Alolan Persian
#53 in the Let's Go Kanto Pokédex • Classy Cat Pokémon
Alolan Persian
#53 in the Let's Go Kanto Pokédex • Classy Cat Pokémon
Stats
Min
Max
HP
65
240
334
Attack
60
112
240
Defense
60
112
240
Sp. Atk
75
139
273
Sp. Def
65
121
251
Speed
115
211
361
Total
440
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| Pokédexes | Let’s Go Kanto #53 |
|---|---|
| EV yield | 2 Spe |
| Catch rate | 90 |
| Base Exp. | 154 |
| Gender | 50% male 50% female |
Lore

Let's Go, Pikachu!
The gem in its forehead glows on its own! It walks with all the grace and elegance of a proud queen.

Let's Go, Eevee!
The gem in its forehead glows on its own! It walks with all the grace and elegance of a proud queen.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Meowth #52 | High friendship | ![]() Persian #53 |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Swift | ![]() | Special | 60 | - | 20 | Star-shaped rays are shot at the opposing Pokémon. This attack never misses. |
| Start | Scratch | ![]() | Physical | 40 | 100 | 35 | Hard, pointed, sharp claws rake the target to inflict damage. |
| Start | Bite | ![]() | Physical | 60 | 100 | 25 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Start | Growl | ![]() | Status | - | 100 | 40 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat. |
| Start | Hypnosis | ![]() | Status | - | 60 | 20 | The user employs hypnotic suggestion to make the target fall into a deep sleep. |
| Start | Swift | ![]() | Special | 60 | - | 20 | Star-shaped rays are shot at the opposing Pokémon. This attack never misses. |
| Start | Amnesia | ![]() | Status | - | - | 20 | The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat. |
| Start | Fake Out | ![]() | Physical | 40 | 100 | 10 | This attack hits first and makes the target flinch. It only works the first turn the user is in battle. |
| 3 | Bite | ![]() | Physical | 60 | 100 | 25 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| 6 | Fake Out | ![]() | Physical | 40 | 100 | 10 | This attack hits first and makes the target flinch. It only works the first turn the user is in battle. |
| 9 | Taunt | ![]() | Status | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| 12 | Pay Day | ![]() | Physical | 40 | 100 | 20 | Numerous coins are hurled at the target to inflict damage. Money is earned after the battle. |
| 16 | Feint | ![]() | Physical | 30 | 100 | 10 | This attack hits a target using Protect. This also lifts the effects of the move. |
| 19 | Fury Swipes | ![]() | Physical | 18 | 80 | 15 | The target is raked with sharp claws or scythes quickly two to five times in a row. |
| 23 | Screech | ![]() | Status | - | 85 | 40 | An earsplitting screech harshly lowers the target’s Defense stat. |
| 27 | Slash | ![]() | Physical | 70 | 100 | 20 | The target is attacked with a slash of claws or blades. Critical hits land more easily. |
| 37 | Nasty Plot | ![]() | Status | - | - | 20 | The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat. |
| 47 | Play Rough | ![]() | Physical | 90 | 90 | 10 | The user plays rough with the target and attacks it. This may also lower the target’s Attack stat. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM01 | Headbutt | ![]() | Physical | 70 | 100 | 15 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| TM02 | Taunt | ![]() | Status | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM05 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
| TM07 | Protect | ![]() | Status | - | - | 10 | Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| TM08 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| TM12 | Facade | ![]() | Physical | 70 | 100 | 20 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
| TM18 | U-turn | ![]() | Physical | 70 | 100 | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| TM19 | Iron Tail | ![]() | Physical | 100 | 75 | 15 | The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. |
| TM20 | Dark Pulse | ![]() | Special | 80 | 100 | 15 | The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. |
| TM21 | Foul Play | ![]() | Physical | 95 | 100 | 15 | The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals. |
| TM27 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM36 | Thunderbolt | ![]() | Special | 90 | 100 | 15 | A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
| TM38 | Thunder | ![]() | Special | 110 | 70 | 10 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| TM43 | Shadow Ball | ![]() | Special | 80 | 100 | 15 | The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| TM44 | Play Rough | ![]() | Physical | 90 | 90 | 10 | The user plays rough with the target and attacks it. This may also lower the target’s Attack stat. |
| TM48 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can’t move on the next turn. |
| TM57 | Pay Day | ![]() | Physical | 40 | 100 | 20 | Numerous coins are hurled at the target to inflict damage. Money is earned after the battle. |
| TM59 | Dream Eater | ![]() | Special | 100 | 100 | 15 | The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. |









































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