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Safeguard

Back to Moves

Safeguard

Normal-type status move in Pokémon Scarlet and Violet.

Move text

The user creates a protective field that prevents status conditions for five turns.

Details

Introduced

Generation II

Power

-

Accuracy

-

PP

25

Priority

0

Makes contact?

No

Machine

-

Learners

Pokémon that learn this move naturally by leveling up.

Vivillon (Meadow Pattern)

Paldea #37

BugFlying
31

Archipelago Pattern Vivillon

Paldea #37

BugFlying
31

Continental Pattern Vivillon

Paldea #37

BugFlying
31

Elegant Pattern Vivillon

Paldea #37

BugFlying
31

Fancy Pattern Vivillon

Paldea #37

BugFlying
31

Garden Pattern Vivillon

Paldea #37

BugFlying
31

High Plains Pattern Vivillon

Paldea #37

BugFlying
31

Icy Snow Pattern Vivillon

Paldea #37

BugFlying
31

Jungle Pattern Vivillon

Paldea #37

BugFlying
31

Marine Pattern Vivillon

Paldea #37

BugFlying
31

Modern Pattern Vivillon

Paldea #37

BugFlying
31

Monsoon Pattern Vivillon

Paldea #37

BugFlying
31

Ocean Pattern Vivillon

Paldea #37

BugFlying
31

Poke Ball Pattern Vivillon

Paldea #37

BugFlying
31

Polar Pattern Vivillon

Paldea #37

BugFlying
31

River Pattern Vivillon

Paldea #37

BugFlying
31

Sandstorm Pattern Vivillon

Paldea #37

BugFlying
31

Savanna Pattern Vivillon

Paldea #37

BugFlying
31

Sun Pattern Vivillon

Paldea #37

BugFlying
31

Tundra Pattern Vivillon

Paldea #37

BugFlying
31

Arboliva

Paldea #86

GrassNormal
Start

Flabébé

Paldea #145

Fairy
10

Flabebe Blue Flower

Paldea #145

Fairy
10

Flabebe Orange Flower

Paldea #145

Fairy
10

Flabebe White Flower

Paldea #145

Fairy
10

Flabebe Yellow Flower

Paldea #145

Fairy
10

Floette

Paldea #146

Fairy
10

Floette Blue Flower

Paldea #146

Fairy
10

Floette Orange Flower

Paldea #146

Fairy
10

Floette White Flower

Paldea #146

Fairy
10

Floette Yellow Flower

Paldea #146

Fairy
10

Florges

Paldea #147

Fairy
Start

Florges Blue Flower

Paldea #147

Fairy
Start

Florges Orange Flower

Paldea #147

Fairy
Start

Florges White Flower

Paldea #147

Fairy
Start

Florges Yellow Flower

Paldea #147

Fairy
Start

Bronzor

Paldea #153

SteelPsychic
24

Bronzong

Paldea #154

SteelPsychic
24

Swablu

Paldea #219

NormalFlying
24

Altaria

Paldea #220

DragonFlying
24

Luvdisc

Paldea #332

Water
49

Finneon

Paldea #333

Water
29

Lumineon

Paldea #334

Water
29

Alomomola

Paldea #336

Water
45

Dratini

Paldea #347

Dragon
40

Dragonair

Paldea #348

Dragon
46

Dragonite

Paldea #349

DragonFlying
46

Vulpix

Kitakami #37

Fire
44

Chimecho

Kitakami #143

Psychic
37

Milotic

Kitakami #159

Water
36

Seel

Blueberry #143

Water
51

Dewgong

Blueberry #144

WaterIce
61

Chikorita

Blueberry #173

Grass
39

Bayleef

Blueberry #174

Grass
46

Meganium

Blueberry #175

Grass
54

Moltres

Nat. #146

FireFlying
10

Galarian Moltres

Nat. #146

DarkFlying
10

Mewtwo

Nat. #150

Psychic
24

Lugia

Nat. #249

PsychicFlying
18

Ho-Oh

Nat. #250

FireFlying
18

Learners

Pokémon that learn this move through special or alternate methods.

Baile Oricorio

Paldea #100

FireFlying
Egg

Baile Oricorio

Paldea #100

FireFlying
Picnic transfer: hold a Mirror Herb with an empty move slot while another party Pokémon knows the move. Egg-group and gender compatibility are not required.

Pom-Pom Oricorio

Paldea #100

ElectricFlying
Egg

Pom-Pom Oricorio

Paldea #100

ElectricFlying
Picnic transfer: hold a Mirror Herb with an empty move slot while another party Pokémon knows the move. Egg-group and gender compatibility are not required.

Pa’u Oricorio

Paldea #100

PsychicFlying
Egg

Pa’u Oricorio

Paldea #100

PsychicFlying
Picnic transfer: hold a Mirror Herb with an empty move slot while another party Pokémon knows the move. Egg-group and gender compatibility are not required.

Sensu Oricorio

Paldea #100

GhostFlying
Egg

Sensu Oricorio

Paldea #100

GhostFlying
Picnic transfer: hold a Mirror Herb with an empty move slot while another party Pokémon knows the move. Egg-group and gender compatibility are not required.

Rabsca

Paldea #255

BugPsychic
Remember this move from the Pokémon’s move summary.

Ninetales

Kitakami #38

Fire
Remember this move from the Pokémon’s move summary.

Smeargle

Blueberry #40

Normal
Permanently copy an eligible obtainable move with Sketch.

Uxie

Nat. #480

Psychic
Remember this move from the Pokémon’s move summary.

Mesprit

Nat. #481

Psychic
Remember this move from the Pokémon’s move summary.

Azelf

Nat. #482

Psychic
Remember this move from the Pokémon’s move summary.

Related

View all moves →
Other moves that share this move type.
MoveTypeClassTMPowerAcc.PPPokémonDescription
AcupressureNormalStatus

-

--3020

The user applies pressure to stress points, sharply boosting one of its or its allies' stats.

After YouNormalStatus

-

--1532

The user helps the target and makes it use its move right after the user.

AttractNormalStatus

-

-1001578

If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves.

Baton PassNormalStatus--40183

The user switches places with a party Pokémon in waiting and passes along any stat changes.

Belly DrumNormalStatus

-

--1040

The user maximizes its Attack stat but loses HP equal to half its max HP.

BindNormalPhysical

-

15852012

A long body, tentacles, or the like are used to bind and squeeze the target for four to five turns.

BlockNormalStatus

-

--542

The user blocks the target's way with arms spread wide to prevent the target from fleeing.

Blood MoonNormalSpecial

-

14010052

The user unleashes the full brunt of its spirit from a full moon that shines as red as blood. This move can't be used twice in a row.

Body SlamNormalPhysical8510015529

The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.

BoomburstNormalSpecial

-

1401001017

The user attacks everything around it with the destructive power of a terrible explosive sound.

ConfideNormalStatus

-

--204

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.

ConversionNormalStatus

-

--304

The user changes its type to become the same type as the move at the top of the list of moves it knows.

Conversion 2NormalStatus

-

--304

The user changes its type to make itself resistant to the type of the move the target used last.

CopycatNormalStatus

-

--2070

The user mimics the move used immediately before it. The move fails if no other move has been used yet.

Court ChangeNormalStatus

-

-100102

With its mysterious power, the user swaps the effects on either side of the field.

CovetNormalPhysical

-

601002561

The user endearingly approaches the target, then steals the target's held item.

Crush ClawNormalPhysical

-

75951019

The user slashes the target with hard and sharp claws. This may also lower the target's Defense stat.

Crush GripNormalPhysical

-

-10052

The target is crushed with great force. The more HP the target has left, the greater the move's power.

Defense CurlNormalStatus

-

--4086

The user curls up and boosts its Defense stat.

DisableNormalStatus

-

-1002079

For four turns, the target will be unable to use whichever move it last used.

DoodleNormalStatus

-

-100102

The user captures the very essence of the target in a sketch. This changes the Abilities of the user and its ally Pokémon to that of the target.

Double HitNormalPhysical

-

35901040

The user slams the target with a tail or the like. The target is hit twice in a row.

Double TeamNormalStatus

-

--1571

By moving rapidly, the user makes illusory copies of itself to boost its evasiveness.

Double-EdgeNormalPhysical12010015470

A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

Echoed VoiceNormalSpecial

-

401001524

The user attacks the target with an echoing voice. If this move is used consecutively by any Pokémon, its power is boosted.

EncoreNormalStatus-1005236

The user compels the target to keep using the move it encored for three turns.

EndeavorNormalPhysical-1005368

The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.

EndureNormalStatus--10974

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

EntrainmentNormalStatus

-

-1001589

The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.

ExplosionNormalPhysical

-

250100555

The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.

Extreme SpeedNormalPhysical

-

80100531

The user charges the target at blinding speed. This move always goes first.

FacadeNormalPhysical7010020961

This move's power is doubled if the user is poisoned, burned, or paralyzed.

Fake OutNormalPhysical

-

401001082

This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle.

False SwipeNormalPhysical4010040102

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

FeintNormalPhysical

-

301001085

This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.

Fillet AwayNormalStatus

-

--102

The user sharply boosts its Attack, Sp. Atk, and Speed stats by using its own HP.

FlailNormalPhysical

-

-10015142

The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.

Focus EnergyNormalStatus

-

--3092

The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.

Follow MeNormalStatus

-

--2023

The user draws attention to itself, making all opposing Pokémon take aim only at the user.

Fury AttackNormalPhysical

-

15852030

The user attacks by jabbing the target with a horn, a beak, or the like. This move hits two to five times in a row.

Fury SwipesNormalPhysical

-

18801557

The user attacks by raking the target with claws, scythes, or the like. This move hits two to five times in a row.

Giga ImpactNormalPhysical150905624

The user charges at the target using every bit of its power. The user can't move on the next turn.

GlareNormalStatus

-

-1003012

The user intimidates the target with the pattern on its belly to cause paralysis.

GrowlNormalStatus

-

-10040174

The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.

GrowthNormalStatus

-

--2079

The user's body grows all at once, boosting the Attack and Sp. Atk stats.

GuillotineNormalPhysical

-

-30511

A vicious tearing attack with big pincers. The target faints instantly if this attack hits.

HardenNormalStatus

-

--3070

The user stiffens all the muscles in its body to boost its Defense stat.

HeadbuttNormalPhysical

-

7010015114

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

Heal BellNormalStatus

-

--55

The user makes a soothing bell chime to cure the status conditions of all its fellow party Pokémon and allies.

Helping HandNormalStatus--20633

The user assists an ally by boosting the power of that ally's attack.

Horn AttackNormalPhysical

-

651002510

The target is jabbed with a sharply pointed horn to inflict damage.

Horn DrillNormalPhysical

-

-3058

The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.

HowlNormalStatus

-

--4044

The user howls loudly to rouse itself and its allies. This boosts their Attack stats.

Hyper BeamNormalSpecial150905605

The target is attacked with a powerful beam. The user can't move on the next turn.

Hyper DrillNormalPhysical

-

10010054

The user spins the pointed part of its body at high speed to pierce the target. This attack can hit a target using a move such as Protect or Detect.

Hyper VoiceNormalSpecial9010010195

The user attacks by letting loose a horribly loud, resounding cry.

JudgmentNormalSpecial

-

1001001019

The user releases countless shots of light at the target. This move's type changes depending on the kind of plate held by the user.

Last ResortNormalPhysical

-

1401005128

This move can be used only after the user has used all the other moves it knows in the battle.

LeerNormalStatus

-

-10030189

The user gives opposing Pokémon an intimidating leer that lowers their Defense stats.

Lock-OnNormalStatus

-

--517

The user takes sure aim at the target. This ensures the user's next move does not miss that target.

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