| Gigaton Hammer The user attacks by swinging its whole body around to attack with its huge hammer. This move cannot be used again for a short time after the blow is dealt. | Level: Evo. | Steel |  | 160 | 30s | Level 41 or Seed of Mastery |
| Ice Hammer The user attacks by swinging its strong, heavy fist at targets to inflict damage. This also lowers the user's movement speed for a short time. | Level: Evo. | Ice |  | 100 | 10s | Level 41 or Seed of Mastery |
| Wood Hammer The user attacks by slamming into targets with its rugged body. The user will also take some damage. | Level: Evo. | Grass |  | 120 | 10s | Level 41 or Seed of Mastery |
| Fairy Wind The user attacks by stirring up a fairy wind to strike targets. | Level: Start | Fairy |  | 40 | 6s | Level 10 or Seed of Mastery |
| Tackle The user attacks by charging forward and slamming into targets with its whole body. | Level: Start | Normal |  | 40 | 4s | Level 10 or Seed of Mastery |
| Metal Claw The user attacks by raking targets with steel claws. This may also boost the user's Attack stat. | Level: 8 | Steel |  | 50 | 6s | Level 11 or Seed of Mastery |
| Rock Throw The user attacks by picking up a small rock and throwing it at targets. | Level: 10 | Rock |  | 50 | 6s | Level 13 or Seed of Mastery |
| Rock Smash The user attacks with a punch. This may also lower targets' Defense stats. | Level: 14 | Fighting |  | 40 | 6s | Level 17 or Seed of Mastery |
| Draining Kiss The user attacks with a draining kiss that steals HP from targets to restore the user's own HP. | Level: 17 | Fairy |  | 50 | 7s | Level 20 or Seed of Mastery |
| Screech The user emits a horrible screech that makes targets reflexively want to cover their ears. This lowers their Defense stats for a while. | Level: 20 | Normal |  | — | 10s | Level 23 or Seed of Mastery |
| Brutal Swing The user attacks everything nearby by swinging about violently. | Level: 24 | Dark |  | 60 | 6s | Level 27 or Seed of Mastery |
| Fake Tears The user feigns crying to fluster targets, which lowers their Sp. Def stats for a while. | Level: 25 | Dark |  | — | 10s | Level 28 or Seed of Mastery |
| Flash Cannon The user attacks by gathering its internal light energy and releasing it all at once. This may also lower the targets' Sp. Def stats. | Level: 31 | Steel |  | 80 | 8s | Level 34 or Seed of Mastery |
| Play Rough The user attacks by playing rough. This may also lower targets' Attack stats. | Level: 35 | Fairy |  | 90 | 8s | Level 38 or Seed of Mastery |
| Knock Off The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items. | Level: 40 | Dark |  | 65 | 10s | Level 43 or Seed of Mastery |
| Heavy Slam The user attacks by slamming its heavy body into targets. The more the user outweighs the target, the greater this move's power. | Level: 44 | Steel |  | — | 10s | Level 47 or Seed of Mastery |
| Brick Break The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect. | TM010 | Fighting |  | 75 | 7s | Not established |
| Bulk Up The user boosts its Attack and Defense stats for a short time by tensing its muscles to bulk up its body. | TM011 | Fighting |  | — | 18s | Not established |
| Bulldoze The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time. | TM078 | Ground |  | 60 | 6s | Not established |
| Endure The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. | TM035 | Normal |  | — | 12s | Not established |
| Facade The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy. | TM109 | Normal |  | 70 | 7s | Not established |
| Fake Out The user attacks first to make targets flinch. This move only succeeds if it is used first thing upon the user entering a battle. | TM141 | Normal |  | 40 | 3s | Not established |
| False Swipe The user attacks with restraint to ensure that targets are left with at least 1 HP. | TM122 | Normal |  | 40 | 6s | Not established |
| Flash Cannon The user attacks by gathering its internal light energy and releasing it all at once. This may also lower the targets' Sp. Def stats. | TM084 | Steel |  | 80 | 8s | Level 34 or Seed of Mastery |
| Hyper Beam The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time. | TM044 | Normal |  | 150 | 20s | Not established |
| Knock Off The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items. | TM045 | Dark |  | 65 | 10s | Level 43 or Seed of Mastery |
| Light Screen The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out. | TM016 | Psychic |  | — | 12s | Not established |
| Metronome The user waggles a finger and stimulates its brain to unleash a random move from among the many moves that exist. | TM099 | Normal |  | — | 4s | Not established |
| Play Rough The user attacks by playing rough. This may also lower targets' Attack stats. | TM020 | Fairy |  | 90 | 8s | Level 38 or Seed of Mastery |
| Power-Up Punch The user attacks targets with a punch that will make its own fist tougher. This boosts the user's Attack stat for a short time. | TM018 | Fighting |  | 40 | 10s | Not established |
| Protect The user takes on a protective stance that prevents incoming attacks from landing. | TM017 | Normal |  | — | 15s | Not established |
| Reflect The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out. | TM031 | Psychic |  | — | 12s | Not established |
| Rock Slide The user attacks by hurling large boulders. This may also make targets flinch. | TM012 | Rock |  | 75 | 7s | Not established |
| Rock Smash The user attacks with a punch. This may also lower targets' Defense stats. | TM004 | Fighting |  | 40 | 6s | Level 17 or Seed of Mastery |
| Rock Tomb The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield. | TM036 | Rock |  | 60 | 10s | Not established |
| Stealth Rock The user lays a trap of levitating stones in front of itself. The stones will damage opposing Pokémon that touch them. | TM037 | Rock |  | — | 10s | Not established |
| Steel Beam The user attacks by firing off a fierce beam of steel that has been collected from its entire body. The user will also take some damage. | TM157 | Steel |  | 140 | 20s | Not established |
| Stone Edge The user attacks by stabbing targets with sharpened stones. This move has a heightened chance of landing a critical hit. | TM065 | Rock |  | 100 | 10s | Not established |
| Substitute The user sacrifices a small amount of HP to create a substitute for itself. | TM085 | Normal |  | — | 10s | Not established |
| Swords Dance The user boosts its Attack stat for a while by performing a frenetic dance. | TM030 | Normal |  | — | 15s | Not established |
| Thunder Wave The user launches a weak jolt of electricity to leave targets paralyzed. | TM008 | Electric |  | — | 10s | Not established |