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Z-A / Pokédex

Scolipede

Back to Pokédex

Scolipede

Lumiose City #70 in the Pokémon Legends: Z-A Pokédex

Scolipede in the National Pokédex

It clasps its prey with the claws on its neck until they stop moving. Then it finishes them off with deadly venom.

Details

Types

BugPoison

Category

-

Height

2.5 m (8'02")

Weight

200.5 kg (442 lbs)

National Pokédex

#0545

Pokédex

Lumiose City #70

Scolipede in Other Games

National Dex page
Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

60

230

324

Attack

100

184

328

Defense

89

164

304

Sp. Atk

55

103

229

Sp. Def

69

128

260

Speed

112

206

355

Total

485

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Lumiose City #70
EV yield
3 Spe
Catch rate
45
Base Exp.
243
Gender
50% male
50% female
Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Venipede

Venipede

Lumiose City #68

Reach level 22 or higher. Select Evolve from the party menu when eligible; evolution is not automatic.

Whirlipede

Whirlipede

Lumiose City #69

Whirlipede

Whirlipede

Lumiose City #69

Reach level 30 or higher. Select Evolve from the party menu when eligible; evolution is not automatic.

Scolipede

Scolipede

Lumiose City #70

Ordinary Abilities are not active in Legends: Z-A.

Base cooldowns vary with Speed. Plus Moves unlock at the listed level or with the Z-A Seed of Mastery; their effects depend on the move.

MoveLearned byTypeClassPowerBase cooldownPlus
Mortal Spin

The user attacks by spinning about. This leaves targets poisoned and also increases the user's movement speed for a short time.

Level: Evo.

Poison306sLevel 10 or Seed of Mastery
Iron Defense

The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron.

Level: Start

Steel—9sLevel 10 or Seed of Mastery
Leer

The user frightens targets with an intimidating leer, which lowers their Defense stats for a short time.

Level: Start

Normal—6sLevel 10 or Seed of Mastery
Poison Sting

The user attacks by stabbing targets with a poisonous stinger. This may also leave targets poisoned.

Level: Start

Poison306sLevel 10 or Seed of Mastery
Rollout

The user attacks by rolling into targets like a giant boulder.

Level: 4

Rock606sLevel 7 or Seed of Mastery
Protect

The user takes on a protective stance that prevents incoming attacks from landing.

Level: 8

Normal—15sLevel 11 or Seed of Mastery
Infestation

The user infests targets so that they take continual damage for a while. Targets cannot be switched out of battle during this time.

Level: 12

Bug206sLevel 15 or Seed of Mastery
Screech

The user emits a horrible screech that makes targets reflexively want to cover their ears. This lowers their Defense stats for a while.

Level: 16

Normal—10sLevel 19 or Seed of Mastery
Pin Missile

The user attacks by shooting out five sharp spikes, one after the other.

Level: 20

Bug156sLevel 23 or Seed of Mastery
Take Down

The user attacks by slamming into targets in an all-out charge. The user will also take some damage.

Level: 24

Normal908sLevel 27 or Seed of Mastery
Poison Jab

The user attacks by stabbing targets with a poison- soaked tentacle, arm, or the like. This may also leave targets poisoned.

Level: 28

Poison808sLevel 31 or Seed of Mastery
Toxic

The user badly poisons targets. The poison's damage worsens over time.

Level: 36

Poison—10sLevel 39 or Seed of Mastery
Iron Tail

The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats.

Level: 40

Steel10010sLevel 43 or Seed of Mastery
X-Scissor

The user attacks using scythes, claws, or the like as if they were a pair of scissors.

Level: 44

Bug808sLevel 47 or Seed of Mastery
Agility

The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time.

Level: 48

Psychic—12sLevel 51 or Seed of Mastery
Double-Edge

The user attacks with a reckless, all-out charge. The user will also take some damage.

Level: 52

Normal12010sLevel 55 or Seed of Mastery
Megahorn

The user attacks with a tough and impressive horn, ramming into targets with all-out force.

Level: 56

Bug12010sLevel 59 or Seed of Mastery
Acid Spray

The user attacks by spitting caustic fluid at targets. This also lowers their Sp. Def stats for a while.

TM112

Poison407sNot established
Agility

The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time.

TM047

Psychic—12sLevel 51 or Seed of Mastery
Dig

The user attacks by disappearing underground for a short time, then surfacing to strike targets.

TM028

Ground8012sNot established
Double-Edge

The user attacks with a reckless, all-out charge. The user will also take some damage.

TM056

Normal12010sLevel 55 or Seed of Mastery
Double Hit

The user attacks with two strikes dealt with a tail or the like, one after the other.

TM132

Normal506sNot established
Earthquake

The user attacks by setting off an earthquake that strikes a wide area.

TM069

Ground10010sNot established
Endure

The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.

TM035

Normal—12sNot established
Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

TM109

Normal707sNot established
First Impression

The user attacks with tremendous power, but this move only succeeds if it is used first thing upon the user entering a battle.

TM142

Bug906sNot established
Giga Impact

The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time.

TM055

Normal15020sNot established
Gunk Shot

The user attacks by shooting out filthy garbage. This may also leave targets poisoned.

TM100

Poison12010sNot established
Hyper Beam

The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time.

TM044

Normal15020sNot established
Iron Defense

The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron.

TM080

Steel—9sLevel 10 or Seed of Mastery
Iron Tail

The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats.

TM087

Steel10010sLevel 43 or Seed of Mastery
Poison Jab

The user attacks by stabbing targets with a poison- soaked tentacle, arm, or the like. This may also leave targets poisoned.

TM077

Poison808sLevel 31 or Seed of Mastery
Protect

The user takes on a protective stance that prevents incoming attacks from landing.

TM017

Normal—15sLevel 11 or Seed of Mastery
Rock Slide

The user attacks by hurling large boulders. This may also make targets flinch.

TM012

Rock757sNot established
Rock Tomb

The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield.

TM036

Rock6010sNot established
Skull Bash

The user boosts its Defense stat for a short time by tucking its head in, then attacks by ramming into targets. This move takes some time to carry out.

TM146

Normal15012sNot established
Sludge Bomb

The user attacks by hurling unsanitary sludge at targets. This may also leave targets poisoned.

TM053

Poison907sNot established
Solar Beam

The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out.

TM064

Grass12012sNot established
Spikes

The user lays a trap of sharp spikes in front of itself. The spikes will damage susceptible opposing Pokémon that make contact with them.

TM088

Ground—7sNot established
Substitute

The user sacrifices a small amount of HP to create a substitute for itself.

TM085

Normal—10sNot established
Swords Dance

The user boosts its Attack stat for a while by performing a frenetic dance.

TM030

Normal—15sNot established
Toxic

The user badly poisons targets. The poison's damage worsens over time.

TM007

Poison—10sLevel 39 or Seed of Mastery
Toxic Spikes

The user lays a trap of poison spikes in front of itself. The spikes will poison susceptible opposing Pokémon that make contact with them.

TM089

Poison—7sNot established
Trailblaze

The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork also increases its movement speed for a short time.

TM115

Grass406sNot established
U-turn

The user attacks by dishing out a quick blow, then rushes back to its Trainer with incredible speed.

TM082

Bug7012sNot established
X-Scissor

The user attacks using scythes, claws, or the like as if they were a pair of scissors.

TM081

Bug808sLevel 47 or Seed of Mastery
Nintendo Switch and Switch 2 Edition, including Mega Dimension. Capture levels are separate from temporary Hyperspace battle levels.

Overall spawn chances are unknown. Any cluster or Alpha percentages in the conditions apply only to that named context. Exact spawn points, time/weather and progression details have source gaps.

Temporary battle levels reflect the listed zone’s star rank; caught Pokémon return to their base capture levels. Donut boosts to your party are separate from these wild Pokémon levels.

15 acquisition contexts · showing 15

Location and methodCapture levelHyperspace battle levelConditions

Wild Zone 15

Wild spawn

Base game
42–43—

Various spawn points in Wild Zone 15; availability can vary by time and weather. Unlock: reach Rank D. Ordinary spawn variant.

Overall chance unknown.

Wild Zone 15

Wild spawn

Base gameAlpha
52–53—

Various spawn points in Wild Zone 15; availability can vary by time and weather. Unlock: reach Rank D. Alpha variant: 5% conditional on this spawn slot. Random Alpha spawns unlock after Main Mission 5.

Overall chance unknown.

Wild Zone 20

Wild spawn

Base gameAlpha
63–64—

Various spawn points in Wild Zone 20; availability can vary by time and weather. Unlock: complete the main story at Rank A. Fixed Alpha spawn.

Overall chance unknown.

Bug-type Hyperspace Wild Zones

4★ Bug-type · Hyperspace Wild Zone 10

Hyperspace spawn

Mega Dimension
39–41164–166

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Bug-type · Hyperspace Wild Zone 10. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Bug-type Hyperspace Wild Zones

4★ Bug-type · Hyperspace Wild Zone 10

Hyperspace spawn

Mega DimensionAlpha
48–50173–175

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Bug-type · Hyperspace Wild Zone 10. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Bug-type Hyperspace Wild Zones

4★ Bug-type · Hyperspace Wild Zone 2

Hyperspace spawn

Mega Dimension
39–41164–166

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Bug-type · Hyperspace Wild Zone 2. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Bug-type Hyperspace Wild Zones

4★ Bug-type · Hyperspace Wild Zone 2

Hyperspace spawn

Mega DimensionAlpha
48–50173–175

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Bug-type · Hyperspace Wild Zone 2. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Bug-type Hyperspace Wild Zones

4★ Bug-type · Hyperspace Wild Zone 5

Hyperspace spawn

Mega Dimension
39–41164–166

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Bug-type · Hyperspace Wild Zone 5. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Bug-type Hyperspace Wild Zones

4★ Bug-type · Hyperspace Wild Zone 5

Hyperspace spawn

Mega DimensionAlpha
48–50173–175

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Bug-type · Hyperspace Wild Zone 5. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Poison-type Hyperspace Wild Zones

4★ Poison-type · Hyperspace Wild Zone 1

Hyperspace spawn

Mega Dimension
39–41164–166

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Poison-type · Hyperspace Wild Zone 1. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Poison-type Hyperspace Wild Zones

4★ Poison-type · Hyperspace Wild Zone 1

Hyperspace spawn

Mega DimensionAlpha
48–50173–175

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Poison-type · Hyperspace Wild Zone 1. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Poison-type Hyperspace Wild Zones

4★ Poison-type · Hyperspace Wild Zone 5

Hyperspace spawn

Mega Dimension
39–41164–166

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Poison-type · Hyperspace Wild Zone 5. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Poison-type Hyperspace Wild Zones

4★ Poison-type · Hyperspace Wild Zone 5

Hyperspace spawn

Mega DimensionAlpha
48–50173–175

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Poison-type · Hyperspace Wild Zone 5. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Poison-type Hyperspace Wild Zones

4★ Poison-type · Hyperspace Wild Zone 8

Hyperspace spawn

Mega Dimension
39–41164–166

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Poison-type · Hyperspace Wild Zone 8. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Poison-type Hyperspace Wild Zones

4★ Poison-type · Hyperspace Wild Zone 8

Hyperspace spawn

Mega DimensionAlpha
48–50173–175

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Poison-type · Hyperspace Wild Zone 8. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

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