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Perrserker

#183 in the Sword and Shield Pokédex • Viking Pokémon

Sword

What appears to be an iron helmet is actually hardened hair. This Pokémon lives for the thrill of battle.

Shield

After many battles, it evolved dangerous claws that come together to form daggers when extended.

Pokédexes

Galar #183

Egg Group

Field

Steps to Hatch

5,120

Effort Values Yielded

2 Atk

Gender Ratio

50% male / 50% female

Capture Rate

90

Base Experience

154
PokémonRequiresEvolution
Meowth

Meowth

#182

Level 28

Perrserker

Perrserker

#183

Meowth

Meowth

#182

High friendship

Persian

Persian

#184

Obstagoon

Cursola

Perrserker normal sprite

Normal

Shiny Perrserker sprite

Shiny

Perrserker

Viking Pokémon

#183
Steel

Height

0.8 m

Weight

28 kg

Base XP

154

Abilities

Battle ArmorTough ClawsSteely Spirit

HP

70

Attack

110

Defense

100

Sp. Atk

50

Sp. Def

60

Speed

50

Total

440

Type Chart

Weaknesses

Takes 2× from

FireFightingGround

Resistances

Takes 0× from

Poison

Takes 0.5× from

NormalGrassIceFlyingPsychicBugRockGhostDragonDarkSteel
Class
Description
StartIron HeadSteelPhysical8010015

The user slams the target with its steel-hard head. This may also make the target flinch.

StartScratchNormalPhysical4010035

Hard, pointed, sharp claws rake the target to inflict damage.

StartGrowlNormalStatus-10040

The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.

StartFake OutNormalPhysical4010010

This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle.

StartIron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

StartMetal BurstSteelPhysical-10010

The user retaliates with much greater force against the opponent that last inflicted damage on it.

StartIron HeadSteelPhysical8010015

The user slams the target with its steel-hard head. This may also make the target flinch.

StartHone ClawsDarkStatus--15

The user sharpens its claws to boost its Attack stat and accuracy.

12Pay DayNormalPhysical4010020

Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.

16Metal ClawSteelPhysical509535

The target is raked with steel claws. This may also raise the user’s Attack stat.

20TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

24SwaggerNormalStatus-8515

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

31Fury SwipesNormalPhysical188015

The target is raked with sharp claws or scythes quickly two to five times in a row.

36ScreechNormalStatus-8540

An earsplitting screech harshly lowers the target’s Defense stat.

42SlashNormalPhysical7010020

The target is attacked with a slash of claws or blades. Critical hits land more easily.

48Metal SoundSteelStatus-8540

A horrible sound like scraping metal harshly lowers the target’s Sp. Def stat.

54ThrashNormalPhysical12010010

The user rampages and attacks for two to three turns. The user then becomes confused.

Class
Description
TM02Pay DayNormalPhysical4010020

Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.

TM08Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM09Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

TM15DigGroundPhysical8010010

The user burrows into the ground, then attacks on the next turn.

TM16ScreechNormalStatus-8540

An earsplitting screech harshly lowers the target’s Defense stat.

TM21RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM23ThiefDarkPhysical6010025

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

TM24SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

TM25ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM31AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM33Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

TM34Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

TM39FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM56U-turnBugPhysical7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM57PaybackDarkPhysical5010010

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

TM58AssuranceDarkPhysical6010010

If the target has already taken some damage in the same turn, this attack’s power is doubled.

TM59FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

TM65Shadow ClawGhostPhysical7010015

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

TM76RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM79RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move’s power is increased.

TR00Swords DanceNormalStatus--20

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

TR01Body SlamNormalPhysical8510015

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

TR08ThunderboltElectricSpecial9010015

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

TR09ThunderElectricSpecial1107010

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

TR17AmnesiaPsychicStatus--20

The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.

TR20SubstituteNormalStatus--10

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

TR26EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

TR27Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TR29Baton PassNormalStatus--40

The user switches places with a party Pokémon in waiting and passes along any stat changes.

TR31Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

TR32CrunchDarkPhysical8010015

The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.

TR33Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

TR35UproarNormalSpecial9010010

The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

TR37TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TR42Hyper VoiceNormalSpecial9010010

The user lets loose a horribly echoing shout with the power to inflict damage.

TR46Iron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

TR52Gyro BallSteelPhysical-1005

The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.

TR53Close CombatFightingPhysical1201005

The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.

TR58Dark PulseDarkSpecial8010015

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

TR59Seed BombGrassPhysical8010015

The user slams a barrage of hard-shelled seeds down on the target from above.

TR68Nasty PlotDarkStatus--20

The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat.

TR73Gunk ShotPoisonPhysical120805

The user shoots filthy garbage at the target to attack. This may also poison the target.

TR74Iron HeadSteelPhysical8010015

The user slams the target with its steel-hard head. This may also make the target flinch.

TR79Heavy SlamSteelPhysical-10010

The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power.

TR81Foul PlayDarkPhysical9510015

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals.

TR85Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

TR90Play RoughFairyPhysical909010

The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.

TR95Throat ChopDarkPhysical8010015

The user attacks the target’s throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.

Class
Description
Lash OutDarkPhysical751005

The user lashes out to vent its frustration toward the target. If the user’s stats were lowered during this turn, the power of this move is doubled.

Steel BeamSteelSpecial140955

The user fires a beam of steel that it collected from its entire body. This also damages the user.

Battle Armor

Ability Slot 1

Hard armor protects the Pokémon from critical hits.

Protects against critical hits.

Tough Claws

Ability Slot 2

Powers up moves that make direct contact.

Strengthens moves that make contact to 1.33× their power.

Steely Spirit

Hidden Ability

Powers up ally Pokémon’s Steel-type moves.

Powers up ally Pokémon's Steel-type moves.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

SwSh / Pokédex

Perrserker

Perrserker

#183 in the Sword and Shield Pokédex • Viking Pokémon

Sword

What appears to be an iron helmet is actually hardened hair. This Pokémon lives for the thrill of battle.

Shield

After many battles, it evolved dangerous claws that come together to form daggers when extended.

Pokédexes

Galar #183

Egg Group

Field

Steps to Hatch

5,120

Effort Values Yielded

2 Atk

Gender Ratio

50% male / 50% female

Capture Rate

90

Base Experience

154
PokémonRequiresEvolution
Meowth

Meowth

#182

Level 28

Perrserker

Perrserker

#183

Meowth

Meowth

#182

High friendship

Persian

Persian

#184

Obstagoon

Cursola

Perrserker normal sprite

Normal

Shiny Perrserker sprite

Shiny

Perrserker

Viking Pokémon

#183
Steel

Height

0.8 m

Weight

28 kg

Base XP

154

Abilities

Battle ArmorTough ClawsSteely Spirit

HP

70

Attack

110

Defense

100

Sp. Atk

50

Sp. Def

60

Speed

50

Total

440

Type Chart

Weaknesses

Takes 2× from

FireFightingGround

Resistances

Takes 0× from

Poison

Takes 0.5× from

NormalGrassIceFlyingPsychicBugRockGhostDragonDarkSteel
Class
Description
StartIron HeadSteelPhysical8010015

The user slams the target with its steel-hard head. This may also make the target flinch.

StartScratchNormalPhysical4010035

Hard, pointed, sharp claws rake the target to inflict damage.

StartGrowlNormalStatus-10040

The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.

StartFake OutNormalPhysical4010010

This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle.

StartIron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

StartMetal BurstSteelPhysical-10010

The user retaliates with much greater force against the opponent that last inflicted damage on it.

StartIron HeadSteelPhysical8010015

The user slams the target with its steel-hard head. This may also make the target flinch.

StartHone ClawsDarkStatus--15

The user sharpens its claws to boost its Attack stat and accuracy.

12Pay DayNormalPhysical4010020

Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.

16Metal ClawSteelPhysical509535

The target is raked with steel claws. This may also raise the user’s Attack stat.

20TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

24SwaggerNormalStatus-8515

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

31Fury SwipesNormalPhysical188015

The target is raked with sharp claws or scythes quickly two to five times in a row.

36ScreechNormalStatus-8540

An earsplitting screech harshly lowers the target’s Defense stat.

42SlashNormalPhysical7010020

The target is attacked with a slash of claws or blades. Critical hits land more easily.

48Metal SoundSteelStatus-8540

A horrible sound like scraping metal harshly lowers the target’s Sp. Def stat.

54ThrashNormalPhysical12010010

The user rampages and attacks for two to three turns. The user then becomes confused.

Class
Description
TM02Pay DayNormalPhysical4010020

Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.

TM08Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM09Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

TM15DigGroundPhysical8010010

The user burrows into the ground, then attacks on the next turn.

TM16ScreechNormalStatus-8540

An earsplitting screech harshly lowers the target’s Defense stat.

TM21RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM23ThiefDarkPhysical6010025

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

TM24SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

TM25ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM31AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM33Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

TM34Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

TM39FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM56U-turnBugPhysical7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM57PaybackDarkPhysical5010010

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

TM58AssuranceDarkPhysical6010010

If the target has already taken some damage in the same turn, this attack’s power is doubled.

TM59FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

TM65Shadow ClawGhostPhysical7010015

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

TM76RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM79RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move’s power is increased.

TR00Swords DanceNormalStatus--20

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

TR01Body SlamNormalPhysical8510015

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

TR08ThunderboltElectricSpecial9010015

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

TR09ThunderElectricSpecial1107010

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

TR17AmnesiaPsychicStatus--20

The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.

TR20SubstituteNormalStatus--10

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

TR26EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

TR27Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TR29Baton PassNormalStatus--40

The user switches places with a party Pokémon in waiting and passes along any stat changes.

TR31Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

TR32CrunchDarkPhysical8010015

The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.

TR33Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

TR35UproarNormalSpecial9010010

The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

TR37TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TR42Hyper VoiceNormalSpecial9010010

The user lets loose a horribly echoing shout with the power to inflict damage.

TR46Iron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

TR52Gyro BallSteelPhysical-1005

The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.

TR53Close CombatFightingPhysical1201005

The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.

TR58Dark PulseDarkSpecial8010015

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

TR59Seed BombGrassPhysical8010015

The user slams a barrage of hard-shelled seeds down on the target from above.

TR68Nasty PlotDarkStatus--20

The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat.

TR73Gunk ShotPoisonPhysical120805

The user shoots filthy garbage at the target to attack. This may also poison the target.

TR74Iron HeadSteelPhysical8010015

The user slams the target with its steel-hard head. This may also make the target flinch.

TR79Heavy SlamSteelPhysical-10010

The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power.

TR81Foul PlayDarkPhysical9510015

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals.

TR85Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

TR90Play RoughFairyPhysical909010

The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.

TR95Throat ChopDarkPhysical8010015

The user attacks the target’s throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.

Class
Description
Lash OutDarkPhysical751005

The user lashes out to vent its frustration toward the target. If the user’s stats were lowered during this turn, the power of this move is doubled.

Steel BeamSteelSpecial140955

The user fires a beam of steel that it collected from its entire body. This also damages the user.

Battle Armor

Ability Slot 1

Hard armor protects the Pokémon from critical hits.

Protects against critical hits.

Tough Claws

Ability Slot 2

Powers up moves that make direct contact.

Strengthens moves that make contact to 1.33× their power.

Steely Spirit

Hidden Ability

Powers up ally Pokémon’s Steel-type moves.

Powers up ally Pokémon's Steel-type moves.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.