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Suicune

Suicune

Nat. #245 in the Scarlet and Violet Pokédex • Aurora Pokémon

Suicune

Nat. #245 in the Scarlet and Violet Pokédex • Aurora Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

100

310

404

Attack

75

139

273

Defense

115

211

361

Sp. Atk

90

166

306

Sp. Def

115

211

361

Speed

85

157

295

Total

580

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Entei

Larvitar

Suicune normal sprite

Normal

Shiny Suicune sprite

Shiny

Suicune

Aurora Pokémon

Nat. #245
Water

Height

2 m (6'07")

Weight

187 kg (412.3 lbs)

Abilities

PressureInner Focus(Hidden Ability)

It's Super Effective

Damage multipliers Suicune takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Electric

Grass

Resists

Fire

0.5×

Water

0.5×

Ice

0.5×

Steel

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
1 Def, 2 SpD
Catch rate
3
Base Exp.
261

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Undiscovered
Gender
Genderless
Egg cycles
80 (20,480 steps)

Evolution

Evolution requirements shown in a compact table or chain view.
Suicune

Suicune

Nat. #245

No evolutions

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartGustFlyingSpecial4010035

A gust of wind is whipped up by wings and launched at the target to inflict damage.

StartLeerNormalStatus-10030

The user gives opposing Pokémon an intimidating leer that lowers their Defense stats.

StartMistIceStatus--30

The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.

StartWater GunWaterSpecial4010025

The target is blasted with a forceful shot of water.

6Water PulseWaterSpecial6010020

The user attacks the target with a pulsing blast of water. This may also confuse the target.

12BiteDarkPhysical6010025

The target is bitten with viciously sharp fangs. This may also make the target flinch.

18Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.

24RoarNormalStatus--20

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

30Ice FangIcePhysical659515

The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.

36TailwindFlyingStatus--15

The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns.

42CrunchDarkPhysical8010015

The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.

48ExtrasensoryPsychicSpecial8010020

The user attacks with an odd, unseeable power. This may also make the target flinch.

54SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave.

60Mirror CoatPsychicSpecial-10020

A retaliatory attack that counters any special move, inflicting double the damage taken.

66Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.

72Hydro PumpWaterSpecial110805

The target is blasted by a huge volume of water launched under great pressure.

78BlizzardIceSpecial110705

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Scarlet and Violet.
Class
Description
TM001Take DownNormalPhysical908520

A reckless full-body charge attack for slamming into the target. This also damages the user a little.

TM004AgilityPsychicStatus--30

The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.

TM007ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM010Ice FangIcePhysical659515

The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.

TM011Water PulseWaterSpecial6010020

The user attacks the target with a pulsing blast of water. This may also confuse the target.

TM020TrailblazeGrassPhysical5010020

The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.

TM022Chilling WaterWaterSpecial5010020

The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.

TM025FacadeNormalPhysical7010020

This move's power is doubled if the user is poisoned, burned, or paralyzed.

TM030SnarlDarkSpecial559515

The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.

TM032SwiftNormalSpecial60-20

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

TM034Icy WindIceSpecial559515

The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.

TM046AvalancheIcePhysical6010010

This move's power is doubled if the target has inflicted damage on the user in the same turn.

TM047EndureNormalStatus--10

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

TM050Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.

TM051SandstormRockStatus--10

A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.

TM052SnowscapeIceStatus0-10

The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.

TM065Air SlashFlyingSpecial759515

The user attacks with a blade of air that slices even the sky. This may also make the target flinch.

TM066Body SlamNormalPhysical8510015

The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.

TM070Sleep TalkNormalStatus--10

The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.

TM077WaterfallWaterPhysical8010015

The user charges at the target and may make it flinch.

TM085RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

TM099Iron HeadSteelPhysical8010015

The user slams the target with its steel-hard head. This may also make the target flinch.

TM103SubstituteNormalStatus--10

The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.

TM108CrunchDarkPhysical8010015

The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.

TM110LiquidationWaterPhysical8510010

The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.

TM113TailwindFlyingStatus--15

The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns.

TM114Shadow BallGhostSpecial8010015

The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

TM123SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave.

TM129Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.

TM130Helping HandNormalStatus--20

The user assists an ally by boosting the power of that ally's attack.

TM135Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

TM142Hydro PumpWaterSpecial110805

The target is blasted by a huge volume of water launched under great pressure.

TM143BlizzardIceSpecial110705

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

TM152Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can't move on the next turn.

TM163Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can't move on the next turn.

TM171Tera BlastNormalSpecial8010010

If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

TM172RoarNormalStatus--20

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

TM188ScaldWaterSpecial8010015

The user attacks by shooting boiling hot water at the target. This may also leave the target with a burn.

TM193Weather BallNormalSpecial5010010

This move's type and power change depending on the weather at the time the move is used.

TM204Double-EdgeNormalPhysical12010015

A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

TM208WhirlpoolWaterSpecial358515

The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
Extreme SpeedNormalPhysical801005

The user charges the target at blinding speed. This move always goes first.

Sheer ColdIceSpecial-305

The target faints instantly. This move is less likely to hit the target if used by Pokémon other than Ice types.

Traits

Ability options available to this Pokémon in this game.

Pressure

Ability Slot 1

Puts other Pokémon under pressure, causing them to expend more PP to use their moves.

Increases the PP cost of moves targetting the Pokémon by one.

Inner Focus(Hidden Ability)

The Pokémon's intense focus prevents it from flinching or being affected by Intimidate.

Prevents flinching.

Nat. #244

Entei

Paldea #316

Larvitar

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