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Vulpix

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Vulpix in Pokémon Brilliant Diamond & Shining Pearl

#37 in the Brilliant Diamond and Shining Pearl Pokédex • Fox Pokémon

Vulpix in the National Pokédex

Pokédex entries

Brilliant Diamond

It controls balls of fire. As it grows, its six tails split from their tips to make more tails.

Shining Pearl

It controls balls of fire. As it grows, its six tails split from their tips to make more tails.

Pokémon details

Type

Fire

Category

Fox Pokémon

Height

0.6 m (2'00")

Weight

9.9 kg (21.8 lbs)

National Pokédex

#0037

Pokédex

#37

Vulpix in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

38

186

280

Attack

41

78

199

Defense

40

76

196

Sp. Atk

50

94

218

Sp. Def

65

121

251

Speed

65

121

251

Total

299

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Vulpix, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
1 Spe
Catch rate
190
Base Exp.
60

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
25% male
75% female
Egg cycles
20 cycles

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Vulpix

Vulpix

#37

Fire StoneUse Fire Stone
Ninetales

Ninetales

#38

Known encounter locations for this Pokémon in this game.
Shining Pearl
LocationMethodLevelChanceConditions

Grand Underground

Grand Underground — Spacious Cave

Grand Underground hideaway--

Hideaway catalog unlock: National Pokédex., Levels scale with progress: 1 badge 16–20; 2 badges 25–29; 3 badges 29–33; 4 badges 33–37; 5 badges 36–40; 6 badges 39–43; 7 badges 42–46; 8 badges 50–55; League cleared 58–63., Species pool depends on progression and Secret Base statue type boosts; overall spawn probability is unspecified.

Grand Underground

Grand Underground — Volcanic Cave

Grand Underground hideaway--

Hideaway catalog unlock: National Pokédex., Levels scale with progress: 1 badge 16–20; 2 badges 25–29; 3 badges 29–33; 4 badges 33–37; 5 badges 36–40; 6 badges 39–43; 7 badges 42–46; 8 badges 50–55; League cleared 58–63., Species pool depends on progression and Secret Base statue type boosts; overall spawn probability is unspecified.

Grand Underground

Grand Underground — Sandsear Cave

Grand Underground hideaway--

Hideaway catalog unlock: National Pokédex., Levels scale with progress: 1 badge 16–20; 2 badges 25–29; 3 badges 29–33; 4 badges 33–37; 5 badges 36–40; 6 badges 39–43; 7 badges 42–46; 8 badges 50–55; League cleared 58–63., Species pool depends on progression and Secret Base statue type boosts; overall spawn probability is unspecified.

Grand Underground

Grand Underground — Typhlo Cavern

Grand Underground hideaway--

Hideaway catalog unlock: National Pokédex., Levels scale with progress: 1 badge 16–20; 2 badges 25–29; 3 badges 29–33; 4 badges 33–37; 5 badges 36–40; 6 badges 39–43; 7 badges 42–46; 8 badges 50–55; League cleared 58–63., Species pool depends on progression and Secret Base statue type boosts; overall spawn probability is unspecified.

Items this Pokémon may hold when encountered in the wild.

Base reference rates; lead abilities can change held-item chances.

Shining Pearl
5%

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartTail Whip

Normal-10030
StartEmber

Fire4010025
4Disable

Normal-10020
8Quick Attack

Normal4010030
12Spite

Ghost-10010
16Incinerate

Fire6010015
20Confuse Ray

Ghost-10010
24Will-O-Wisp

The user shoots a sinister flame at the target to inflict a burn.

Fire-8515
28Extrasensory

Psychic8010020
32Flamethrower

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

Fire9010015
36Imprison

Psychic--10
40Fire Spin

Fire358515
44Safeguard

The user creates a protective field that prevents status conditions for five turns.

Normal--25
48Inferno

Fire100505
52Grudge

Ghost--5
56Fire Blast

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

Fire110855

Moves this Pokémon can learn from Technical Machines in Pokémon Brilliant Diamond and Shining Pearl.
Class
TM05Roar

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Normal--20
TM11Sunny Day

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

Fire--5
TM17Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM20Safeguard

The user creates a protective field that prevents status conditions for five turns.

Normal--25
TM23Iron Tail

The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.

Steel1007515
TM28Dig

The user burrows into the ground, then attacks on the next turn.

Ground8010010
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM35Flamethrower

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

Fire9010015
TM38Fire Blast

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

Fire110855
TM42Facade

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Normal7010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM50Overheat

The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.

Fire130905
TM53Energy Ball

The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.

Grass9010010
TM58Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10
TM61Will-O-Wisp

The user shoots a sinister flame at the target to inflict a burn.

Fire-8515
TM66Payback

The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.

Dark5010010
TM77Psych Up

The user hypnotizes itself into copying any stat change made by the target.

Normal--10
TM79Dark Pulse

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

Dark8010015
TM82Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM87Swagger

The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.

Normal-8515
TM90Substitute

The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.

Normal--10

Moves this Pokémon can inherit through breeding or similar methods.
Class
Baby-Doll Eyes

Fairy-10030
Disable

Normal-10020
Extrasensory

Psychic8010020
Flail

Normal-10015
Flame Charge

Fire5010020
Flare Blitz

Fire12010015
Heat Wave

Fire959010
Hex

Ghost6510010
Howl

Normal--40
Hypnosis

Psychic-6020
Memento

Dark-10010
Power Swap

Psychic--10
Spite

Ghost-10010

Ability options available to this Pokémon in this game.

Flash Fire

Ability Slot 1

Absorbs Fire-type moves and boosts its own Fire-type moves after activation.

Drought(Hidden Ability)

Summons harsh sunlight for five turns when it enters battle.

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