Pikachu
#22 in the Gold and Silver Pokédex • Mouse Pokémon
Pokémon Gold
This intelligent Pokémon roasts hard BERRIES with electricity to make them tender enough to eat.
Pokémon Silver
It raises its tail to check its sur roundings. The tail is sometimes struck by light ning in this pose.
Pokédexes
Egg Group
Steps to Hatch
Effort Values Yielded
Gender Ratio
Capture Rate
Base Experience
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Pichu #21 | High friendship | ![]() Pikachu #22 |
![]() Pikachu #22 | Use Thunder Stone | ![]() Raichu #23 |
Pokémon Gold
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 2 Road 2 (south, towards Viridian City) | Walking in tall grass or a cave | 4 | 4% | During the day |
Route 2 Road 2 (south, towards Viridian City) | Walking in tall grass or a cave | 4 | 4% | In the morning |
Route 2 Road 2 (south, towards Viridian City) | Walking in tall grass or a cave | 4 | 4% | At night |
Route 2 Road 2 (south, towards Viridian City) | Walking in tall grass or a cave | 4 | 1% | During the day |
Route 2 Road 2 (south, towards Viridian City) | Walking in tall grass or a cave | 4 | 1% | In the morning |
Route 2 Road 2 (south, towards Viridian City) | Walking in tall grass or a cave | 4 | 1% | At night |
Pokémon Silver
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 2 Road 2 (south, towards Viridian City) | Walking in tall grass or a cave | 4 | 4% | During the day |
Route 2 Road 2 (south, towards Viridian City) | Walking in tall grass or a cave | 4 | 4% | In the morning |
Route 2 Road 2 (south, towards Viridian City) | Walking in tall grass or a cave | 4 | 4% | At night |
Route 2 Road 2 (south, towards Viridian City) | Walking in tall grass or a cave | 4 | 1% | During the day |
Route 2 Road 2 (south, towards Viridian City) | Walking in tall grass or a cave | 4 | 1% | In the morning |
Route 2 Road 2 (south, towards Viridian City) | Walking in tall grass or a cave | 4 | 1% | At night |
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Growl | ![]() | Status | - | 100 | 40 | Reduces the foe's ATTACK. |
| Start | Thunder Shock | ![]() | Special | 40 | 100 | 30 | An attack that may cause paralysis. |
| 6 | Tail Whip | ![]() | Status | - | 100 | 30 | Lowers the foe's DEFENSE. |
| 8 | Thunder Wave | ![]() | Status | - | 100 | 20 | A move that may cause paralysis. |
| 11 | Quick Attack | ![]() | Physical | 40 | 100 | 30 | Lets the user get in the first hit. |
| 15 | Double Team | ![]() | Status | - | - | 15 | Heightens evasive ness. |
| 20 | Slam | ![]() | Physical | 80 | 75 | 20 | Slams the foe with a tail, vine, etc. |
| 26 | Thunderbolt | ![]() | Special | 95 | 100 | 15 | An attack that may cause paralysis. |
| 33 | Agility | ![]() | Status | - | - | 30 | Sharply increases the user's SPEED. |
| 41 | Thunder | ![]() | Special | 120 | 70 | 10 | An attack that may cause paralysis. |
| 50 | Light Screen | ![]() | Status | - | - | 30 | Ups SPCL.DEF with a wall of light. |
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| HM04 | Strength | ![]() | Physical | 80 | 100 | 15 | A powerful physi cal attack. |
| HM05 | Flash | ![]() | Status | - | 70 | 20 | Blinds the foe to reduce accuracy. |
| TM01 | Dynamic Punch | ![]() | Physical | 100 | 50 | 5 | An attack that always confuses. |
| TM02 | Headbutt | ![]() | Physical | 70 | 100 | 15 | An attack that may make foe flinch. |
| TM03 | Curse | ![]() | Status | - | - | 10 | Works differently for ghost-types. |
| TM04 | Rollout | ![]() | Physical | 30 | 90 | 20 | Attacks 5 turns with rising power. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | A poison move with increasing damage. |
| TM07 | Zap Cannon | ![]() | Special | 100 | 50 | 5 | An attack that always paralyzes. |
| TM10 | Hidden Power | ![]() | Special | 1 | 100 | 15 | The power varies with the Pokémon. |
| TM13 | Snore | ![]() | Special | 40 | 100 | 15 | An attack useable only while asleep. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Foils attack that turn. It may fail. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | Boosts water-type moves for 5 turns. |
| TM20 | Endure | ![]() | Status | - | - | 10 | Always leaves at least 1HP. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | An attack based on lack of loyalty. |
| TM23 | Iron Tail | ![]() | Physical | 100 | 75 | 15 | An attack that may reduce DEFENSE. |
| TM25 | Thunder | ![]() | Special | 120 | 70 | 10 | An attack that may cause paralysis. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | An attack that is based on loyalty. |
| TM31 | Mud-Slap | ![]() | Special | 20 | 100 | 10 | Reduces the foe's accuracy. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | Heightens evasive ness. |
| TM34 | Swagger | ![]() | Status | - | 90 | 15 | Causes confusion and raises ATTACK. |
| TM35 | Sleep Talk | ![]() | Status | - | - | 10 | Randomly attacks while asleep. |
| TM39 | Swift | ![]() | Special | 60 | - | 20 | An attack that never misses. |
| TM40 | Defense Curl | ![]() | Status | - | - | 40 | Heightens the user's DEFENSE. |
| TM41 | Thunder Punch | ![]() | Physical | 75 | 100 | 15 | An electric punch. It may paralyze. |
| TM43 | Detect | ![]() | Status | - | - | 5 | Evades attack that turn. It may fail. |
| TM44 | Rest | ![]() | Status | - | - | 5 | Sleep for 2 turns to fully recover. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | Makes the opposite gender infatuated. |




























Status
Special
Physical





