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LGP/E / Pokédex

Vulpix

Vulpix

#37 in the Let's Go Kanto Pokédex • Fox Pokémon

Vulpix

#37 in the Let's Go Kanto Pokédex • Fox Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

38

186

280

Attack

41

78

199

Defense

40

76

196

Sp. Atk

50

94

218

Sp. Def

65

121

251

Speed

65

121

251

Total

299

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Clefable

Alolan Vulpix

Vulpix render

Normal

Shiny Vulpix render

Shiny

Vulpix

Fox Pokémon

#37
Fire

Height

0.6 m (2'00")

Weight

9.9 kg (21.8 lbs)

It's Super Effective

Damage multipliers Vulpix takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Water

Ground

Rock

Resists

Fire

0.5×

Grass

0.5×

Ice

0.5×

Bug

0.5×

Steel

0.5×

Fairy

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Let’s Go Kanto #37
EV yield
1 Spe
Catch rate
190
Base Exp.
60
Gender
25% male
75% female

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon: Let's Go, Pikachu! box art

Let's Go, Pikachu!

Both its fur and its tails are beautiful. As it grows, the tails split and form more tails.

Pokémon: Let's Go, Eevee! box art

Let's Go, Eevee!

Both its fur and its tails are beautiful. As it grows, the tails split and form more tails.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Vulpix

Vulpix

#37

Ice StoneUse Ice Stone
Ninetales

Ninetales

#38

Encounters

Known encounter locations for this Pokémon in this game.
Let's Go, Eevee!
LocationMethodLevelChanceConditions

Route 5

Road 5

Walking in the overworld11-16100%

-

Route 6

Road 6

Walking in the overworld11-16100%

-

Route 7

Road 7

Walking in the overworld22-27100%

-

Route 8

Road 8

Walking in the overworld22-27100%

-

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTackleNormalPhysical4010035

A physical attack in which the user charges and slams into the target with its whole body.

3Tail WhipNormalStatus-10030

The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.

7EmberFireSpecial4010025

The target is attacked with small flames. This may also leave the target with a burn.

10Quick AttackNormalPhysical4010030

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

14Confuse RayGhostStatus-10010

The target is exposed to a sinister ray that triggers confusion.

17Will-O-WispFireStatus-8515

The user shoots a sinister flame at the target to inflict a burn.

21Fire SpinFireSpecial358515

The target becomes trapped within a fierce vortex of fire that rages for four to five turns.

24FlamethrowerFireSpecial9010015

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

28RoarNormalStatus--20

The target is scared off, and a different Pokémon is dragged out.

31Fire BlastFireSpecial110855

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Let's Go, Pikachu! & Eevee!.
Class
Description
TM01HeadbuttNormalPhysical7010015

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

TM05RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM07ProtectNormalStatus--10

Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM08SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM09ReflectPsychicStatus--20

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

TM10DigGroundPhysical8010010

The user burrows into the ground, then attacks on the next turn.

TM11Will-O-WispFireStatus-8515

The user shoots a sinister flame at the target to inflict a burn.

TM12FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM19Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

TM20Dark PulseDarkSpecial8010015

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

TM21Foul PlayDarkPhysical9510015

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals.

TM27ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM37FlamethrowerFireSpecial9010015

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

TM46Fire BlastFireSpecial110855

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

#36

Clefable

#37

Alolan Vulpix

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