#0545 in the National Pokédex • Megapede Pokémon
#0545 in the National Pokédex • Megapede Pokémon
Stats
Min
Max
HP
60
230
324
Attack
100
184
328
Defense
89
164
304
Sp. Atk
55
103
229
Sp. Def
69
128
260
Speed
112
206
355
Total
485
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Scolipede
Megapede Pokémon
It's Super Effective
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Venipede #0543 | Level 22 | ![]() Whirlipede #0544 |
![]() Whirlipede #0544 | Level 30 | ![]() Scolipede #0545 |
![]() Scolipede #0545 | Mega Evolution | ![]() Mega Scolipede #0545 |
Family
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Poison Sting | Poison | Physical | 15 | 100 | 35 | An attack that may poison the target. |
| Start | Screech | Normal | Status | - | 85 | 40 | Sharply reduces the foe's DEFENSE. |
| Start | Defense Curl | Normal | Status | - | - | 40 | Heightens the user's DEFENSE. |
| Start | Rollout | Rock | Physical | 30 | 90 | 20 | Attacks 5 turns with rising power. |
| Start | Megahorn | Bug | Physical | 120 | 85 | 10 | A powerful charge attack. |
| 12 | Pursuit | Dark | Physical | 40 | 100 | 20 | Heavily strikes switching POKéMON. |
| 15 | Protect | Normal | Status | - | - | 10 | Foils attack that turn. It may fail. |
| 19 | Poison Tail | Poison | Physical | 50 | 100 | 25 | Has a high critical-hit ratio. May also poison. |
| 23 | Bug Bite | Bug | Physical | 60 | 100 | 20 | The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect. |
| 28 | Venoshock | Poison | Special | 65 | 100 | 10 | The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. |
| 30 | Baton Pass | Normal | Status | - | - | 40 | Switches while keeping effects. |
| 33 | Agility | Psychic | Status | - | - | 30 | Sharply increases the user's SPEED. |
| 34 | Take Down | Normal | Physical | 90 | 85 | 20 | A tackle that also hurts the user. |
| 39 | Steamroller | Bug | Physical | 65 | 100 | 20 | The user crushes its targets by rolling over them with its rolled-up body. This attack may make the target flinch. |
| 44 | Toxic | Poison | Status | - | 90 | 10 | A poison move with increasing damage. |
| 47 | Venom Drench | Poison | Status | - | 100 | 20 | Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. |
| 50 | Rock Climb | Normal | Physical | 90 | 85 | 20 | A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. |
| 55 | Double-Edge | Normal | Physical | 120 | 100 | 15 | A tackle that also hurts the user. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| 0 | Swords Dance | Normal | Status | - | - | 20 | A dance that in creases ATTACK. |
| 0 | Cut | Normal | Physical | 50 | 95 | 30 | Cuts using claws, scythes, etc. |
| 0 | Hyper Beam | Normal | Special | 150 | 90 | 5 | 1st turn: Attack 2nd turn: Rest |
| 0 | Strength | Normal | Physical | 80 | 100 | 15 | A powerful physi cal attack. |
| 0 | Solar Beam | Grass | Special | 120 | 100 | 10 | 1st turn: Prepare 2nd turn: Attack |
| 0 | Earthquake | Ground | Physical | 100 | 100 | 10 | Tough but useless vs. flying foes. |
| 0 | Dig | Ground | Physical | 80 | 100 | 10 | 1st turn: Burrow 2nd turn: Attack |
| 0 | Double Team | Normal | Status | - | - | 15 | Heightens evasive ness. |
| 0 | Rest | Psychic | Status | - | - | 10 | Sleep for 2 turns to fully recover. |
| 0 | Rock Slide | Rock | Physical | 75 | 90 | 10 | An attack that may cause flinching. |
| 0 | Substitute | Normal | Status | - | - | 10 | Makes a decoy with 1/4 user's max HP. |
| 0 | Sludge Bomb | Poison | Special | 90 | 100 | 10 | An attack that may poison the foe. |
| 0 | Swagger | Normal | Status | - | 85 | 15 | Causes confusion and raises ATTACK. |
| 0 | Attract | Normal | Status | - | 100 | 15 | Makes the opposite gender infatuated. |
| 0 | Return | Normal | Physical | - | 100 | 20 | An attack that is based on loyalty. |
| 0 | Frustration | Normal | Physical | - | 100 | 20 | An attack based on lack of loyalty. |
| 0 | Hidden Power | Normal | Special | 60 | 100 | 15 | The power varies with the POKéMON. |
| 0 | Sunny Day | Fire | Status | - | - | 5 | Boosts fire-type moves for 5 turns. |
| 0 | Rock Smash | Fighting | Physical | 40 | 100 | 15 | An attack that may lower DEFENSE. |
| 0 | Facade | Normal | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| 0 | Rock Tomb | Rock | Physical | 60 | 95 | 15 | Stops the foe from moving with rocks and cuts SPEED. |
| 0 | Gyro Ball | Steel | Physical | - | 100 | 5 | The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. |
| 0 | Payback | Dark | Physical | 50 | 100 | 10 | If the user can use this attack after the foe attacks, its power is doubled. |
| 0 | Poison Jab | Poison | Physical | 80 | 100 | 20 | The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. |
| 0 | X-Scissor | Bug | Physical | 80 | 100 | 15 | The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors. |
| 0 | Giga Impact | Normal | Physical | 150 | 90 | 5 | The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| 0 | Round | Normal | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| 0 | Struggle Bug | Bug | Special | 50 | 100 | 20 | While resisting, the user attacks the opposing Pokémon. The targets’ Sp. Atk stat is reduced. |
| 0 | Bulldoze | Ground | Physical | 60 | 100 | 20 | The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced. |
| 0 | Confide | Normal | Status | - | - | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
| 0 | Infestation | Bug | Special | 20 | 100 | 20 | The target is infested and attacked for four to five turns. The target can’t flee during this time. |
| 0 | Secret Power | Normal | Physical | 70 | 100 | 20 | An attack with effects that vary by location. |
| 0 | Smart Strike | Steel | Physical | 70 | - | 10 | The user stabs the target with a sharp horn. This attack never misses. |
| 0 | Pin Missile | Bug | Physical | 25 | 95 | 20 | Fires pins that strike 2-5 times. |
| 0 | Spikes | Ground | Status | - | - | 20 | Hurts foes when they switch out. |
| 0 | Endure | Normal | Status | - | - | 10 | Always leaves at least 1HP. |
| 0 | Assurance | Dark | Physical | 60 | 100 | 10 | If the foe has already taken some damage in the same turn, this attack’s power is doubled. |
| 0 | Toxic Spikes | Poison | Status | - | - | 20 | The user lays a trap of poison spikes at the foe’s feet. They poison foes that switch into battle. |
| 0 | Cross Poison | Poison | Physical | 70 | 100 | 20 | A slashing attack that may also leave the target poisoned. It has a high critical-hit ratio. |
| 0 | Hex | Ghost | Special | 65 | 100 | 10 | This relentless attack does massive damage to a target affected by status problems. |






















Physical
Status
Special











