny Cryogonal sprite

Shiny

Details

Type

Ice

Category

Crystallizing Pokémon

Abilities

Height

1.1 m (3'07")

Weight

148 kg (326.3 lbs)

National Pokédex

#0615

Pokédex

National Dex #615

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

80

270

364

Attack

50

94

218

Defense

50

94

218

Sp. Atk

95

175

317

Sp. Def

135

247

405

Speed

105

193

339

Total

515

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

It's Super Effective

Type-only matchups for Cryogonal, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Resists

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
2 SpD
Catch rate
25
Base Exp.
180

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
Genderless
Egg cycles
25

Evolution

Evolution requirements shown in a compact table or chain view.
Cryogonal

Cryogonal

#615

No evolutions

Held Items

Items this Pokémon may hold when encountered in the wild.
Ultra Moon
5%
Ultra Sun
5%

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartBindNormalPhysical158520

Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.

StartSharpenNormalStatus--30

The user makes its edges more jagged, which raises its Attack stat.

StartRapid SpinNormalPhysical2010040

A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.

StartSheer ColdIceSpecial-305

The target faints instantly. It’s less likely to hit the target if it’s used by Pokémon other than Ice types.

StartNight SlashDarkPhysical7010015

The user slashes the target the instant an opportunity arises. Critical hits land more easily.

StartIce ShardIcePhysical4010030

The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.

5Icy WindIceSpecial559515

The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.

9MistIceStatus--30

The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.

9HazeIceStatus--30

The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.

13Aurora BeamIceSpecial6510020

The target is hit with a rainbow-colored beam. This may also lower the target’s Attack stat.

17Acid ArmorPoisonStatus--20

The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.

21Ancient PowerRockSpecial601005

The user attacks with a prehistoric power. This may also raise all the user’s stats at once.

25Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

29Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

33ReflectPsychicStatus--20

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

37SlashNormalPhysical7010020

The target is attacked with a slash of claws or blades. Critical hits land more easily.

41Confuse RayGhostStatus-10010

The target is exposed to a sinister ray that triggers confusion.

45RecoverNormalStatus--10

Restoring its own cells, the user restores its own HP by half of its max HP.

49Freeze-DryIceSpecial7010020

The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.

50Solar BeamGrassSpecial12010010

In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.

53Night SlashDarkPhysical7010015

The user slashes the target the instant an opportunity arises. Critical hits land more easily.

57Sheer ColdIceSpecial-305

The target faints instantly. It’s less likely to hit the target if it’s used by Pokémon other than Ice types.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Ultra Sun and Ultra Moon.
Class
Description
TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM07HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM13Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

TM14BlizzardIceSpecial110705

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

TM21FrustrationNormalPhysical-10020

This full-power attack grows more powerful the less the user likes its Trainer.

TM22Solar BeamGrassSpecial12010010

In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.

TM27ReturnNormalPhysical-10020

This full-power attack grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM33ReflectPsychicStatus--20

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

TM42FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM44RestPsychicStatus--10

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM62AcrobaticsFlyingPhysical5510015

The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.

TM64ExplosionNormalPhysical2501005

The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.

TM70Aurora VeilIceStatus--20

This move reduces damage from physical and special moves for five turns. This can be used only in a hailstorm.

TM79Frost BreathIceSpecial609010

The user blows its cold breath on the target. This attack always results in a critical hit.

TM84Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.

TM87SwaggerNormalStatus-8515

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM91Flash CannonSteelSpecial8010010

The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
BindNormalPhysical158520

Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.

DefogFlyingStatus--15

A strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness.

Icy WindIceSpecial559515

The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.

Iron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

Knock OffDarkPhysical6510020

The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.

Laser FocusNormalStatus--30

The user concentrates intensely. The attack on the next turn always results in a critical hit.

Magic CoatPsychicStatus--15

A barrier reflects back to the target moves like Leech Seed and moves that damage status.

Signal BeamBugSpecial7510015

The user attacks with a sinister beam of light. This may also confuse the target.

SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Water PulseWaterSpecial6010020

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Imports, special breeding, event gifts and copied moves have separate requirements. Individual options do not guarantee every four-move combination; historical transfer services require eligible software and Pokémon.
Class
Acquisition sourceDescription
Secret PowerNormalPhysical7010020

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

The additional effects of this attack depend upon where it was used.

Traits

Ability options available to this Pokémon in this game.

Levitate

Ability Slot 1

By floating in the air, the Pokémon receives full immunity to all Ground-type moves.

Evades Ground-type moves.

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