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Z-A / Pokédex

Furfrou Matron

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Matron Furfrou

Lumiose City #158 in the Pokémon Legends: Z-A Pokédex

Matron Furfrou in the National Pokédex

Details

Type

Normal

Category

-

Height

1.2 m (3'11")

Weight

28 kg (61.7 lbs)

National Pokédex

#0676

Pokédex

Lumiose City #158

Matron Furfrou in Other Games

National Dex page
Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

75

260

354

Attack

80

148

284

Defense

60

112

240

Sp. Atk

65

121

251

Sp. Def

90

166

306

Speed

102

188

333

Total

472

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Lumiose City #158
EV yield
1 Spe
Catch rate
160
Base Exp.
165
Gender
50% male
50% female
Evolution requirements shown in a compact table or chain view.

Ordinary Abilities are not active in Legends: Z-A.

Base cooldowns vary with Speed. Plus Moves unlock at the listed level or with the Z-A Seed of Mastery; their effects depend on the move.

MoveLearned byTypeClassPowerBase cooldownPlus
Growl

The user growls endearingly to make targets less wary, which lowers their Attack stats for a short time.

Level: Start

Normal—6sLevel 10 or Seed of Mastery
Headbutt

The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch.

Level: Start

Normal707sLevel 10 or Seed of Mastery
Tackle

The user attacks by charging forward and slamming into targets with its whole body.

Level: Start

Normal404sLevel 10 or Seed of Mastery
Tail Whip

The user wags its tail cutely to make targets less wary, which lowers their Defense stats for a short time.

Level: 8

Normal—7sLevel 11 or Seed of Mastery
Bite

The user attacks by biting targets with viciously sharp fangs. This may also make targets flinch.

Level: 13

Dark606sLevel 16 or Seed of Mastery
Take Down

The user attacks by slamming into targets in an all-out charge. The user will also take some damage.

Level: 16

Normal908sLevel 19 or Seed of Mastery
Roar

The user lets out a mighty roar, which startles targets and drives them back a good distance.

Level: 20

Normal—6sLevel 23 or Seed of Mastery
Cotton Guard

The user boosts its Defense stat for a long while by wrapping its body in soft cotton.

Level: 22

Grass—10sLevel 25 or Seed of Mastery
Charm

The user gazes charmingly at targets to make them less wary, which lowers their Attack stats for a while.

Level: 25

Fairy—10sLevel 28 or Seed of Mastery
Crunch

The user attacks by crunching targets up with sharp fangs. This may also lower targets' Defense stats.

Level: 28

Dark808sLevel 31 or Seed of Mastery
Snarl

The user snarls incessantly at targets to lower their Sp. Atk stats for a short time.

Level: 30

Dark559sLevel 33 or Seed of Mastery
Double-Edge

The user attacks with a reckless, all-out charge. The user will also take some damage.

Level: 36

Normal12010sLevel 39 or Seed of Mastery
Hyper Voice

The user attacks by unleashing horribly loud, resounding vibrations.

Level: 43

Normal908sLevel 46 or Seed of Mastery
Charge Beam

The user attacks targets with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.

TM130

Electric506sNot established
Crunch

The user attacks by crunching targets up with sharp fangs. This may also lower targets' Defense stats.

TM025

Dark808sLevel 31 or Seed of Mastery
Dark Pulse

The user attacks by releasing a horrible aura rife with ill intent. This may also make targets flinch.

TM090

Dark808sNot established
Dig

The user attacks by disappearing underground for a short time, then surfacing to strike targets.

TM028

Ground8012sNot established
Double-Edge

The user attacks with a reckless, all-out charge. The user will also take some damage.

TM056

Normal12010sLevel 39 or Seed of Mastery
Double Hit

The user attacks with two strikes dealt with a tail or the like, one after the other.

TM132

Normal506sNot established
Double Team

The user moves so quickly that it creates illusory copies of itself, allowing the user to evade incoming attacks.

TM032

Normal—15sNot established
Endure

The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.

TM035

Normal—12sNot established
Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

TM109

Normal707sNot established
Fire Fang

The user attacks by biting targets with flame-cloaked fangs. This may also make targets flinch or leave them with a burn.

TM014

Fire656sNot established
Giga Impact

The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time.

TM055

Normal15020sNot established
Headbutt

The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch.

TM001

Normal707sLevel 10 or Seed of Mastery
Hyper Beam

The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time.

TM044

Normal15020sNot established
Hyper Voice

The user attacks by unleashing horribly loud, resounding vibrations.

TM071

Normal908sLevel 46 or Seed of Mastery
Ice Fang

The user attacks by biting targets with cold-infused fangs. This may also make targets flinch or leave them frozen.

TM015

Ice656sNot established
Iron Tail

The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats.

TM087

Steel10010sNot established
Mimic

The user attacks by mimicking the last move that a target used, unleashing that same move back upon it.

TM125

Normal—6sNot established
Protect

The user takes on a protective stance that prevents incoming attacks from landing.

TM017

Normal—15sNot established
Psychic Fangs

The user attacks by biting targets using psychic power. This move can also break barriers such as Light Screen and Reflect.

TM124

Psychic858sNot established
Roar

The user lets out a mighty roar, which startles targets and drives them back a good distance.

TM005

Normal—6sLevel 23 or Seed of Mastery
Rock Smash

The user attacks with a punch. This may also lower targets' Defense stats.

TM004

Fighting406sNot established
Skull Bash

The user boosts its Defense stat for a short time by tucking its head in, then attacks by ramming into targets. This move takes some time to carry out.

TM146

Normal15012sNot established
Substitute

The user sacrifices a small amount of HP to create a substitute for itself.

TM085

Normal—10sNot established
Surf

The user attacks by swamping a wide area with a giant wave.

TM073

Water908sNot established
Thunder Fang

The user attacks by biting targets with electrified fangs. This may also make targets flinch or leave them paralyzed.

TM021

Electric656sNot established
Thunder Wave

The user launches a weak jolt of electricity to leave targets paralyzed.

TM008

Electric—10sNot established
Tri Attack

The user attacks with three beams. This may also leave targets burned, frozen, or paralyzed.

TM147

Normal407sNot established
U-turn

The user attacks by dishing out a quick blow, then rushes back to its Trainer with incredible speed.

TM082

Bug7012sNot established
Wild Charge

The user attacks by charging forward while cloaked in electricity. The user will also take some damage.

TM086

Electric908sNot established
Work Up

The user boosts its Attack and Sp. Atk stats for a short time by getting worked up.

TM103

Normal—15sNot established
Zen Headbutt

The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch.

TM059

Psychic808sNot established
Nintendo Switch and Switch 2 Edition, including Mega Dimension. Capture levels are separate from temporary Hyperspace battle levels.

Overall spawn chances are unknown. Any cluster or Alpha percentages in the conditions apply only to that named context. Exact spawn points, time/weather and progression details have source gaps.

No supported detailed acquisition rows are recorded for this form yet. This does not establish that the Pokémon is unobtainable; evolution, form changes or HOME access may apply.

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