| Conversion The user changes its type to become the same type as the move at the top of the list of moves it knows. | Level: Start | Normal |  | — | 15s | Level 10 or Seed of Mastery |
| Lick The user attacks by licking targets with a long tongue. This may also leave targets paralyzed. | Level: Start | Ghost |  | 30 | 6s | Level 10 or Seed of Mastery |
| Substitute The user sacrifices a small amount of HP to create a substitute for itself. | Level: Start | Normal |  | — | 10s | Level 10 or Seed of Mastery |
| Tail Whip The user wags its tail cutely to make targets less wary, which lowers their Defense stats for a short time. | Level: Start | Normal |  | — | 7s | Level 10 or Seed of Mastery |
| Shadow Sneak The user attacks by stretching out a shadow to strike targets from behind. | Level: 7 | Ghost |  | 40 | 3s | Level 10 or Seed of Mastery |
| Shed Tail The user creates a substitute for itself using its own HP before rushing back to its Trainer. This also increases the user's movement speed for a while. | Level: 10 | Normal |  | — | 12s | Level 13 or Seed of Mastery |
| Knock Off The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items. | Level: 14 | Dark |  | 65 | 10s | Level 17 or Seed of Mastery |
| Psybeam The user attacks by shooting targets with a peculiar ray. This may also leave targets confused. | Level: 18 | Psychic |  | 65 | 6s | Level 21 or Seed of Mastery |
| Rock Slide The user attacks by hurling large boulders. This may also make targets flinch. | Level: 21 | Rock |  | 75 | 7s | Level 24 or Seed of Mastery |
| Slash The user attacks by slashing with claws, scythes, or the like. This move has a heightened chance of landing a critical hit. | Level: 25 | Normal |  | 70 | 7s | Level 28 or Seed of Mastery |
| Stealth Rock The user lays a trap of levitating stones in front of itself. The stones will damage opposing Pokémon that touch them. | Level: 28 | Rock |  | — | 10s | Level 31 or Seed of Mastery |
| Shadow Claw The user attacks by slashing with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. | Level: 33 | Ghost |  | 70 | 7s | Level 36 or Seed of Mastery |
| Screech The user emits a horrible screech that makes targets reflexively want to cover their ears. This lowers their Defense stats for a while. | Level: 38 | Normal |  | — | 10s | Level 41 or Seed of Mastery |
| Conversion 2 The user changes its type to make itself resistant to the type of the move its target used last. | Level: 42 | Normal |  | — | 15s | Level 45 or Seed of Mastery |
| Power Whip The user attacks by violently lashing targets with vines, tentacles, or the like. | Level: 54 | Grass |  | 120 | 12s | Level 57 or Seed of Mastery |
| Aerial Ace The user attacks by confounding targets with swift movements before slashing. | TM022 | Flying |  | 60 | 9s | Not established |
| Ancient Power The user attacks with a prehistoric power. This may also boost all the user's stats at once. | TM120 | Rock |  | 60 | 6s | Not established |
| Blizzard The user attacks by blasting targets with a howling blizzard. This may also leave targets frozen. | TM105 | Ice |  | 110 | 12s | Not established |
| Body Slam The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed. | TM033 | Normal |  | 85 | 8s | Not established |
| Brick Break The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect. | TM010 | Fighting |  | 75 | 7s | Not established |
| Charge Beam The user attacks targets with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. | TM130 | Electric |  | 50 | 6s | Not established |
| Dig The user attacks by disappearing underground for a short time, then surfacing to strike targets. | TM028 | Ground |  | 80 | 12s | Not established |
| Drain Punch The user attacks with an energy-draining punch. The user's HP will be restored by a portion of the damage dealt. | TM131 | Fighting |  | 75 | 7s | Not established |
| Endure The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. | TM035 | Normal |  | — | 12s | Not established |
| Facade The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy. | TM109 | Normal |  | 70 | 7s | Not established |
| Fake Out The user attacks first to make targets flinch. This move only succeeds if it is used first thing upon the user entering a battle. | TM141 | Normal |  | 40 | 3s | Not established |
| Fire Blast The user attacks with an intense blast of all-consuming fire. This may also leave targets with a burn. | TM038 | Fire |  | 110 | 10s | Not established |
| Fire Punch The user attacks with a fiery punch. This may also leave targets with a burn. | TM029 | Fire |  | 75 | 7s | Not established |
| First Impression The user attacks with tremendous power, but this move only succeeds if it is used first thing upon the user entering a battle. | TM142 | Bug |  | 90 | 6s | Not established |
| Flamethrower The user attacks with a stream of fierce flames. This may also leave targets with a burn. | TM062 | Fire |  | 90 | 8s | Not established |
| Giga Impact The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time. | TM055 | Normal |  | 150 | 20s | Not established |
| Ice Beam The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen. | TM013 | Ice |  | 90 | 8s | Not established |
| Ice Punch The user attacks with an icy punch. This may also leave targets frozen. | TM024 | Ice |  | 75 | 7s | Not established |
| Icy Wind The user attacks with a gust of chilled air. This also makes targets move more slowly for a short time. | TM049 | Ice |  | 55 | 7s | Not established |
| Iron Tail The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats. | TM087 | Steel |  | 100 | 10s | Not established |
| Knock Off The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items. | TM045 | Dark |  | 65 | 10s | Level 17 or Seed of Mastery |
| Metronome The user waggles a finger and stimulates its brain to unleash a random move from among the many moves that exist. | TM099 | Normal |  | — | 4s | Not established |
| Nasty Plot The user boosts its Sp. Atk stat for a while by thinking bad thoughts to stimulate its brain. | TM083 | Dark |  | — | 15s | Not established |
| Power-Up Punch The user attacks targets with a punch that will make its own fist tougher. This boosts the user's Attack stat for a short time. | TM018 | Fighting |  | 40 | 10s | Not established |
| Protect The user takes on a protective stance that prevents incoming attacks from landing. | TM017 | Normal |  | — | 15s | Not established |
| Rock Slide The user attacks by hurling large boulders. This may also make targets flinch. | TM012 | Rock |  | 75 | 7s | Level 24 or Seed of Mastery |
| Rock Tomb The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield. | TM036 | Rock |  | 60 | 10s | Not established |
| Scale Shot The user attacks by shooting out five volleys of scales, one after the other. This increases the user's movement speed but also lowers its Defense stat for a short time. | TM143 | Dragon |  | 15 | 6s | Not established |
| Shadow Ball The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats. | TM074 | Ghost |  | 80 | 8s | Not established |
| Shadow Claw The user attacks by slashing with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. | TM061 | Ghost |  | 70 | 7s | Level 36 or Seed of Mastery |
| Solar Beam The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out. | TM064 | Grass |  | 120 | 12s | Not established |
| Stealth Rock The user lays a trap of levitating stones in front of itself. The stones will damage opposing Pokémon that touch them. | TM037 | Rock |  | — | 10s | Level 31 or Seed of Mastery |
| Substitute The user sacrifices a small amount of HP to create a substitute for itself. | TM085 | Normal |  | — | 10s | Level 10 or Seed of Mastery |
| Swift The user attacks by firing star-shaped rays at targets. | TM027 | Normal |  | 60 | 5s | Not established |
| Thunder The user attacks by dropping a wicked thunderbolt. This may also leave targets paralyzed. | TM106 | Electric |  | 110 | 10s | Not established |
| Thunder Punch The user attacks with an electrified punch. This may also leave targets paralyzed. | TM023 | Electric |  | 75 | 7s | Not established |
| Thunder Wave The user launches a weak jolt of electricity to leave targets paralyzed. | TM008 | Electric |  | — | 10s | Not established |
| Thunderbolt The user attacks with a strong electric blast. This may also leave targets paralyzed. | TM067 | Electric |  | 90 | 8s | Not established |
| Work Up The user boosts its Attack and Sp. Atk stats for a short time by getting worked up. | TM103 | Normal |  | — | 15s | Not established |