Foul Play
Dark-type physical move in Pokémon Let's Go, Pikachu! & Eevee!
Flavor

PhysicalThe user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals.
Machines

PhysicalFoul Play
Dark-type move
Move #
492
Introduced
Generation V
Power
95
Accuracy
100
PP
15
Priority
0
Machine
TM21
Related
| Move | Type | Class | TM | Power | Acc. | PP | Pokémon | Description |
|---|---|---|---|---|---|---|---|---|
| Baddy Bad | ![]() | Special | - | 90 | 100 | 15 | 1 | The user acts bad and attacks the target. A wondrous wall of light is put up to weaken the power of the opposing Pokémon’s physical moves. |
| Bite | ![]() | Physical | - | 60 | 100 | 25 | 32 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Crunch | ![]() | Physical | - | 80 | 100 | 15 | 22 | The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat. |
| Dark Pulse | ![]() | Special | 80 | 100 | 15 | 26 | The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | |
| Nasty Plot | ![]() | Status | - | - | - | 20 | 9 | The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat. |
| Sucker Punch | ![]() | Physical | - | 70 | 100 | 5 | 16 | This move enables the user to attack first. This move fails if the target is not readying an attack. |
| Taunt | ![]() | Status | - | 100 | 20 | 46 | The target is taunted into a rage that allows it to use only attack moves for three turns. |





































































Special
Status