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Z-A / Pokédex

Kecleon

Back to Pokédex

Kecleon

Hyperspace #27 in the Pokémon Legends: Z-A Pokédex

Kecleon in the National Pokédex
Kecleon render

Normal

Shiny Kecleon render

Shiny

It changes color to blend in with its surroundings in order to sneak up on prey. It can’t make its belly pattern disappear, however.

Details

Type

Normal

Category

-

Height

1 m (3'03")

Weight

22 kg (48.5 lbs)

National Pokédex

#0352

Pokédex

Hyperspace #27

Kecleon in Other Games

National Dex page
Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

60

230

324

Attack

90

166

306

Defense

70

130

262

Sp. Atk

60

112

240

Sp. Def

120

220

372

Speed

40

76

196

Total

440

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Hyperspace #27
EV yield
1 SpD
Catch rate
200
Base Exp.
154
Gender
50% male
50% female
Evolution requirements shown in a compact table or chain view.

Ordinary Abilities are not active in Legends: Z-A.

Base cooldowns vary with Speed. Plus Moves unlock at the listed level or with the Z-A Seed of Mastery; their effects depend on the move.

MoveLearned byTypeClassPowerBase cooldownPlus
Conversion

The user changes its type to become the same type as the move at the top of the list of moves it knows.

Level: Start

Normal—15sLevel 10 or Seed of Mastery
Lick

The user attacks by licking targets with a long tongue. This may also leave targets paralyzed.

Level: Start

Ghost306sLevel 10 or Seed of Mastery
Substitute

The user sacrifices a small amount of HP to create a substitute for itself.

Level: Start

Normal—10sLevel 10 or Seed of Mastery
Tail Whip

The user wags its tail cutely to make targets less wary, which lowers their Defense stats for a short time.

Level: Start

Normal—7sLevel 10 or Seed of Mastery
Shadow Sneak

The user attacks by stretching out a shadow to strike targets from behind.

Level: 7

Ghost403sLevel 10 or Seed of Mastery
Shed Tail

The user creates a substitute for itself using its own HP before rushing back to its Trainer. This also increases the user's movement speed for a while.

Level: 10

Normal—12sLevel 13 or Seed of Mastery
Knock Off

The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items.

Level: 14

Dark6510sLevel 17 or Seed of Mastery
Psybeam

The user attacks by shooting targets with a peculiar ray. This may also leave targets confused.

Level: 18

Psychic656sLevel 21 or Seed of Mastery
Rock Slide

The user attacks by hurling large boulders. This may also make targets flinch.

Level: 21

Rock757sLevel 24 or Seed of Mastery
Slash

The user attacks by slashing with claws, scythes, or the like. This move has a heightened chance of landing a critical hit.

Level: 25

Normal707sLevel 28 or Seed of Mastery
Stealth Rock

The user lays a trap of levitating stones in front of itself. The stones will damage opposing Pokémon that touch them.

Level: 28

Rock—10sLevel 31 or Seed of Mastery
Shadow Claw

The user attacks by slashing with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.

Level: 33

Ghost707sLevel 36 or Seed of Mastery
Screech

The user emits a horrible screech that makes targets reflexively want to cover their ears. This lowers their Defense stats for a while.

Level: 38

Normal—10sLevel 41 or Seed of Mastery
Conversion 2

The user changes its type to make itself resistant to the type of the move its target used last.

Level: 42

Normal—15sLevel 45 or Seed of Mastery
Power Whip

The user attacks by violently lashing targets with vines, tentacles, or the like.

Level: 54

Grass12012sLevel 57 or Seed of Mastery
Aerial Ace

The user attacks by confounding targets with swift movements before slashing.

TM022

Flying609sNot established
Ancient Power

The user attacks with a prehistoric power. This may also boost all the user's stats at once.

TM120

Rock606sNot established
Blizzard

The user attacks by blasting targets with a howling blizzard. This may also leave targets frozen.

TM105

Ice11012sNot established
Body Slam

The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.

TM033

Normal858sNot established
Brick Break

The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect.

TM010

Fighting757sNot established
Charge Beam

The user attacks targets with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.

TM130

Electric506sNot established
Dig

The user attacks by disappearing underground for a short time, then surfacing to strike targets.

TM028

Ground8012sNot established
Drain Punch

The user attacks with an energy-draining punch. The user's HP will be restored by a portion of the damage dealt.

TM131

Fighting757sNot established
Endure

The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.

TM035

Normal—12sNot established
Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

TM109

Normal707sNot established
Fake Out

The user attacks first to make targets flinch. This move only succeeds if it is used first thing upon the user entering a battle.

TM141

Normal403sNot established
Fire Blast

The user attacks with an intense blast of all-consuming fire. This may also leave targets with a burn.

TM038

Fire11010sNot established
Fire Punch

The user attacks with a fiery punch. This may also leave targets with a burn.

TM029

Fire757sNot established
First Impression

The user attacks with tremendous power, but this move only succeeds if it is used first thing upon the user entering a battle.

TM142

Bug906sNot established
Flamethrower

The user attacks with a stream of fierce flames. This may also leave targets with a burn.

TM062

Fire908sNot established
Giga Impact

The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time.

TM055

Normal15020sNot established
Ice Beam

The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen.

TM013

Ice908sNot established
Ice Punch

The user attacks with an icy punch. This may also leave targets frozen.

TM024

Ice757sNot established
Icy Wind

The user attacks with a gust of chilled air. This also makes targets move more slowly for a short time.

TM049

Ice557sNot established
Iron Tail

The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats.

TM087

Steel10010sNot established
Knock Off

The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items.

TM045

Dark6510sLevel 17 or Seed of Mastery
Metronome

The user waggles a finger and stimulates its brain to unleash a random move from among the many moves that exist.

TM099

Normal—4sNot established
Nasty Plot

The user boosts its Sp. Atk stat for a while by thinking bad thoughts to stimulate its brain.

TM083

Dark—15sNot established
Power-Up Punch

The user attacks targets with a punch that will make its own fist tougher. This boosts the user's Attack stat for a short time.

TM018

Fighting4010sNot established
Protect

The user takes on a protective stance that prevents incoming attacks from landing.

TM017

Normal—15sNot established
Rock Slide

The user attacks by hurling large boulders. This may also make targets flinch.

TM012

Rock757sLevel 24 or Seed of Mastery
Rock Tomb

The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield.

TM036

Rock6010sNot established
Scale Shot

The user attacks by shooting out five volleys of scales, one after the other. This increases the user's movement speed but also lowers its Defense stat for a short time.

TM143

Dragon156sNot established
Shadow Ball

The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats.

TM074

Ghost808sNot established
Shadow Claw

The user attacks by slashing with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.

TM061

Ghost707sLevel 36 or Seed of Mastery
Solar Beam

The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out.

TM064

Grass12012sNot established
Stealth Rock

The user lays a trap of levitating stones in front of itself. The stones will damage opposing Pokémon that touch them.

TM037

Rock—10sLevel 31 or Seed of Mastery
Substitute

The user sacrifices a small amount of HP to create a substitute for itself.

TM085

Normal—10sLevel 10 or Seed of Mastery
Swift

The user attacks by firing star-shaped rays at targets.

TM027

Normal605sNot established
Thunder

The user attacks by dropping a wicked thunderbolt. This may also leave targets paralyzed.

TM106

Electric11010sNot established
Thunder Punch

The user attacks with an electrified punch. This may also leave targets paralyzed.

TM023

Electric757sNot established
Thunder Wave

The user launches a weak jolt of electricity to leave targets paralyzed.

TM008

Electric—10sNot established
Thunderbolt

The user attacks with a strong electric blast. This may also leave targets paralyzed.

TM067

Electric908sNot established
Work Up

The user boosts its Attack and Sp. Atk stats for a short time by getting worked up.

TM103

Normal—15sNot established
Nintendo Switch and Switch 2 Edition, including Mega Dimension. Capture levels are separate from temporary Hyperspace battle levels.

Overall spawn chances are unknown. Any cluster or Alpha percentages in the conditions apply only to that named context. Exact spawn points, time/weather and progression details have source gaps.

Temporary battle levels reflect the listed zone’s star rank; caught Pokémon return to their base capture levels. Donut boosts to your party are separate from these wild Pokémon levels.

4 acquisition contexts · showing 4

Location and methodCapture levelHyperspace battle levelConditions

Normal-type Hyperspace Wild Zones

4★ Normal-type · Hyperspace Wild Zone 4

Hyperspace spawn

Mega Dimension
38–40163–165

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Normal-type · Hyperspace Wild Zone 4. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Normal-type Hyperspace Wild Zones

4★ Normal-type · Hyperspace Wild Zone 4

Hyperspace spawn

Mega DimensionAlpha
47–49172–174

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Normal-type · Hyperspace Wild Zone 4. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Normal-type Hyperspace Wild Zones

4★ Normal-type · Hyperspace Wild Zone 5

Hyperspace spawn

Mega Dimension
38–40163–165

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Normal-type · Hyperspace Wild Zone 5. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Normal-type Hyperspace Wild Zones

4★ Normal-type · Hyperspace Wild Zone 5

Hyperspace spawn

Mega DimensionAlpha
47–49172–174

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 4★ Normal-type · Hyperspace Wild Zone 5. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

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