Buneary
Lumiose City #109 in the Pokémon Legends: Z-A Pokédex
Buneary in the National PokédexOne of Buneary’s ears is always rolled up. It can be forcefully extended to shatter even a large boulder.
Details
Type

Category
Height
Weight
National Pokédex
Pokédex
Buneary in Other Games
National Dex pageMin
Max
HP
55
220
314
Attack
66
123
254
Defense
44
83
205
Sp. Atk
44
83
205
Sp. Def
56
105
232
Speed
85
157
295
Total
350
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
| Pokédexes | Lumiose City #109 |
|---|---|
| EV yield | 1 Spe |
| Catch rate | 190 |
| Base Exp. | 70 |
| Gender | 50% male 50% female |
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Buneary Lumiose City #109 | Build high friendship. Select Evolve from the party menu when eligible; evolution is not automatic. | ![]() Lopunny Lumiose City #110 |
Ordinary Abilities are not active in Legends: Z-A.
Base cooldowns vary with Speed. Plus Moves unlock at the listed level or with the Z-A Seed of Mastery; their effects depend on the move.
| Move | Learned by | Type | Class | Power | Base cooldown | Plus |
|---|---|---|---|---|---|---|
| Splash The user flops around instead of attacking. This move has no effect at all... | Level: Start | Normal | ![]() | — | 4s | Level 10 or Seed of Mastery |
| Tackle The user attacks by charging forward and slamming into targets with its whole body. | Level: Start | Normal | ![]() | 40 | 4s | Level 10 or Seed of Mastery |
| Draining Kiss The user attacks with a draining kiss that steals HP from targets to restore the user's own HP. | Level: 14 | Fairy | ![]() | 50 | 7s | Level 17 or Seed of Mastery |
| Quick Attack The user attacks by lunging toward targets with blinding speed. | Level: 16 | Normal | ![]() | 30 | 3s | Level 19 or Seed of Mastery |
| Agility The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time. | Level: 20 | Psychic | ![]() | — | 12s | Level 23 or Seed of Mastery |
| Charm The user gazes charmingly at targets to make them less wary, which lowers their Attack stats for a while. | Level: 24 | Fairy | ![]() | — | 10s | Level 27 or Seed of Mastery |
| Brutal Swing The user attacks everything nearby by swinging about violently. | Level: 28 | Dark | ![]() | 60 | 6s | Level 31 or Seed of Mastery |
| Headbutt The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch. | Level: 32 | Normal | ![]() | 70 | 7s | Level 35 or Seed of Mastery |
| Cotton Guard The user boosts its Defense stat for a long while by wrapping its body in soft cotton. | Level: 42 | Grass | ![]() | — | 10s | Level 45 or Seed of Mastery |
| Bounce The user attacks by bouncing up and disappearing into the sky for a short time, then dropping down onto targets. This may also leave targets paralyzed. | Level: 48 | Flying | ![]() | 85 | 12s | Level 51 or Seed of Mastery |
| Dynamic Punch The user attacks by punching targets with full concentrated power. This also leaves targets confused without fail. | Level: 52 | Fighting | ![]() | 100 | 12s | Level 55 or Seed of Mastery |
| Agility The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time. | TM047 | Psychic | ![]() | — | 12s | Level 23 or Seed of Mastery |
| Circle Throw The user attacks by hurling targets far away from itself. This may also lower targets' Defense stats. | TM129 | Fighting | ![]() | 60 | 6s | Not established |
| Close Combat The user attacks by abandoning defense and charging in close to targets. This lowers the user's Defense and Sp. Def stats for a short time. | TM107 | Fighting | ![]() | 120 | 12s | Not established |
| Dig The user attacks by disappearing underground for a short time, then surfacing to strike targets. | TM028 | Ground | ![]() | 80 | 12s | Not established |
| Double Hit The user attacks with two strikes dealt with a tail or the like, one after the other. | TM132 | Normal | ![]() | 50 | 6s | Not established |
| Drain Punch The user attacks with an energy-draining punch. The user's HP will be restored by a portion of the damage dealt. | TM131 | Fighting | ![]() | 75 | 7s | Not established |
| Endure The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. | TM035 | Normal | ![]() | — | 12s | Not established |
| Facade The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy. | TM109 | Normal | ![]() | 70 | 7s | Not established |
| Fake Out The user attacks first to make targets flinch. This move only succeeds if it is used first thing upon the user entering a battle. | TM141 | Normal | ![]() | 40 | 3s | Not established |
| Fire Punch The user attacks with a fiery punch. This may also leave targets with a burn. | TM029 | Fire | ![]() | 75 | 7s | Not established |
| Headbutt The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch. | TM001 | Normal | ![]() | 70 | 7s | Level 35 or Seed of Mastery |
| Hyper Voice The user attacks by unleashing horribly loud, resounding vibrations. | TM071 | Normal | ![]() | 90 | 8s | Not established |
| Ice Beam The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen. | TM013 | Ice | ![]() | 90 | 8s | Not established |
| Ice Punch The user attacks with an icy punch. This may also leave targets frozen. | TM024 | Ice | ![]() | 75 | 7s | Not established |
| Iron Tail The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats. | TM087 | Steel | ![]() | 100 | 10s | Not established |
| Low Sweep The user attacks targets with a swift move aimed at their legs. This also makes targets move more slowly for a short time. | TM113 | Fighting | ![]() | 65 | 6s | Not established |
| Play Rough The user attacks by playing rough. This may also lower targets' Attack stats. | TM020 | Fairy | ![]() | 90 | 8s | Not established |
| Power-Up Punch The user attacks targets with a punch that will make its own fist tougher. This boosts the user's Attack stat for a short time. | TM018 | Fighting | ![]() | 40 | 10s | Not established |
| Protect The user takes on a protective stance that prevents incoming attacks from landing. | TM017 | Normal | ![]() | — | 15s | Not established |
| Shadow Ball The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats. | TM074 | Ghost | ![]() | 80 | 8s | Not established |
| Solar Beam The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out. | TM064 | Grass | ![]() | 120 | 12s | Not established |
| Substitute The user sacrifices a small amount of HP to create a substitute for itself. | TM085 | Normal | ![]() | — | 10s | Not established |
| Swift The user attacks by firing star-shaped rays at targets. | TM027 | Normal | ![]() | 60 | 5s | Not established |
| Thunder Punch The user attacks with an electrified punch. This may also leave targets paralyzed. | TM023 | Electric | ![]() | 75 | 7s | Not established |
| Thunder Wave The user launches a weak jolt of electricity to leave targets paralyzed. | TM008 | Electric | ![]() | — | 10s | Not established |
| Thunderbolt The user attacks with a strong electric blast. This may also leave targets paralyzed. | TM067 | Electric | ![]() | 90 | 8s | Not established |
| Triple Axel The user attacks with three kicks, one after the other. The range of these attacks grow wider each time the user jumps up to unleash a kick. | TM144 | Ice | ![]() | 40 | 10s | Not established |
| Work Up The user boosts its Attack and Sp. Atk stats for a short time by getting worked up. | TM103 | Normal | ![]() | — | 15s | Not established |
Overall spawn chances are unknown. Any cluster or Alpha percentages in the conditions apply only to that named context. Exact spawn points, time/weather and progression details have source gaps.
Temporary battle levels reflect the listed zone’s star rank; caught Pokémon return to their base capture levels. Donut boosts to your party are separate from these wild Pokémon levels.
31 acquisition contexts · showing 30
| Location and method | Capture level | Hyperspace battle level | Conditions |
|---|---|---|---|
Bleu District Main Area Wild spawn Base game | 16–18 | — | Various spawn points in Bleu District; availability can vary by time and weather. Ordinary spawn variant. Overall chance unknown. |
Magenta District Main Area Wild spawn Base game | 16–18 | — | Various spawn points in Magenta District; availability can vary by time and weather. Ordinary spawn variant. Overall chance unknown. |
Vert District Main Area Wild spawn Base game | 15–17 | — | Various spawn points in Vert District; availability can vary by time and weather. Ordinary spawn variant. Overall chance unknown. |
Vert District Main Area Wild spawn Base game | 15–18 | — | Various spawn points in Vert District; availability can vary by time and weather. Ordinary spawn variant. Overall chance unknown. |
Vert District Main Area Wild spawn Base game | 16–18 | — | Various spawn points in Vert District; availability can vary by time and weather. Ordinary spawn variant. Overall chance unknown. |
Wild Zone 6 Wild spawn Base game | 17–18 | — | Various spawn points in Wild Zone 6; availability can vary by time and weather. Unlock: Main Mission 5. Ordinary spawn variant. Overall chance unknown. |
Wild Zone 6 Wild spawn Base gameAlpha | 29–30 | — | Various spawn points in Wild Zone 6; availability can vary by time and weather. Unlock: Main Mission 5. Alpha variant: 5% conditional on this spawn slot. Random Alpha spawns unlock after Main Mission 5. Overall chance unknown. |
Normal-type Hyperspace Wild Zones 2★ Normal-type · Hyperspace Wild Zone 1 Hyperspace spawn Mega Dimension | 17–19 | 112–114 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 2★ Normal-type · Hyperspace Wild Zone 1. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Normal-type Hyperspace Wild Zones 2★ Normal-type · Hyperspace Wild Zone 1 Hyperspace spawn Mega DimensionAlpha | 26–28 | 121–123 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 2★ Normal-type · Hyperspace Wild Zone 1. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Normal-type Hyperspace Wild Zones 2★ Normal-type · Hyperspace Wild Zone 3 Hyperspace spawn Mega Dimension | 17–19 | 112–114 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 2★ Normal-type · Hyperspace Wild Zone 3. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Normal-type Hyperspace Wild Zones 2★ Normal-type · Hyperspace Wild Zone 3 Hyperspace spawn Mega DimensionAlpha | 26–28 | 121–123 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 2★ Normal-type · Hyperspace Wild Zone 3. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Normal-type Hyperspace Wild Zones 2★ Normal-type · Hyperspace Wild Zone 5 Hyperspace spawn Mega Dimension | 17–19 | 112–114 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 2★ Normal-type · Hyperspace Wild Zone 5. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Normal-type Hyperspace Wild Zones 2★ Normal-type · Hyperspace Wild Zone 5 Hyperspace spawn Mega DimensionAlpha | 26–28 | 121–123 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 2★ Normal-type · Hyperspace Wild Zone 5. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Normal-type Hyperspace Wild Zones 2★ Normal-type · Hyperspace Wild Zone 7 Hyperspace spawn Mega Dimension | 17–19 | 112–114 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 2★ Normal-type · Hyperspace Wild Zone 7. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Normal-type Hyperspace Wild Zones 2★ Normal-type · Hyperspace Wild Zone 7 Hyperspace spawn Mega DimensionAlpha | 26–28 | 121–123 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 2★ Normal-type · Hyperspace Wild Zone 7. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Normal-type Hyperspace Wild Zones 2★ Normal-type · Hyperspace Wild Zone 8 Hyperspace spawn Mega Dimension | 17–19 | 112–114 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 2★ Normal-type · Hyperspace Wild Zone 8. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Normal-type Hyperspace Wild Zones 2★ Normal-type · Hyperspace Wild Zone 8 Hyperspace spawn Mega DimensionAlpha | 26–28 | 121–123 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 2★ Normal-type · Hyperspace Wild Zone 8. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Normal-type Hyperspace Wild Zones 2★ Normal-type · Hyperspace Wild Zone 9 Hyperspace spawn Mega Dimension | 17–19 | 112–114 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 2★ Normal-type · Hyperspace Wild Zone 9. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Normal-type Hyperspace Wild Zones 2★ Normal-type · Hyperspace Wild Zone 9 Hyperspace spawn Mega DimensionAlpha | 26–28 | 121–123 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 2★ Normal-type · Hyperspace Wild Zone 9. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Normal-type Hyperspace Wild Zones 3★ Normal-type · Hyperspace Wild Zone 1 Hyperspace spawn Mega Dimension | 21–23 | 131–133 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Normal-type · Hyperspace Wild Zone 1. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Normal-type Hyperspace Wild Zones 3★ Normal-type · Hyperspace Wild Zone 1 Hyperspace spawn Mega DimensionAlpha | 30–32 | 140–142 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Normal-type · Hyperspace Wild Zone 1. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Normal-type Hyperspace Wild Zones 3★ Normal-type · Hyperspace Wild Zone 2 Hyperspace spawn Mega Dimension | 21–23 | 131–133 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Normal-type · Hyperspace Wild Zone 2. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Normal-type Hyperspace Wild Zones 3★ Normal-type · Hyperspace Wild Zone 2 Hyperspace spawn Mega DimensionAlpha | 30–32 | 140–142 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Normal-type · Hyperspace Wild Zone 2. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Normal-type Hyperspace Wild Zones 3★ Normal-type · Hyperspace Wild Zone 4 Hyperspace spawn Mega Dimension | 21–23 | 131–133 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Normal-type · Hyperspace Wild Zone 4. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Normal-type Hyperspace Wild Zones 3★ Normal-type · Hyperspace Wild Zone 4 Hyperspace spawn Mega DimensionAlpha | 30–32 | 140–142 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Normal-type · Hyperspace Wild Zone 4. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Normal-type Hyperspace Wild Zones 3★ Normal-type · Hyperspace Wild Zone 5 Hyperspace spawn Mega Dimension | 21–23 | 131–133 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Normal-type · Hyperspace Wild Zone 5. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Normal-type Hyperspace Wild Zones 3★ Normal-type · Hyperspace Wild Zone 5 Hyperspace spawn Mega DimensionAlpha | 30–32 | 140–142 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Normal-type · Hyperspace Wild Zone 5. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Normal-type Hyperspace Wild Zones 3★ Normal-type · Hyperspace Wild Zone 8 Hyperspace spawn Mega Dimension | 21–23 | 131–133 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Normal-type · Hyperspace Wild Zone 8. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Normal-type Hyperspace Wild Zones 3★ Normal-type · Hyperspace Wild Zone 8 Hyperspace spawn Mega DimensionAlpha | 30–32 | 140–142 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Normal-type · Hyperspace Wild Zone 8. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Normal-type Hyperspace Wild Zones 3★ Normal-type · Hyperspace Wild Zone 9 Hyperspace spawn Mega Dimension | 21–23 | 131–133 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Normal-type · Hyperspace Wild Zone 9. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 80% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |




















