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Milotic

#350 in the Black and White Pokédex • Tender Pokémon

Pokémon Black

Its lovely scales are described as rainbow colored. They change color depending on the viewing angle.

Pokémon White

Its lovely scales are described as rainbow colored. They change color depending on the viewing angle.

Pokédexes

-

Egg Group

Water 1Dragon

Steps to Hatch

5,120

Effort Values Yielded

2 SpD

Gender Ratio

50% male / 50% female

Capture Rate

60

Base Experience

189
PokémonRequiresEvolution
Feebas

Feebas

#349

High beauty

Milotic

Milotic

#350

Pokémon Black

LocationMethodLevelChanceConditions

Route 1

Road 1

Fishing in dark spots45-704%

-

Route 1

Road 1

Fishing in dark spots45-701%

-

Pokémon White

LocationMethodLevelChanceConditions

Route 1

Road 1

Fishing in dark spots45-704%

-

Route 1

Road 1

Fishing in dark spots45-701%

-

Feebas

Castform

Milotic normal sprite

Normal

Shiny Milotic sprite

Shiny

Milotic

Tender Pokémon

#350
Water

Height

6.2 m

Weight

162 kg

Base XP

189

Abilities

Marvel ScaleCompetitiveCute Charm

HP

95

Attack

60

Defense

79

Sp. Atk

100

Sp. Def

125

Speed

81

Total

540

Type Chart

Weaknesses

Takes 2× from

ElectricGrass

Resistances

Takes 0.5× from

FireWaterIceSteel
Class
Description
StartWrapNormalPhysical159020

A long body or vines are used to wrap and squeeze the target for four to five turns.

StartWater GunWaterSpecial4010025

The target is blasted with a forceful shot of water.

5Water SportWaterStatus--15

The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.

9RefreshNormalStatus--20

The user rests to cure itself of a poisoning, burn, or paralysis.

13Water PulseWaterSpecial6010020

The user attacks the target with a pulsing blast of water. It may also confuse the target.

17TwisterDragonSpecial4010020

The user whips up a vicious tornado to tear at the opposing team. It may also make targets flinch.

21RecoverNormalStatus--5

Restoring its own cells, the user restores its own HP by half of its max HP.

25CaptivateNormalStatus-10020

If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.

29Aqua TailWaterPhysical909010

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

33Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

37Hydro PumpWaterSpecial120805

The target is blasted by a huge volume of water launched under great pressure.

41AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

45SafeguardNormalStatus--25

The user creates a protective field that prevents status problems for five turns.

49Aqua RingWaterStatus--20

The user envelops itself in a veil made of water. It regains some HP on every turn.

Class
Description
HM03SurfWaterSpecial9510015

It swamps the area around the user with a giant wave. It can also be used for crossing water.

HM05WaterfallWaterPhysical8010015

The user charges at the target and may make it flinch. It can also be used to climb a waterfall.

HM06DiveWaterPhysical8010010

Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM07HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM13Ice BeamIceSpecial9510010

The target is struck with an icy-cold beam of energy. It may also freeze the target solid.

TM14BlizzardIceSpecial120705

A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to suppress damage from special attacks for five turns.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status problems for five turns.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM55ScaldWaterSpecial8010015

The user shoots boiling hot water at its target. It may also leave the target with a burn.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user must rest on the next turn.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM78BulldozeGroundPhysical6010020

The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.

TM82Dragon TailDragonPhysical609010

The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Marvel Scale

Ability Slot 1

Ups Defense if there is a status problem.

Increases Defense to 1.5× with a major status ailment.

Competitive

Ability Slot 2

Raises Special Attack by two stages upon having any stat lowered.

Cute Charm

Hidden Ability

Contact with the Pokémon may cause infatuation.

Has a 30% chance of infatuating attacking Pokémon on contact.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

B/W / Pokédex

Milotic

Milotic

#350 in the Black and White Pokédex • Tender Pokémon

Pokémon Black

Its lovely scales are described as rainbow colored. They change color depending on the viewing angle.

Pokémon White

Its lovely scales are described as rainbow colored. They change color depending on the viewing angle.

Pokédexes

-

Egg Group

Water 1Dragon

Steps to Hatch

5,120

Effort Values Yielded

2 SpD

Gender Ratio

50% male / 50% female

Capture Rate

60

Base Experience

189
PokémonRequiresEvolution
Feebas

Feebas

#349

High beauty

Milotic

Milotic

#350

Pokémon Black

LocationMethodLevelChanceConditions

Route 1

Road 1

Fishing in dark spots45-704%

-

Route 1

Road 1

Fishing in dark spots45-701%

-

Pokémon White

LocationMethodLevelChanceConditions

Route 1

Road 1

Fishing in dark spots45-704%

-

Route 1

Road 1

Fishing in dark spots45-701%

-

Feebas

Castform

Milotic normal sprite

Normal

Shiny Milotic sprite

Shiny

Milotic

Tender Pokémon

#350
Water

Height

6.2 m

Weight

162 kg

Base XP

189

Abilities

Marvel ScaleCompetitiveCute Charm

HP

95

Attack

60

Defense

79

Sp. Atk

100

Sp. Def

125

Speed

81

Total

540

Type Chart

Weaknesses

Takes 2× from

ElectricGrass

Resistances

Takes 0.5× from

FireWaterIceSteel
Class
Description
StartWrapNormalPhysical159020

A long body or vines are used to wrap and squeeze the target for four to five turns.

StartWater GunWaterSpecial4010025

The target is blasted with a forceful shot of water.

5Water SportWaterStatus--15

The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.

9RefreshNormalStatus--20

The user rests to cure itself of a poisoning, burn, or paralysis.

13Water PulseWaterSpecial6010020

The user attacks the target with a pulsing blast of water. It may also confuse the target.

17TwisterDragonSpecial4010020

The user whips up a vicious tornado to tear at the opposing team. It may also make targets flinch.

21RecoverNormalStatus--5

Restoring its own cells, the user restores its own HP by half of its max HP.

25CaptivateNormalStatus-10020

If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.

29Aqua TailWaterPhysical909010

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

33Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

37Hydro PumpWaterSpecial120805

The target is blasted by a huge volume of water launched under great pressure.

41AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

45SafeguardNormalStatus--25

The user creates a protective field that prevents status problems for five turns.

49Aqua RingWaterStatus--20

The user envelops itself in a veil made of water. It regains some HP on every turn.

Class
Description
HM03SurfWaterSpecial9510015

It swamps the area around the user with a giant wave. It can also be used for crossing water.

HM05WaterfallWaterPhysical8010015

The user charges at the target and may make it flinch. It can also be used to climb a waterfall.

HM06DiveWaterPhysical8010010

Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM07HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM13Ice BeamIceSpecial9510010

The target is struck with an icy-cold beam of energy. It may also freeze the target solid.

TM14BlizzardIceSpecial120705

A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to suppress damage from special attacks for five turns.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status problems for five turns.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM55ScaldWaterSpecial8010015

The user shoots boiling hot water at its target. It may also leave the target with a burn.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user must rest on the next turn.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM78BulldozeGroundPhysical6010020

The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.

TM82Dragon TailDragonPhysical609010

The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Marvel Scale

Ability Slot 1

Ups Defense if there is a status problem.

Increases Defense to 1.5× with a major status ailment.

Competitive

Ability Slot 2

Raises Special Attack by two stages upon having any stat lowered.

Cute Charm

Hidden Ability

Contact with the Pokémon may cause infatuation.

Has a 30% chance of infatuating attacking Pokémon on contact.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.