Pikachu in Pokémon X & Y
#36 in the X and Y Pokédex • Mouse Pokémon
Pikachu in the National PokédexPokédex entries
Pokémon X
It raises its tail to check its surroundings. The tail is sometimes struck by lightning in this pose.
Pokémon Y
It has small electric sacs on both its cheeks. If threatened, it looses electric charges from the sacs.
Pokémon details
Type

Category
Abilities
Height
Weight
National Pokédex
Pokédex
Pikachu in Other Games
National Dex pageMin
Max
HP
35
180
274
Attack
55
103
229
Defense
40
76
196
Sp. Atk
50
94
218
Sp. Def
50
94
218
Speed
90
166
306
Total
320
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
| Pokédexes | Central Kalos #36 |
|---|---|
| EV yield | 2 Spe |
| Catch rate | 190 |
| Base Exp. | 112 |
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Pichu #35 | High friendship | ![]() Pikachu #36 |
![]() Pikachu #36 | Use Thunder Stone | ![]() Raichu #37 |
X| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 3 Road 3 | Walking in tall grass or a cave | 4 | 4% | - |
Route 3 Road 3 | Walking in tall grass or a cave | 5 | 1% | - |
Santalune Forest | Walking in tall grass or a cave | 3 | 5% | - |
Santalune Forest | Walking in tall grass or a cave | 4 | 1% | - |
Friend Safari Friend Safari (Electric) | Walking in tall grass or a cave | 30 | - | Randomly assigned to Friend Safari Slot 2, Requires a registered 3DS friend. Each unlocked encounter slot has equal probability: 50% with two slots or approximately 33.3% with three. The candidate depends on that friend’s Safari. |
Y| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 3 Road 3 | Walking in tall grass or a cave | 4 | 4% | - |
Route 3 Road 3 | Walking in tall grass or a cave | 5 | 1% | - |
Santalune Forest | Walking in tall grass or a cave | 3 | 5% | - |
Santalune Forest | Walking in tall grass or a cave | 4 | 1% | - |
Friend Safari Friend Safari (Electric) | Walking in tall grass or a cave | 30 | - | Randomly assigned to Friend Safari Slot 2, Requires a registered 3DS friend. Each unlocked encounter slot has equal probability: 50% with two slots or approximately 33.3% with three. The candidate depends on that friend’s Safari. |
| Class | ||||||
|---|---|---|---|---|---|---|
| Start | Tail Whip The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | ![]() | ![]() | - | 100 | 30 |
| Start | Thunder Shock A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis. | ![]() | ![]() | 40 | 100 | 30 |
| 5 | Growl The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | ![]() | ![]() | - | 100 | 40 |
| 7 | Play Nice The user and the target become friends, and the target loses its will to fight. This lowers the target’s Attack stat. | ![]() | ![]() | - | - | 20 |
| 10 | Quick Attack The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | ![]() | ![]() | 40 | 100 | 30 |
| 13 | Thunder Wave The user launches a weak jolt of electricity that paralyzes the target. | ![]() | ![]() | - | 100 | 20 |
| 18 | Electro Ball The user hurls an electric orb at the target. The faster the user is than the target, the greater the move’s power. | ![]() | ![]() | - | 100 | 10 |
| 21 | Double Team By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | ![]() | ![]() | - | - | 15 |
| 23 | Nuzzle The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis. | ![]() | ![]() | 20 | 100 | 20 |
| 26 | Slam The target is slammed with a long tail, vines, or the like to inflict damage. | ![]() | ![]() | 80 | 75 | 20 |
| 29 | Thunderbolt A strong electric blast crashes down on the target. This may also leave the target with paralysis. | ![]() | ![]() | 90 | 100 | 15 |
| 34 | Feint An attack that hits a target using Protect or Detect. This also lifts the effects of those moves. | ![]() | ![]() | 30 | 100 | 10 |
| 37 | Agility The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | ![]() | ![]() | - | - | 30 |
| 42 | Discharge The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis. | ![]() | ![]() | 80 | 100 | 15 |
| 45 | Light Screen A wondrous wall of light is put up to reduce damage from special attacks for five turns. | ![]() | ![]() | - | - | 30 |
| 50 | Thunder A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | ![]() | ![]() | 110 | 70 | 10 |
| Class | ||||||
|---|---|---|---|---|---|---|
| TM06 | Toxic A move that leaves the target badly poisoned. Its poison damage worsens every turn. | ![]() | ![]() | - | 90 | 10 |
| TM10 | Hidden Power A unique attack that varies in type depending on the Pokémon using it. | ![]() | ![]() | 60 | 100 | 15 |
| TM16 | Light Screen A wondrous wall of light is put up to reduce damage from special attacks for five turns. | ![]() | ![]() | - | - | 30 |
| TM17 | Protect Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | ![]() | ![]() | - | - | 10 |
| TM18 | Rain Dance The user summons a heavy rain that falls for five turns, powering up Water-type moves. | ![]() | ![]() | - | - | 5 |
| TM21 | Frustration A full-power attack that grows more powerful the less the user likes its Trainer. | ![]() | ![]() | - | 100 | 20 |
| TM24 | Thunderbolt A strong electric blast crashes down on the target. This may also leave the target with paralysis. | ![]() | ![]() | 90 | 100 | 15 |
| TM25 | Thunder A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | ![]() | ![]() | 110 | 70 | 10 |
| TM27 | Return A full-power attack that grows more powerful the more the user likes its Trainer. | ![]() | ![]() | - | 100 | 20 |
| TM28 | Dig The user burrows, then attacks on the next turn. It can also be used to exit dungeons. | ![]() | ![]() | 80 | 100 | 10 |
| TM31 | Brick Break The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | ![]() | ![]() | 75 | 100 | 15 |
| TM32 | Double Team By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | ![]() | ![]() | - | - | 15 |
| TM42 | Facade An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | ![]() | ![]() | 70 | 100 | 20 |
| TM44 | Rest The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | ![]() | ![]() | - | - | 10 |
| TM45 | Attract If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | ![]() | ![]() | - | 100 | 15 |
| TM48 | Round The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | ![]() | ![]() | 60 | 100 | 15 |
| TM49 | Echoed Voice The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. | ![]() | ![]() | 40 | 100 | 15 |
| TM56 | Fling The user flings its held item at the target to attack. This move’s power and effects depend on the item. | ![]() | ![]() | - | 100 | 10 |
| TM57 | Charge Beam The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. | ![]() | ![]() | 50 | 90 | 10 |
| TM70 | Flash The user flashes a bright light that cuts the target’s accuracy. | ![]() | ![]() | - | 100 | 20 |
| TM72 | Volt Switch After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | ![]() | ![]() | 70 | 100 | 20 |
| TM73 | Thunder Wave The user launches a weak jolt of electricity that paralyzes the target. | ![]() | ![]() | - | 100 | 20 |
| TM86 | Grass Knot The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. | ![]() | ![]() | - | 100 | 20 |
| TM87 | Swagger The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | ![]() | ![]() | - | 90 | 15 |
| TM88 | Sleep Talk While it is asleep, the user randomly uses one of the moves it knows. | ![]() | ![]() | - | - | 10 |
| TM90 | Substitute The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | ![]() | ![]() | - | - | 10 |
| TM93 | Wild Charge The user shrouds itself in electricity and smashes into its target. This also damages the user a little. | ![]() | ![]() | 90 | 100 | 15 |
| TM94 | Rock Smash The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field. | ![]() | ![]() | 40 | 100 | 15 |
| TM100 | Confide The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | ![]() | ![]() | - | - | 20 |
| HM04 | Strength The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. | ![]() | ![]() | 80 | 100 | 15 |
| Class | Acquisition source | |||||
|---|---|---|---|---|---|---|
| Bestow The user passes its held item to the target when the target isn’t holding an item. | ![]() | ![]() | - | - | 15 | Pichu — breeding |
| Bide The user endures attacks for two turns, then strikes back to cause double the damage taken. | ![]() | ![]() | - | - | 10 | Pichu — breeding |
| Charge The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat. | ![]() | ![]() | - | - | 20 | Pichu — breeding |
| Charm The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat. | ![]() | ![]() | - | 100 | 20 | Pichu — level up (level 1) |
| Disarming Voice Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. | ![]() | ![]() | 40 | - | 15 | Pichu — breeding |
| Double Slap The target is slapped repeatedly, back and forth, two to five times in a row. | ![]() | ![]() | 15 | 85 | 10 | Pichu — breeding |
| Encore The user compels the target to keep using only the move it last used for three turns. | ![]() | ![]() | - | 100 | 5 | Pichu — breeding |
| Endure The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ![]() | ![]() | - | - | 10 | Pichu — breeding |
| Fake Out An attack that hits first and makes the target flinch. It only works the first turn the user is in battle. | ![]() | ![]() | 40 | 100 | 10 | Pichu — breeding |
| Flail The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power. | ![]() | ![]() | - | 100 | 15 | Pichu — breeding |
| Lucky Chant The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits. | ![]() | ![]() | - | - | 30 | Pichu — breeding |
| Nasty Plot The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk. | ![]() | ![]() | - | - | 20 | Pichu — level up (level 18) |
| Present The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however. | ![]() | ![]() | - | 90 | 15 | Pichu — breeding |
| Reversal An all-out attack that becomes more powerful the less HP the user has. | ![]() | ![]() | - | 100 | 15 | Pichu — breeding |
| Sweet Kiss The user kisses the target with a sweet, angelic cuteness that causes confusion. | ![]() | ![]() | - | 75 | 10 | Pichu — level up (level 10) |
| Thunder Punch The target is punched with an electrified fist. This may also leave the target with paralysis. | ![]() | ![]() | 75 | 100 | 15 | Pichu — breeding |
| Tickle The user tickles the target into laughing, reducing its Attack and Defense stats. | ![]() | ![]() | - | 100 | 20 | Pichu — breeding |
| Volt Tackle The user electrifies itself, then charges. This also damages the user quite a lot. This may leave the target with paralysis. | ![]() | ![]() | 120 | 100 | 15 | Pichu — Light Ball Egg |
| Wish One turn after this move is used, the target’s HP is restored by half the user’s max HP. | ![]() | ![]() | - | - | 10 | Pichu — breeding |
| Class | Acquisition source | |||||
|---|---|---|---|---|---|---|
| Bestow The user passes its held item to the target when the target isn’t holding an item. | ![]() | ![]() | - | - | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Bide The user endures attacks for two turns, then strikes back to cause double the damage taken. | ![]() | ![]() | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Body Slam The user drops onto the target with its full body weight. This may also leave the target with paralysis. | ![]() | ![]() | 85 | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Captivate If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | ![]() | ![]() | - | 100 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Celebrate The Pokémon congratulates you on your special day! | ![]() | ![]() | - | - | 40 | Historical Generation VI Pikachu event; retained through evolution or trade where needed |
| Charge The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat. | ![]() | ![]() | - | - | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Charm The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat. | ![]() | ![]() | - | 100 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Counter A retaliation move that counters any physical attack, inflicting double the damage taken. | ![]() | ![]() | - | 100 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Covet The user endearingly approaches the target, then steals the target’s held item. | ![]() | ![]() | 60 | 100 | 25 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Covet The user endearingly approaches the target, then steals the target’s held item. | ![]() | ![]() | 60 | 100 | 25 | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
| Defense Curl The user curls up to conceal weak spots and raise its Defense stat. | ![]() | ![]() | - | - | 40 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Double Slap The target is slapped repeatedly, back and forth, two to five times in a row. | ![]() | ![]() | 15 | 85 | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Double-Edge A reckless, life-risking tackle. This also damages the user quite a lot. | ![]() | ![]() | 120 | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Dynamic Punch The user punches the target with full, concentrated power. This confuses the target if it hits. | ![]() | ![]() | 100 | 50 | 5 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Electroweb The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stat. | ![]() | ![]() | 55 | 95 | 15 | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
| Encore The user compels the target to keep using only the move it last used for three turns. | ![]() | ![]() | - | 100 | 5 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Endure The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ![]() | ![]() | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Fake Out An attack that hits first and makes the target flinch. It only works the first turn the user is in battle. | ![]() | ![]() | 40 | 100 | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Flail The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power. | ![]() | ![]() | - | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Focus Punch The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. | ![]() | ![]() | 150 | 100 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Focus Punch The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. | ![]() | ![]() | 150 | 100 | 20 | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
| Happy Hour Using Happy Hour doubles the amount of prize money received after battle. | ![]() | ![]() | - | - | 30 | Historical Generation VI Pikachu event; retained through evolution or trade where needed |
| Headbutt The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | ![]() | ![]() | 70 | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Helping Hand The user assists an ally by boosting the power of that ally’s attack. | ![]() | ![]() | - | - | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Helping Hand The user assists an ally by boosting the power of that ally’s attack. | ![]() | ![]() | - | - | 20 | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
| Hold Hands The user and an ally hold hands. This makes them very happy. | ![]() | ![]() | - | - | 40 | Historical Generation VI Pikachu event; retained through evolution or trade where needed |
| Iron Tail The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. | ![]() | ![]() | 100 | 75 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Iron Tail The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. | ![]() | ![]() | 100 | 75 | 15 | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
| Knock Off The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item. | ![]() | ![]() | 65 | 100 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Knock Off The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item. | ![]() | ![]() | 65 | 100 | 20 | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
| Lucky Chant The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits. | ![]() | ![]() | - | - | 30 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Magnet Rise The user levitates using electrically generated magnetism for five turns. | ![]() | ![]() | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Magnet Rise The user levitates using electrically generated magnetism for five turns. | ![]() | ![]() | - | - | 10 | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
| Mega Kick The target is attacked by a kick launched with muscle-packed power. | ![]() | ![]() | 120 | 75 | 5 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Mega Punch The target is slugged by a punch thrown with muscle-packed power. | ![]() | ![]() | 80 | 85 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Mimic The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. | ![]() | ![]() | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Mud-Slap The user hurls mud in the target’s face to inflict damage and lower its accuracy. | ![]() | ![]() | 20 | 100 | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Nasty Plot The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk. | ![]() | ![]() | - | - | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Natural Gift The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. | ![]() | ![]() | - | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Pain Split The user adds its HP to the target’s HP, then equally shares the combined HP with the target. | ![]() | ![]() | - | - | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Present The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however. | ![]() | ![]() | - | 90 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Reversal An all-out attack that becomes more powerful the less HP the user has. | ![]() | ![]() | - | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Rollout The user continually rolls into the target over five turns. It becomes more powerful each time it hits. | ![]() | ![]() | 30 | 90 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Secret Power The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment. | ![]() | ![]() | 70 | 100 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Secret Power The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment. | ![]() | ![]() | 70 | 100 | 20 | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
| Seismic Toss The target is thrown using the power of gravity. It inflicts damage equal to the user’s level. | ![]() | ![]() | - | 100 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Shock Wave The user strikes the target with a quick jolt of electricity. This attack never misses. | ![]() | ![]() | 60 | - | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Shock Wave The user strikes the target with a quick jolt of electricity. This attack never misses. | ![]() | ![]() | 60 | - | 20 | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
| Signal Beam The user attacks with a sinister beam of light. This may also confuse the target. | ![]() | ![]() | 75 | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Signal Beam The user attacks with a sinister beam of light. This may also confuse the target. | ![]() | ![]() | 75 | 100 | 15 | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
| Snore An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | ![]() | ![]() | 50 | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Snore An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | ![]() | ![]() | 50 | 100 | 15 | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
| Spark The user throws an electrically charged tackle at the target. This may also leave the target with paralysis. | ![]() | ![]() | 65 | 100 | 20 | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
| Sweet Kiss The user kisses the target with a sweet, angelic cuteness that causes confusion. | ![]() | ![]() | - | 75 | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Swift Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | ![]() | ![]() | 60 | - | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Thunder Punch The target is punched with an electrified fist. This may also leave the target with paralysis. | ![]() | ![]() | 75 | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Thunder Punch The target is punched with an electrified fist. This may also leave the target with paralysis. | ![]() | ![]() | 75 | 100 | 15 | Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only |
| Tickle The user tickles the target into laughing, reducing its Attack and Defense stats. | ![]() | ![]() | - | 100 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Uproar The user attacks in an uproar for three turns. During that time, no one can fall asleep. | ![]() | ![]() | 90 | 100 | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Volt Tackle The user electrifies itself, then charges. This also damages the user quite a lot. This may leave the target with paralysis. | ![]() | ![]() | 120 | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Wish One turn after this move is used, the target’s HP is restored by half the user’s max HP. | ![]() | ![]() | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
Static
Ability Slot 1
Contact with the Pokémon may cause paralysis.
Has a 30% chance of paralyzing attacking Pokémon on contact.
Lightning Rod(Hidden Ability)
Draws in all Electric-type moves to boost its Sp. Atk stat.
Redirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.





















































