Full Belly Morpeko
Hyperspace #70 in the Pokémon Legends: Z-A Pokédex
Full Belly Morpeko in the National Pokédex
Normal

Shiny
This Pokémon is always hungry. It generates electricity by eating seeds it has stored up in its pocket-like pouches.
Details
Types


Category
Height
Weight
National Pokédex
Pokédex
Full Belly Morpeko in Other Games
National Dex pageMin
Max
HP
58
226
320
Attack
95
175
317
Defense
58
108
236
Sp. Atk
70
130
262
Sp. Def
58
108
236
Speed
97
179
322
Total
436
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
| Pokédexes | Hyperspace #70 |
|---|---|
| EV yield | 2 Spe |
| Catch rate | 180 |
| Base Exp. | 153 |
| Gender | 50% male 50% female |
Ordinary Abilities are not active in Legends: Z-A.
Morpeko form changes
Morpeko changes between Full Belly Mode and Hangry Mode each time it uses Aura Wheel, changing the move’s type.
Using Aura Wheel
Base cooldowns vary with Speed. Plus Moves unlock at the listed level or with the Z-A Seed of Mastery; their effects depend on the move.
| Move | Learned by | Type | Class | Power | Base cooldown | Plus |
|---|---|---|---|---|---|---|
| Tail Whip The user wags its tail cutely to make targets less wary, which lowers their Defense stats for a short time. | Level: Start | Normal | ![]() | — | 7s | Level 10 or Seed of Mastery |
| Thunder Shock The user attacks with a jolt of electricity. This may also leave targets paralyzed. | Level: Start | Electric | ![]() | 40 | 6s | Level 10 or Seed of Mastery |
| Leer The user frightens targets with an intimidating leer, which lowers their Defense stats for a short time. | Level: 5 | Normal | ![]() | — | 6s | Level 8 or Seed of Mastery |
| Swagger The user enrages targets, leaving them confused but boosting their Attack stats for a while. | Level: 7 | Normal | ![]() | — | 10s | Level 10 or Seed of Mastery |
| Quick Attack The user attacks by lunging toward targets with blinding speed. | Level: 12 | Normal | ![]() | 30 | 3s | Level 15 or Seed of Mastery |
| Bite The user attacks by biting targets with viciously sharp fangs. This may also make targets flinch. | Level: 18 | Dark | ![]() | 60 | 6s | Level 21 or Seed of Mastery |
| Charge The user charges up to boost the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat for a short time. | Level: 25 | Electric | ![]() | — | 10s | Level 28 or Seed of Mastery |
| Spark The user attacks by charging into targets while cloaked in electricity. This may also leave targets paralyzed. | Level: 30 | Electric | ![]() | 65 | 6s | Level 33 or Seed of Mastery |
| Parting Shot The user intimidates targets with a parting threat before rushing back to its Trainer. This lowers targets' Attack and Sp. Atk stats for a short time. | Level: 33 | Dark | ![]() | — | 12s | Level 36 or Seed of Mastery |
| Super Fang The user attacks by chomping down on targets with its sharp incisors or front fangs. The damage dealt by this move depends on targets' HP. | Level: 38 | Normal | ![]() | — | 9s | Level 41 or Seed of Mastery |
| Torment The user torments and enrages the target, making it harder for the same move to be used in quick succession. | Level: 40 | Dark | ![]() | — | 12s | Level 43 or Seed of Mastery |
| Agility The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time. | Level: 44 | Psychic | ![]() | — | 12s | Level 47 or Seed of Mastery |
| Bullet Seed The user attacks by forcefully shooting out five seeds, one after the other. | Level: 48 | Grass | ![]() | 15 | 6s | Level 51 or Seed of Mastery |
| Crunch The user attacks by crunching targets up with sharp fangs. This may also lower targets' Defense stats. | Level: 52 | Dark | ![]() | 80 | 8s | Level 55 or Seed of Mastery |
| Aura Wheel The user attacks with energy from its cheeks, increasing its movement speed and boosting its Attack stat for a short time. This move's type changes based on Morpeko's form. | Level: 57 | Electric | ![]() | 110 | 15s | Level 60 or Seed of Mastery |
| Agility The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time. | TM047 | Psychic | ![]() | — | 12s | Level 47 or Seed of Mastery |
| Brick Break The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect. | TM010 | Fighting | ![]() | 75 | 7s | Not established |
| Bullet Seed The user attacks by forcefully shooting out five seeds, one after the other. | TM040 | Grass | ![]() | 15 | 6s | Level 51 or Seed of Mastery |
| Charge Beam The user attacks targets with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. | TM130 | Electric | ![]() | 50 | 6s | Not established |
| Crunch The user attacks by crunching targets up with sharp fangs. This may also lower targets' Defense stats. | TM025 | Dark | ![]() | 80 | 8s | Level 55 or Seed of Mastery |
| Dark Pulse The user attacks by releasing a horrible aura rife with ill intent. This may also make targets flinch. | TM090 | Dark | ![]() | 80 | 8s | Not established |
| Double-Edge The user attacks with a reckless, all-out charge. The user will also take some damage. | TM056 | Normal | ![]() | 120 | 10s | Not established |
| Electroweb The user attacks by catching targets in an electrified net. This also makes targets move more slowly for a short time. | TM101 | Electric | ![]() | 55 | 7s | Not established |
| Endure The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. | TM035 | Normal | ![]() | — | 12s | Not established |
| Facade The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy. | TM109 | Normal | ![]() | 70 | 7s | Not established |
| Fake Out The user attacks first to make targets flinch. This move only succeeds if it is used first thing upon the user entering a battle. | TM141 | Normal | ![]() | 40 | 3s | Not established |
| Fire Fang The user attacks by biting targets with flame-cloaked fangs. This may also make targets flinch or leave them with a burn. | TM014 | Fire | ![]() | 65 | 6s | Not established |
| Ice Fang The user attacks by biting targets with cold-infused fangs. This may also make targets flinch or leave them frozen. | TM015 | Ice | ![]() | 65 | 6s | Not established |
| Knock Off The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items. | TM045 | Dark | ![]() | 65 | 10s | Not established |
| Nasty Plot The user boosts its Sp. Atk stat for a while by thinking bad thoughts to stimulate its brain. | TM083 | Dark | ![]() | — | 15s | Not established |
| Outrage The user attacks in a furious rampage, then becomes confused. | TM093 | Dragon | ![]() | 120 | 15s | Not established |
| Protect The user takes on a protective stance that prevents incoming attacks from landing. | TM017 | Normal | ![]() | — | 15s | Not established |
| Psychic Fangs The user attacks by biting targets using psychic power. This move can also break barriers such as Light Screen and Reflect. | TM124 | Psychic | ![]() | 85 | 8s | Not established |
| Seed Bomb The user attacks by slamming a barrage of large, hard- shelled seeds down on targets from above. | TM128 | Grass | ![]() | 35 | 7s | Not established |
| Skull Bash The user boosts its Defense stat for a short time by tucking its head in, then attacks by ramming into targets. This move takes some time to carry out. | TM146 | Normal | ![]() | 150 | 12s | Not established |
| Substitute The user sacrifices a small amount of HP to create a substitute for itself. | TM085 | Normal | ![]() | — | 10s | Not established |
| Swagger The user enrages targets, leaving them confused but boosting their Attack stats for a while. | TM139 | Normal | ![]() | — | 10s | Level 10 or Seed of Mastery |
| Swift The user attacks by firing star-shaped rays at targets. | TM027 | Normal | ![]() | 60 | 5s | Not established |
| Taunt The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time. | TM095 | Dark | ![]() | — | 12s | Not established |
| Thunder The user attacks by dropping a wicked thunderbolt. This may also leave targets paralyzed. | TM106 | Electric | ![]() | 110 | 10s | Not established |
| Thunder Fang The user attacks by biting targets with electrified fangs. This may also make targets flinch or leave them paralyzed. | TM021 | Electric | ![]() | 65 | 6s | Not established |
| Thunder Punch The user attacks with an electrified punch. This may also leave targets paralyzed. | TM023 | Electric | ![]() | 75 | 7s | Not established |
| Thunder Wave The user launches a weak jolt of electricity to leave targets paralyzed. | TM008 | Electric | ![]() | — | 10s | Not established |
| Thunderbolt The user attacks with a strong electric blast. This may also leave targets paralyzed. | TM067 | Electric | ![]() | 90 | 8s | Not established |
| Torment The user torments and enrages the target, making it harder for the same move to be used in quick succession. | TM121 | Dark | ![]() | — | 12s | Level 43 or Seed of Mastery |
| Volt Switch The user attacks by dishing out a quick blow, then rushes back to its Trainer with incredible speed. | TM066 | Electric | ![]() | 70 | 12s | Not established |
| Wild Charge The user attacks by charging forward while cloaked in electricity. The user will also take some damage. | TM086 | Electric | ![]() | 90 | 8s | Not established |
Overall spawn chances are unknown. Any cluster or Alpha percentages in the conditions apply only to that named context. Exact spawn points, time/weather and progression details have source gaps.
Temporary battle levels reflect the listed zone’s star rank; caught Pokémon return to their base capture levels. Donut boosts to your party are separate from these wild Pokémon levels.
12 acquisition contexts · showing 12
| Location and method | Capture level | Hyperspace battle level | Conditions |
|---|---|---|---|
Electric-type Hyperspace Wild Zones 3★ Electric-type · Hyperspace Wild Zone 10 Hyperspace spawn Mega Dimension | 24–26 | 134–136 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Electric-type · Hyperspace Wild Zone 10. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Electric-type Hyperspace Wild Zones 3★ Electric-type · Hyperspace Wild Zone 10 Hyperspace spawn Mega DimensionAlpha | 33–35 | 143–145 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Electric-type · Hyperspace Wild Zone 10. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Electric-type Hyperspace Wild Zones 3★ Electric-type · Hyperspace Wild Zone 5 Hyperspace spawn Mega Dimension | 24–26 | 134–136 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Electric-type · Hyperspace Wild Zone 5. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Electric-type Hyperspace Wild Zones 3★ Electric-type · Hyperspace Wild Zone 5 Hyperspace spawn Mega DimensionAlpha | 33–35 | 143–145 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Electric-type · Hyperspace Wild Zone 5. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Electric-type Hyperspace Wild Zones 3★ Electric-type · Hyperspace Wild Zone 6 Hyperspace spawn Mega Dimension | 24–26 | 134–136 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Electric-type · Hyperspace Wild Zone 6. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Electric-type Hyperspace Wild Zones 3★ Electric-type · Hyperspace Wild Zone 6 Hyperspace spawn Mega DimensionAlpha | 33–35 | 143–145 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Electric-type · Hyperspace Wild Zone 6. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Electric-type Hyperspace Wild Zones 3★ Electric-type · Hyperspace Wild Zone 7 Hyperspace spawn Mega Dimension | 24–26 | 134–136 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Electric-type · Hyperspace Wild Zone 7. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Electric-type Hyperspace Wild Zones 3★ Electric-type · Hyperspace Wild Zone 7 Hyperspace spawn Mega DimensionAlpha | 33–35 | 143–145 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Electric-type · Hyperspace Wild Zone 7. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Electric-type Hyperspace Wild Zones 3★ Electric-type · Hyperspace Wild Zone 8 Hyperspace spawn Mega Dimension | 24–26 | 134–136 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Electric-type · Hyperspace Wild Zone 8. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Electric-type Hyperspace Wild Zones 3★ Electric-type · Hyperspace Wild Zone 8 Hyperspace spawn Mega DimensionAlpha | 33–35 | 143–145 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Electric-type · Hyperspace Wild Zone 8. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Electric-type Hyperspace Wild Zones 3★ Electric-type · Hyperspace Wild Zone 9 Hyperspace spawn Mega Dimension | 24–26 | 134–136 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Electric-type · Hyperspace Wild Zone 9. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Electric-type Hyperspace Wild Zones 3★ Electric-type · Hyperspace Wild Zone 9 Hyperspace spawn Mega DimensionAlpha | 33–35 | 143–145 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 3★ Electric-type · Hyperspace Wild Zone 9. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |


















