Vulpix
#125 in the Gold and Silver Pokédex • Fox Pokémon
Pokémon Gold
As it develops, its single white tail gains color and splits into six. It is quite warm and cuddly.
Pokémon Silver
If it is attacked by an enemy that is stronger than itself, it feigns injury to fool the enemy and escapes.
Pokédexes
Egg Group
Steps to Hatch
Effort Values Yielded
Gender Ratio
Capture Rate
Base Experience
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Vulpix #125 | Use Ice Stone | ![]() Ninetales #126 |
Pokémon Silver
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 36 Road 36 | Walking in tall grass or a cave | 13 | 10% | During the day |
Route 36 Road 36 | Walking in tall grass or a cave | 13 | 10% | In the morning |
Route 36 Road 36 | Walking in tall grass or a cave | 13 | 10% | At night |
Route 36 Road 36 | Walking in tall grass or a cave | 15 | 4% | During the day |
Route 36 Road 36 | Walking in tall grass or a cave | 15 | 1% | During the day |
Route 37 Road 37 | Walking in tall grass or a cave | 14 | 10% | During the day |
Route 37 Road 37 | Walking in tall grass or a cave | 14 | 10% | In the morning |
Route 37 Road 37 | Walking in tall grass or a cave | 14 | 10% | At night |
Route 37 Road 37 | Walking in tall grass or a cave | 16 | 4% | During the day |
Route 37 Road 37 | Walking in tall grass or a cave | 16 | 1% | During the day |
Route 7 Road 7 | Walking in tall grass or a cave | 18 | 20% | During the day |
Route 7 Road 7 | Walking in tall grass or a cave | 18 | 20% | In the morning |
Route 7 Road 7 | Walking in tall grass or a cave | 18 | 20% | At night |
Route 7 Road 7 | Walking in tall grass or a cave | 15 | 4% | During the day |
Route 7 Road 7 | Walking in tall grass or a cave | 15 | 1% | During the day |
Route 8 Road 8 | Walking in tall grass or a cave | 18 | 10% | During the day |
Route 8 Road 8 | Walking in tall grass or a cave | 18 | 10% | In the morning |
Route 8 Road 8 | Walking in tall grass or a cave | 18 | 5% | At night |
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Tail Whip | ![]() | Status | - | 100 | 30 | Lowers the foe's DEFENSE. |
| Start | Ember | ![]() | Special | 40 | 100 | 25 | An attack that may inflict a burn. |
| 7 | Quick Attack | ![]() | Physical | 40 | 100 | 30 | Lets the user get in the first hit. |
| 13 | Roar | ![]() | Status | - | 100 | 20 | Scares wild foes to end battle. |
| 19 | Confuse Ray | ![]() | Status | - | 100 | 10 | A move that causes confusion. |
| 25 | Safeguard | ![]() | Status | - | - | 25 | Prevents all status problems. |
| 31 | Flamethrower | ![]() | Special | 95 | 100 | 15 | An attack that may inflict a burn. |
| 37 | Fire Spin | ![]() | Special | 15 | 70 | 15 | Traps foe in fire for 2-5 turns. |
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Disable | ![]() | Status | - | 55 | 20 | Disables the foe's most recent move. |
| Feint Attack | ![]() | Physical | 60 | - | 20 | An attack that never misses. |
| Flail | ![]() | Physical | - | 100 | 15 | Stronger if the user's HP is low. |
| Hypnosis | ![]() | Status | - | 60 | 20 | May put the foe to sleep. |
| Spite | ![]() | Status | - | 100 | 10 | Cuts the PP of the foe's last move. |
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM02 | Headbutt | ![]() | Physical | 70 | 100 | 15 | An attack that may make foe flinch. |
| TM03 | Curse | ![]() | Status | - | - | 10 | Works differently for ghost-types. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | A poison move with increasing damage. |
| TM10 | Hidden Power | ![]() | Special | 1 | 100 | 15 | The power varies with the Pokémon. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | Boosts fire-type moves for 5 turns. |
| TM13 | Snore | ![]() | Special | 40 | 100 | 15 | An attack useable only while asleep. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Foils attack that turn. It may fail. |
| TM20 | Endure | ![]() | Status | - | - | 10 | Always leaves at least 1HP. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | An attack based on lack of loyalty. |
| TM23 | Iron Tail | ![]() | Physical | 100 | 75 | 15 | An attack that may reduce DEFENSE. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | An attack that is based on loyalty. |
| TM28 | Dig | ![]() | Physical | 60 | 100 | 10 | 1st turn: Burrow 2nd turn: Attack |
| TM32 | Double Team | ![]() | Status | - | - | 15 | Heightens evasive ness. |
| TM34 | Swagger | ![]() | Status | - | 90 | 15 | Causes confusion and raises ATTACK. |
| TM35 | Sleep Talk | ![]() | Status | - | - | 10 | Randomly attacks while asleep. |
| TM38 | Fire Blast | ![]() | Special | 120 | 85 | 5 | An attack that may cause a burn. |
| TM39 | Swift | ![]() | Special | 60 | - | 20 | An attack that never misses. |
| TM44 | Rest | ![]() | Status | - | - | 5 | Sleep for 2 turns to fully recover. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | Makes the opposite gender infatuated. |































Status
Special
Physical




