Double Hit
The user attacks with two strikes dealt with a tail or the like, one after the other.
Type: Normal
Power: 50
Base cooldown: 6s
Accuracy: Not established
Windup: 10 frames
Cooldowns replace PP. Speed can shorten the base cooldown. Plus effects and timing depend on the move.
TM132
TM132
TM132
TM132
TM132
TM132
TM132
Level: 32 · Plus: level 35 or Seed of Mastery
TM132 · Plus: level 35 or Seed of Mastery
TM132
TM132
TM132
TM132
TM132
TM132
TM132
TM132
TM132
TM132
TM132
TM132
TM132
TM132
TM132
TM132
Level: 32 · Plus: level 35 or Seed of Mastery
TM132 · Plus: level 35 or Seed of Mastery
TM132
TM132
TM132
TM132
TM132
TM132
TM132
TM132
TM132
TM132
TM132
TM132
TM132
TM132
TM132
TM132
TM132
TM132
TM132














