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Z-A / Pokédex

Milotic

Back to Pokédex

Milotic

Hyperspace #49 in the Pokémon Legends: Z-A Pokédex

Milotic in the National Pokédex
Milotic render

Normal

Shiny Milotic render

Shiny

They dwell at the bottoms of big lakes. Anyone who beholds the loveliness of these Pokémon is said to have their heart purified.

Details

Type

Water

Category

-

Height

6.2 m (20'04")

Weight

162 kg (357.1 lbs)

National Pokédex

#0350

Pokédex

Hyperspace #49

Milotic in Other Games

National Dex page
Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

95

300

394

Attack

60

112

240

Defense

79

146

282

Sp. Atk

100

184

328

Sp. Def

125

229

383

Speed

81

150

287

Total

540

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Hyperspace #49
EV yield
2 SpD
Catch rate
60
Base Exp.
189
Gender
50% male
50% female
Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Feebas

Feebas

Hyperspace #48

Trade while holding Prism Scale.

Milotic

Milotic

Hyperspace #49

Ordinary Abilities are not active in Legends: Z-A.

Base cooldowns vary with Speed. Plus Moves unlock at the listed level or with the Z-A Seed of Mastery; their effects depend on the move.

MoveLearned byTypeClassPowerBase cooldownPlus
Haze

The user cloaks the area in a dark haze. Pokémon touched by the haze will have their stat changes reverted.

Level: Evo.

Ice—15sLevel 10 or Seed of Mastery
Mist

The user cloaks the area in a white mist. Pokémon within the mist cannot have their stats lowered by opponents.

Level: Evo.

Ice—10sLevel 10 or Seed of Mastery
Water Pulse

The user attacks by shooting a pulsing blast of water. This may also leave targets confused.

Level: Evo.

Water606sLevel 10 or Seed of Mastery
Splash

The user flops around instead of attacking. This move has no effect at all...

Level: Start

Normal—4sLevel 10 or Seed of Mastery
Water Gun

The user attacks by blasting targets with a forceful shot of water.

Level: Start

Water406sLevel 10 or Seed of Mastery
Disarming Voice

The user attacks by letting out a charming cry that causes emotional damage.

Level: 4

Fairy406sLevel 7 or Seed of Mastery
Twister

The user attacks by whipping up a vicious tornado to tear at targets. This may also make targets flinch.

Level: 8

Dragon406sLevel 11 or Seed of Mastery
Aqua Ring

The user summons a ring of water that will gradually restore its HP.

Level: 12

Water—10sLevel 15 or Seed of Mastery
Whirlpool

The user summons a violent, swirling whirlpool to surround targets. Opponents within the whirlpool will take continual damage.

Level: 14

Water207sLevel 17 or Seed of Mastery
Tackle

The user attacks by charging forward and slamming into targets with its whole body.

Level: 15

Normal404sLevel 18 or Seed of Mastery
Breaking Swipe

The user attacks by wildly swinging its tough tail. This also lowers targets' Attack stats for a short time.

Level: 16

Dragon609sLevel 19 or Seed of Mastery
Draining Kiss

The user attacks with a draining kiss that steals HP from targets to restore the user's own HP.

Level: 20

Fairy507sLevel 23 or Seed of Mastery
Hypnosis

The user employs hypnotic suggestion to make targets drowsy.

Level: 24

Psychic—10sLevel 27 or Seed of Mastery
Recover

The user restores its own HP through cellular regeneration.

Level: 28

Normal—15sLevel 31 or Seed of Mastery
Safeguard

The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out.

Level: 36

Normal—12sLevel 39 or Seed of Mastery
Surf

The user attacks by swamping a wide area with a giant wave.

Level: 44

Water908sLevel 47 or Seed of Mastery
Hydro Pump

The user attacks by blasting targets with a huge volume of water launched under great pressure.

Level: 52

Water11012sLevel 55 or Seed of Mastery
Blizzard

The user attacks by blasting targets with a howling blizzard. This may also leave targets frozen.

TM105

Ice11012sNot established
Body Slam

The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.

TM033

Normal858sNot established
Bulldoze

The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time.

TM078

Ground606sNot established
Calm Mind

The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit.

TM006

Psychic—18sNot established
Chilling Water

The user attacks targets by showering them with water that's so cold it saps their power. This also lowers targets' Attack stats for a short time.

TM110

Water507sNot established
Dazzling Gleam

The user attacks with a powerful flash of light.

TM092

Fairy808sNot established
Double-Edge

The user attacks with a reckless, all-out charge. The user will also take some damage.

TM056

Normal12010sNot established
Dragon Pulse

The user attacks by blasting targets with a shock wave emitted from its gaping mouth.

TM075

Dragon858sNot established
Endure

The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.

TM035

Normal—12sNot established
Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

TM109

Normal707sNot established
Flip Turn

The user attacks by dishing out a quick blow, then rushes back to its Trainer with incredible speed.

TM009

Water6012sNot established
Giga Impact

The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time.

TM055

Normal15020sNot established
Hydro Pump

The user attacks by blasting targets with a huge volume of water launched under great pressure.

TM096

Water11012sLevel 55 or Seed of Mastery
Hyper Beam

The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time.

TM044

Normal15020sNot established
Ice Beam

The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen.

TM013

Ice908sNot established
Icy Wind

The user attacks with a gust of chilled air. This also makes targets move more slowly for a short time.

TM049

Ice557sNot established
Iron Head

The user attacks by slamming its steel-hard head into targets. This may also make targets flinch.

TM058

Steel808sNot established
Iron Tail

The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats.

TM087

Steel10010sNot established
Light Screen

The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.

TM016

Psychic—12sNot established
Liquidation

The user attacks by slamming into targets using a full- force blast of water. This may also lower targets' Defense stats.

TM076

Water858sNot established
Mimic

The user attacks by mimicking the last move that a target used, unleashing that same move back upon it.

TM125

Normal—6sNot established
Mud Shot

The user attacks by hurling a blob of mud at targets. This also makes targets move more slowly for a short time.

TM046

Ground556sNot established
Muddy Water

The user attacks by shooting muddy water at targets. This also makes targets move more slowly for a short time.

TM140

Water908sNot established
Protect

The user takes on a protective stance that prevents incoming attacks from landing.

TM017

Normal—15sNot established
Safeguard

The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out.

TM051

Normal—12sLevel 39 or Seed of Mastery
Scald

The user attacks by shooting boiling hot water at targets. This may also leave targets with a burn.

TM148

Water807sNot established
Scale Shot

The user attacks by shooting out five volleys of scales, one after the other. This increases the user's movement speed but also lowers its Defense stat for a short time.

TM143

Dragon156sNot established
Substitute

The user sacrifices a small amount of HP to create a substitute for itself.

TM085

Normal—10sNot established
Surf

The user attacks by swamping a wide area with a giant wave.

TM073

Water908sLevel 47 or Seed of Mastery
Swift

The user attacks by firing star-shaped rays at targets.

TM027

Normal605sNot established
Triple Axel

The user attacks with three kicks, one after the other. The range of these attacks grow wider each time the user jumps up to unleash a kick.

TM144

Ice4010sNot established
Water Pulse

The user attacks by shooting a pulsing blast of water. This may also leave targets confused.

TM041

Water606sLevel 10 or Seed of Mastery
Waterfall

The user attacks by charging at targets with incredible momentum. This may also make targets flinch.

TM098

Water808sNot established
Whirlpool

The user summons a violent, swirling whirlpool to surround targets. Opponents within the whirlpool will take continual damage.

TM070

Water207sLevel 17 or Seed of Mastery
Nintendo Switch and Switch 2 Edition, including Mega Dimension. Capture levels are separate from temporary Hyperspace battle levels.

Overall spawn chances are unknown. Any cluster or Alpha percentages in the conditions apply only to that named context. Exact spawn points, time/weather and progression details have source gaps.

No supported detailed acquisition rows are recorded for this form yet. This does not establish that the Pokémon is unobtainable; evolution, form changes or HOME access may apply.

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