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Vulpix

Vulpix

Kitakami #37 in the Scarlet and Violet Pokédex • Fox Pokémon

Vulpix

Kitakami #37 in the Scarlet and Violet Pokédex • Fox Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

38

186

280

Attack

41

78

199

Defense

40

76

196

Sp. Atk

50

94

218

Sp. Def

65

121

251

Speed

65

121

251

Total

299

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Clefable

Alolan Vulpix

Vulpix normal sprite

Normal

Shiny Vulpix sprite

Shiny

Vulpix

Fox Pokémon

Kitakami #37
Fire

Height

0.6 m (2'00")

Weight

9.9 kg (21.8 lbs)

Abilities

Flash FireDrought(Hidden Ability)

It's Super Effective

Damage multipliers Vulpix takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Water

Ground

Rock

Resists

Fire

0.5×

Grass

0.5×

Ice

0.5×

Bug

0.5×

Steel

0.5×

Fairy

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Kitakami #37Blueberry #157
EV yield
1 Spe
Catch rate
190
Base Exp.
60

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Field
Gender
25% male
75% female
Egg cycles
20 (5,120 steps)

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Vulpix

Vulpix

Kitakami #37

Ice StoneUse Ice Stone
Ninetales

Ninetales

Kitakami #38

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTail WhipNormalStatus-10030

The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats.

StartEmberFireSpecial4010025

The target is attacked with small flames. This may also leave the target with a burn.

4DisableNormalStatus-10020

For four turns, the target will be unable to use whichever move it last used.

8Quick AttackNormalPhysical4010030

The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.

12SpiteGhostStatus-10010

The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

16IncinerateFireSpecial6010015

The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.

20Confuse RayGhostStatus-10010

The target is exposed to a sinister ray that causes confusion.

24Will-O-WispFireStatus-8515

The user shoots a sinister flame at the target to inflict a burn.

28ExtrasensoryPsychicSpecial8010020

The user attacks with an odd, unseeable power. This may also make the target flinch.

32FlamethrowerFireSpecial9010015

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

36ImprisonPsychicStatus--10

If opposing Pokémon know any move also known by the user, they are prevented from using it.

40Fire SpinFireSpecial358515

The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns.

44SafeguardNormalStatus--25

The user creates a protective field that prevents status conditions for five turns.

48InfernoFireSpecial100505

The user attacks by engulfing the target in an intense fire. This leaves the target with a burn.

52Fire BlastFireSpecial110855

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Scarlet and Violet.
Class
Description
TM001Take DownNormalPhysical908520

A reckless full-body charge attack for slamming into the target. This also damages the user a little.

TM002CharmFairyStatus-10020

The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.

TM004AgilityPsychicStatus--30

The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.

TM007ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM017Confuse RayGhostStatus-10010

The target is exposed to a sinister ray that causes confusion.

TM024Fire SpinFireSpecial358515

The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns.

TM025FacadeNormalPhysical7010020

This move's power is doubled if the user is poisoned, burned, or paralyzed.

TM029HexGhostSpecial6510010

This relentless attack does massive damage to a target affected by status conditions.

TM030SnarlDarkSpecial559515

The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.

TM032SwiftNormalSpecial60-20

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

TM038Flame ChargeFirePhysical5010020

Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat.

TM047EndureNormalStatus--10

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

TM049Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.

TM055DigGroundPhysical8010010

The user burrows into the ground on the first turn, then attacks on the next turn.

TM059Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

TM062Foul PlayDarkPhysical9510015

The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.

TM066Body SlamNormalPhysical8510015

The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.

TM070Sleep TalkNormalStatus--10

The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.

TM085RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

TM092ImprisonPsychicStatus--10

If opposing Pokémon know any move also known by the user, they are prevented from using it.

TM094Dark PulseDarkSpecial8010015

The user releases a horrible aura imbued with ill intent. This may also make the target flinch.

TM103SubstituteNormalStatus--10

The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.

TM107Will-O-WispFireStatus-8515

The user shoots a sinister flame at the target to inflict a burn.

TM118Heat WaveFireSpecial959010

The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn.

TM119Energy BallGrassSpecial9010010

The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.

TM122EncoreNormalStatus-1005

The user compels the target to keep using the move it encored for three turns.

TM125FlamethrowerFireSpecial9010015

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

TM130Helping HandNormalStatus--20

The user assists an ally by boosting the power of that ally's attack.

TM132Baton PassNormalStatus--40

The user switches places with a party Pokémon in waiting and passes along any stat changes.

TM140Nasty PlotDarkStatus--20

The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.

TM141Fire BlastFireSpecial110855

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

TM157OverheatFireSpecial130905

The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat.

TM165Flare BlitzFirePhysical12010015

The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn.

TM171Tera BlastNormalSpecial8010010

If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

TM172RoarNormalStatus--20

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

TM177SpiteGhostStatus-10010

The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

TM193Weather BallNormalSpecial5010010

This move's type and power change depending on the weather at the time the move is used.

TM195Burning JealousyFireSpecial701005

The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn.

TM202Pain SplitNormalStatus--20

The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself.

TM203Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM204Double-EdgeNormalPhysical12010015

A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
Baby-Doll EyesFairyStatus-10030

The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first.

FlailNormalPhysical-10015

The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.

Flame ChargeFirePhysical5010020

Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat.

Healing WishPsychicStatus--10

The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.

HowlNormalStatus--40

The user howls loudly to rouse itself and its allies. This boosts their Attack stats.

HypnosisPsychicStatus-6020

The user employs hypnotic suggestion to make the target fall asleep.

MementoDarkStatus-10010

The user faints. In return, the target's Attack and Sp. Atk stats are harshly lowered.

RoarNormalStatus--20

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Traits

Ability options available to this Pokémon in this game.

Flash Fire

Ability Slot 1

If hit by a Fire-type move, the Pokémon absorbs the flames and uses them to power up its own Fire-type moves.

Protects against Fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.

Drought(Hidden Ability)

Turns the sunlight harsh when the Pokémon enters a battle.

Summons strong sunlight that lasts indefinitely upon entering battle.

Kitakami #153

Clefable

Kitakami #37

Alolan Vulpix

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