Kabuto
#140 in the FireRed and LeafGreen Pokédex • Shellfish Pokémon
Kabuto
#140 in the FireRed and LeafGreen Pokédex • Shellfish Pokémon
Stats
Min
Max
HP
30
170
264
Attack
80
148
284
Defense
90
166
306
Sp. Atk
55
103
229
Sp. Def
45
85
207
Speed
55
103
229
Total
355
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Kabuto
Shellfish Pokémon


Growth
| EV yield | 1 Def |
|---|---|
| Catch rate | 45 |
| Base Exp. | 71 |
Lore

FireRed
This Pokémon was regenerated from the fossil of an ancient creature. It protects itself with a hard shell.

LeafGreen
A Pokémon that was regenerated from a fossil found in what was once the ocean floor long ago.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Kabuto #140 | Level 40 | ![]() Kabutops #141 |
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Cinnabar Island Cinnabar Lab (Cinnabar Island) | Receive as a gift | 5 | 100% | Have Dome Fossil in bag |
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Cinnabar Island Cinnabar Lab (Cinnabar Island) | Receive as a gift | 5 | 100% | Have Dome Fossil in bag |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Scratch | ![]() | Physical | 40 | 100 | 35 | Hard, pointed, and sharp claws rake the foe. |
| Start | Harden | ![]() | Status | - | - | 30 | The user stiffens all the muscles in its body to raise its DEFENSE stat. |
| 13 | Absorb | ![]() | Special | 20 | 100 | 20 | An attack that absorbs half the damage it inflicted to restore HP. |
| 19 | Leer | ![]() | Status | - | 100 | 30 | The foe is given an intimidating look that lowers its DEFENSE stat. |
| 25 | Mud Shot | ![]() | Physical | 55 | 95 | 15 | The user attacks by hurling mud. It also reduces the foe’s SPEED. |
| 31 | Sand Attack | ![]() | Status | - | 100 | 15 | A lot of sand is hurled in the foe’s face, reducing its accuracy. |
| 37 | Endure | ![]() | Status | - | - | 10 | The user endures any hit with 1 HP left. It may fail if used in succession. |
| 43 | Metal Sound | ![]() | Status | - | 85 | 40 | A horrible metallic screech is used to sharply lower the foe’s SP. DEF. |
| 49 | Mega Drain | ![]() | Special | 40 | 100 | 10 | A tough attack that drains half the damage it inflicted to restore HP. |
| 55 | Ancient Power | ![]() | Physical | 60 | 100 | 5 | An ancient power is used to attack. It may also raise all the user’s stats. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM03 | Water Pulse | ![]() | Special | 60 | 100 | 20 | An attack with a pulsing blast of water. It may also confuse the foe. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | A move that badly poisons the foe. Its poison damage worsens every turn. |
| TM07 | Hail | ![]() | Status | - | - | 10 | A hailstorm lasting five turns damages all Pokémon except the ICE-type. |
| TM10 | Hidden Power | ![]() | Physical | 1 | 100 | 15 | An attack that varies in type and intensity depending on the user. |
| TM13 | Ice Beam | ![]() | Special | 95 | 100 | 10 | The foe is struck with an icy beam. It may freeze the foe solid. |
| TM14 | Blizzard | ![]() | Special | 120 | 70 | 5 | The foe is blasted with a blizzard. It may freeze the foe solid. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Enables the user to evade all attacks. It may fail if used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | A heavy rain falls for five turns, powering up WATER- type moves. |
| TM19 | Giga Drain | ![]() | Special | 75 | 100 | 5 | A harsh attack that absorbs half the damage it inflicted to restore HP. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | This attack move grows more powerful the less the user likes its TRAINER. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | This attack move grows more powerful the more the user likes its TRAINER. |
| TM28 | Dig | ![]() | Physical | 60 | 100 | 10 | An attack that hits on the 2nd turn. Can also be used to exit dungeons. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | The user creates illusory copies of itself to raise its evasiveness. |
| TM37 | Sandstorm | ![]() | Status | - | - | 10 | A 5-turn sandstorm that damages all types except ROCK, GROUND, and STEEL. |
| TM39 | Rock Tomb | ![]() | Physical | 50 | 80 | 10 | Boulders are hurled at the foe. It also lowers the foe’s SPEED if it hits. |
| TM40 | Aerial Ace | ![]() | Physical | 60 | - | 20 | An extremely fast attack against one target. It can’t be evaded. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack that is boosted if user is burned, poisoned, or paralyzed. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | An attack that may have an additional effect that varies with the terrain. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user sleeps for two turns to fully restore HP and heal any status problem. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the other gender, the foe is made infatuated and unlikely to attack. |
| TM46 | Thief | ![]() | Special | 40 | 100 | 10 | An attack that may take the foe’s held item if the user isn’t holding one. |
| HM03 | Surf | ![]() | Special | 95 | 100 | 15 | A big wave crashes down on the foe. Can also be used for crossing water. |
| HM06 | Rock Smash | ![]() | Physical | 20 | 100 | 15 | An attack that may also cut DEFENSE. It can also smash cracked boulders. |
| HM07 | Waterfall | ![]() | Special | 80 | 100 | 15 | A powerful charge attack. It can also be used to climb a waterfall. |
Tutors
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Body Slam | ![]() | Physical | 85 | 100 | 15 | The user drops its full body on the foe. It may leave the foe paralyzed. |
| Double-Edge | ![]() | Physical | 120 | 100 | 15 | A reckless, life- risking tackle that also hurts the user a little. |
| Mimic | ![]() | Status | - | - | 10 | The user copies the move last used by the foe for the rest of the battle. |
| Rock Slide | ![]() | Physical | 75 | 90 | 10 | Large boulders are hurled at the foe. It may make the foe flinch. |
| Substitute | ![]() | Status | - | - | 10 | The user creates a decoy using one- quarter of its full HP. |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Aurora Beam | ![]() | Special | 65 | 100 | 20 | A rainbow-colored attack beam. It may lower the foe’s ATTACK stat. |
| Bubble Beam | ![]() | Special | 65 | 100 | 20 | A spray of bubbles strikes the foe. It may lower the foe’s SPEED stat. |
| Confuse Ray | ![]() | Status | - | 100 | 10 | The foe is exposed to a sinister ray that triggers confusion. |
| Dig | ![]() | Physical | 60 | 100 | 10 | An attack that hits on the 2nd turn. Can also be used to exit dungeons. |
| Flail | ![]() | Physical | - | 100 | 15 | A desperate attack that becomes more powerful the less HP the user has. |
| Knock Off | ![]() | Special | 20 | 100 | 20 | Knocks down the foe’s held item to prevent its use during the battle. |
| Rapid Spin | ![]() | Physical | 20 | 100 | 40 | An attack that frees the user from BIND, WRAP, LEECH SEED, and SPIKES. |
Traits
Swift Swim
Raises SPEED in rain.
Doubles Speed during rain.
Battle Armor
Blocks critical hits.
Protects against critical hits.







































Physical
Status
Special



