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Vulpix

#37 in the FireRed and LeafGreen Pokédex • Fox Pokémon

FireRed

While young, it has six gorgeous tails. When it grows, several new tails are sprouted.

LeafGreen

When it is born, it has just one snow- white tail. The tail splits from its tip as it grows older.

Egg Group

Field

Steps to Hatch

5,120

Effort Values Yielded

1 Spe

Gender Ratio

25% male / 75% female

Capture Rate

190

Base Experience

60
PokémonRequiresEvolution
Vulpix

Vulpix

#37

Use Ice Stone

Ninetales

Ninetales

#38

LeafGreen

LocationMethodLevelChanceConditions

Route 7

Road 7

Walking in tall grass or a cave185%

-

Route 7

Road 7

Walking in tall grass or a cave205%

-

Route 8

Road 8

Walking in tall grass or a cave1610%

-

Route 8

Road 8

Walking in tall grass or a cave175%

-

Route 8

Road 8

Walking in tall grass or a cave154%

-

Route 8

Road 8

Walking in tall grass or a cave181%

-

Pokémon Mansion

Pokemon Mansion (1F)

Walking in tall grass or a cave3010%

-

Pokémon Mansion

Pokemon Mansion (1F)

Walking in tall grass or a cave324%

-

Pokémon Mansion

Pokemon Mansion (1F)

Walking in tall grass or a cave321%

-

Pokémon Mansion

Pokemon Mansion (2F)

Walking in tall grass or a cave3010%

-

Pokémon Mansion

Pokemon Mansion (2F)

Walking in tall grass or a cave324%

-

Pokémon Mansion

Pokemon Mansion (2F)

Walking in tall grass or a cave321%

-

Pokémon Mansion

Pokemon Mansion (3F)

Walking in tall grass or a cave3010%

-

Pokémon Mansion

Pokemon Mansion (3F)

Walking in tall grass or a cave324%

-

Pokémon Mansion

Pokemon Mansion (3F)

Walking in tall grass or a cave321%

-

Pokémon Mansion

Pokemon Mansion (B1F)

Walking in tall grass or a cave3010%

-

Pokémon Mansion

Pokemon Mansion (B1F)

Walking in tall grass or a cave324%

-

Pokémon Mansion

Pokemon Mansion (B1F)

Walking in tall grass or a cave321%

-

Clefable

Ninetales

Vulpix normal sprite

Normal

Shiny Vulpix sprite

Shiny

Vulpix

Fox Pokémon

#37
Fire

Height

0.6 m

Weight

9.9 kg

Base XP

60

Abilities

Flash Fire

HP

38

Attack

41

Defense

40

Sp. Atk

50

Sp. Def

65

Speed

65

Total

299

Type Chart

Weaknesses

Takes 2× from

WaterGroundRock

Resistances

Takes 0.5× from

FireGrassIceBugSteel
Rawst BerryRawst Berry
FireRed: 50%
LeafGreen: 50%
Class
Description
StartEmberFireSpecial4010025

The foe is attacked with small flames. The foe may suffer a burn.

5Tail WhipNormalStatus-10030

The user wags its tail cutely, making the foe lower its DEFENSE stat.

9RoarNormalStatus-10020

The foe is made to switch out with an ally. In the wild, the battle ends.

13Quick AttackNormalPhysical4010030

An almost invisibly fast attack that is certain to strike first.

17Will-O-WispFireStatus-7515

A sinister, bluish white flame is shot at the foe to inflict a burn.

21Confuse RayGhostStatus-10010

The foe is exposed to a sinister ray that triggers confusion.

25ImprisonPsychicStatus--10

Prevents foes from using any move that is also known by the user.

29FlamethrowerFireSpecial9510015

The foe is scorched with intense flames. The foe may suffer a burn.

33SafeguardNormalStatus--25

It protects the user’s party from all status problems for five turns.

37GrudgeGhostStatus--5

If the user faints, this move deletes the PP of the move that finished it.

41Fire SpinFireSpecial157015

The foe is trapped in an intense spiral of fire that rages two to five turns.

Class
Description
DisableNormalStatus-5520

For a few turns, it prevents the foe from using the move it last used.

Feint AttackDarkPhysical60-20

The user draws up close to the foe disarmingly, then hits without fail.

FlailNormalPhysical-10015

A desperate attack that becomes more powerful the less HP the user has.

Heat WaveFireSpecial1009010

The user exhales a heated breath to attack. It may also inflict a burn.

HowlNormalStatus--40

The user howls to raise its spirit and boost its ATTACK stat.

HypnosisPsychicStatus-6020

Hypnotic suggestion is used to make the foe fall into a deep sleep.

Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the foe.

SpiteGhostStatus-10010

A move that cuts 2 to 5 PP from the move last used by the foe.

Class
Description
TM05RoarNormalStatus-10020

The foe is made to switch out with an ally. In the wild, the battle ends.

TM06ToxicPoisonStatus-8510

A move that badly poisons the foe. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

An attack that varies in type and intensity depending on the user.

TM11Sunny DayFireStatus--5

The sun blazes for five turns, powering up FIRE-type moves.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

TM20SafeguardNormalStatus--25

It protects the user’s party from all status problems for five turns.

TM21FrustrationNormalPhysical-10020

This attack move grows more powerful the less the user likes its TRAINER.

TM23Iron TailSteelPhysical1007515

An attack with a steel-hard tail. It may lower the foe’s DEFENSE stat.

TM27ReturnNormalPhysical-10020

This attack move grows more powerful the more the user likes its TRAINER.

TM28DigGroundPhysical6010010

An attack that hits on the 2nd turn. Can also be used to exit dungeons.

TM32Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

TM35FlamethrowerFireSpecial9510015

The foe is scorched with intense flames. The foe may suffer a burn.

TM38Fire BlastFireSpecial120855

The foe is hit with an intense flame. It may leave the target with a burn.

TM42FacadeNormalPhysical7010020

An attack that is boosted if user is burned, poisoned, or paralyzed.

TM43Secret PowerNormalPhysical7010020

An attack that may have an additional effect that varies with the terrain.

TM44RestPsychicStatus--5

The user sleeps for two turns to fully restore HP and heal any status problem.

TM45AttractNormalStatus-10015

If it is the other gender, the foe is made infatuated and unlikely to attack.

TM50OverheatFireSpecial140905

An intense attack that also sharply reduces the user’s SP. ATK stat.

Class
Description
Body SlamNormalPhysical8510015

The user drops its full body on the foe. It may leave the foe paralyzed.

Double-EdgeNormalPhysical12010015

A reckless, life- risking tackle that also hurts the user a little.

MimicNormalStatus--10

The user copies the move last used by the foe for the rest of the battle.

SubstituteNormalStatus--10

The user creates a decoy using one- quarter of its full HP.

Flash Fire

Powers up if hit by fire.

Protects against Fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

FR/LG / Pokédex

Vulpix

Vulpix

#37 in the FireRed and LeafGreen Pokédex • Fox Pokémon

FireRed

While young, it has six gorgeous tails. When it grows, several new tails are sprouted.

LeafGreen

When it is born, it has just one snow- white tail. The tail splits from its tip as it grows older.

Egg Group

Field

Steps to Hatch

5,120

Effort Values Yielded

1 Spe

Gender Ratio

25% male / 75% female

Capture Rate

190

Base Experience

60
PokémonRequiresEvolution
Vulpix

Vulpix

#37

Use Ice Stone

Ninetales

Ninetales

#38

LeafGreen

LocationMethodLevelChanceConditions

Route 7

Road 7

Walking in tall grass or a cave185%

-

Route 7

Road 7

Walking in tall grass or a cave205%

-

Route 8

Road 8

Walking in tall grass or a cave1610%

-

Route 8

Road 8

Walking in tall grass or a cave175%

-

Route 8

Road 8

Walking in tall grass or a cave154%

-

Route 8

Road 8

Walking in tall grass or a cave181%

-

Pokémon Mansion

Pokemon Mansion (1F)

Walking in tall grass or a cave3010%

-

Pokémon Mansion

Pokemon Mansion (1F)

Walking in tall grass or a cave324%

-

Pokémon Mansion

Pokemon Mansion (1F)

Walking in tall grass or a cave321%

-

Pokémon Mansion

Pokemon Mansion (2F)

Walking in tall grass or a cave3010%

-

Pokémon Mansion

Pokemon Mansion (2F)

Walking in tall grass or a cave324%

-

Pokémon Mansion

Pokemon Mansion (2F)

Walking in tall grass or a cave321%

-

Pokémon Mansion

Pokemon Mansion (3F)

Walking in tall grass or a cave3010%

-

Pokémon Mansion

Pokemon Mansion (3F)

Walking in tall grass or a cave324%

-

Pokémon Mansion

Pokemon Mansion (3F)

Walking in tall grass or a cave321%

-

Pokémon Mansion

Pokemon Mansion (B1F)

Walking in tall grass or a cave3010%

-

Pokémon Mansion

Pokemon Mansion (B1F)

Walking in tall grass or a cave324%

-

Pokémon Mansion

Pokemon Mansion (B1F)

Walking in tall grass or a cave321%

-

Clefable

Ninetales

Vulpix normal sprite

Normal

Shiny Vulpix sprite

Shiny

Vulpix

Fox Pokémon

#37
Fire

Height

0.6 m

Weight

9.9 kg

Base XP

60

Abilities

Flash Fire

HP

38

Attack

41

Defense

40

Sp. Atk

50

Sp. Def

65

Speed

65

Total

299

Type Chart

Weaknesses

Takes 2× from

WaterGroundRock

Resistances

Takes 0.5× from

FireGrassIceBugSteel
Rawst BerryRawst Berry
FireRed: 50%
LeafGreen: 50%
Class
Description
StartEmberFireSpecial4010025

The foe is attacked with small flames. The foe may suffer a burn.

5Tail WhipNormalStatus-10030

The user wags its tail cutely, making the foe lower its DEFENSE stat.

9RoarNormalStatus-10020

The foe is made to switch out with an ally. In the wild, the battle ends.

13Quick AttackNormalPhysical4010030

An almost invisibly fast attack that is certain to strike first.

17Will-O-WispFireStatus-7515

A sinister, bluish white flame is shot at the foe to inflict a burn.

21Confuse RayGhostStatus-10010

The foe is exposed to a sinister ray that triggers confusion.

25ImprisonPsychicStatus--10

Prevents foes from using any move that is also known by the user.

29FlamethrowerFireSpecial9510015

The foe is scorched with intense flames. The foe may suffer a burn.

33SafeguardNormalStatus--25

It protects the user’s party from all status problems for five turns.

37GrudgeGhostStatus--5

If the user faints, this move deletes the PP of the move that finished it.

41Fire SpinFireSpecial157015

The foe is trapped in an intense spiral of fire that rages two to five turns.

Class
Description
DisableNormalStatus-5520

For a few turns, it prevents the foe from using the move it last used.

Feint AttackDarkPhysical60-20

The user draws up close to the foe disarmingly, then hits without fail.

FlailNormalPhysical-10015

A desperate attack that becomes more powerful the less HP the user has.

Heat WaveFireSpecial1009010

The user exhales a heated breath to attack. It may also inflict a burn.

HowlNormalStatus--40

The user howls to raise its spirit and boost its ATTACK stat.

HypnosisPsychicStatus-6020

Hypnotic suggestion is used to make the foe fall into a deep sleep.

Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the foe.

SpiteGhostStatus-10010

A move that cuts 2 to 5 PP from the move last used by the foe.

Class
Description
TM05RoarNormalStatus-10020

The foe is made to switch out with an ally. In the wild, the battle ends.

TM06ToxicPoisonStatus-8510

A move that badly poisons the foe. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

An attack that varies in type and intensity depending on the user.

TM11Sunny DayFireStatus--5

The sun blazes for five turns, powering up FIRE-type moves.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

TM20SafeguardNormalStatus--25

It protects the user’s party from all status problems for five turns.

TM21FrustrationNormalPhysical-10020

This attack move grows more powerful the less the user likes its TRAINER.

TM23Iron TailSteelPhysical1007515

An attack with a steel-hard tail. It may lower the foe’s DEFENSE stat.

TM27ReturnNormalPhysical-10020

This attack move grows more powerful the more the user likes its TRAINER.

TM28DigGroundPhysical6010010

An attack that hits on the 2nd turn. Can also be used to exit dungeons.

TM32Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

TM35FlamethrowerFireSpecial9510015

The foe is scorched with intense flames. The foe may suffer a burn.

TM38Fire BlastFireSpecial120855

The foe is hit with an intense flame. It may leave the target with a burn.

TM42FacadeNormalPhysical7010020

An attack that is boosted if user is burned, poisoned, or paralyzed.

TM43Secret PowerNormalPhysical7010020

An attack that may have an additional effect that varies with the terrain.

TM44RestPsychicStatus--5

The user sleeps for two turns to fully restore HP and heal any status problem.

TM45AttractNormalStatus-10015

If it is the other gender, the foe is made infatuated and unlikely to attack.

TM50OverheatFireSpecial140905

An intense attack that also sharply reduces the user’s SP. ATK stat.

Class
Description
Body SlamNormalPhysical8510015

The user drops its full body on the foe. It may leave the foe paralyzed.

Double-EdgeNormalPhysical12010015

A reckless, life- risking tackle that also hurts the user a little.

MimicNormalStatus--10

The user copies the move last used by the foe for the rest of the battle.

SubstituteNormalStatus--10

The user creates a decoy using one- quarter of its full HP.

Flash Fire

Powers up if hit by fire.

Protects against Fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.