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Suicune

Edition differences: original GBA and Nintendo Switch (2026)

Battle data describes Generation III rules. Availability notes distinguish native catches, evolution and breeding from original GBA imports. GBA games can trade with compatible Generation III games after the network quest; Switch supports local FireRed/LeafGreen trading and cannot import Pokémon from other games. Transfers to Pokémon HOME are one way.

GBA: AuroraTicket and MysticTicket required historical event distributions. Switch: both tickets are added after entering the Hall of Fame, providing access to Deoxys on Birth Island and Lugia/Ho-Oh on Navel Rock. Other event Pokémon and GBA imports are not made available by these tickets.

Original GBA: a roaming Entei or Raikou that successfully ends an encounter with Roar disappears permanently because of a game bug. The Switch editions fix this Roar disappearance bug.

Back to Pokédex

Suicune

#245 in the National Pokédex • Aurora Pokémon

Suicune sprite

Normal

Shiny Suicune sprite

Shiny

Pokédex entries

FireRed

This Pokémon races across the land. It is said that north winds will somehow blow whenever it appears.

LeafGreen

Said to be the reincarnation of north winds, it can instantly purify filthy, murky water.

Details

Type

Water

Category

Aurora Pokémon

Ability

Height

2 m (6'07")

Weight

187 kg (412.3 lbs)

National Pokédex

#0245

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

100

310

404

Attack

75

139

273

Defense

115

211

361

Sp. Atk

90

166

306

Sp. Def

115

211

361

Speed

85

157

295

Total

580

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Game availability

Available within the FireRed/LeafGreen pair. Depending on the species, acquisition can require the other version, the postgame, evolution, breeding, or an event ticket. Original GBA event tickets required historical distributions; Switch ticket access differs.

It's Super Effective

Damage multipliers Suicune takes from each attacking type, sorted from worst weakness to best resistance.

Growth

EV yield, catch rate, and experience details for this Pokémon.
EV yield
1 Def, 2 SpD
Catch rate
3
Base Exp.
215

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
Genderless
Egg cycles
80 (20,735 steps)

Evolution

Evolution requirements shown in a compact table or chain view.
Suicune

Suicune

#245

No evolution stages listed for this game.

Roaming Kanto

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartLeerNormalStatus-10030

The foe is given an intimidating look that lowers its DEFENSE stat.

StartBiteDarkSpecial6010025

The user bites with vicious fangs. It may make the foe flinch.

11Bubble BeamWaterSpecial6510020

A spray of bubbles strikes the foe. It may lower the foe’s SPEED stat.

21Rain DanceWaterStatus--5

A heavy rain falls for five turns, powering up WATER-type moves.

31GustFlyingPhysical4010035

Strikes the foe with a gust of wind whipped up by wings.

41Aurora BeamIceSpecial6510020

A rainbow-colored attack beam. It may lower the foe’s ATTACK stat.

51MistIceStatus--30

The ally party is protected by a mist that prevents stat reductions.

61Mirror CoatPsychicSpecial-10020

A retaliation move that pays back the foe’s special attack double.

71Hydro PumpWaterSpecial120805

A high volume of water is blasted at the foe under great pressure.

81Calm MindPsychicStatus--20

The user focuses its mind to raise the SP. ATK and SP. DEF stats.

Machine compatibility for Generation III. HM08 Dive cannot be obtained in FireRed or LeafGreen; a Pokémon must learn it in another Generation III game and be traded in on GBA. Switch has no incoming transfers from those games.
Class
Description
TM03Water PulseWaterSpecial6010020

An attack with a pulsing blast of water. It may also confuse the foe.

TM04Calm MindPsychicStatus--20

The user focuses its mind to raise the SP. ATK and SP. DEF stats.

TM05RoarNormalStatus-10020

The foe is made to switch out with an ally. In the wild, the battle ends.

TM06ToxicPoisonStatus-8510

A move that badly poisons the foe. Its poison damage worsens every turn.

TM07HailIceStatus--10

A hailstorm lasting five turns damages all Pokémon except the ICE-type.

TM10Hidden PowerNormalPhysical-10015

An attack that varies in type and intensity depending on the user.

TM11Sunny DayFireStatus--5

The sun blazes for five turns, powering up FIRE-type moves.

TM13Ice BeamIceSpecial9510010

The foe is struck with an icy beam. It may freeze the foe solid.

TM14BlizzardIceSpecial120705

The foe is blasted with a blizzard. It may freeze the foe solid.

TM15Hyper BeamNormalPhysical150905

A severely damaging attack that makes the user rest on the next turn.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

TM18Rain DanceWaterStatus--5

A heavy rain falls for five turns, powering up WATER-type moves.

TM21FrustrationNormalPhysical-10020

This attack move grows more powerful the less the user likes its TRAINER.

TM23Iron TailSteelPhysical1007515

An attack with a steel-hard tail. It may lower the foe’s DEFENSE stat.

TM27ReturnNormalPhysical-10020

This attack move grows more powerful the more the user likes its TRAINER.

TM28DigGroundPhysical6010010

An attack that hits on the 2nd turn. Can also be used to exit dungeons.

TM32Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

TM33ReflectPsychicStatus--20

A wall of light cuts damage from physical attacks for five turns.

TM37SandstormRockStatus--10

A 5-turn sandstorm that damages all types except ROCK, GROUND, and STEEL.

TM42FacadeNormalPhysical7010020

An attack that is boosted if user is burned, poisoned, or paralyzed.

TM43Secret PowerNormalPhysical7010020

An attack that may have an additional effect that varies with the terrain.

TM44RestPsychicStatus--10

The user sleeps for two turns to fully restore HP and heal any status problem.

HM01CutNormalPhysical509530

A basic attack. It can be used to cut down thin trees and grass.

HM03SurfWaterSpecial9510015

A big wave crashes down on the foe. Can also be used for crossing water.

HM06Rock SmashFightingPhysical2010015

An attack that may also cut DEFENSE. It can also smash cracked boulders.

HM07WaterfallWaterSpecial8010015

A powerful charge attack. It can also be used to climb a waterfall.

HM08DiveWaterSpecial6010010

The user dives underwater on the first turn and strikes next turn.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Body SlamNormalPhysical8510015

The user drops its full body on the foe. It may leave the foe paralyzed.

Double-EdgeNormalPhysical12010015

A reckless, life-risking tackle that also hurts the user a little.

MimicNormalStatus--10

The user copies the move last used by the foe for the rest of the battle.

SubstituteNormalStatus--10

The user creates a decoy using one-quarter of its full HP.

Traits

Ability options available to this Pokémon in this game.

Pressure

Raises foe’s PP usage.

Increases the PP cost of moves targeting the Pokémon by one.

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