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Vulpix

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Vulpix in Pokémon Gold & Silver

#125 in the Gold and Silver Pokédex • Fox Pokémon

Vulpix in the National Pokédex

Pokédex entries

Pokémon Gold

As it develops, its single white tail gains color and splits into six. It is quite warm and cuddly.

Pokémon Silver

If it is attacked by an enemy that is stronger than itself, it feigns injury to fool the enemy and escapes.

Pokémon details

Type

Fire

Category

Fox Pokémon

Height

0.6 m (2'00")

Weight

9.9 kg (21.8 lbs)

National Pokédex

#0037

Vulpix in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

38

186

279

Attack

41

87

180

Defense

40

85

178

Sp. Atk

50

105

198

Sp. Def

65

135

228

Speed

65

135

228

Total

299

Ranges are for Level 100. Max assumes 15 DVs and maxed Stat Experience; min assumes 0 DVs and no Stat Experience. Special Attack and Special Defense share a DV and Stat Experience.

Type-only matchups for Vulpix, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Stat Experience is gained in five stats. Special is shared by Special Attack and Special Defense; each stat can reach 65,535.
Pokédexes
Original Johto #125
Stat Experience
38 HP, 41 Atk, 40 Def, 65 Spe, 50 Special
Catch rate
190
Base Exp.
63

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
25% male
75% female
Egg cycles
20 (5,120 nominal steps; actual hatching varies)

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Vulpix

Vulpix

#125

Fire StoneUse Fire Stone
Ninetales

Ninetales

#126

Known encounter locations for this Pokémon in this game.
Silver
LocationMethodLevelChanceConditions

Route 36

Road 36

Walking in tall grass or a cave1310%

During the day

Route 36

Road 36

Walking in tall grass or a cave1310%

In the morning

Route 36

Road 36

Walking in tall grass or a cave1310%

At night

Route 36

Road 36

Walking in tall grass or a cave151%

During the day

Route 36

Road 36

Walking in tall grass or a cave154%

During the day

Route 37

Road 37

Walking in tall grass or a cave1410%

During the day

Route 37

Road 37

Walking in tall grass or a cave1410%

In the morning

Route 37

Road 37

Walking in tall grass or a cave1410%

At night

Route 37

Road 37

Walking in tall grass or a cave161%

During the day

Route 37

Road 37

Walking in tall grass or a cave164%

During the day

Route 7

Road 7

Walking in tall grass or a cave151%

During the day

Route 7

Road 7

Walking in tall grass or a cave154%

During the day

Route 7

Road 7

Walking in tall grass or a cave1820%

During the day

Route 7

Road 7

Walking in tall grass or a cave1820%

In the morning

Route 7

Road 7

Walking in tall grass or a cave1820%

At night

Route 8

Road 8

Walking in tall grass or a cave1810%

During the day

Route 8

Road 8

Walking in tall grass or a cave1810%

In the morning

Route 8

Road 8

Walking in tall grass or a cave185%

At night

Items this Pokémon may hold when encountered in the wild.
Silver
25%

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartTail Whip

Lowers the foe's DEFENSE.

Normal-10030
StartEmber

An attack that may inflict a burn.

Fire4010025
7Quick Attack

Lets the user get in the first hit.

Normal4010030
13Roar

Scares wild foes to end battle.

Normal-10020
19Confuse Ray

A move that causes confusion.

Ghost-10010
25Safeguard

Prevents all status problems.

Normal--25
31Flamethrower

An attack that may inflict a burn.

Fire9510015
37Fire Spin

Traps foe in fire for 2-5 turns.

Fire157015

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Gold and Silver.
Class
TM02Headbutt

An attack that may make foe flinch.

Normal7010015
TM03Curse

Works differently for ghost-types.

???--10
TM06Toxic

A poison move with increasing damage.

Poison-8510
TM10Hidden Power

The power varies with the Pokémon.

Type varies by DVs

31–7010015
TM11Sunny Day

Boosts fire-type moves for 5 turns.

Fire--5
TM13Snore

An attack useable only while asleep.

Normal4010015
TM17Protect

Foils attack that turn. It may fail.

Normal--10
TM20Endure

Always leaves at least 1HP.

Normal--10
TM21Frustration

An attack based on lack of loyalty.

Normal-10020
TM23Iron Tail

An attack that may reduce DEFENSE.

Steel1007515
TM27Return

An attack that is based on loyalty.

Normal-10020
TM28Dig

1st turn: Burrow 2nd turn: Attack

Ground6010010
TM32Double Team

Heightens evasiveness.

Normal--15
TM34Swagger

Causes confusion and raises ATTACK.

Normal-9015
TM35Sleep Talk

Randomly attacks while asleep.

Normal--10
TM38Fire Blast

An attack that may cause a burn.

Fire120855
TM39Swift

An attack that never misses.

Normal60-20
TM44Rest

Sleep for 2 turns to fully recover.

Psychic--10
TM45Attract

Makes the opposite gender infatuated.

Normal-10015

Moves this Pokémon can inherit through breeding or similar methods.
Class
Disable

Disables the foe's most recent move.

Normal-5520
Faint Attack

An attack that never misses.

Dark60-20
Flail

Stronger if the user's HP is low.

Normal-10015
Hypnosis

May put the foe to sleep.

Psychic-6020
Spite

Cuts the PP of the foe's last move.

Ghost-10010

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