Perrserker
Hyperspace #6 in the Pokémon Legends: Z-A Pokédex
Perrserker in the National Pokédex
Normal

Shiny
In battle, Perrserker boasts unrivaled strength, and many epic sagas tell of its valor. But in its home, it leaves garbage everywhere.
Details
Type

Category
Height
Weight
National Pokédex
Pokédex
Perrserker in Other Games
National Dex pageMin
Max
HP
70
250
344
Attack
110
202
350
Defense
100
184
328
Sp. Atk
50
94
218
Sp. Def
60
112
240
Speed
50
94
218
Total
440
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
| Pokédexes | Hyperspace #6 |
|---|---|
| EV yield | 2 Atk |
| Catch rate | 90 |
| Base Exp. | 154 |
| Gender | 50% male 50% female |
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Meowth Hyperspace #4 | Reach level 28 or higher. Select Evolve from the party menu when eligible; evolution is not automatic. | ![]() Persian Hyperspace #5 |
![]() Meowth Hyperspace #4 | Reach level 28 or higher. Select Evolve from the party menu when eligible; evolution is not automatic. | ![]() Perrserker Hyperspace #6 |
Ordinary Abilities are not active in Legends: Z-A.
Base cooldowns vary with Speed. Plus Moves unlock at the listed level or with the Z-A Seed of Mastery; their effects depend on the move.
| Move | Learned by | Type | Class | Power | Base cooldown | Plus |
|---|---|---|---|---|---|---|
| Iron Head The user attacks by slamming its steel-hard head into targets. This may also make targets flinch. | Level: Evo. | Steel | ![]() | 80 | 8s | Level 31 or Seed of Mastery |
| Growl The user growls endearingly to make targets less wary, which lowers their Attack stats for a short time. | Level: Start | Normal | ![]() | — | 6s | Level 10 or Seed of Mastery |
| Pay Day The user attacks by hurling coins at targets. If a target is successfully struck, you will earn money. | Level: Start | Normal | ![]() | 40 | 6s | Level 10 or Seed of Mastery |
| Tail Whip The user wags its tail cutely to make targets less wary, which lowers their Defense stats for a short time. | Level: 6 | Normal | ![]() | — | 7s | Level 9 or Seed of Mastery |
| Bite The user attacks by biting targets with viciously sharp fangs. This may also make targets flinch. | Level: 10 | Dark | ![]() | 60 | 6s | Level 13 or Seed of Mastery |
| Taunt The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time. | Level: 13 | Dark | ![]() | — | 12s | Level 16 or Seed of Mastery |
| Metal Claw The user attacks by raking targets with steel claws. This may also boost the user's Attack stat. | Level: 15 | Steel | ![]() | 50 | 6s | Level 18 or Seed of Mastery |
| Screech The user emits a horrible screech that makes targets reflexively want to cover their ears. This lowers their Defense stats for a while. | Level: 17 | Normal | ![]() | — | 10s | Level 20 or Seed of Mastery |
| Slash The user attacks by slashing with claws, scythes, or the like. This move has a heightened chance of landing a critical hit. | Level: 22 | Normal | ![]() | 70 | 7s | Level 25 or Seed of Mastery |
| Nasty Plot The user boosts its Sp. Atk stat for a while by thinking bad thoughts to stimulate its brain. | Level: 27 | Dark | ![]() | — | 15s | Level 30 or Seed of Mastery |
| Hypnosis The user employs hypnotic suggestion to make targets drowsy. | Level: 30 | Psychic | ![]() | — | 10s | Level 33 or Seed of Mastery |
| Take Down The user attacks by slamming into targets in an all-out charge. The user will also take some damage. | Level: 34 | Normal | ![]() | 90 | 8s | Level 37 or Seed of Mastery |
| Charm The user gazes charmingly at targets to make them less wary, which lowers their Attack stats for a while. | Level: 37 | Fairy | ![]() | — | 10s | Level 40 or Seed of Mastery |
| Metal Sound The user emits a horrible sound like screeching metal, which lowers targets' Sp. Def stats for a while. | Level: 40 | Steel | ![]() | — | 10s | Level 43 or Seed of Mastery |
| Mimic The user attacks by mimicking the last move that a target used, unleashing that same move back upon it. | Level: 44 | Normal | ![]() | — | 6s | Level 47 or Seed of Mastery |
| Outrage The user attacks in a furious rampage, then becomes confused. | Level: 48 | Dragon | ![]() | 120 | 15s | Level 51 or Seed of Mastery |
| Aerial Ace The user attacks by confounding targets with swift movements before slashing. | TM022 | Flying | ![]() | 60 | 9s | Not established |
| Body Slam The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed. | TM033 | Normal | ![]() | 85 | 8s | Not established |
| Brick Break The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect. | TM010 | Fighting | ![]() | 75 | 7s | Not established |
| Bulk Up The user boosts its Attack and Defense stats for a short time by tensing its muscles to bulk up its body. | TM011 | Fighting | ![]() | — | 18s | Not established |
| Chilling Water The user attacks targets by showering them with water that's so cold it saps their power. This also lowers targets' Attack stats for a short time. | TM110 | Water | ![]() | 50 | 7s | Not established |
| Close Combat The user attacks by abandoning defense and charging in close to targets. This lowers the user's Defense and Sp. Def stats for a short time. | TM107 | Fighting | ![]() | 120 | 12s | Not established |
| Crunch The user attacks by crunching targets up with sharp fangs. This may also lower targets' Defense stats. | TM025 | Dark | ![]() | 80 | 8s | Not established |
| Curse The user boosts its Attack and Defense stats in exchange for lowering its movement speed for a short time. When Ghost types use this move, the effect is different. | TM091 | Ghost | ![]() | — | 15s | Not established |
| Dark Pulse The user attacks by releasing a horrible aura rife with ill intent. This may also make targets flinch. | TM090 | Dark | ![]() | 80 | 8s | Not established |
| Dig The user attacks by disappearing underground for a short time, then surfacing to strike targets. | TM028 | Ground | ![]() | 80 | 12s | Not established |
| Double-Edge The user attacks with a reckless, all-out charge. The user will also take some damage. | TM056 | Normal | ![]() | 120 | 10s | Not established |
| Dual Chop The user attacks with two strikes dealt with a tough part of its body, one after the other. | TM135 | Dragon | ![]() | 45 | 6s | Not established |
| Endure The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. | TM035 | Normal | ![]() | — | 12s | Not established |
| Facade The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy. | TM109 | Normal | ![]() | 70 | 7s | Not established |
| Fake Out The user attacks first to make targets flinch. This move only succeeds if it is used first thing upon the user entering a battle. | TM141 | Normal | ![]() | 40 | 3s | Not established |
| False Swipe The user attacks with restraint to ensure that targets are left with at least 1 HP. | TM122 | Normal | ![]() | 40 | 6s | Not established |
| Flash Cannon The user attacks by gathering its internal light energy and releasing it all at once. This may also lower the targets' Sp. Def stats. | TM084 | Steel | ![]() | 80 | 8s | Not established |
| Giga Impact The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time. | TM055 | Normal | ![]() | 150 | 20s | Not established |
| Gunk Shot The user attacks by shooting out filthy garbage. This may also leave targets poisoned. | TM100 | Poison | ![]() | 120 | 10s | Not established |
| Headbutt The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch. | TM001 | Normal | ![]() | 70 | 7s | Not established |
| Heal Block The user prevents targets from recovering HP through moves or items for a while. | TM097 | Psychic | ![]() | — | 12s | Not established |
| Hyper Beam The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time. | TM044 | Normal | ![]() | 150 | 20s | Not established |
| Hyper Voice The user attacks by unleashing horribly loud, resounding vibrations. | TM071 | Normal | ![]() | 90 | 8s | Not established |
| Icy Wind The user attacks with a gust of chilled air. This also makes targets move more slowly for a short time. | TM049 | Ice | ![]() | 55 | 7s | Not established |
| Iron Defense The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron. | TM080 | Steel | ![]() | — | 9s | Not established |
| Iron Head The user attacks by slamming its steel-hard head into targets. This may also make targets flinch. | TM058 | Steel | ![]() | 80 | 8s | Level 31 or Seed of Mastery |
| Iron Tail The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats. | TM087 | Steel | ![]() | 100 | 10s | Not established |
| Knock Off The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items. | TM045 | Dark | ![]() | 65 | 10s | Not established |
| Liquidation The user attacks by slamming into targets using a full- force blast of water. This may also lower targets' Defense stats. | TM076 | Water | ![]() | 85 | 8s | Not established |
| Metronome The user waggles a finger and stimulates its brain to unleash a random move from among the many moves that exist. | TM099 | Normal | ![]() | — | 4s | Not established |
| Mimic The user attacks by mimicking the last move that a target used, unleashing that same move back upon it. | TM125 | Normal | ![]() | — | 6s | Level 47 or Seed of Mastery |
| Nasty Plot The user boosts its Sp. Atk stat for a while by thinking bad thoughts to stimulate its brain. | TM083 | Dark | ![]() | — | 15s | Level 30 or Seed of Mastery |
| Night Slash The user attacks by slashing the instant an opportunity arises. This move has a heightened chance of landing a critical hit. | TM034 | Dark | ![]() | 70 | 7s | Not established |
| Outrage The user attacks in a furious rampage, then becomes confused. | TM093 | Dragon | ![]() | 120 | 15s | Level 51 or Seed of Mastery |
| Pay Day The user attacks by hurling coins at targets. If a target is successfully struck, you will earn money. | TM116 | Normal | ![]() | 40 | 6s | Level 10 or Seed of Mastery |
| Play Rough The user attacks by playing rough. This may also lower targets' Attack stats. | TM020 | Fairy | ![]() | 90 | 8s | Not established |
| Protect The user takes on a protective stance that prevents incoming attacks from landing. | TM017 | Normal | ![]() | — | 15s | Not established |
| Seed Bomb The user attacks by slamming a barrage of large, hard- shelled seeds down on targets from above. | TM128 | Grass | ![]() | 35 | 7s | Not established |
| Shadow Ball The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats. | TM074 | Ghost | ![]() | 80 | 8s | Not established |
| Shadow Claw The user attacks by slashing with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. | TM061 | Ghost | ![]() | 70 | 7s | Not established |
| Skull Bash The user boosts its Defense stat for a short time by tucking its head in, then attacks by ramming into targets. This move takes some time to carry out. | TM146 | Normal | ![]() | 150 | 12s | Not established |
| Spikes The user lays a trap of sharp spikes in front of itself. The spikes will damage susceptible opposing Pokémon that make contact with them. | TM088 | Ground | ![]() | — | 7s | Not established |
| Stealth Rock The user lays a trap of levitating stones in front of itself. The stones will damage opposing Pokémon that touch them. | TM037 | Rock | ![]() | — | 10s | Not established |
| Steel Beam The user attacks by firing off a fierce beam of steel that has been collected from its entire body. The user will also take some damage. | TM157 | Steel | ![]() | 140 | 20s | Not established |
| Substitute The user sacrifices a small amount of HP to create a substitute for itself. | TM085 | Normal | ![]() | — | 10s | Not established |
| Swagger The user enrages targets, leaving them confused but boosting their Attack stats for a while. | TM139 | Normal | ![]() | — | 10s | Not established |
| Swift The user attacks by firing star-shaped rays at targets. | TM027 | Normal | ![]() | 60 | 5s | Not established |
| Swords Dance The user boosts its Attack stat for a while by performing a frenetic dance. | TM030 | Normal | ![]() | — | 15s | Not established |
| Taunt The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time. | TM095 | Dark | ![]() | — | 12s | Level 16 or Seed of Mastery |
| Thunder The user attacks by dropping a wicked thunderbolt. This may also leave targets paralyzed. | TM106 | Electric | ![]() | 110 | 10s | Not established |
| Thunder Wave The user launches a weak jolt of electricity to leave targets paralyzed. | TM008 | Electric | ![]() | — | 10s | Not established |
| Thunderbolt The user attacks with a strong electric blast. This may also leave targets paralyzed. | TM067 | Electric | ![]() | 90 | 8s | Not established |
| Trailblaze The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork also increases its movement speed for a short time. | TM115 | Grass | ![]() | 40 | 6s | Not established |
| U-turn The user attacks by dishing out a quick blow, then rushes back to its Trainer with incredible speed. | TM082 | Bug | ![]() | 70 | 12s | Not established |
| Water Pulse The user attacks by shooting a pulsing blast of water. This may also leave targets confused. | TM041 | Water | ![]() | 60 | 6s | Not established |
| Work Up The user boosts its Attack and Sp. Atk stats for a short time by getting worked up. | TM103 | Normal | ![]() | — | 15s | Not established |
| X-Scissor The user attacks using scythes, claws, or the like as if they were a pair of scissors. | TM081 | Bug | ![]() | 80 | 8s | Not established |
Overall spawn chances are unknown. Any cluster or Alpha percentages in the conditions apply only to that named context. Exact spawn points, time/weather and progression details have source gaps.
Temporary battle levels reflect the listed zone’s star rank; caught Pokémon return to their base capture levels. Donut boosts to your party are separate from these wild Pokémon levels.
6 acquisition contexts · showing 6
| Location and method | Capture level | Hyperspace battle level | Conditions |
|---|---|---|---|
Legendary Pokémon Hyperspace Wild Zones 5★ Legendary Pokémon · Hyperspace Wild Zone 3 Hyperspace spawn Mega Dimension | 53–55 | 193–195 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 5★ Legendary Pokémon · Hyperspace Wild Zone 3. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 5★ special-scanned zone; requires the special-scan unlock. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Legendary Pokémon Hyperspace Wild Zones 5★ Legendary Pokémon · Hyperspace Wild Zone 3 Hyperspace spawn Mega DimensionAlpha | 62–64 | 200 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 5★ Legendary Pokémon · Hyperspace Wild Zone 3. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 5★ special-scanned zone; requires the special-scan unlock. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Steel-type Hyperspace Wild Zones 4★ Steel-type · Hyperspace Wild Zone 10 Hyperspace spawn Mega Dimension | 39–41 | 164–166 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Steel-type · Hyperspace Wild Zone 10. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Steel-type Hyperspace Wild Zones 4★ Steel-type · Hyperspace Wild Zone 10 Hyperspace spawn Mega DimensionAlpha | 48–50 | 173–175 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Steel-type · Hyperspace Wild Zone 10. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |
Steel-type Hyperspace Wild Zones 4★ Steel-type · Hyperspace Wild Zone 9 Hyperspace spawn Mega Dimension | 39–41 | 164–166 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Steel-type · Hyperspace Wild Zone 9. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant. Overall chance unknown. |
Steel-type Hyperspace Wild Zones 4★ Steel-type · Hyperspace Wild Zone 9 Hyperspace spawn Mega DimensionAlpha | 48–50 | 173–175 | Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Steel-type · Hyperspace Wild Zone 9. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 20% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot. Overall chance unknown. |




















