Fake Out
The user attacks first to make targets flinch. This move only succeeds if it is used first thing upon the user entering a battle.
Type: Normal
Power: 40
Base cooldown: 3s
Accuracy: Not established
Windup: 0 frames
Cooldowns replace PP. Speed can shorten the base cooldown. Plus effects and timing depend on the move.
TM141
TM141
TM141
TM141
TM141
TM141
TM141
TM141
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TM141
TM141
TM141
TM141
TM141
Level: Start · Plus: level 10 or Seed of Mastery
TM141 · Plus: level 10 or Seed of Mastery
TM141
TM141
TM141
TM141
TM141
TM141
TM141
TM141
TM141
TM141
TM141
TM141
TM141
TM141
TM141
TM141
TM141
TM141
TM141
TM141
TM141
TM141
TM141
TM141
Level: Start · Plus: level 10 or Seed of Mastery
TM141 · Plus: level 10 or Seed of Mastery
TM141
TM141
TM141
TM141
TM141
TM141
TM141
TM141
TM141
TM141
TM141
TM141
TM141
TM141
TM141
TM141
TM141
TM141
TM141
TM141
Level: Start · Plus: level 10 or Seed of Mastery
TM141 · Plus: level 10 or Seed of Mastery
Level: Start · Plus: level 10 or Seed of Mastery
TM141 · Plus: level 10 or Seed of Mastery














